SNES Mario Circuit 2: Difference between revisions

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{{race course infobox
{{race course infobox
|title=Mario Circuit 2
|title=Mario Circuit 2
|image=[[File:SMK Mario Circuit 2 Lower-Screen Map.png]]
|image={{tabber|title1=''Super Mario Kart''|content1=[[File:SMK Mario Circuit 2 Lower-Screen Map.png]]|title2=''Mario Kart: Super Circuit''|content2=[[File:MKSC Mario Circuit 2.png]]|title3=''Mario Kart 7''|content3=[[File:MK7-SFC-MC.png|250px]]|title4=''Mario Kart Tour''|content4=[[File:MKT Icon MarioCircuit2SNES Lakitu.png|250px]]}}
|appears_in=''[[Super Mario Kart]]'' ([[List of games by date#1992|1992]])<br>''[[Mario Kart: Super Circuit]]'' ([[List of games by date#2001|2001]])<br>''[[Mario Kart 7]]'' ([[List of games by date#2011|2011]])<br>''[[Mario Kart Tour]]'' ([[List of games by date#2019|2019]])
|appears_in=''[[Super Mario Kart]]'' ([[List of games by date#1992|1992]])<br>''[[Mario Kart: Super Circuit]]'' ([[List of games by date#2001|2001]])<br>''[[Mario Kart 7]]'' ([[List of games by date#2011|2011]])<br>''[[Mario Kart Tour]]'' ([[List of games by date#2019|2019]])
|cups=[[Mushroom Cup]] (''Super Mario Kart'')<br>[[Classic course#Mario Kart: Super Circuit|Extra Flower Cup]] (''Super Circuit'')<br>[[Banana Cup]] (''7'')
|cups=[[Mushroom Cup]] (''Super Mario Kart'')<br>[[Classic course#Mario Kart: Super Circuit|Extra Flower Cup]] (''Super Circuit'')<br>[[Banana Cup]] (''7'')
|tours=[[Tokyo Tour]]<br>[[London Tour]]<br>[[Holiday Tour (2019)]]<br>[[New Year's Tour (2020)]]<br>[[Vancouver Tour]]<br>[[Baby Rosalina Tour]]<br>[[Hammer Bro Tour]]<br>[[Trick Tour (2020)]]<br>[[Exploration Tour (2020)]]<br>[[Wild West Tour]]<br>[[Summer Festival Tour]]<br>[[Super Mario Kart Tour]]<br>[[Mario vs. Luigi Tour (2020)]]<br>[[New Year's 2021 Tour]]<br>[[Snow Tour]]<br>[[Trick Tour (2021)]]<br>[[Wedding Tour]]<br>[[Los Angeles Tour (2021)]]<br>[[Holiday Tour (2021)]]<br>[[Sky Tour]]<br>[[Bangkok Tour]]<br>[[Piranha Plant Tour]]<br>[[Ocean Tour]]<br>[[Mario Tour (2023)]]<br>[[Mario vs. Luigi Tour (2023)]]
|tours=[[Tokyo Tour]]<br>[[London Tour]]<br>[[Holiday Tour (2019)]]<br>[[New Year's Tour (2020)]]<br>[[Vancouver Tour]]<br>[[Baby Rosalina Tour]]<br>[[Hammer Bro Tour]]<br>[[Trick Tour (2020)]]<br>[[Exploration Tour (2020)]]<br>[[Wild West Tour]]<br>[[Summer Festival Tour]]<br>[[Super Mario Kart Tour]]<br>[[Mario vs. Luigi Tour (2020)]]<br>[[New Year's 2021 Tour]]<br>[[Snow Tour]]<br>[[Trick Tour (2021)]]<br>[[Wedding Tour]]<br>[[Los Angeles Tour (2021)]]<br>[[Holiday Tour (2021)]]<br>[[Sky Tour]]<br>[[Bangkok Tour]]<br>[[Piranha Plant Tour]]<br>[[Ocean Tour]]<br>[[Mario Tour (2023)]]<br>[[Mario vs. Luigi Tour (2023)]]
