Mario Kart (series): Difference between revisions

m
Line 50: Line 50:
===Fake Item Box=== - ''N/A''
===Fake Item Box=== - ''N/A''
This is basically the stationary version of a Green Shell; lay it down and watch as an unobservant driver gets pelted. Please note, however, that you cannot block a Green or Red shell with one, so don't bother trying. Upon hitting a Fake Item Box, you will be stunned for about 2 seconds. As with the Banana, the speed you're going at determines how far it will be thrown forward. When laid down on the track, you can (somewhat) easily spot one by looking for the telltale question mark inside the box. If there isn't a question mark, it's a fake.
This is basically the stationary version of a Green Shell; lay it down and watch as an unobservant driver gets pelted. Please note, however, that you cannot block a Green or Red shell with one, so don't bother trying. Upon hitting a Fake Item Box, you will be stunned for about 2 seconds. As with the Banana, the speed you're going at determines how far it will be thrown forward. When laid down on the track, you can (somewhat) easily spot one by looking for the telltale question mark inside the box. If there isn't a question mark, it's a fake.
===Mushroom=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
===[[Mushroom]]=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
Mushrooms have been around since Super Mario Kart, and they serve pretty much the same purpose; speed. However, charging into another driver while 'shrooming will result in knocking them to the side, regardless of how light or heavy your kart is. Talk about handy! Breaking is pretty much useless while you are using a Mushroom. It may offer a slight increase in handling for the duration of the boost, but it will not slow the kart down. It can be useful for slowing
Mushrooms have been around since Super Mario Kart, and they serve pretty much the same purpose; speed. However, charging into another driver while 'shrooming will result in knocking them to the side, regardless of how light or heavy your kart is. Talk about handy! Breaking is pretty much useless while you are using a Mushroom. It may offer a slight increase in handling for the duration of the boost, but it will not slow the kart down. It can be useful for slowing
down ASAP, though.
down ASAP, though.
===Triple Mushroom=== - ''[[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
===[[Mushroom|Triple Mushroom]]=== - ''[[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
This is basically the same as a Mushroom, but in triple form, meaning you can use it three times. A higher Items stat, for the games that have it, means you will get this more often.
This is basically the same as a Mushroom, but in triple form, meaning you can use it three times. A higher Items stat, for the games that have it, means you will get this more often.
===Blooper=== - ''[[Mario Kart DS]]''
===[[Blooper]]=== - ''[[Mario Kart DS]]''
This annoying little squid can really slow down computer players and obscure the view of human players. This item will affect every racer that is currently ahead of you. If you are affected by a Blooper, your Items stat determines how long the ink will stay on your screen. The lower your Item stat is, the faster the ink will go away. Fairly simple to understand. Using a Blooper while you are in first will result in a backfired Blooper! Be careful when using one of these when you're close to the front of the pack. If you are affected by a Blooper, try to get a Mushroom or drive onto a booster pad. This will quickly rid your screen of the obstructive goo.
This annoying little squid can really slow down computer players and obscure the view of human players. This item will affect every racer that is currently ahead of you. If you are affected by a Blooper, your Items stat determines how long the ink will stay on your screen. The lower your Item stat is, the faster the ink will go away. Fairly simple to understand. Using a Blooper while you are in first will result in a backfired Blooper! Be careful when using one of these when you're close to the front of the pack. If you are affected by a Blooper, try to get a Mushroom or drive onto a booster pad. This will quickly rid your screen of the obstructive goo.
===Red Shell=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
===Red Shell=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
Line 61: Line 61:
===Triple Red Shell=== - ''[[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
===Triple Red Shell=== - ''[[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
Red shells, in a group of three. Basically a red version of triple green shells. Again, a higher Items stat means you'll get these more often.
Red shells, in a group of three. Basically a red version of triple green shells. Again, a higher Items stat means you'll get these more often.
===Boo=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart DS]]''
===[[Boo]]=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart DS]]''
A ghost from one of the many haunted houses in the Mushroom Kingdom. In [[Mario Kart Super Circuit]] Boo slows down your opponent when you use it on them, compared to the other games, where he simply leaves them alone and takes their item. The target that's chosen is random. However, if only one racer has an item, their item will be taken. Another benefit to Boo is the fact that you become transluscent upon using it, which means you can pass right through other drivers and obstacles. In addition to being immune to attack, the Boo item also allows you to drive through rough terrain without losing any speed.
A ghost from one of the many haunted houses in the Mushroom Kingdom. In [[Mario Kart Super Circuit]] Boo slows down your opponent when you use it on them, compared to the other games, where he simply leaves them alone and takes their item. The target that's chosen is random. However, if only one racer has an item, their item will be taken. Another benefit to Boo is the fact that you become transluscent upon using it, which means you can pass right through other drivers and obstacles. In addition to being immune to attack, the Boo item also allows you to drive through rough terrain without losing any speed.
===Bob-Ombs=== - ''[[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
===[[Bob-Omb]]s=== - ''[[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
These bad boys come in handy if you're good at laying down bananas or throwing fake items, since Bob-ombs are used in a similar manner. These can be held behind your kart, but I don't think anyone would advise that. Upon being hit by a Bob-omb, your kart is launched into the air, causing you to lose about 4 seconds of time. Think of it as a poor man's Spiny Shell. Bob-ombs also act like proximity mines; any kart that gets too close will get a taste of gunpowder!
These bad boys come in handy if you're good at laying down bananas or throwing fake items, since Bob-ombs are used in a similar manner. These can be held behind your kart, but I don't think anyone would advise that. Upon being hit by a Bob-omb, your kart is launched into the air, causing you to lose about 4 seconds of time. Think of it as a poor man's Spiny Shell. Bob-ombs also act like proximity mines; any kart that gets too close will get a taste of gunpowder!


