Mario Paint: Difference between revisions

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(→‎References in later games: Wario Paint and the Photo Channel)
(Reviews table, added "Legacy" header, diversified media table, images for "References in later games" section)
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[[File:mariopaintmusicmode.png|thumb|Music mode]]
[[File:mariopaintmusicmode.png|thumb|Music mode]]
In addition to creating visual works of art, the player can also create their own songs in Music Mode. Using a set of stamp icons to represent different instruments, they can be placed along a music score, creating a melody. Songs can be written in 3/4 or 4/4 time. The game has three default songs, one of which remixes the main ''[[Super Mario Bros.]]'' theme by [[Koji Kondo]]. The songs created here can be used in Animation Mode. Undodog also appears in this mode helping players undo previous actions.  
In addition to creating visual works of art, the player can also create their own songs in Music Mode. Using a set of stamp icons to represent different instruments, they can be placed along a music score, creating a melody. Songs can be written in 3/4 or 4/4 time. The game has three default songs, one of which remixes the main ''[[Super Mario Bros.]]'' theme by [[Koji Kondo]]. The songs created here can be used in Animation Mode. Undodog also appears in this mode helping players undo previous actions.  
The music mode has become a viral hit and many song compositions can be found on YouTube and other gaming sites. The Music Mode was recreated as a fan-made Windows program called ''Mario Paint Composer'' and added several features such as longer song length, more notes per beat, more sounds, and the ability to save. This program lacks the jumping Mario which was shown when a song is played. Also the player using it is apparently able to upload songs to the net, however trying to do so will do nothing.


====Instruments====
====Instruments====
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==Reception==
==Reception==
''Mario Paint'' was rated the 162nd best game made on a Nintendo System in ''[[Nintendo Power]]'''s Top 200 Games list.
''Mario Paint'' was rated the 162nd best game made on a Nintendo System in ''[[Nintendo Power]]'''s Top 200 Games list.
{|class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4"
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|Release
|Reviewer, Publication
|Score
|Comment
|-
|[[Super Nintendo Entertainment System|SNES]]
|''Nintendo Power''<ref>''Nintendo Power'' volume 39, page 104.</ref>
|N/A
|align="left"|'''George''' — "''While Mario Paint might seem like a real special interest program, it's so well made that I think that anyone who has even a remote interest in creating drawings, animation or music will really like it''"<br>'''Rob''' — "''I think that this program is really cool and will be a blast for people of any age.''"
|-
|SNES
|Ed Semrad, ''{{wp|Electronic Gaming Monthly}}''<ref>''Electronic Gaming Monthly'' Volume 5, Issue 10, page 24.</ref>
|8/10
|align="left"|"''Nintendo has always strived to introduce accessories and enhancements to their systems and this time it's a mouse peripheral and pad. This device simulates the feel of an artistic tool and allows anyone the ability to design their own masterpieces. Coupled with an animation and sound studio, this cart is a solid hit!"''
|-
|rowspan=4|SNES
|rowspan=4|N. Somniac, ''{{wp|GamePro}}''<ref>''GamePro'' issue 42, page 90</ref>
|Graphics: 5.0/5.0
|align="left"; rowspan=4|"''Although accessible to players of any ability. Mario Paint's cheerful demeanor and whimsical icon-driven format indicate that it's primarily geared towards a younger audience. The SNES mouse and its user-friendly options make this the perfect introduction for kids to computers. However, there's definitely enough interaction, complexity, and options to keep older gamers just as interested. A nice change of pace from other SNES fare. Mario Paint's a work of art!''"
|-
|Sound: 4.5/5.0
|-
|Controls: 5.0/5.0
|-
|Fun factor: 4.5/5.0
|}
===Legacy===
Prominent video game developers have cited ''Mario Paint'' as an inspiration. Masahito Hatakeyama, one of the designers for ''[[WarioWare: D.I.Y.]]'', cites ''Mario Paint''{{'}}s drawing and music creation tools as inspiration for the drawing and music creation tools in ''D.I.Y.'', while several staff members of the development team cited it as the game that taught them the joy of developing video games.<ref>http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_warioware_diy_16112_16113.html</ref>  One of the sound staff from ''Mario Paint'', Hirokazu Tanaka, later went on to work on ''[[wikibound:EarthBound|EarthBound]]''. Some of ''Mario Paint''{{'}}s sound effects and musical instruments were used in both games.
The music mode has become a viral hit and many song compositions can be found on YouTube and other gaming sites. The Music Mode was recreated as a fan-made Windows program called ''Mario Paint Composer'' and added several features such as longer song length, more notes per beat, more sounds, and the ability to save. This program lacks the jumping Mario which was shown when a song is played. Also the player using it is apparently able to upload songs to the net, however trying to do so will do nothing.


Instead of being delivered in Flash format like the rest of the series, the first episode of {{wp|Homestar Runner}} was animated using ''Mario Paint''. A primitive introduction video made with ''Mario Paint'' can be found in the museum of the site. A later short in the series, ''Strong Bad is a Bad Guy'', was made using ''Mario Paint''.
Instead of being delivered in Flash format like the rest of the series, the first episode of {{wp|Homestar Runner}} was animated using ''Mario Paint''. A primitive introduction video made with ''Mario Paint'' can be found in the museum of the site. A later short in the series, ''Strong Bad is a Bad Guy'', was made using ''Mario Paint''.


