POW-Up: Difference between revisions

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{{about|the status effect which means "power-up"|the power-ups that transform [[Mario]] into different forms in various ''Super Mario'' platformer games|[[List of power-ups]]}}
{{about|the status effect which means "power-up"|the power-ups that transform [[Mario]] into different forms in various ''Super Mario'' platformer games|[[List of power-ups]]}}
[[File:POWUp1.png|frame|[[Mario]] and [[Luigi]] having the POW-Up status condition]]
[[File:POWUp1.png|frame|[[Mario]] and [[Luigi]] having the POW-Up status condition]]
'''POW-Up''' is a positive status condition that has appeared in several [[Super Mario (franchise)|''Super Mario'']] [[Genre#Role-playing|RPG]]s. It stands for "Power-Up".
'''POW-Up''' is a positive status condition that has appeared in several [[Super Mario (franchise)|''Super Mario'']] [[Genre#Role-playing|RPG]]s. It stands for "[[Power]]-Up".


==History==
==History==
===''Mario & Luigi'' series===
===''Super Mario RPG: Legend of the Seven Stars''===
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], the [[Energizer]] and [[Yoshi-Ade]] items increase the user's attack power by 50%. The [[Party Energizer]] item has the same effect on the whole party. [[Geno]] can bestow this status to the party with his [[Geno Boost]].
[[Red Pepper]]s boost attack power (and give the [[Heavy G]] status effect) in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|3DS remake]], giving more power to [[Mario]] and [[Luigi]]'s attacks. In the original game, the status boosts POW by 50%, while in the remake it instead boosts base POW by 25% (stacking additively with other POW boosts). The status is indicated by a red burst with an arrow pointing up next to Mario and Luigi's [[Heart Point|HP]].


====''Mario & Luigi: Partners in Time''====
In the remake, the Flower Essence item from the [[Toad Assist]] move also raises attack power for one ally.
[[File:POWUp2.png|thumb|The brothers in POW-Up status in ''Mario & Luigi: Partners in Time'']]
Red Peppers appear again in ''[[Mario & Luigi: Partners in Time]]'', although they affect both fighters currently active and do not give the Heavy G status. POW-Up is indicated by an expanding red circle around the character. Certain enemies can also raise their own attack power by becoming enraged (usually due to low HP), like [[Bully (Mario & Luigi: Partners in Time)|Bullies]].
 
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
The POW-Up status effect also appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', with the same effects as the previous games. It can be received by [[Bowser]] if he [[Vacuum Block|inhales]] the meat seen during the second [[Midbus]] battle.
 
====''Mario & Luigi: Dream Team''====
POW-Up returns in ''[[Mario & Luigi: Dream Team]]''. By using a Gold-Guard Badge combo, Mario and Luigi can increase their attack power. This also affects enemies, which can be used by a Risk-Silver Badge combo.
 
====''Mario & Luigi: Paper Jam''====
POW-Up returns in ''[[Mario & Luigi: Paper Jam]]''. By using a POW-Up [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]], Mario, Luigi and [[Paper Mario (character)|Paper Mario]] can increase their attack power.


===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
In ''[[Paper Mario]]'', Watt's ability, Turbo Charge, can increase Mario's attack power by 1 for one to four turns. Also, some enemies can [[charged|charge]] their power like the [[Hyper Goomba]]s and [[Hyper Cleft]]s.
In ''[[Paper Mario]]'', Watt's ability, [[Turbo Charge]] can increase Mario's attack power by 1 for one to four turns. [[Red Magikoopa]]s and [[Magikoopa]]s can grant themselves or their allies increased attack by 1, [[Super Blooper (boss)|Super Blooper]] can increase its attack by 2. Also, some enemies can [[charged|charge]] their power like the [[Hyper Goomba]]s and [[Hyper Cleft]]s.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
[[File:PMTTYD POW-Up Battle Icon.png|frame|left]]
[[File:PMTTYD POW-Up Battle Icon.png|frame|left]]
In ''[[Paper Mario: The Thousand-Year Door]]'', several items and the [[Crystal Stars|Crystal Star]] power called Power Lift can raise attack power. The "Attack is boosted!" status is indicated by an angry face above [[Mario]] or his partner. [[Charge (move)|Charging]] also boosts attack power for the next attack only; this is indicated by the affected character changing color repeatedly in a pulsing fashion. Enemies can have this status effect, also, by taking up a turn to charge.
In ''[[Paper Mario: The Thousand-Year Door]]'', several items and the [[Crystal Stars|Crystal Star]] power called [[Power Lift]] can raise attack power. The "Attack is boosted!" status is indicated by an angry face above [[Mario]] or his partner. The [[Huge]] status effect also boosts attack. [[Charge (move)|Charging]] also boosts attack power for the next attack only; this is indicated by the affected character changing color repeatedly in a pulsing fashion. Enemies can have this status effect, also, by taking up a turn to charge.
{{br|left}}
{{br|left}}


