ScreamPark: Difference between revisions

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===Coin Floating===
===Coin Floating===
[[File:ScreamPark2.jpeg|thumb|250px|In Coin Floating mode, players must collect coins in a pool while avoiding explosives.]]
[[File:ScreamPark2.jpeg|thumb|250px|In Coin Floating mode, players must collect coins in a pool while avoiding explosives.]]
{{quote2|The team that collects the most [[Coin|coins]] wins. Don’t pop your floaty on the [[mine]]s that fall from above or you’ll drop all of your coins!|In-game description|''Luigi's Mansion 3''}}
{{quote|The team that collects the most [[Coin|coins]] wins. Don’t pop your floaty on the [[mine]]s that fall from above or you’ll drop all of your coins!|In-game description|''Luigi's Mansion 3''}}
In Coin Floating mode, players must collect falling coins in a hotel pool while avoiding falling mines, which come in dud and homing types. Each Luigi and Gooigi is in a floaty which is controlled with [[Poltergust G-00]] controls. If one of their floaties hits a mine, it pops and they are thrown out of the pool, dropping all their coins into the water. They must then blow up another one by pressing {{button|switch|A}} repeatedly to get back in. The Luigis' floaties look like swans, while the Gooigis' floaties look like dragons. The player or team with the most coins at the end wins. Each round lasts two minutes.
In Coin Floating mode, players must collect falling coins in a hotel pool while avoiding falling mines, which come in dud and homing types. Each Luigi and Gooigi is in a floaty which is controlled with [[Poltergust G-00]] controls. If one of their floaties hits a mine, it pops and they are thrown out of the pool, dropping all their coins into the water. They must then blow up another one by pressing {{button|switch|A}} repeatedly to get back in. The Luigis' floaties look like swans, while the Gooigis' floaties look like dragons. The player or team with the most coins at the end wins. Each round lasts two minutes.


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===Ghost Hunt===
===Ghost Hunt===
[[File:ScreamPark1.jpg|thumb|250px|In Ghost Hunt mode, players must capture ghosts in a graveyard to earn points.]]
[[File:ScreamPark1.jpg|thumb|250px|In Ghost Hunt mode, players must capture ghosts in a graveyard to earn points.]]
{{quote2|Defeat [[Ghost (Luigi's Mansion series)|ghosts]] to earn points! The team with the most points wins. Some ghosts are worth more points than others, so pick your targets carefully! There may even be a [[Golden Goob|special ghost]] hiding in the gravestones!|In-game description|''Luigi's Mansion 3''}}
{{quote|Defeat [[Ghost (Luigi's Mansion series)|ghosts]] to earn points! The team with the most points wins. Some ghosts are worth more points than others, so pick your targets carefully! There may even be a [[Golden Goob|special ghost]] hiding in the gravestones!|In-game description|''Luigi's Mansion 3''}}
In Ghost Hunt mode, players must catch ghosts in a graveyard to earn points. [[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]], and [[Golden Goob]]s appear and can be captured. Goobs are worth one point each, Golden Goobs are worth three points, and Hammers are worth twelve points. Golden Goobs can be found in glowing gravestones. The player or team with the most points at the end wins. Each round lasts two minutes.
In Ghost Hunt mode, players must catch ghosts in a graveyard to earn points. [[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]], and [[Golden Goob]]s appear and can be captured. Goobs are worth one point each, Golden Goobs are worth three points, and Hammers are worth twelve points. Golden Goobs can be found in glowing gravestones. The player or team with the most points at the end wins. Each round lasts two minutes.


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===Cannon Barrage===
===Cannon Barrage===
[[File:ScreamPark3.jpeg|thumb|250px|In Cannon Barrage mode, players fire cannonballs at targets to earn points.]]
[[File:ScreamPark3.jpeg|thumb|250px|In Cannon Barrage mode, players fire cannonballs at targets to earn points.]]
{{quote2|Earn points by using your cannon to break targets. The team with the most points wins. Work together with your teammates to collect cannonballs, load the cannon, and fire! Don’t forget that you can steal another player’s cannonball using the [[Suction Shot]]!|In-game description|''Luigi's Mansion 3''}}
{{quote|Earn points by using your cannon to break targets. The team with the most points wins. Work together with your teammates to collect cannonballs, load the cannon, and fire! Don’t forget that you can steal another player’s cannonball using the [[Suction Shot]]!|In-game description|''Luigi's Mansion 3''}}
In Cannon Barrage mode, players fire cannonballs at targets to earn points. Regular targets are worth one point each, while golden targets are worth three points. The player or team with the most points at the end wins. Each round lasts three minutes.
In Cannon Barrage mode, players fire cannonballs at targets to earn points. Regular targets are worth one point each, while golden targets are worth three points. The player or team with the most points at the end wins. Each round lasts three minutes.


