Hazard Hold: Difference between revisions

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{{newsubject}}
{{more images|1-vs-2 version}}
{{minigame-infobox
{{minigame infobox
|image=[[File:MP9 8.png|260px]]
|image=[[File:MP9 1v3 Hazard Hold.png|260px]]
|appeared_in=''[[Mario Party 9]]
|appears_in=''[[Mario Party 9]]''
|type=1-vs-Rivals minigame
|type=1-vs.-Rivals minigame
|info='''Rules'''<br>''Unleash fire, electricity, and wind on your opponents! The solo player must hit all of the other players to win.
|time=30 seconds
|time=30 seconds
|track=Pandemonium
|sample=[[File:MP9 Pandemonium.oga]]
}}
}}
 
'''Hazard Hold''' is a 1-vs.-Rivals [[minigame]] featured in ''[[Mario Party 9]]''. The electricity and fire of the solo player's attacks are similar to those in [[Revolving Fire]] from ''[[Mario Party 5]]''.
'''Hazard Hold''' is a 1-vs-Rivals [[minigame]] featured in ''[[Mario Party 9]]''.
 
==Introduction==
==Introduction==
The screen shows the solo player launch an electricity ring at the other players. The other players jump to avoid it. The screen then splits into one side for the solo player and another for the rivals.
The screen shows the solo player firing an electricity ring at the other players, who [[jump]] to avoid it. The screen then splits into one side for the solo player and another for the rivals.


==Gameplay==
==Gameplay==
The solo player attempts to eliminate all other players with their three attacks. The electricity attack button sends a ring of electricity that expands from the center out, with a four second regeneration time. The fire attack button causes the four [[Rocket Engine]]s to activate and slowly pivot for 90 degrees, with a four second regeneration time. The wind attack button sends a strong gust of wind from the fan with a three second regeneration time. All of these moves will instantly eliminate a rival if hit. If the rivals survive for the full 30 seconds, they are victorious.
The solo player attempts to eliminate all the other players by using three different attacks. The electricity attack button sends a ring of electricity that expands from the center out, with a four-second regeneration time. The fire attack button causes the four [[burner]]s to activate and slowly pivot 90 degrees, with a four-second regeneration time. The [[wind]] attack button sends a strong gust of wind from the fan, with a two-and-a-half-second regeneration time. All of these moves instantly eliminate a rival if hit. If the solo player eliminates all the rivals within 30 seconds, the solo player is victorious. If at least one rival survives for the entire 30 seconds, the rivals are victorious.
{{br|left}}
 
==In-game text==
*'''Rules''' &ndash; ''"Unleash fire, electricity, and wind on your opponents! The solo player must hit all of the other players to win."''
*'''Controls (Solo)''' &ndash; ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to face the different switches. Press {{button|wii|2}} to activate the switch you're facing."''
*'''Controls (Team)''' &ndash; ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to move and {{button|wii|2}} to jump."''


==Names in Other Languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=トリプルトラップ
|JapR=Toripuru torappu
|JapM=Triple Trap
|Spa=Triple trampa
|SpaM=Triple Trap
|Ger=Dreifache Bedrohung
|Ger=Dreifache Bedrohung
|GerM=Triple threat
|GerM=Triple Threat
|Fre=Épreuve par trois
|FreM=Trial by three
|Ita=Marchingegno Infernale
|ItaM=Infernal Contraption
|Chi=三重陷阱
|ChiR=Sānchóng xiànjǐng
|ChiM=Triple Trap
}}
}}
 
{{MP9 minigames}}
==Trivia==
[[Category:1-vs-3 minigames]]
*The electricity and fire of the solo player's attacks are similar to those in [[Revolving Fire]] from ''[[Mario Party 5]]''.
[[Category:Mario Party 9 minigames]]
<br clear=all>
[[de:Dreifache Bedrohung]]
{{Mario Party 9}}
[[Category:Mario Party 9 Minigames]]
[[Category:1-vs-Rivals Minigames]]

Revision as of 00:28, January 8, 2024

Template:More images

Hazard Hold
MP9 1v3 Hazard Hold.png
Appears in Mario Party 9
Type 1-vs.-Rivals minigame
Time limit 30 seconds
Music track Pandemonium
Music sample

Hazard Hold is a 1-vs.-Rivals minigame featured in Mario Party 9. The electricity and fire of the solo player's attacks are similar to those in Revolving Fire from Mario Party 5.

Introduction

The screen shows the solo player firing an electricity ring at the other players, who jump to avoid it. The screen then splits into one side for the solo player and another for the rivals.

Gameplay

The solo player attempts to eliminate all the other players by using three different attacks. The electricity attack button sends a ring of electricity that expands from the center out, with a four-second regeneration time. The fire attack button causes the four burners to activate and slowly pivot 90 degrees, with a four-second regeneration time. The wind attack button sends a strong gust of wind from the fan, with a two-and-a-half-second regeneration time. All of these moves instantly eliminate a rival if hit. If the solo player eliminates all the rivals within 30 seconds, the solo player is victorious. If at least one rival survives for the entire 30 seconds, the rivals are victorious.

In-game text

  • Rules"Unleash fire, electricity, and wind on your opponents! The solo player must hit all of the other players to win."
  • Controls (Solo)"Hold the Wii Remote sideways. Press +Control Pad to face the different switches. Press Two Button to activate the switch you're facing."
  • Controls (Team)"Hold the Wii Remote sideways. Press +Control Pad to move and Two Button to jump."

Names in other languages

Language Name Meaning
Japanese トリプルトラップ
Toripuru torappu
Triple Trap

Chinese 三重陷阱
Sānchóng xiànjǐng
Triple Trap

French Épreuve par trois
Trial by three
German Dreifache Bedrohung
Triple Threat
Italian Marchingegno Infernale
Infernal Contraption
Spanish Triple trampa
Triple Trap