Pikmin: Difference between revisions

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The Pikmin's first appearance in the [[Mario (franchise)|''Mario'' franchise]] was in ''[[Mario Golf: Toadstool Tour]]''. Here, if the golf ball landed in a patch of flowers, Pikmin would pop out. In this game, they come in red, yellow, and blue.
The Pikmin's first appearance in the [[Mario (franchise)|''Mario'' franchise]] was in ''[[Mario Golf: Toadstool Tour]]''. Here, if the golf ball landed in a patch of flowers, Pikmin would pop out. In this game, they come in red, yellow, and blue.
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===''WarioWare'' series===
[[File:WWSM Pikmin 2.png|200px|thumb|The Pikmin microgame in ''WarioWare: Smooth Moves'']]
Pikmin appear in the [[microgame]] [[Pikmin 2 (WarioWare: Smooth Moves)|Pikmin 2]] in ''[[WarioWare: Smooth Moves]]'', which belongs to [[9-Volt]]. Here, the player controls [[pikipedia:Empress Bulblax|Empress Bulblax]] and must roll over all of the Pikmin to squish them before the time runs out. However, as the difficulty increases, the Pikmin grow larger and start jumping over the player. The microgame reappears in ''[[WarioWare Gold]]''.


===''Super Mario Maker''===
In the ''[[WarioWare: D.I.Y.]]'' microgame [[Pikmin (microgame)|Pikmin]], the player controls Captain Olimar, who is holding a Red Pikmin in his hand. The point of the game is to throw the Pikmin onto the rock that contains [[pikipedia:Nectar|nectar]]. If time runs out or if the Pikmin is accidentally thrown into the water, the game ends in a loss.
[[File:SMM Pikmin.png|frame]]
 
Pikmin, alongside the majority of the ''Super Smash Bros. for 3DS'' / ''Wii U'' cast, cameos as one of the costumes [[Mario]] can obtain in ''[[Super Mario Maker]]'' via the [[Costume Mario]] power-up. Pikmin sound effects can be heard, the "lose a life" tune is replaced by the Pikmin's own death cries, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in ''[[pikipedia:Pikmin 3|Pikmin 3]]''. Pressing {{button|wii|Padup}} causes the red and blue Pikmin to mature into flowers. When underwater, all three of them are encased in a bubble.
Pikmin appear in the [[Pikmin 2 (WarioWare: Get It Together!)|Pikmin 2]] microgame in ''[[WarioWare: Get It Together!]]'', though they do not have any effect on gameplay.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:BrawlOlimar.jpg|thumb|Pikmin alongside Olimar]]
[[File:BrawlOlimar.jpg|thumb|left|Artwork of Pikmin with Olimar for ''Super Smash Bros. Brawl'']]
Pikmin serve [[Captain Olimar]] in ''[[Super Smash Bros. Brawl]]''. Although they are technically not playable, [[pikipedia:Olimar|Olimar]] is almost completely helpless without them, for they are featured in all of Olimar's special moves, smash attacks, aerial attacks (except for his neutral aerial), and grabs. As such, they must be [[Captain Olimar#Pikmin Pluck|plucked]] from the ground. When [[Kirby]] gains Olimar's ability, he can also use Pikmin, but after plucking them, he immediately throws them.
Pikmin serve [[Captain Olimar]] in ''[[Super Smash Bros. Brawl]]''. Although they are technically not playable, Olimar is almost completely helpless without them, for they are featured in all of Olimar's special moves, smash attacks, aerial attacks (except for his neutral aerial), and grabs. As such, they must be [[Captain Olimar#Pikmin Pluck|plucked]] from the ground. When [[Kirby]] gains Olimar's ability, he can also use Pikmin, but after plucking them, he immediately throws them.