Prominent video game developers have cited ''Mario Paint'' as an inspiration. Masahito Hatakeyama, one of the designers for ''[[WarioWare: D.I.Y.]]'', cites ''Mario Paint''{{'}}s drawing and music creation tools as inspiration for the drawing and music creation tools in ''D.I.Y.'', while several staff members of the development team cited it as the game that taught them the joy of developing video games.<ref>http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_warioware_diy_16112_16113.html</ref>  One of the sound staff from ''Mario Paint'', Hirokazu Tanaka, later went on to work on ''[[EarthBound]]''. Some of ''Mario Paint'''s sound effects and musical instruments were used in both games.
==Satellaview versions==
 
==[[Satellaview]] versions==
[[File:YuushouNaizou.png|thumb|right|The hidden picture inside ''Mario Paint Yuushou Naizou Ban''.]]
[[File:YuushouNaizou.png|thumb|right|The hidden picture inside ''Mario Paint Yuushou Naizou Ban''.]]
''Mario Paint'' was re-released in two minor variations on the Satellaview;
''Mario Paint'' was re-released in two minor variations on the [[Satellaview]]:
*'''Mario Paint BS Ban''' ('''マリオペイントBS版''') is a version of ''Mario Paint'' which had joypad support. For this release of the game, a ''Mario Paint'' contest was held, in which contestants of exceptional ''Mario Paint'' artistic skill made artwork pieces.<ref>[http://www.ncn-t.net/yulil/satella/drama/vol1.htm info on the entries of the ''Mario Paint'' contest, in Japanese]</ref> This contest was held in November 1997.<ref>[http://www.f3.dion.ne.jp/%7Ekameb/satella/st_kbn/st_kbn7b.htm Satellaview History Museum lists events from November 1997, including the "Mario Paint Contest"]</ref>
*'''Mario Paint BS Ban''' ('''マリオペイントBS版''') is a version of ''Mario Paint'' which had joypad support. For this release of the game, a ''Mario Paint'' contest was held, in which contestants of exceptional ''Mario Paint'' artistic skill made artwork pieces.<ref>[http://www.ncn-t.net/yulil/satella/drama/vol1.htm info on the entries of the ''Mario Paint'' contest, in Japanese]</ref> This contest was held in November 1997.<ref>[http://www.f3.dion.ne.jp/%7Ekameb/satella/st_kbn/st_kbn7b.htm Satellaview History Museum lists events from November 1997, including the "Mario Paint Contest"]</ref>
*'''Mario Paint Yuushou Naizou Ban''' ('''マリオペイント優勝内蔵版''') is similar to ''Mario Paint BS Ban'', but it also has a hidden picture - identified as "Dreaming of the Moon" ('''「月を夢見て」''') by Mizota Hiroko ('''溝田 祐子''') from the ''Mario Paint'' contest - which can be found by using the "Load" option in "Save/Load/Coloring Book".
*'''Mario Paint Yuushou Naizou Ban''' ('''マリオペイント優勝内蔵版''') is similar to ''Mario Paint BS Ban'', but it also has a hidden picture - identified as "Dreaming of the Moon" ('''「月を夢見て」''') by Mizota Hiroko ('''溝田 祐子''') from the ''Mario Paint'' contest - which can be found by using the "Load" option in "Save/Load/Coloring Book".
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|file1=Mario Paint Title.oga
|file1=Mario Paint Title.oga
|title1=Title
|title1=Title
|file2=Mario Paint Title Distorted.oga
|length1=0:30
|title2=Title (Distorted)
|file2=Mario Paint Fan Chant.oga
|file3=Mario Paint Title Wobble.oga
|title2=Fan Chant
|title3=Title (Wobble)
|length2=0:09
|file4=Mario Paint Title Yoshi.oga
|file3=Mario Paint Mysterious.oga
|title4=Title (Yoshi)
|title3=Mysterious
|length3=0:30
|file4=Mario Paint Flyswatter Level 1.oga
|title4=Fly Swatter ~ Level 1
|length4=0:29
}}
}}


==References in later games==
==References in later games==
{{multiple image
|align=right
|direction=vertical
|footer=Outfits in ''Super Mario Odyssey'' referencing ''Mario Paint''
|width=100
|image1=SMO Black Tuxedo.png
|alt1=Black Tuxedo
|image2=SMO Painter Outfit.png
|alt2=Painter Outfit
|image3=SMO Conductor Outfit.png
|alt3=Conductor Outfit
}}
*''[[Mario Artist: Polygon Studio]]'': The "exercise" cutscene from ''Mario Paint'' is recreated in this game, and the two figures within it appear as helpful NPCs, with one of them being referred to as "the [[Baker (Mario Paint)|Baker]]". The baby face also occasionally appears in the background of the polygon viewer and makes its signature noise when clicked on.
*''[[Mario Artist: Polygon Studio]]'': The "exercise" cutscene from ''Mario Paint'' is recreated in this game, and the two figures within it appear as helpful NPCs, with one of them being referred to as "the [[Baker (Mario Paint)|Baker]]". The baby face also occasionally appears in the background of the polygon viewer and makes its signature noise when clicked on.
*''[[WarioWare: Touched!]]'': A [[Mario Paint (WarioWare: Touched!)|microgame]] based on ''Mario Paint'' appears in this game. The [[Turntable]] souvenir features an arrangement of the art mode background music, which is also used in the microgame. The [[Wario Paint]] souvenir is based on the game's art mode.
*''[[WarioWare: Touched!]]'': A [[Mario Paint (WarioWare: Touched!)|microgame]] based on ''Mario Paint'' appears in this game. The [[Turntable]] souvenir features an arrangement of the art mode background music, which is also used in the microgame. The [[Wario Paint]] souvenir is based on the game's art mode.