Spiny Shell (blue): Difference between revisions

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====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:MK64Item-SpinyShell.png|thumb|upright=0.8|left|Artwork from ''Mario Kart 64'']]
[[File:MK64Item-SpinyShell.png|thumb|upright=0.8|left|Artwork from ''Mario Kart 64'']]
In ''Mario Kart 64'', the Spiny Shell (also called the '''Spiny's Shell''' in the instruction booklet) travels along the ground. Any player from fourth to eighth place can receive this item. However, the Spiny Shell is the rarest item in the game. Additionally, CPUs cannot receive this item.
In ''Mario Kart 64'', the Spiny Shell (also called the '''Spiny's Shell''' in the instruction booklet) travels along the ground. Any player in fourth place or lower can receive this item. However, the Spiny Shell is the rarest item in the game. Additionally, CPUs cannot receive this item.


Once fired, the Spiny Shell travels straight forwards for a second. If it hits an obstacle during this time, it is destroyed. Afterwards, the shell begins to travel along the ground, following the track ahead of the shooter. Any [[kart]]s that the Spiny Shell hits are thrown into the air. This can be avoided by moving out of the way, as it does not target anyone except the leader of the race. Once it reaches the leader, it crashes into them and disappears, sending them flying high into the air. This height is enough to fling them over some barriers that normally cannot be [[hop (move)|hop]]ped over. The shell makes a highly distinctive siren sound while traveling.
Once fired, the Spiny Shell travels straight forwards for a second. If it hits an obstacle during this time, it is destroyed. Afterwards, the shell begins to travel along the ground, following the track ahead of the shooter. Any [[kart]]s that the Spiny Shell hits are thrown into the air. This can be avoided by moving out of the way, as it does not target anyone except the leader of the race. Once it reaches the leader, it crashes into them and disappears, sending them flying high into the air. This height is enough to fling them over some barriers that normally cannot be [[hop (move)|hop]]ped over. The shell makes a highly distinctive siren sound while traveling.
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====''Mario Kart DS''====
====''Mario Kart DS''====
In ''[[Mario Kart DS]]'', the Spiny Shell works in the same manner as in ''Mario Kart: Double Dash!!''. It is obtainable from 4th to 6th place, with it also being obtainable in 7th place for offline VS Races and 8th place for online VS Races. Once fired, a Spiny Shell flies following the road to reach the leader. Once it has located its target, the shell flies around briefly and falls over the vehicle before exploding on impact, throwing the vehicle upwards and destroying the items held by the racer. A player can avoid the explosion by using invincibility items like a [[Super Star|Star]], a [[Bullet Bill]], or [[Boo]]. Tumbling as a result of getting hit by a [[Banana|Banana Peel]] or [[Fake Item Box]] also prevents the damage received by the explosion. Finally, the shell can be avoided by skillful use of a [[Mini-Turbo]] when playing on 150cc.
In ''[[Mario Kart DS]]'', the Spiny Shell works in the same manner as in ''Mario Kart: Double Dash!!'' with the only difference being a new animation for when they hit the targeted player. It is obtainable from 4th to 6th place, with it also being obtainable in 7th place for offline VS Races and 8th place for online VS Races. Once fired, a Spiny Shell flies following the road to reach the leader. Once it has located its target, the shell flies around briefly and falls over the vehicle before exploding on impact, throwing the vehicle upwards and destroying the items held by the racer. A player can avoid the explosion by using invincibility items like a [[Super Star|Star]], a [[Bullet Bill]], or [[Boo]]. Tumbling as a result of getting hit by a [[Banana|Banana Peel]] or [[Fake Item Box]] also prevents the damage received by the explosion. Finally, the shell can be avoided by skillful use of a [[Mini-Turbo]] when playing on 150cc.