Line 70: Line 70:
currently at the front of the pack (meaning the person in the highest place and has not finished the course yet) upon firing it. If a Spiked Shell is fired at you, don't think you can just slink behind and let another player take the hit; if you are in first when it is fired, it will hit you. Regardless. Upon being hit by a Spiny Shell, you will be blown up like a Bob-omb would, losing 4 seconds. Be careful using a Spiny Shell if you're somewhat close to the front; if you fire a Spiny Shell while in first, it'll backfire and blow you up.
currently at the front of the pack (meaning the person in the highest place and has not finished the course yet) upon firing it. If a Spiked Shell is fired at you, don't think you can just slink behind and let another player take the hit; if you are in first when it is fired, it will hit you. Regardless. Upon being hit by a Spiny Shell, you will be blown up like a Bob-omb would, losing 4 seconds. Be careful using a Spiny Shell if you're somewhat close to the front; if you fire a Spiny Shell while in first, it'll backfire and blow you up.


===Super Mushroom=== - ''[[Mario Kart 64]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
===[[Super Mushroom]]=== - ''[[Mario Kart 64]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
Also known as the Golden Mushroom, this is the supreme Mushroom. It's basically a mushroom that you can use an infinite amount of times for about 7-10 seconds. It's quite useful if you have the room to use it.
Also known as the Golden Mushroom, this is the supreme Mushroom. It's basically a mushroom that you can use an infinite amount of times for about 7-10 seconds. It's quite useful if you have the room to use it.
===Lightning Bolts=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
===Lightning Bolts=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
Anyone ahead of you will be hit by lighning bolts after using this item. If you are hit by it, you will spin out, lose 1.5 seconds, and be tiny for about 10 seconds. You may not use Boos, Stars, Lightning Bolts, or Bullet Bills while tiny. In [[Mario Kart DS]] the amount of time you stay tiny depends on your rank; the lower your rank the less time you stay tiny.
Anyone ahead of you will be hit by lighning bolts after using this item. If you are hit by it, you will spin out, lose 1.5 seconds, and be tiny for about 10 seconds. You may not use Boos, Stars, Lightning Bolts, or Bullet Bills while tiny. In [[Mario Kart DS]] the amount of time you stay tiny depends on your rank; the lower your rank the less time you stay tiny.
===Bullet Bill=== - ''[[Mario Kart DS]]''
===[[Bullet Bill]]=== - ''[[Mario Kart DS]]''
Upon using a Bullet Bill, you will gain a MASSIVE amount of speed, turn into a Bullet Bill, and follow the track automatically. The duration of the Bullet Bill depends on how high your Items stat is. If it's high, it will last about 8 seconds, and 4-5 seconds with a low Items stat. It IS possible to steer the Bullet Bill, but only slightly. This feature may allow you to "home in" on other racers as you're flying right past them.
Upon using a Bullet Bill, you will gain a MASSIVE amount of speed, turn into a Bullet Bill, and follow the track automatically. The duration of the Bullet Bill depends on how high your Items stat is. If it's high, it will last about 8 seconds, and 4-5 seconds with a low Items stat. It IS possible to steer the Bullet Bill, but only slightly. This feature may allow you to "home in" on other racers as you're flying right past them.
===[[Super Star]]=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''
===[[Super Star]]=== - ''[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart Super Circuit]], [[Mario Kart: Double Dash!!]], [[Mario Kart DS]]''