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[[File:SMG2 CosmicCoveGalaxy.png|thumb|left|The player 2 Star Cursor in ''Super Mario Galaxy 2'']]
[[File:Aquatic Dome.png|thumb|The Star Pointer appearing onscreen in ''Super Mario Galaxy'']]
[[File:Aquatic Dome.png|thumb|The Star Cursor appearing onscreen in ''Super Mario Galaxy'']]
[[File:SMG2 CosmicCoveGalaxy.png|thumb|left|P2's Pointer in ''Super Mario Galaxy 2'']]
{{quote2|Use [[File:SMG Asset Sprite Star Cursor.png|16px]] to grab [[Star Bit|them]]!|[[Toad (species)|Toad]]|[[Super Mario Galaxy 2]]}}
{{quote2|Use [[File:SMG2 Asset Sprite UI Star Pointer (P1).png|16px]] to grab [[Star Bit|them]]!|[[Toad (species)|Toad]]|[[Super Mario Galaxy 2]]}}
The '''Star Cursor''' is a cursor that appears on the screen in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''. Its position is controlled by the wireless motion sensitivity of the [[Wii#Wii Remote|Wii Remote]], so the player can move it around the screen by aiming the Wii Remote at different angles. In the ''[[Super Mario 3D All-Stars]]'' version, the Star Cursor is controlled via the [[Nintendo Switch#Joy-Con|Joy-Con]]/[[Nintendo Switch#Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]]'s motion controls in TV and tabletop mode and the touch screen in handheld mode. The Star Cursor enables the player to perform a variety of actions, including collecting [[Star Bit]]s, shooting Star Bits at [[List of enemies|enemies]] to stun them, activating [[Pull Star]]s, and controlling [[Sling Pod]]s. The player is able to collect large amounts of Star Bits at once simply by moving the Star Cursor over them. When the Star Cursor is used to activate Pull Stars, it temporarily changes to a hand icon, and changes back when there are no more Pull Stars to grab. It serves an important role in a few [[Galaxy|galaxies]] centered around the [[bubble]], including the [[Bubble Breeze Galaxy]] and the [[Bubble Blast Galaxy]]; after [[Mario]] (or [[Luigi]]) has entered a bubble, the Star Cursor acts as a wind blower to propel the bubble along.
The '''Star Pointer''',<ref>''Super Mario Galaxy'' English instruction booklet, page 6.</ref> also called the '''pointer'''<ref>''Super Mario Galaxy'' English instruction booklet, page 6.</ref> or '''Cursor''',<ref>''Super Mario Galaxy 2 for Beginners'' DVD, Pointing at the Screen.</ref> is a cursor that appears on the screen in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''. Its position is controlled by the wireless motion sensitivity of the [[Wii#Wii Remote|Wii Remote]], so the player can move it around the screen by aiming the Wii Remote at different angles. In the ''[[Super Mario 3D All-Stars]]'' version, the Star Pointer is controlled via the [[Nintendo Switch#Joy-Con|Joy-Con]]/[[Nintendo Switch#Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]]'s motion controls in TV and tabletop mode and the touchscreen in handheld mode. In the former mode, it can be activated/reset by pressing {{button|switch|R}}. The Star Pointer enables the player to perform a variety of actions, including collecting [[Star Bit]]s, shooting Star Bits at [[List of enemies|enemies]] to stun them, activating [[Pull Star]]s, and controlling [[Sling Pod]]s. The player is able to collect large numbers of Star Bits at once simply by moving the Star Pointer over them. When the Star Pointer is used to activate Pull Stars, it temporarily changes to a hand icon, and it changes back when there are no more Pull Stars to grab. It serves an important role in a few [[Galaxy|galaxies]] centered around the [[bubble]], including the [[Bubble Breeze Galaxy]] and the [[Bubble Blast Galaxy]]; after [[Mario]] (or [[Luigi]]) has entered a bubble, the Star Pointer acts as a wind blower to propel the bubble along.


In multiplayer [[Super Mario Galaxy#Co-Star Mode|Co-Star Mode]], a second Star Cursor appears. This cursor is orange, and allows a second player to perform all the tasks that the first player's Star Cursor can, along with some that it cannot. For instance, it can manipulate the environment and freeze enemy movement to aid the first player as needed. Both players pressing the {{button|wii|A}} button at the same time allows Mario or Luigi to perform the [[Co-Star Super Jump]] special move, as explained by the in-game instructions on how to use Co-Star Mode on the file selection screen of ''Super Mario Galaxy''. Unlike the first player's Star Cursor, the second Star Cursor begins to spin when it is positioned over an object, [[List of items|item]], [[List of characters|character]], or enemy in the environment that it can affect in some way.
In [[Super Mario Galaxy#Co-Star Mode|Co-Star Mode]], '''P2's Pointer'''<ref>''Super Mario Galaxy 2'' English instruction booklet, page 5.</ref> appears. This cursor is orange, and it allows a second player to perform all the tasks that the first player's pointer can, along with some that it cannot. For instance, it can manipulate the environment and freeze enemy movement to aid the first player as needed. Both players' pressing the {{button|wii|A}} button at the same time allows Mario or Luigi to perform the [[Co-Star Super Jump]], as explained by the in-game instructions on how to use Co-Star Mode on the file-selection screen of ''Super Mario Galaxy''. Unlike the first player's pointer, P2's Pointer begins to spin when it is positioned over an object, [[list of items|item]], [[list of characters|character]], or enemy in the environment that it can affect in some way.


