List of fighters debuting in Super Smash Bros. Melee: Difference between revisions

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(ultimately i think it's better to have all audio samples for a character grouped in their own section like previously, since they are often not specific to one game)
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Shiek's Transform Move.jpg|Sheik using Transform
Shiek's Transform Move.jpg|Sheik using Transform
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Sheik voice sample SSBM.oga
|title1=''Super Smash Bros. Melee''
|description1=One of Sheik's taunts. (Jun Mizusawa, 2001)
}}


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
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|}
|}
{{br}}
{{br}}
=====Audio samples=====
{{media table
|file1=Sheik voice sample SSBU.oga
|title1=''Super Smash Bros. Ultimate''
|description1= One of Sheik's taunts. (Ayumi Fujimura, 2018)
}}


===Appearances in other ''Mario''-related media===
===Appearances in other ''Mario''-related media===
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[[File:SMM Sheik.png|frame]]
[[File:SMM Sheik.png|frame]]
In ''[[Super Mario Maker]]'', one of the 8-bit [[Costume Mario|costumes]] [[Mario]] can receive from a [[Mystery Mushroom]] is Sheik, which can be unlocked either with a Sheik amiibo or by clearing 100 Mario Challenge on Normal difficulty. All of Sheik's sounds are from ''The Legend of Zelda: Ocarina of Time''. The costume's transformation sound is the sound clip that plays when collecting an important item. Pressing {{button|wii|Padup}} will have her turn into [[#Zelda|Zelda]] (using her sprite in this game based on ''The Legend of Zelda: Twilight Princess''), which briefly plays "Zelda's Lullaby" as it would sound on Link's ocarina. The sound that plays when she jumps is her voice clip when throwing a [[Deku Nut]] before disappearing. The death tune is Sheik's theme, and when clearing a level, the theme in which Link initially meets Zelda plays.
In ''[[Super Mario Maker]]'', one of the 8-bit [[Costume Mario|costumes]] [[Mario]] can receive from a [[Mystery Mushroom]] is Sheik, which can be unlocked either with a Sheik amiibo or by clearing 100 Mario Challenge on Normal difficulty. All of Sheik's sounds are from ''The Legend of Zelda: Ocarina of Time''. The costume's transformation sound is the sound clip that plays when collecting an important item. Pressing {{button|wii|Padup}} will have her turn into [[#Zelda|Zelda]] (using her sprite in this game based on ''The Legend of Zelda: Twilight Princess''), which briefly plays "Zelda's Lullaby" as it would sound on Link's ocarina. The sound that plays when she jumps is her voice clip when throwing a [[Deku Nut]] before disappearing. The death tune is Sheik's theme, and when clearing a level, the theme in which Link initially meets Zelda plays.
===Audio samples===
{{media table
|file1=Sheik voice sample SSBM.oga
|title1=''Super Smash Bros. Melee''
|description1=One of Sheik's taunts. (Jun Mizusawa, 2001)
|file2=Sheik voice sample SSBU.oga
|title2=''Super Smash Bros. Ultimate''
|description2=One of Sheik's taunts. (Ayumi Fujimura, 2018)
}}


===Names in other languages===
===Names in other languages===
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SubspaceIntro-IceClimbers.png|The Ice Climbers' snapshot in The Subspace Emissary
SubspaceIntro-IceClimbers.png|The Ice Climbers' snapshot in The Subspace Emissary
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Ice Climbers voice sample Popo.oga
|title1=''Super Smash Bros. Brawl''
|description1=Popo performing Ice Shot. (Sanae Kobayashi, 2008)
|file2=Ice Climbers voice sample Nana.oga
|title2=''Super Smash Bros. Brawl''
|description2= Nana performing Ice Shot. (Sanae Kobayashi, 2008)
}}


====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
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[[File:SMM-PopoNana-IceClimbers.png|frame|left]]
[[File:SMM-PopoNana-IceClimbers.png|frame|left]]
The Ice Climbers appear as one of the add-on [[Mystery Mushroom]] [[Costume Mario|costumes]] that are unlocked after completing an [[List of official Super Mario Maker courses|Event Course]] titled "[[Popo & Nana's Climbing Challenge]]" in ''[[Super Mario Maker]]''. Their animations and sound effects are taken directly from their original game.
The Ice Climbers appear as one of the add-on [[Mystery Mushroom]] [[Costume Mario|costumes]] that are unlocked after completing an [[List of official Super Mario Maker courses|Event Course]] titled "[[Popo & Nana's Climbing Challenge]]" in ''[[Super Mario Maker]]''. Their animations and sound effects are taken directly from their original game.
===Audio samples===
{{media table
|file1=Ice Climbers voice sample Popo.oga
|title1=''Super Smash Bros. Brawl''
|description1=Popo performing Ice Shot. (Sanae Kobayashi, 2008)
|file2=Ice Climbers voice sample Nana.oga
|title2=''Super Smash Bros. Brawl''
|description2= Nana performing Ice Shot. (Sanae Kobayashi, 2008)
}}


