Start Dash: Difference between revisions
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A '''Start Dash''' is a term from ''[[Mario & Sonic at the Olympic Games]]''. It is when the racers at the beginning of a "track event" crouch down into their starting position and build up their potential energy to gain a quick boost in their start. In the [[Wii]] version, players hold down the | A '''Start Dash''' is a term from ''[[Mario & Sonic at the Olympic Games]]''. It is when the racers at the beginning of a "track event" crouch down into their starting position and build up their potential energy to gain a quick boost in their start. In the [[Wii]] version, players hold down the {{button|wii|B}} button to build up the energy of their character. Once the "GO" sign appears on the screen, releasing the button and swinging the [[Wii Remote]] downward will make the racer rocket out of the blocks. When playing the [[Nintendo DS|DS]] version, holding the {{button|ds|Stylus}} down on the touch screen will charge up the energy and releasing will activate the speed boost. When executed at the perfect time, it is also know as a '''[[Rocket Start]]'''. | ||
[[Category:Moves]] | [[Category:Moves]] | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 22:13, April 16, 2011
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A Start Dash is a term from Mario & Sonic at the Olympic Games. It is when the racers at the beginning of a "track event" crouch down into their starting position and build up their potential energy to gain a quick boost in their start. In the Wii version, players hold down the button to build up the energy of their character. Once the "GO" sign appears on the screen, releasing the button and swinging the Wii Remote downward will make the racer rocket out of the blocks. When playing the DS version, holding the down on the touch screen will charge up the energy and releasing will activate the speed boost. When executed at the perfect time, it is also know as a Rocket Start.