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{{SMRPG | {{SMRPG move infobox | ||
|image=[[File:RPG_Valor_Up.png]] | |||
'''Valor Up''' is a special move used by enemies and bosses in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that increases one's physical and magical defense | |used_by=[[Magmus]]<br>[[Axem Red]]<br>[[Jinx]]<br>[[Hammer Bro]]<br>[[Director]] | ||
|type=Magic | |||
|power= | |||
|effect=Increase defense | |||
|element= | |||
|range=User | |||
|mitigation=No | |||
}} | |||
'''Valor Up''' is a special move used by enemies and bosses in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that increases one's physical and magical defense. The animation for the move is a blue column of light that surrounds the caster. Many bosses will use it after losing a set amount of HP. Some bosses are capable of using both this and [[Vigor Up]] in a single turn (Axem Red, Director, and Jinx are all capable of this), which results in an increase in attack power as well. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names| | {{foreign names| | ||
|Jap=こんじょうアップ | |Jap=こんじょうアップ | ||
|JapM= | |JapR=Konjō Appu | ||
{{ | |JapM=Grit Up | ||
[[Category:Super Mario RPG: Legend of the Seven Stars | |Chi=毅力提升 | ||
|ChiR=Yìlì Tíshēng | |||
|ChiM=Grit Boost | |||
|Dut=Veerkracht | |||
|DutM=Resilience | |||
|FreA=Résilience ↑ | |||
|FreAM=Resilience ↑ | |||
|FreE=Résilience + | |||
|FreEM=Resilience + | |||
|Ita=Coraggio + | |||
|ItaM=Valor + | |||
|Ger=Mutschub | |||
|GerM=Valor Boost | |||
|Kor=근성업 | |||
|KorR=Geunseong Eob | |||
|KorM=Grit Up | |||
|Spa=Valor + | |||
}} | |||
{{SMRPG}} | |||
[[Category:Super Mario RPG: Legend of the Seven Stars moves]] |
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