|online_play={{hover|Available|Will no longer be available for the 3DS starting in early April 2024}} ([[Nintendo 3DS|3DS]])
|online_play=No longer available ([[Nintendo 3DS|3DS]])
|sample=''Super Mario Kart''<br>[[File:SMK-Music-MarioCircuit.oga]]<br>''Mario Kart: Super Circuit''<br>[[File:MKSC-ExtraCourse-MarioCircuit.oga]]<br>''Mario Kart 7 / Mario Kart Tour''<br>[[File:MKT SNES Mario Circuit Theme.oga]]<br>''Mario Kart 7'' (frontrunning)<br>[[File:MK7_SNES_MarioCircuit2_Frontrunning.oga]]
|sample=''Super Mario Kart''<br>[[File:SMK-Music-MarioCircuit.oga]]<br>''Mario Kart: Super Circuit''<br>[[File:MKSC-ExtraCourse-MarioCircuit.oga]]<br>''Mario Kart 7 / Mario Kart Tour''<br>[[File:MKT SNES Mario Circuit Theme.oga]]<br>''Mario Kart 7'' (frontrunning)<br>[[File:MK7_SNES_MarioCircuit2_Frontrunning.oga]]
|map=''Super Mario Kart''<br>[[File:SNES Mario Circuit 2.png|140px]]<br>
|map=''Super Mario Kart''<br>[[File:SNES Mario Circuit 2.png|140px]]<br>
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==''Super Mario Kart''==
==''Super Mario Kart''==
===Course layout===
[[File:SMK Mario Circuit 2 Screenshot.png|thumb|left|The course in ''Super Mario Kart'']]
[[File:SMK Mario Circuit 2 Screenshot.png|thumb|left|The course in ''Super Mario Kart'']]
The course is much more complex than Mario Circuit 1. In addition to its many turns, both [[Warp Pipe|pipes]] and [[oil slick]]s appear as obstacles, and the end of the track includes a large jump which requires racers to cross over a previous part of the track. When playing in Grand Prix mode, sometimes a computer driver does not manage to carry out the full jump (mainly last place), preventing them from completing a lap. This can also happen to a player when trying to do the jump too slowly. Since the CPU does not Super Jump near the jump, it becomes a great trap laying area. Several Warp Pipes are placed in the final corner before the finish line.
The course is much more complex than Mario Circuit 1. In addition to its many turns, both [[Warp Pipe|pipes]] and [[oil slick]]s appear as obstacles. The course begins with an immediate 90° turn to the left followed by a 90° turn to the right and another 90° left turn. There is then a brief straightaway, where racers encounter the only set of [[? Panel]]s, followed by another 90° left turn. Racers then take another left turn followed by three right turns separated by brief straights; the final right turn is a sharp U turn which brings racers to a bunch of [[Dash Panel|zippers]] covering the width of the track. These zippers are placed directly before a jump pad, allowing racers to jump over a previous part of the track, something that does not happen on any other track. After landing from the jump there is one last 90° left turn and racers then reach the finish line.