====''Mario Kart Wii''====
====''Mario Kart Wii''====
[[File:MKW Spiny Shell Artwork.png|thumb|upright=0.8|Artwork from ''Mario Kart Wii'']]
[[File:MKW Spiny Shell Artwork.png|thumb|upright=0.8|Artwork from ''Mario Kart Wii'']]
The Spiny Shell makes its fifth ''Mario Kart'' appearance in ''[[Mario Kart Wii]]''. Its function is identical to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]'', and it can be obtained if the racer is anywhere from 4th to 8th place (middle ranked positions), with CPUs also being able to obtain it in 9th place. Its rarity is similar to that of the [[POW Block]]. The best chance of getting this item is in 6th place, with a 7.5 percent (3 out of 40) chance of getting it in said position. If the player drops out and sees the Spiny Shell flying to that area in courses like {{classic-link|N64|Sherbet Land}}, the shell makes a U-turn and still targets the racer in 1st place. It is one of six items wherein only one can be in play at a time (the other five being the [[Thunder Cloud]], [[Blooper]], [[Bullet Bill]], [[POW Block]], and [[Lightning]]), and is one of four items with a cooldown timer for the first few seconds of a race (the other three being the Blooper, POW Block, and Lightning). Spiny Shells are unobtainable for the first thirty seconds of a race, only then can back-to-back Spiny Shells be potentially obtained.
The Spiny Shell makes its fifth ''Mario Kart'' appearance in ''[[Mario Kart Wii]]''. Its function is identical to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]'', and it can be obtained if the racer is anywhere from 4th to 8th place (middle ranked positions), with CPUs also being able to obtain it in 9th place. Its rarity is on a similar level to [[POW Block]]s, making it more common than in other games. The best chance of getting this item is in 6th place, with a 7.5 percent (3 out of 40) chance of getting it in said position. If the player drops out and sees the Spiny Shell flying to that area in courses like {{classic-link|N64|Sherbet Land}}, the shell makes a U-turn and still targets the racer in 1st place. It is one of six items wherein only one can be in play at a time (the other five being the [[Thunder Cloud]], [[Blooper]], [[Bullet Bill]], [[POW Block]], and [[Lightning]]), and is one of four items with a cooldown timer for the first few seconds of a race (the other three being the Blooper, POW Block, and Lightning). Spiny Shells are unobtainable for the first thirty seconds of a race, only then can back-to-back Spiny Shells be potentially obtained.


