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|title=Blasting through the Sand | |title=Blasting through the Sand | ||
|image=[[File:SMG Dusty Dune Maze Planet.png|200px]] | |image=[[File:SMG Dusty Dune Maze Planet.png|200px]] | ||
| | |location=[[Dusty Dune Galaxy]] | ||
| | |number=2 | ||
|game=''[[Super Mario Galaxy]]'' | |game=''[[Super Mario Galaxy]]'' | ||
|boss= | |boss= | ||
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The player starts back on the same platforms as in the [[Soaring on the Desert Winds|last mission]], though this time there are no [[Dry Bones]] or [[tornado]]es. Collecting the single [[coin]] in the center of the larger platform will cause five [[Pokey Head]]s to appear, and defeating them all will cause a [[Pokey]] to appear. Defeating it by attacking its head will cause a [[Launch Star]] to appear, which will send [[Mario]] to the next group of planets. The next planets are a group of sand platforms and a wooden ring with [[boulder]]s rolling along it. In the center is a [[Sling Star]] that will send Mario flying around to another Sling Star that will lead to long planets with flowing sand. The second of the planets is a large ring of flowing sand and the player has to collect five Blue [[Star Chip]]s, one of which is in a [[Treasure Chest]] that can be opened with a [[Green Shell]]. Collecting all five will create [[Pull Star]]s near the chest, leading to a large planet. | The player starts back on the same platforms as in the [[Soaring on the Desert Winds|last mission]], though this time there are no [[Dry Bones]] or [[tornado]]es. Collecting the single [[coin]] in the center of the larger platform will cause five [[Pokey Head]]s to appear, and defeating them all will cause a [[Pokey]] to appear. Defeating it by attacking its head will cause a [[Launch Star]] to appear, which will send [[Mario]] to the next group of planets. The next planets are a group of sand platforms and a wooden ring with [[boulder]]s rolling along it. In the center is a [[Sling Star]] that will send Mario flying around to another Sling Star that will lead to long planets with flowing sand. The second of the planets is a large ring of flowing sand and the player has to collect five Blue [[Star Chip]]s, one of which is in a [[Treasure Chest]] that can be opened with a [[Green Shell]]. Collecting all five will create [[Pull Star]]s near the chest, leading to a large planet. | ||
The next planet splits in two directions, and the player has to decide which path to take, though both consist of moving and sinking platforms. The right path leads to a Launch Star, and the path on the left has two [[Eye Beamer]]s above it that emit an electrical beam that will shock Mario if he comes into contact with it, with the [[Warp Pipe]] at the end leading to a room where the player can collect [[note]]s and earn three [[1-Up Mushroom]]s. Both paths will ultimately lead to a planet with many stone platforms, though the path taken on the previous planet will determine what side on this planet the player will start on. The paths have many [[ | The next planet splits in two directions, and the player has to decide which path to take, though both consist of moving and sinking platforms. The right path leads to a Launch Star, and the path on the left has two [[Eye Beamer]]s above it that emit an electrical beam that will shock Mario if he comes into contact with it, with the [[Warp Pipe]] at the end leading to a room where the player can collect [[note]]s and earn three [[1-Up Mushroom]]s. Both paths will ultimately lead to a planet with many stone platforms, though the path taken on the previous planet will determine what side on this planet the player will start on. The paths have many [[Bone Twister]]s the player can use to reach higher objects, though two Bone Twisters have spiked objects around them that will hurt Mario. [[Ground Pound]]ing a switch on the side with the lighter-colored stones will create platforms on the side with the darker stones the player can use to reach the [[Power Star]]. | ||
It is also possible to get the Power Star without using the switch. However, doing that requires an extremely precise triple jump followed by a perfectly timed spin. | It is also possible to get the Power Star without using the switch. However, doing that requires an extremely precise triple jump followed by a perfectly timed spin. | ||
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SMG Dry Bones Artwork.png|[[Dry Bones]] | SMG Dry Bones Artwork.png|[[Dry Bones]] | ||
SMG Eye Beamer Model.png|[[Eye Beamer]]s | SMG Eye Beamer Model.png|[[Eye Beamer]]s | ||
SMG Goomba | SMG Goomba Model.png|[[Goomba]]s | ||
SMG2 Pokey Sprout Artwork.png|[[Pokey Head]]s | SMG2 Pokey Sprout Artwork.png|[[Pokey Head]]s | ||
SMG Pokey.png|[[Pokey]] | SMG Pokey.png|[[Pokey]] | ||
SMG Thwomp Artwork.png|[[Thwomp]] | SMG Thwomp Artwork.png|[[Thwomp]] | ||
SMG Asset Model Tweester.png|[[ | SMG Asset Model Tweester.png|[[Bone Twister]]s | ||
</gallery> | </gallery> | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap={{ruby|果|'''は'''}}てしない{{ruby|流砂|'''りゅうさ'''}}を{{ruby|越|'''こ'''}}えて | ||
|JapR=Hateshinai ryūsa o koete | |JapR=Hateshinai ryūsa o koete | ||
|JapM= | |JapM=Crossing the Endless Quicksand. | ||
|SpaA=Las Arenas movedizas interminables | |SpaA=Las Arenas movedizas interminables | ||
|SpaAM=The Endless quicksand | |SpaAM=The Endless quicksand | ||
|SpaE=Arenas movedizas interminables | |SpaE=Arenas movedizas interminables | ||
|SpaEM=Endless quicksand | |SpaEM=Endless quicksand | ||
| | |FreA=Sables Mouvants Sans Fin | ||
| | |FreAM=Endless Quicksand | ||
| | |FreE=Sables mouvants sans fin | ||
| | |FreEM=Endless Quicksand | ||
|Ita=Sabbie Mobili Interminabili | |Ita=Sabbie Mobili Interminabili | ||
|ItaM=Endless Quicksand | |ItaM=Endless Quicksand | ||
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}} | }} | ||
{{ | {{SMG missions}} | ||
[[Category:Super Mario Galaxy missions]] | [[Category:Super Mario Galaxy missions]] |
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