The course has one notable shortcut, which racers can perform near the start of the track by crossing through the sand on the left.
When playing in Grand Prix mode, sometimes a computer driver (mainly last place) does not manage to complete the full jump where racers cross over the track, preventing them from completing a lap. This can also happen to a player when trying to do the jump too slowly.
{{br|left}}
 
===Shortcuts===
A notable shortcut can be found at the beginning of the track. After the first turn, the player can use a [[Dash Mushroom|Mushroom]] or [[Super Star|Star]] to drive through the off-road to the left of the track, cutting off the following two left turns.
 
===Glitches===
There is a bug that allows Lakitu to count two laps when only one lap was completed. For this glitch, the player needs one mushroom. Using the ramp near the end, the player must use the mushroom as soon as they use the jump, trying to land near the goal, but in the out-of-bounds area (for the glitch to work, the character must be a little stuck in the wall). If successful, Lakitu will position the player where the goal is, counting a total of two laps (the one the player traveled normally and the one that is glitched). This same glitch works in ''Mario Kart: Super Circuit''.{{ref needed}}


==''Mario Kart: Super Circuit''==
==''Mario Kart: Super Circuit''==
[[File:MKSC Mario Circuit 2.png|thumb|left|The course in ''Mario Kart: Super Circuit''. Note the lack of pipes.]]
Mario Circuit 2 reappears in ''[[Mario Kart: Super Circuit]]'' as the first track of the [[Classic course#Mario Kart: Super Circuit|Extra Flower Cup]]. The background is from [[GBA Mario Circuit|that game's own Mario Circuit]]. An extra [[Item Box]] is placed at the left of the track before the jump. The pipe and oil slick hazards have been removed.
Mario Circuit 2 reappears in ''[[Mario Kart: Super Circuit]]'' as the first track of the [[Classic course#Mario Kart: Super Circuit|Extra Flower Cup]]. The background is from [[GBA Mario Circuit|that game's own Mario Circuit]]. An extra [[Item Box]] is placed at the left of the track before the jump. The pipe and oil slick hazards have been removed.
{{br|left}}
{{br|left}}


==''Mario Kart 7''==
==''Mario Kart 7''==
[[File:MK7-SFC-MC.png|200px|thumb|left|Mario Circuit 2 in ''Mario Kart 7'']]
{{classic|SNES|Mario Circuit 2}} also reappears in ''[[Mario Kart 7]]'' as the second course of the [[Banana Cup]]. Unlike its previous iterations, it has three laps instead of five, and is built in a larger scale, similar to that of {{classic-link|SNES|Mario Circuit 3}} in ''[[Mario Kart Wii]]''.
Mario Circuit 2 returns in ''[[Mario Kart 7]]'' as the second course of the [[Banana Cup]]. Unlike its previous iterations, it has three laps instead of five, and is built in a larger scale, similar to that of [[SNES Mario Circuit 3|Mario Circuit 3]] in ''[[Mario Kart Wii]]''.


In this version, the Warp Pipes and oil slicks return as obstacles, after being absent from the ''Mario Kart: Super Circuit'' iteration. There are also some new gameplay changes in this version. The straightaways between the 1st and 7th turns have been made longer. There is a trick ramp which makes it easier to perform part of the large off-road shortcut; players can also now use a hidden Bullet Bill path to perform the entire shortcut. The large jump now encompasses a [[Glide Ramp|glide ramp]]. After this glide ramp there is a long ramp on the left wall which allows racers to get extra distance. The straightaway between the 9th and 10th turns has also been lengthened, in order to prevent racers from cutting the track by using the gliders similar to how racers could exploit the jump in previous ''Mario Kart'' games. Players now may fall to the lower section of the track. If players do fall down, they will get picked up by [[Lakitu]] and brought back to the next section of the track. The [[Finish Line (object)|finish line]] is also placed further back from its original appearance, and a starting banner has been added.
In this version, the Warp Pipes and oil slicks return as obstacles, after being absent from the ''Mario Kart: Super Circuit'' iteration. There are also some new gameplay changes in this version. The straightaways between the 1st and 7th turns have been made longer. There is a trick ramp which makes it easier to perform part of the large off-road shortcut; players can also now use a hidden Bullet Bill path to perform the entire shortcut. The large jump now encompasses a [[Glide Ramp|glide ramp]]. After this glide ramp there is a long ramp on the left wall which allows racers to get extra distance. The straightaway between the 9th and 10th turns has also been lengthened, in order to prevent racers from cutting the track by using the gliders similar to how racers could exploit the jump in previous ''Mario Kart'' games. Players now may fall to the lower section of the track. If players do fall down, they will get picked up by [[Lakitu]] and brought back to the next section of the track. The [[Finish Line (object)|finish line]] is also placed further back from its original appearance, and a starting banner has been added.
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==''Mario Kart Tour''==
==''Mario Kart Tour''==
[[File:MKT Icon MarioCircuit2SNES Lakitu.png|thumb|The course icon with Lakitu in ''Mario Kart Tour'']]
{{classic|SNES|Mario Circuit 2}} reappears in ''[[Mario Kart Tour]]'', starting with the [[Tokyo Tour]]. It remains unchanged in terms of layout, taking its appearance and music from ''Mario Kart 7''. It also shares its music with {{classic-link|SNES|Mario Circuit 1}}, {{classic-link|SNES|Mario Circuit 3}}, and [[RMX Mario Circuit 1]].
Mario Circuit 2 reappears in ''[[Mario Kart Tour]]'', starting with the [[Tokyo Tour]]. It remains unchanged in terms of layout, taking its appearance from ''Mario Kart 7''.  