In ''Super Mario Galaxy 2'', the Star Cursor has essentially the same functionality as it does in ''Super Mario Galaxy'', with some minor differences. For instance, the Star Cursor is replaced by a small red dot while riding [[Yoshi]]; while the player cannot shoot Star Bits as long as this dot is present, they can still collect Star Bits and point at enemies or [[Berry|berries]] that Yoshi can eat to produce Star Bits, as well as [[Flower (Super Mario Galaxy 2)|flower]]s that he can grapple on with his tongue. Additionally, in ''Super Mario Galaxy 2''{{'}}s Co-Star Mode, the second player's orange Star Cursor is effectively used to control the [[Co-Star Luma]], which performs actions along with the Star Cursor where the Star Cursor itself would perform the actions in ''Super Mario Galaxy''{{'}}s Co-Star Mode. For instance, when holding an enemy back, instead of the player simply stopping the enemy's movement with the Star Cursor, the Co-Star Luma now flies to the location of the Star Cursor and visibly holds onto the enemy to stop its movement. The Star Cursor is slightly larger in this game than in ''Super Mario Galaxy''.
In ''Super Mario Galaxy 2'', the Star Pointer has essentially the same functionality as it does in ''Super Mario Galaxy'', with some minor differences. For instance, the Star Pointer is replaced by a small red dot while the player rides [[Yoshi]]; while the player cannot shoot Star Bits as long as this dot is present, they can still collect Star Bits and point at enemies or [[Fruit (Yoshi food)|fruits]] that Yoshi can eat to produce Star Bits, as well as [[Flower (grapple)|flower]]s that he can grapple on with his tongue. Additionally, in ''Super Mario Galaxy 2''{{'}}s Co-Star Mode, the second player's orange Star Pointer is effectively used to control the [[Co-Star Luma]], which performs actions along with the Star Pointer where the Star Pointer itself would perform the actions in ''Super Mario Galaxy''{{'}}s Co-Star Mode. For instance, when holding an enemy back, instead of the player simply stopping the enemy's movement with the Star Pointer, the Co-Star Luma now flies to the location of the Star Pointer and visibly holds on to the enemy to stop its movement. The Star Pointer is slightly larger (and a different shade of orange) in this game than in ''Super Mario Galaxy''.


In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', Rosalina uses the Star Cursor to perform her [[Gravitational Pull (move)|Gravitational Pull]] move.
In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', [[Rosalina]] uses the Star Pointer to perform her [[Gravitational Pull (move)|Gravitational Pull]] move.


==Trivia==
==Gallery==
*In the ''Super Mario 3D All-Stars'' version of ''Super Mario Galaxy'', due to the lack of a Sensor Bar, the Star Cursor brought up by the Wii Remote automatically instead is brought up by pressing {{button|ns|R}} on any menu (or clicking the stick in Co-Star Mode), in order to stay faithful to the original Wii's menu controls.
<gallery>
SMG Asset Sprite Star Cursor.png|Sprite from ''[[Super Mario Galaxy]]''
SMG Asset Sprite Cursor (Bubble).png|Sprite from ''Super Mario Galaxy'' (nozzle peripheral for [[bubble]])
SMG Asset Sprite Co-Star Mode 1.png|Instructional page texture for Co-Star Mode from ''Super Mario Galaxy''
SMG Asset Sprite Co-Star Mode 2.png|Instructional page texture for Co-Star Mode from ''Super Mario Galaxy''
SMG Asset Sprite Co-Star Mode 3.png|Instructional page texture for Co-Star Mode from ''Super Mario Galaxy''
SMG Asset Sprite Co-Star Mode 4.png|Instructional page texture for Co-Star Mode from ''Super Mario Galaxy''
Co star jump.png|Instructional page texture for Co-Star Mode from ''Super Mario Galaxy''
SMG2 Asset Sprite UI Star Pointer (P1).png|P1 dialogue sprite from ''[[Super Mario Galaxy 2]]''
SMG2 Asset Sprite UI Star Pointer (P2).png|P2 dialogue sprite from ''Super Mario Galaxy 2''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ポインター<ref>''Super Mario Galaxy'' Japanese instruction booklet, page 9.</ref><ref>''Super Mario Galaxy 2'' Japanese instruction booklet, page 9.</ref>
|JapR=Pointā
|JapM=Pointer
|Ita=Cursore del giocatore 1<ref name=SMGcursore>''[[Super Mario Galaxy]]'' Italian manual, pag. 8</ref>
|Ita2=Puntatore<ref>''[[Super Mario Galaxy]]'' Italian manual, pag. 9</ref><ref>''[[Super Mario Galaxy 2]]'' Italian manual, pag. 9</ref>
|ItaM=Player 1's cursor
|Ita2M=Pointer
}}
;2P's Pointer
{{foreign names
|Jap=2Pのポインター<ref>''Super Mario Galaxy 2'' Japanese instruction booklet, page 8.</ref>
|JapR=2P no Pointā
|JapM=2P's Pointer
|Ita=Cursore del giocatore 2<ref name=SMGcursore/>
|Ita2=Cursore del G2<ref>''[[Super Mario Galaxy 2]]'' Italian manual, pag. 8</ref>
|ItaM=Player 2's cursor
|Ita2M=P2's cursor
}}
 
==References==
<references/>


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[[Category:Game Mechanics]]
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[[Category:Super Mario Galaxy 2]]
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