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===Tricky Ghost Hunt===
===Tricky Ghost Hunt===
{{quote2|Work with your team to earn points by defeating ghosts! The team with the most points wins! Watch out for the electric floor, though. Getting shocked costs you points. If a floor panel lights up, run!|In-game description|''Luigi's Mansion 3''}}
{{quote|Work with your team to earn points by defeating ghosts! The team with the most points wins! Watch out for the electric floor, though. Getting shocked costs you points. If a floor panel lights up, run!|In-game description|''Luigi's Mansion 3''}}
In Tricky Ghost Hunt mode, players must catch ghosts in a casino style room to get points. [[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]], [[Oozer (Luigi's Mansion 3)|Oozer]]s, [[Slinker]]s, and [[Golden Goob]]s appear and can be captured. Goobs are worth one point each, Oozers are worth two points, Golden Goobs are worth three points, Slinkers are worth four points, and Hammers are worth twelve points. Golden Goobs can be found in glowing gravestones. The player or team with the most points at the end wins, and each round lasts three minutes.
In Tricky Ghost Hunt mode, players must catch ghosts in a casino style room to get points. [[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]], [[Oozer (Luigi's Mansion 3)|Oozer]]s, [[Slinker]]s, and [[Golden Goob]]s appear and can be captured. Goobs are worth one point each, Oozers are worth two points, Golden Goobs are worth three points, Slinkers are worth four points, and Hammers are worth twelve points. Golden Goobs can be found in glowing gravestones. The player or team with the most points at the end wins, and each round lasts three minutes.


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===DodgeBrawl===
===DodgeBrawl===
{{quote2|Knock out all the members of the opposing team to come out on top! If you're hit three times and fall to the floor, a teammate will need to help you up. Use Burst to avoid incoming attacks!|In-game description|''Luigi's Mansion 3''}}
{{quote|Knock out all the members of the opposing team to come out on top! If you're hit three times and fall to the floor, a teammate will need to help you up. Use Burst to avoid incoming attacks!|In-game description|''Luigi's Mansion 3''}}
In DodgeBrawl, players must shoot dodgeballs (which look like fruits) at members of the other team to win, with the goal being to knock out all of the rival team members by hitting them three times. However, because they are unable to leave their side of the arena, and dodgeballs fall apart after bouncing too many times, good aim is cruicial here. Players also need to be aware of any falling bombs that appear too, since they explode after a short time and damage any players nearby.
In DodgeBrawl, players must shoot dodgeballs (which look like fruits) at members of the other team to win, with the goal being to knock out all of the rival team members by hitting them three times. However, because they are unable to leave their side of the arena, and dodgeballs fall apart after bouncing too many times, good aim is cruicial here. Players also need to be aware of any falling bombs that appear too, since they explode after a short time and damage any players nearby.


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===River Bank===
===River Bank===
{{quote2|Collect as many coins as you can! The team with the most coins at the end wins! Don't get caught up by the logs floating down the river, though... If you go over the falls, you'll lose your coins!|In-game description|''Luigi's Mansion 3''}}
{{quote|Collect as many coins as you can! The team with the most coins at the end wins! Don't get caught up by the logs floating down the river, though... If you go over the falls, you'll lose your coins!|In-game description|''Luigi's Mansion 3''}}
In River Bank, the players must collect falling coins on a river, while avoiding the falling logs and bombs in the process. If they get hit by said bombs, hit the spikes on the left or right of the river or fall over the waterfall, their floatie will pop and all coins will be lost, forcing them to inflate it and try again. The team with the most points at the end wins, and each round lasts 3 minutes.
In River Bank, the players must collect falling coins on a river, while avoiding the falling logs and bombs in the process. If they get hit by said bombs, hit the spikes on the left or right of the river or fall over the waterfall, their floatie will pop and all coins will be lost, forcing them to inflate it and try again. The team with the most points at the end wins, and each round lasts 3 minutes.