===Names in other languages===
===Names in other languages===
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Mewtwo's Disable Move.jpg|Disable
Mewtwo's Disable Move.jpg|Disable
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Mewtwo voice sample SSBM.oga
|title1=''Super Smash Bros. Melee''
|description1=Mewtwo performing Confusion. (Masachika Ichimura, 2001)
}}


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
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MegaMewtwoY-SSBWiiU.jpg|Mega Mewtwo Y as it appears in ''Super Smash Bros. for Wii U''
MegaMewtwoY-SSBWiiU.jpg|Mega Mewtwo Y as it appears in ''Super Smash Bros. for Wii U''
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file2=Mewtwo voice sample SSB4.oga
|title2=''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''
|description2="Watashi wa makeru wake ni wa ikanai! (I cannot afford to lose!)" - Winning a versus match. (Keiji Fujiwara, 2014)
}}


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
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*"''Watashi wa naze koko ni iru no ka...? (Why am I here...?)''" - ''Super Smash Bros. Melee'', ''Super Smash Bros. for Nintendo 3DS'', ''Super Smash Bros. for Wii U'', ''Super Smash Bros. Ultimate''
*"''Watashi wa naze koko ni iru no ka...? (Why am I here...?)''" - ''Super Smash Bros. Melee'', ''Super Smash Bros. for Nintendo 3DS'', ''Super Smash Bros. for Wii U'', ''Super Smash Bros. Ultimate''
*"''Oroka na...! (Foolish...!)''" - ''Super Smash Bros. Melee'', ''Super Smash Bros. for Nintendo 3DS'', ''Super Smash Bros. for Wii U'', ''Super Smash Bros.  Ultimate''
*"''Oroka na...! (Foolish...!)''" - ''Super Smash Bros. Melee'', ''Super Smash Bros. for Nintendo 3DS'', ''Super Smash Bros. for Wii U'', ''Super Smash Bros.  Ultimate''
====Audio samples====
{{media table
|file1=Mewtwo voice sample SSBM.oga
|title1=''Super Smash Bros. Melee''
|description1=Mewtwo performing Confusion. (Masachika Ichimura, 2001)
|file2=Mewtwo voice sample SSB4.oga
|title2=''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''
|description2="Watashi wa makeru wake ni wa ikanai! (I cannot afford to lose!)" - Winning a versus match. (Keiji Fujiwara, 2014)
}}


===Names in other languages===
===Names in other languages===
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SSBU Classic Victory Marth.png
SSBU Classic Victory Marth.png
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Marth voice sample JP.oga
|title1=''Super Smash Bros. Ultimate''
|description1="Minna, miteite kure! (Everyone, watch over me!)" - Marth's signature taunt. (Hikaru Midorikawa, 2018)
|file2=Marth voice sample EN.oga
|title2=''Super Smash Bros. Ultimate''
|description2="The day is mine!" - Winning a versus match. (Yuri Lowenthal, 2018)
}}


===Appearances in other ''Mario''-related media===
===Appearances in other ''Mario''-related media===
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*"''Nice try!''"
*"''Nice try!''"
*"''We'll each need to take down about ten.''" (Adventure Mode: World of Light)
*"''We'll each need to take down about ten.''" (Adventure Mode: World of Light)
=====Audio samples=====
{{media table
|file1=Marth voice sample JP.oga
|title1=''Super Smash Bros. Ultimate''
|description1="Minna, miteite kure! (Everyone, watch over me!)" - Marth's signature taunt. (Hikaru Midorikawa, 2018)
|file2=Marth voice sample EN.oga
|title2=''Super Smash Bros. Ultimate''
|description2="The day is mine!" - Winning a versus match. (Yuri Lowenthal, 2018)
}}


===Names in other languages===
===Names in other languages===
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Melee-WizardsFoot.png|Wizard's Foot
Melee-WizardsFoot.png|Wizard's Foot
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Ganondorf voice sample SSBM.oga
|title1=''Super Smash Bros. Melee''
|description1=Ganondorf performing Warlock Punch. ([[Takashi Nagasako]], 2001)
}}