If a player is targeted for attack by a Spiny Shell or is in the vicinity of the blast, the player can avoid the attack by means of a [[Super Star|Star]], a [[Mega Mushroom]], a [[Bullet Bill]], or a well-timed [[Mushroom]]; they can also be hit by a [[POW Block]] ([[Battle Mode#Coin Runners|Coin Runners]] only), or pass through a [[Barrel Cannon]], a [[Launch Star]] found on [[Wii Rainbow Road|Rainbow Road]], or the wide ramp in [[N64 DK's Jungle Parkway|DK's Jungle Parkway]]. It is even possible to drop a [[Banana]] at a very precise time during the drop after a jump, which causes the Banana to collide with the shell and spare the target. Doing a trick off a ramp at the perfect time can also result in avoiding a Spiny Shell. Also, if the player is in first when the shell is fired and drops out of that position, the shell still attacks that player.
If a player is targeted for attack by a Spiny Shell or is in the vicinity of the blast, the player can avoid the attack by means of a [[Super Star|Star]], a [[Mega Mushroom]], a [[Bullet Bill]], or a well-timed [[Mushroom]]; they can also be hit by a [[POW Block]] ([[Battle Mode#Coin Runners|Coin Runners]] only), or pass through a [[Barrel Cannon]], a [[Launch Star]] found on [[Wii Rainbow Road|Rainbow Road]], or the wide ramp in [[N64 DK's Jungle Parkway|DK's Jungle Parkway]]. It is even possible to drop a [[Banana]] at a very precise time during the drop after a jump, which causes the Banana to collide with the shell and spare the target. Doing a trick off a ramp at the perfect time can also result in avoiding a Spiny Shell. Also, if the player is in first when the shell is fired and drops out of that position, the shell still attacks that player.
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====''Mario Kart 7''====
====''Mario Kart 7''====
[[File:MK7-Spiny-Shell.png|thumb|left|upright=0.8|Artwork from ''Mario Kart 7'']]
[[File:MK7-Spiny-Shell.png|thumb|left|upright=0.8|Artwork from ''Mario Kart 7'']]
The Spiny Shell makes its sixth ''Mario Kart'' appearance in ''[[Mario Kart 7]]''. The shell is now wingless, like its first incarnation, and is larger than previous versions. Unlike the original incarnation, however, this and all later versions have separate hexagonal plates on the carapace akin the winged design. Like before, it explodes on impact with the leading racer, but this time it also hits other racers in its way, since it travels along the ground and spins like the original appearance. Its rarity is on par with [[Lightning]]. This item can be obtained anywhere from 5th to 8th place, with CPUs not being able to obtain it in 8th place. The explosion is also weaker than in ''Mario Kart Wii'' and disappears faster; this time, it knocks racers sideways, although this can potentially cause them to fall off the course. Additionally, being in flight from a cannon or similar object no longer provides immunity against the Spiny Shell.
The Spiny Shell makes its sixth ''Mario Kart'' appearance in ''[[Mario Kart 7]]''. The shell is now wingless, like its first incarnation, and is larger than previous versions. Unlike the original incarnation, however, this and all later versions have separate hexagonal plates on the carapace akin the winged design. Like before, it explodes on impact with the leading racer, but this time it also hits other racers in its way, since it travels along the ground and spins like the original appearance. Its rarity is on par with [[Lightning]]. This item can be obtained in 5th place or lower, with CPUs not being able to obtain it in 8th place. The explosion is also weaker than in ''Mario Kart Wii'' and disappears faster; this time, it knocks racers sideways, although this can potentially cause them to fall off the course. Additionally, being in flight from a cannon or similar object no longer provides immunity against the Spiny Shell.


All of the racers hit by the shell drop [[coin]]s (like any other item), but unlike in the past ''Mario Kart'' installments, the Spiny Shell no longer destroys the items carried by the racer, except for items being dragged by the racer at the time of the explosion. Unlike in ''Mario Kart Wii'', the racers in the front hit by the explosion do not get thrown off the ground. Instead, they crash and roll over sideways, similar to being hit by a racer under effect of a [[Bullet Bill]] or a [[Super Star|Star]]. However, the impact is still powerful enough on courses where it is possible to fall off, such as [[3DS Bowser's Castle|Bowser's Castle]] and [[3DS Rainbow Road|Rainbow Road]]. If the player is hit when gliding, the glider retracts itself and the kart tumbles in the air before falling, usually losing some position.
All of the racers hit by the shell drop [[coin]]s (like any other item), but unlike in the past ''Mario Kart'' installments, the Spiny Shell no longer destroys the items carried by the racer, except for items being dragged by the racer at the time of the explosion. Unlike in ''Mario Kart Wii'', the racers in the front hit by the explosion do not get thrown off the ground. Instead, they crash and roll over sideways, similar to being hit by a racer under effect of a [[Bullet Bill]] or a [[Super Star|Star]]. However, the impact is still powerful enough on courses where it is possible to fall off, such as [[3DS Bowser's Castle|Bowser's Castle]] and [[3DS Rainbow Road|Rainbow Road]]. If the player is hit when gliding, the glider retracts itself and the kart tumbles in the air before falling, usually losing some position.