The course also '''Mario Circuit 2R''' (reversed), '''Mario Circuit 2T''' (with ramps), and '''Mario Circuit 2R/T''' (reversed with ramps), the first two were introduced alongside the normal variant in the Tokyo Tour, while the last was introduced in the [[New Year's Tour (2020)|2020 New Year's Tour]]. In the R/T variant, multiple [[Piranha Plant]]s are added throughout the course.
The course also appears as '''Mario Circuit 2R''' (reversed), '''Mario Circuit 2T''' (with ramps), and '''Mario Circuit 2R/T''' (reversed with ramps). The first two were introduced alongside the normal variant in the Tokyo Tour, while the last was introduced in the [[New Year's Tour (2020)|2020 New Year's Tour]]. In the T variant, there is a [[Chain Chomp]] near the trick ramp in the off-road , and the glide ramp is now gone. In the R/T variant, three [[Piranha Plant]]s appear on the sides of the course.
 
Its music is also retained from ''Mario Kart 7''. It also shares its music with [[SNES Mario Circuit 1]], [[SNES Mario Circuit 3]] and [[RMX Mario Circuit 1]].


===Appearances===
===Appearances===
For this course's tour appearances, see [[List of SNES Mario Circuit 2 tour appearances in Mario Kart Tour|List of SNES Mario Circuit 2 tour appearances in ''Mario Kart Tour'']].
For this course's tour appearances, see [[List of SNES Mario Circuit 2 tour appearances in Mario Kart Tour|List of {{classic|SNES|Mario Circuit 2}} tour appearances in ''Mario Kart Tour'']].


===Top-tier and middle-tier items===
===Top-tier and middle-tier items===
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====Screenshots====
====Screenshots====
<gallery>
<gallery>
MKT Tricking Racers.jpg|[[Waluigi]], [[Shy Guy]], and [[Diddy Kong]] tricking on the Trick variant
MKT Tricking Racers.jpg|[[Waluigi]], [[Shy Guy]], and [[Diddy Kong]] doing [[Jump Boost]]s on the T variant
MKT Super Mario Kart Tour Event.jpg|Drivers participating in the event on the Reverse/Trick variant
MKT Super Mario Kart Tour Event.jpg|Drivers participating in the event on the R/T variant
8 Bit Gliders Pipe.png|Various drivers gliding on the course
8 Bit Gliders Pipe.png|Various drivers gliding over the course
</gallery>
</gallery>


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|Spa=Circuito Mario 2
|Spa=Circuito Mario 2
|SpaM=Mario Circuit 2
|SpaM=Mario Circuit 2
|Fra=Circuit Mario 2
|Fre=Circuit Mario 2
|FraM=Mario Circuit 2
|FreM=Mario Circuit 2
|Dut=Mario's Circuit 2
|Dut=Mario's Circuit 2
|DutM=Mario's Circuit 2
|DutM=Mario's Circuit 2
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|ChiTM=Mario Speedway 2
|ChiTM=Mario Speedway 2
}}
}}
==References==
<references/>


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