=====The Subspace Emissary=====
=====The Subspace Emissary=====
A group of Pikmin start to attack a [[smashwiki:R.O.B._Squad#Giant_R.O.B.|giant R.O.B.]] which simply rises its arms and spins around knocking them all off and kills most of them. [[Captain Olimar]] is shocked and scared, however his [[pikipedia:Red Pikmin|Red Pikmin]] informs him of a new visitor. The [[Blue Falcon]] speeds through the forest. [[Captain Falcon]] jumps out of the car, and [[Falcon Punch]]es the robot, sending it flying away. Landing after his attack, Captain Falcon accidentally kills many of the Pikmin, but teams up with Olimar, regardless; and the pair run along some old ruins fighting the [[Subspace Army]]. They notice an [[Arwing]] attacking the ship carrying [[Donkey Kong]]: [[Falco Lombardi]] drops [[Diddy Kong|Diddy]] out of his Arwing, and with his Peanut Popguns, the monkey shoots the ship holding Donkey Kong. Captain Falcon and Captain Olimar run to assist.
A group of Pikmin start to attack a [[smashwiki:R.O.B._Squad#Giant_R.O.B.|giant R.O.B.]] which simply rises its arms and spins around knocking them all off and kills most of them. [[Captain Olimar]] is shocked and scared, however his [[pikipedia:Red Pikmin|Red Pikmin]] informs him of a new visitor. The [[Blue Falcon]] speeds through the forest. [[Captain Falcon]] jumps out of the car, and [[Falcon Punch]]es the robot, sending it flying away. Landing after his attack, Captain Falcon accidentally kills many of the Pikmin, but teams up with Olimar, regardless; and the pair run along some old ruins fighting the [[Subspace Army]]. They notice an [[Arwing]] attacking the ship carrying [[Donkey Kong]]: [[Falco Lombardi]] drops [[Diddy Kong|Diddy]] out of his Arwing, and with his Peanut Popguns, the monkey shoots the ship holding Donkey Kong. Captain Falcon and Captain Olimar run to assist.
 
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====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
Pikmin return as Olimar's aids in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. This time, Olimar appears as "Pikmin & Olimar" on the Japanese character selection screen, unlike in Brawl, where he was listed simply as "Olimar".
Pikmin return as Olimar's aids in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. This time, Olimar appears as "Pikmin & Olimar" on the Japanese character selection screen, unlike in Brawl, where he was listed simply as "Olimar".
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The same Pikmin from the previous installment return alongside Olimar in ''[[Super Smash Bros. Ultimate]]''.
The same Pikmin from the previous installment return alongside Olimar in ''[[Super Smash Bros. Ultimate]]''.


===''WarioWare'' series===
===''Super Mario Maker''===
[[File:WWSM Pikmin 2.png|200px|thumb|left|The Pikmin microgame in ''WarioWare: Smooth Moves'']]
[[File:SMM Pikmin.png|frame]]
Pikmin appear in the [[microgame]] [[Pikmin 2 (WarioWare: Smooth Moves)|Pikmin 2]] in ''[[WarioWare: Smooth Moves]]'', which belongs to [[9-Volt]]. Here, the player controls [[pikipedia:Empress Bulblax|Empress Bulblax]] and must roll over all of the Pikmin to squish them before the time runs out. However, as the difficulty increases, the Pikmin grow larger and start jumping over the player. The microgame reappears in ''[[WarioWare Gold]]''.
Pikmin, alongside the majority of the ''Super Smash Bros. for 3DS'' / ''Wii U'' cast, cameos as one of the costumes [[Mario]] can obtain in ''[[Super Mario Maker]]'' via the [[Costume Mario]] power-up. Pikmin sound effects can be heard, the "lose a life" tune is replaced by the Pikmin's own death cries, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in ''[[pikipedia:Pikmin 3|Pikmin 3]]''. Pressing {{button|wii|Padup}} causes the red and blue Pikmin to mature into flowers. When underwater, all three of them are encased in a bubble.
 
In the ''[[WarioWare: D.I.Y.]]'' microgame [[Pikmin (microgame)|Pikmin]], the player controls Captain Olimar, who is holding a Red Pikmin in his hand. The point of the game is to throw the Pikmin onto the rock that contains [[pikipedia:Nectar|nectar]]. If time runs out or if the Pikmin is accidentally thrown into the water, the game ends in a loss.
 
Pikmin appear in the [[Pikmin 2 (WarioWare: Get It Together!)|Pikmin 2]] microgame in ''[[WarioWare: Get It Together!]]'', though they do not have any effect on gameplay.
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===Super Nintendo World===
===Super Nintendo World===