Unlike in ''Mario Kart Wii'', the Spiny Shell is easier to avoid by simply dropping out of first place before the item is launched, or falls off the course, though it is much harder to dodge with a Mushroom, as the item now explodes ahead of the targeted racer. Being hit by a perfectly timed Shell, a Banana, invincible racers, or Lightning nullifies its effects. Additionally, racers behind the first-place racer can avoid the shell by swerving out of its way.
Unlike in ''Mario Kart Wii'', the Spiny Shell is easier to avoid by simply dropping out of first place before the item is launched, or falls off the course, though it is much harder to dodge with a Mushroom, as the item now explodes ahead of the targeted racer. Being hit by a perfectly timed Shell, a Banana, invincible racers, or Lightning nullifies its effects due to added invincibility frames. Additionally, racers behind the first-place racer can avoid the shell by swerving out of its way.


The Spiny Shell cannot travel further than a set distance: If it exceeds the distance, then the shell disappears. This can be demonstrated on [[3DS Rock Rock Mountain|Rock Rock Mountain]], where the Spiny Shell can easily miss the player if the player flies over it at the last glider jump; the shell does not go another lap in an attempt to hit the player again.
The Spiny Shell cannot travel further than a set distance: If it exceeds the distance, then the shell disappears. This can be demonstrated on [[3DS Rock Rock Mountain|Rock Rock Mountain]], where the Spiny Shell can easily miss the player if the player flies over it at the last glider jump; the shell does not go another lap in an attempt to hit the player again.


It now also has a new sound effect when launched, rather than the traditional hissing noise of previous versions, although the aforementioned sound can still be heard slightly when it is about to explode. In addition, the "incoming item" warning sound from ''Mario Kart Wii'' now can only be heard when either a Spiny Shell or Bullet Bill is launched.
It now also has a new sound effect akin to that used for [[Koopa Shell]]s when launched, rather than the hissing noise of its ''Mario Kart: Double Dash!!'' incarnation, although the aforementioned sound can still be heard slightly when it is about to explode. In addition, the "incoming item" warning sound from ''Mario Kart Wii'' now can only be heard when either a Spiny Shell or Bullet Bill is launched.


====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
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{{br|left}}
{{br|left}}
===''Mario + Rabbids Kingdom Battle''===
===''Mario + Rabbids Kingdom Battle''===
{{quote2|[[Phantom of the Bwahpera|You're first and doing so well<br>But here comes the Spiny Shell!]]|[[Phantom (boss)|Phantom]]|[[Mario + Rabbids Kingdom Battle]]}}
{{quote|[[Phantom of the Bwahpera|You're first and doing so well<br>But here comes the Spiny Shell!]]|[[Phantom (boss)|Phantom]]|[[Mario + Rabbids Kingdom Battle]]}}
[[File:SpinyFossil.jpg|thumb|A big Spiny Shell in ''Mario + Rabbids Kingdom Battle'']]
[[File:SpinyFossil.jpg|thumb|A big Spiny Shell in ''Mario + Rabbids Kingdom Battle'']]
Gigantic fossilized Spiny Shells can be seen throughout the [[Ancient Gardens]] in ''[[Mario + Rabbids Kingdom Battle]]'', where they only serve as background decorations. One such Spiny Shell appears in front of [[Peach's Castle]] after the player completes Ancient Gardens; [[Beep-0]] jokingly comments that the team has to restore this Spiny Shell, only to then have to avoid it. The [[Phantom (boss)|Phantom]] also mentions the item in the first verse of [[Phantom of the Bwahpera|his song]], in which he mocks [[Mario]] for commonly being hit by it when in first place.
Gigantic fossilized Spiny Shells can be seen throughout the [[Ancient Gardens]] in ''[[Mario + Rabbids Kingdom Battle]]'', where they only serve as background decorations. One such Spiny Shell appears in front of [[Peach's Castle]] after the player completes Ancient Gardens; [[Beep-0]] jokingly comments that the team has to restore this Spiny Shell, only to then have to avoid it. The [[Phantom (boss)|Phantom]] also mentions the item in the first verse of [[Phantom of the Bwahpera|his song]], in which he mocks [[Mario]] for commonly being hit by it when in first place.
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