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
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[[File:Ganondorf SSBB.png|frame]]
[[File:Ganondorf SSBB.png|frame]]
{{main-external|SmashWiki|Ganondorf (SSBB)}}
{{main-external|SmashWiki|Ganondorf (SSBB)}}
Ganondorf again appears as an unlockable playable character in ''[[Super Smash Bros. Brawl]]''. He can be unlocked by clearing Classic mode with [[Link]] or [[Zelda]] on hard difficulty, playing 200 Brawl matches, or having Ganondorf join the party in The Subspace Emissary, which can be done by finding Link and Zelda during the stage "Subspace (Part II)"; using the former two methods, he must be defeated on [[Final Destination]] afterward to be unlocked. His appearance in this game is based on his appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. He is also voiced by his voice actor from ''Twilight Princess'', [[Wikipedia:Hironori Miyata|Hironori Miyata]], using voice clips from said game.
Ganondorf again appears as an unlockable playable character in ''[[Super Smash Bros. Brawl]]''. He can be unlocked by clearing Classic mode with [[Link]] or [[Zelda]] on hard difficulty, playing 200 Brawl matches, or having Ganondorf join the party in The Subspace Emissary, which can be done by finding Link and Zelda during the stage "Subspace (Part II)"; using the former two methods, he must be defeated on [[Final Destination]] afterward to be unlocked. His appearance in this game is based on his appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. He is also voiced by his voice actor from ''Twilight Princess'', {{wp|Hironori Miyata}}, using voice clips from said game.


Ganondorf, along with [[Falco Lombardi|Falco]], is one of the only "clone" characters from ''Super Smash Bros. Melee'' to return as playable characters in this game. Ganondorf is still a hard-hitting character in this game, but he is much more sluggish in movement. Also, some of his attacks are weaker than they were in ''Melee''. In addition, some of his moves have been altered or completely changed to make him a more unique character. His side special move has been replaced with the [[#Flame Choke|Flame Choke]], in which Ganondorf charges forward, grabs the opponent and chokes them, slamming them into the ground. His [[Final Smash]], [[#Beast Ganon|Beast Ganon]], involves him transforming into his [[Ganon]] form from ''The Legend of Zelda: Twilight Princess'' and charging at enemies.
Ganondorf, along with [[Falco Lombardi|Falco]], is one of the only "clone" characters from ''Super Smash Bros. Melee'' to return as playable characters in this game. Ganondorf is still a hard-hitting character in this game, but he is much more sluggish in movement. Also, some of his attacks are weaker than they were in ''Melee''. In addition, some of his moves have been altered or completely changed to make him a more unique character. His side special move has been replaced with the Flame Choke, in which Ganondorf charges forward, grabs the opponent and chokes them, slamming them into the ground. His [[Final Smash]], Beast Ganon, involves him transforming into his [[Ganon]] form from ''The Legend of Zelda: Twilight Princess'' and charging at enemies.
{{br|left}}
{{br|left}}
=====The Subspace Emissary=====
=====The Subspace Emissary=====
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GanondorfBeastGanon2-Brawl.png|Beast Ganon charging forward
GanondorfBeastGanon2-Brawl.png|Beast Ganon charging forward
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Ganondorf voice sample SSBB.oga
|title1=''Super Smash Bros. Brawl''
|description1=Ganondorf laughs sinisterly. (Hironori Miyata, 2008)
}}


====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
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SSBU Classic Victory Ganondorf.png
SSBU Classic Victory Ganondorf.png
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Ganondorf voice sample SSBU.oga
|title1=''Super Smash Bros. Ultimate''
|description1=Ganondorf performing Warlock Punch. (Takashi Nagasako, 2018)
}}


===Appearances in other ''Mario''-related media===
===Appearances in other ''Mario''-related media===
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Ganondorf appears as an unlockable [[Costume Mario]] costume in ''[[Super Mario Maker]]''. The costume is unlocked either randomly upon completion of 100 Mario Challenge on Easy difficulty or higher, or by scanning a Ganondorf [[amiibo]].
Ganondorf appears as an unlockable [[Costume Mario]] costume in ''[[Super Mario Maker]]''. The costume is unlocked either randomly upon completion of 100 Mario Challenge on Easy difficulty or higher, or by scanning a Ganondorf [[amiibo]].
{{br}}
{{br}}
===Audio samples===
{{media table
|file1=Ganondorf voice sample SSBM.oga
|title1=''Super Smash Bros. Melee''
|description1=Ganondorf performing Warlock Punch. ([[Takashi Nagasako]], 2001)
|file2=Ganondorf voice sample SSBB.oga
|title2=''Super Smash Bros. Brawl''
|description2=Ganondorf laughs sinisterly. (Hironori Miyata, 2008)
|file3=Ganondorf voice sample SSBU.oga
|title3=''Super Smash Bros. Ultimate''
|description3=Ganondorf performing Warlock Punch. (Takashi Nagasako, 2018)
}}


