In the Syrup Sea: Difference between revisions
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'''In the Syrup Sea'''<ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 23.</ref> is the second level of the [[Macro Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. Some of this level takes place outside, but the majority takes place in the plumbing of the house. | '''In the Syrup Sea'''<ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 23.</ref> is the second level of the [[Macro Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. Some of this level takes place outside, but the majority takes place in the plumbing of the house. | ||
==Layout== | ==Layout== | ||
At the start of the level is an [[ | At the start of the level is an [[ant]] and three pots, with a [[Piranha Plant]] in the middle one. There are also some [[coin]]s and a [[? Block]] containing a [[Fire Flower]]. Next are a couple more ants, along with a [[Battle Beetle]] and a [[Fire Piranha Plant|Venus Fire Trap]] in a [[pipe]]. There are then more pots with various enemies on top. There is then a submerged pipe [[Mario]] must go down to get into the plumbing area, allowing him to enter the house underground. There are several [[Cheep Cheep|Cheep-Cheep]]s in the water, and a variety of enemies above water. At the start of this section is a ? Block containing a [[Carrot]] near an ant. Next is a Venus Fire Trap in a pipe, then a Piranha Plant in a pipe with a ? Block nearby which contains a [[Super Star|Star]]. After this is the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]]. | ||
Shortly after the next | Shortly after the next ant is a ? Block containing another Star. After that is a pipe Mario must go up. Once he swims up a bit, he is very close to the goal. Mario can go directly to the right and get past a couple [[Bee Fly|Bee Flies]] to get right to the goal, or jump around the left side of the water to reveal [[Hidden Block]]s leading him up to a long trail of coins. At the end is a coin arrow pointing down to the bell at the top of the goal. | ||
==Enemies== | ==Enemies== | ||
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|[[Cheep Cheep]] | |[[Cheep Cheep|Cheep-Cheep]] | ||
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|[[File:VenusFireTrap-SML2.png]] | |[[File:VenusFireTrap-SML2.png]] | ||
|[[Fire Piranha Plant]] | |[[Fire Piranha Plant|Venus Fire Trap]] | ||
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{{foreign names | {{foreign names | ||
|Jap=花だんコース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 52.</ref> | |Jap=花だんコース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 52.</ref> | ||
|JapR= | |JapR=Kadan Kōsu | ||
|JapM=Flowerbed Course | |JapM=Flowerbed Course | ||
|Ger=Blumenbeet-Level | |Ger=Blumenbeet-Level |
Latest revision as of 15:27, January 30, 2024
Level | |||
---|---|---|---|
In the Syrup Sea | |||
World | Macro Zone | ||
Game | Super Mario Land 2: 6 Golden Coins | ||
Time limit | 400 seconds | ||
| |||
<< Directory of levels >> |
In the Syrup Sea[1] is the second level of the Macro Zone in Super Mario Land 2: 6 Golden Coins. Some of this level takes place outside, but the majority takes place in the plumbing of the house.
Layout[edit]
At the start of the level is an ant and three pots, with a Piranha Plant in the middle one. There are also some coins and a ? Block containing a Fire Flower. Next are a couple more ants, along with a Battle Beetle and a Venus Fire Trap in a pipe. There are then more pots with various enemies on top. There is then a submerged pipe Mario must go down to get into the plumbing area, allowing him to enter the house underground. There are several Cheep-Cheeps in the water, and a variety of enemies above water. At the start of this section is a ? Block containing a Carrot near an ant. Next is a Venus Fire Trap in a pipe, then a Piranha Plant in a pipe with a ? Block nearby which contains a Star. After this is the Mid-Point Bell.
Shortly after the next ant is a ? Block containing another Star. After that is a pipe Mario must go up. Once he swims up a bit, he is very close to the goal. Mario can go directly to the right and get past a couple Bee Flies to get right to the goal, or jump around the left side of the water to reveal Hidden Blocks leading him up to a long trail of coins. At the end is a coin arrow pointing down to the bell at the top of the goal.
Enemies[edit]
Sprite | Name | Count |
---|---|---|
Ant | 7 | |
Battle Beetle | 2 | |
Bee Fly | 3 | |
Cheep-Cheep | 9 | |
Venus Fire Trap | 3 | |
Piranha Plant | 3 |
Level map[edit]
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | 花だんコース[2] Kadan Kōsu |
Flowerbed Course |
German | Blumenbeet-Level |
Flowerbed Level |
Italian | Aiuola[3] |
Flowerbed |
References[edit]
- ^ Hamm & Rudolf GmbH, Frankfurt. Super Game Boy Player's Guide. Page 23.
- ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 52.
- ^ Super Mario Bros. Enciclopedia; pag. 77