Gōrumondo: Difference between revisions

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{{species-infobox
{{another language}}
|image=[[File:Gōrumondo.PNG|180px]]
{{species infobox
|image=[[File:Gorumondo.png|180px]]
|first_appearance=''[[Donkey Kong Jungle Beat]]'' ([[List of games by date#2004|2004]])
|first_appearance=''[[Donkey Kong Jungle Beat]]'' ([[List of games by date#2004|2004]])
|latest_appearance=''[[New Play Control! Donkey Kong Jungle Beat]]'' ([[List of games by date#2008|2008]])}}
|latest_appearance=''[[New Play Control! Donkey Kong Jungle Beat]]'' ([[List of games by date#2008|2008]])}}
'''Garigari'''<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/Garigari.arc</tt>)</ref> are a species of armadillo-like creatures from ''[[Donkey Kong Jungle Beat]]''.
[[File:Gorumondo DKJB attack.png|thumb|left|A Gōrumondo preparing to attack]]
'''Gōrumondo''' are a species of armadillo- or pangolin-like creatures from ''[[Donkey Kong Jungle Beat]]''.


They attack [[Donkey Kong]] by curling into a ball and rolling towards him. Once they stop, Donkey Kong can use the [[Sound Wave Attack]], causing him to engage a fallen Garigari. He first kicks it into the air, and then, after hitting it back into the air a number of times, punches it into submission. Once defeated, they leave behind five beats.
Gōrumondo act as mini-bosses by trying to prevent Donkey Kong from reaching a fruit at the end. Each Gōrumondo takes a different number of times to defeat. The first one appears in [[Massive Canyon]], and it takes five hits to defeat. Another one appears in [[Ancient Foundry]], and it takes seven hits to defeat. A third Gōrumondo appears in [[Magma Coliseum]].


They first appear in [[Massive Canyon]], where one resides at the end of the level. It takes Donkey Kong five hits to defeat it. One later appears at the end of [[Ancient Foundry]]. It takes seven hits to defeat. A third Garigari appears in [[Magma Coliseum]].
Gōrumondo attack by curling into a ball and rolling toward Donkey Kong. When they stop, Donkey Kong can use the [[Sound Wave Attack]], causing him to engage a fallen Gōrumondo. He first kicks it into the air, and then, after hitting it back into the air a number of times, punches it into submission. Once defeated, they leave behind five beats.
{{br}}
{{br|left}}
==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Jungle Beat]]''
|file1=<tt>ObjectData/Garigari.arc</tt>
|name1=Garigari
|meaning1=A term for a tough and coarse state or texture
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ゴールモンド<ref>''Donkey Kong Jungle Beat'' Shogakukan book. [https://i.imgur.com/o4f7FLL.jpg Page 171.]</ref>
|Jap=ゴールモンド<ref>''Donkey Kong Jungle Beat'' Shogakukan book. [[Media:DKJB Shogakukan pages 170-171.jpg|Page 171.]]</ref>
|JapR=Gōrumondo
|JapR=Gōrumondo
|JapM=Possibly a corruption of 「ゴロゴロ」 (''gorogoro''), onomatopoeia for rolling, and 「モンド」 (''mondo''), the English word "mondo."
|JapM=Possibly a play of「ゴールド」(''gōrudo'', gold),「ゴロゴロ」(''gorogoro'', an onomatopoeia for rolling), and "mondo"
}}
}}
==Trivia==
==Trivia==
*When Garigari get beaten, a jingle similar to that of [[Slot Machine Barrel]] from ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country: Tropical Freeze]]'' will play.
*The jingle heard when a Gōrumondo is beaten is reused for the [[Slot Machine Barrel]] in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country: Tropical Freeze]]''.
 
==References==
==References==
<references/>
<references/>
{{NIWA|DKWiki-p=Goal Mondo}}
 
{{DKJB}}
{{DKJB}}
[[Category:Armadillos]]
[[Category:Armadillos]]
[[Category:Donkey Kong Jungle Beat Enemies]]
[[Category:Donkey Kong Jungle Beat enemies]]