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
[[File:PMSS Attack Doubled Icon.png|frame|left]]
[[File:PMSS Attack Doubled Icon.png|frame|left]]
In ''[[Paper Mario: Sticker Star]]'', it acts like ''Paper Mario: The Thousand-Year Door''. Mario can obtain it with a [[Leaf (Paper Mario: Sticker Star)|Leaf sticker]], and [[Sombrero Guy]]s can give it to other enemies. The player can also use the [[Boom Box (Thing)|Boom Box]] to double their attack.
In ''[[Paper Mario: Sticker Star]]'', it acts like ''Paper Mario: The Thousand-Year Door''. Mario can obtain it with a [[Leaf (Paper Mario: Sticker Star)|Leaf sticker]], and [[Sombrero Guy]]s can give it to other enemies. Mario can also use the [[Boom Box (Thing)|Boom Box]] to double his attack.
{{br|left}}
{{br|left}}


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{{multiframe
{{multiframe
|align=left
|align=left
|1=[[File:PMTOK x1.5 Icon.png|64px]][[File:PMTOK Angry Enemy Icon.png|64px]]
|1=[[File:PMTOK x2 indicator.png|64px]][[File:PMTOK x1.5 Icon.png|64px]][[File:PMTOK Angry Enemy Icon.png|64px]]
}}
}}
In ''[[Paper Mario: The Origami King]]'', Mario can receive a x1.5 boost in striking power for one turn by lining up all enemies. If this happens without expending all moves, Mario's attack power is doubled instead, and, in turns when all the enemies are already lined up, due to all who would not be aligned being defeated, a special message saying, "Now! Finish them off! Attack power up!" appears. Passing over a x2 Striking Power panel while fighting a boss will also double Mario's attack power. Enemies also receive a boost in power when angry, indicated by a pink and red anger symbol.
In ''[[Paper Mario: The Origami King]]'', Mario can receive a x1.5 boost in striking power for one turn by lining up all enemies. If this happens without expending all moves, Mario's attack power is doubled instead, and, in turns when all the enemies are already lined up, due to all who would not be aligned being defeated, a special message saying, "Now! Finish them off! Attack power up!" appears. Passing over a x2 Striking Power panel while fighting a boss will also double Mario's attack power. Enemies also receive a boost in power when angry, indicated by a pink and red anger symbol.
{{br}}
{{br}}
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
[[Red Pepper]]s boost attack power (and give the [[Heavy G]] status effect) in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|3DS remake]], giving more power to [[Mario]] and [[Luigi]]'s attacks. In the original game, the status boosts POW by 50%, while in the remake it instead boosts base POW by 25% (stacking additively with other POW boosts). The status is indicated by a red burst with an arrow pointing up next to Mario and Luigi's [[Heart Point|HP]].
====''Mario & Luigi: Partners in Time''====
[[File:POWUp2.png|thumb|The brothers in POW-Up status in ''Mario & Luigi: Partners in Time'']]
Red Peppers appear again in ''[[Mario & Luigi: Partners in Time]]'', although they affect both fighters currently active and do not give the Heavy G status. POW-Up is indicated by an expanding red circle around the character. Certain enemies can also raise their own attack power by becoming enraged (usually due to low HP), like [[Bully (Mario & Luigi: Partners in Time)|Bullies]].
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
The POW-Up status effect also appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', with the same effects as the previous games. It can be received by [[Bowser]] if he [[Vacuum Block|inhales]] the meat seen during the second [[Midbus]] battle.
====''Mario & Luigi: Dream Team''====
POW-Up returns in ''[[Mario & Luigi: Dream Team]]''. By using a Gold-Guard Badge combo, Mario and Luigi can increase their attack power. This also affects enemies, which can be used by a Risk-Silver Badge combo.
====''Mario & Luigi: Paper Jam''====
POW-Up returns in ''[[Mario & Luigi: Paper Jam]]''. By using a POW-Up [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]], Mario, Luigi and [[Paper Mario (character)|Paper Mario]] can increase their attack power.


===''Mario + Rabbids Sparks of Hope''===
===''Mario + Rabbids Sparks of Hope''===
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|JapR=Tsuyotsuyo
|JapR=Tsuyotsuyo
|JapM=Strong-strong
|JapM=Strong-strong
|Fra=Augmentation habilité<ref>''Paper Mario'' European instruction booklet, French side [https://manuals.mariouniversalis.fr/games/37.pdf page 69].</ref><br>Puissance d'attaque doublée
|Fre=Augmentation habilité<ref>{{cite|url=manuals.mariouniversalis.fr/games/37.pdf|title=''Paper Mario'' European instruction booklet|format=PDF|page=69}}</ref>
|FraM=Increase skill<br>Attack power doubled
|FreM=Increase skill
|Fre2=Puissance d'attaque doublée
|Fre2M=Attack power doubled
}}
}}


==References==
==References==
<references/>
<references/>
{{Nav templates|
{{SMRPG}}
{{PM}}
{{PM}}
{{M&LSS}}
{{M&LSS}}
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{{P&DSMBE}}
{{P&DSMBE}}
{{M&LPJ}}
{{M&LPJ}}
{{M+RSOH}}
}}
[[Category:Mario & Luigi: Superstar Saga status effects]]
[[Category:Mario & Luigi: Superstar Saga status effects]]
[[Category:Mario & Luigi: Partners in Time status effects]]
[[Category:Mario & Luigi: Partners in Time status effects]]
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[[Category:Paper Mario: Sticker Star status effects]]
[[Category:Paper Mario: Sticker Star status effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Mario + Rabbids Sparks of Hope Super Effects]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]]
[[Category:Super Mario RPG: Legend of the Seven Stars status effects]]
[[de:POW-Up]]
[[de:POW-Up]]
[[it:ATT-Su]]
[[it:ATT-Su]]
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