===PuckStravaganza===
===PuckStravaganza===
{{quote2|Score points by getting pucks into the other team's goal. Score the most points to win! Don't forget the Poltergust G-00's Burst ability when moving the pucks around. The large puck is worth a lot of points... Use it to secure your victory!|In-game description|''Luigi's Mansion 3''}}
{{quote|Score points by getting pucks into the other team's goal. Score the most points to win! Don't forget the Poltergust G-00's Burst ability when moving the pucks around. The large puck is worth a lot of points... Use it to secure your victory!|In-game description|''Luigi's Mansion 3''}}
In PuckStravaganza mode, players must push pucks (such as by [[Burst]]) in a hockey stadium into the opposing team to earn points. Each puck is represented being worth one, three, five, and twenty points, and each of them being harder to push respectively. The player or team with the most points at the end wins, and each round lasts 3 minutes.
In PuckStravaganza mode, players must push pucks (such as by [[Burst]]) in a hockey stadium into the opposing team to earn points. Each puck is represented being worth one, three, five, and twenty points, and each of them being harder to push respectively. The player or team with the most points at the end wins, and each round lasts 3 minutes.


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===Floaty Frenzy===
===Floaty Frenzy===
{{quote2|Race around the course in a floaty, scoring points for your team in order to win! Points are awarded based on the order that the players reach the goal. Do your best to avoid the mines floating around the course!|In-game description|''Luigi's Mansion 3''}}
{{quote|Race around the course in a floaty, scoring points for your team in order to win! Points are awarded based on the order that the players reach the goal. Do your best to avoid the mines floating around the course!|In-game description|''Luigi's Mansion 3''}}
In Floaty Frenzy mode, players must race through three laps in floaties across three nautical-themed racetracks, avoiding mines and bumpers while doing so. If the player is hit by the mines, they have to wait until they restart in the same place where they got hit. Points are gathered from highest to lowest based on the order of players who finished one of the races. When the player finishes the race first, other players will have 10 seconds left to finish. If the timer expires before at least one player can finish, they disappear and do not receive any points. The player or team with the most points at the end wins.
In Floaty Frenzy mode, players must race through three laps in floaties across three nautical-themed racetracks, avoiding mines and bumpers while doing so. If the player is hit by the mines, they have to wait until they restart in the same place where they got hit. Points are gathered from highest to lowest based on the order of players who finished one of the races. When the player finishes the race first, other players will have 10 seconds left to finish. If the timer expires before at least one player can finish, they disappear and do not receive any points. The player or team with the most points at the end wins.


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===Desperate Measures===
===Desperate Measures===
{{quote2|Earn points by pilling up weights and sand on the scales, trying to match the designated weight. The team with the most points at the end wins! If you're feeling really competitive, you can launch bombs at the other team too!|In-game description|''Luigi's Mansion 3''}}
{{quote|Earn points by pilling up weights and sand on the scales, trying to match the designated weight. The team with the most points at the end wins! If you're feeling really competitive, you can launch bombs at the other team too!|In-game description|''Luigi's Mansion 3''}}
In Desperate Measures mode, players on both sides must match the designated weight by putting sand, weights, and even team members on the weight scale to earn points. Points are distributed depending on how close the weight match is: 6 to 4 scale numbers close to the designated weight are worth two points, 3 to 2 scale numbers are worth five points, and 1 to even scale numbers are worth ten points. The player or team with the most points at the end wins, and each round lasts 3 minutes.
In Desperate Measures mode, players on both sides must match the designated weight by putting sand, weights, and even team members on the weight scale to earn points. Points are distributed depending on how close the weight match is: 6 to 4 scale numbers close to the designated weight are worth two points, 3 to 2 scale numbers are worth five points, and 1 to even scale numbers are worth ten points. The player or team with the most points at the end wins, and each round lasts 3 minutes.