===Names in other languages===
===Names in other languages===
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SSBU Classic Victory Young Link.png
SSBU Classic Victory Young Link.png
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Young Link voice sample.oga
|title1=''Super Smash Bros. Ultimate''
|description1=Young Link performing his Spin Attack. (Fujiko Takimoto, 2018; reused from ''The Legend of Zelda: Ocarina of Time'')
}}


===Appearances in other ''Mario''-related media===
===Appearances in other ''Mario''-related media===
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====''WarioWare'' series====
====''WarioWare'' series====
Young Link appears in the [[microgame]] [[Ocarina of Time]] in ''[[WarioWare: Smooth Moves]]'' (found in [[9-Volt]]'s stage). The object is to have him pull the Master Sword by the Janitor form, and he will transform into a different form depending on the level: Adult Link on level 1, an elderly Link on level 2, or a [[Cucco]] on level 3. This microgame reappears in ''[[WarioWare Gold]]'' replacing the motion controls with controls due to it appearing in a Mash League stage.
Young Link appears in the [[microgame]] [[Ocarina of Time]] in ''[[WarioWare: Smooth Moves]]'' (found in [[9-Volt]]'s stage). The object is to have him pull the Master Sword by the Janitor form, and he will transform into a different form depending on the level: Adult Link on level 1, an elderly Link on level 2, or a [[Cucco]] on level 3. This microgame reappears in ''[[WarioWare Gold]]'' replacing the motion controls with controls due to it appearing in a Mash League stage.
===Audio samples===
{{media table
|file1=Young Link voice sample.oga
|title1=''Super Smash Bros. Ultimate''
|description1=Young Link performing his Spin Attack. (Fujiko Takimoto, 2018; reused from ''The Legend of Zelda: Ocarina of Time'')
}}


===Names in other languages===
===Names in other languages===
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Falco-FireBird-Melee.png|Fire Bird
Falco-FireBird-Melee.png|Fire Bird
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Falco voice sample SSBM.oga
|title1=''Super Smash Bros. Melee''
|description1="Mission complete!" - Winning a versus match. (Hisao Egawa, 2001)
}}


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
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Falco Landmaster Brawl.png|Falco's Landmaster
Falco Landmaster Brawl.png|Falco's Landmaster
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Falco voice sample SSBB.oga
|title1=''Super Smash Bros. Brawl''
|description1="Personally, I prefer the air." - Falco summoning the Landmaster. ([[Dex Manley]], 2008)
}}


====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
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SSBU Falco Phantasm.jpg|Falco Phantasm
SSBU Falco Phantasm.jpg|Falco Phantasm
</gallery>
</gallery>
=====Audio samples=====
{{media table
|file1=Falco voice sample SSBU JP.oga
|title1=''Super Smash Bros. Ultimate'' (Japanese)
|description1=One of Falco's taunts. (Kōsuke Takaguchi, 2018)
|file2=Falco voice sample SSBU EN.oga
|title2=''Super Smash Bros. Ultimate'' (English)
|description2="Hands off my prey!" - One of Falco's taunts. (Mark Lund, 2018)
}}


===Appearances in other ''Mario''-related media===
===Appearances in other ''Mario''-related media===
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*"''We've got multiple bogies inbound!''" — ''Super Smash Bros. Ultimate ''
*"''We've got multiple bogies inbound!''" — ''Super Smash Bros. Ultimate ''
*"''Time for a little payback!''" — ''Super Smash Bros. Ultimate''
*"''Time for a little payback!''" — ''Super Smash Bros. Ultimate''
====Audio samples====
{{media table
|file1=Falco voice sample SSBM.oga
|title1=''Super Smash Bros. Melee''
|description1="Mission complete!" - Winning a versus match. (Hisao Egawa, 2001)
|file2=Falco voice sample SSBB.oga
|title2=''Super Smash Bros. Brawl''
|description2="Personally, I prefer the air." - Falco summoning the Landmaster. ([[Dex Manley]], 2008)
|file3=Falco voice sample SSBU JP.oga
|title3=''Super Smash Bros. Ultimate'' (Japanese)
|description3=One of Falco's taunts. (Kōsuke Takaguchi, 2018)
|file4=Falco voice sample SSBU EN.oga
|title4=''Super Smash Bros. Ultimate'' (English)
|description4="Hands off my prey!" - One of Falco's taunts. (Mark Lund, 2018)
}}


===Names in other languages===
===Names in other languages===