Super Paper Mario: Difference between revisions

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{{main|List of maps in Super Paper Mario}}
{{main|List of maps in Super Paper Mario}}
Once the player can access B1 in Flopside, they can find [[Flamm]], who sells treasure maps. They can then be viewed in the menu, and they require the player to travel to designated spots across the different accessible dimensions. Treasures are marked with a red "X" on the map, and the player needs to use the Pixl [[Fleep]] to flip the spot marked with the red "X".
Once the player can access B1 in Flopside, they can find [[Flamm]], who sells treasure maps. They can then be viewed in the menu, and they require the player to travel to designated spots across the different accessible dimensions. Treasures are marked with a red "X" on the map, and the player needs to use the Pixl [[Fleep]] to flip the spot marked with the red "X".
===Objects===
A list of interactive objects that Mario and company can encounter during their quest. For objects that primarily function as obstructions or hazards, see [[Super_Paper_Mario#Obstacles|here]].
{|width=90% cellspacing=0 border=1 cellpadding=4 style="text-align:center; border-collapse:collapse; background:linear-gradient(#fff4f3, ivory, #e6ffc7, aliceblue); margin:0 auto; border:silver; align:center"
|-style="background:black; color:white"
!width=10%|Name
!width=15%|Image
!Effect
|-style="background:linear-gradient(90deg, maroon, olive, green, teal); color:white"
!colspan=3|Navigation objects
|-
|Colored floor
|style="background:#f8f9fa"|[[File:SPM Colored Floor (blue).png|128px|Blue colored floor]][[File:SPM Colored Floor (red).png|128px|Red colored floor]]
|style="background:#f8f9fa" align=left|Blue and red floating platforms which appear and disappear based on the color of nearby floor switches in [[The Dotwood Tree]].
|-
|[[Door]]
|style="background:#f8f9fa"|[[File:SPM Door.png|128px|Star Door]]
|style="background:#f8f9fa" align=left|Usually featuring a large star in the center, doors lead between different areas or rooms. The Dimensional Doors allow access to various locations from the [[Flipside Tower|Flipside]] and [[Flopside Tower]]s. Larger doorways called [[Space Gate]]s require [[Squirps]]' help to unlock.
|-
|Elevator
|style="background:#f8f9fa;"|[[File:SPM Flipside Tower interior.png|192px|Elevator]]
|style="background:#f8f9fa" align=left|Elevators can be used to traverse between floors in [[Flipside]], [[Flopside]], and [[Fort Francis]]. Red arrow buttons mark the locations of elevators in the former two towns.
|-
|Flipping rectangles
|style="background:#f8f9fa"|[[File:Mount Lineland flipping.PNG|192px|Flipping rectangles]]
|style="background:#f8f9fa" align=left|When standing in the red squares, Mario and co. will be passed off between multiple flipping rectangles before being dropped off at another point.
|-
|[[Trampoline|Jump platform]]
|style="background:#f8f9fa"|[[File:SPM Jump Pad render (blue).png|64px|Blue jump platform]][[File:SPM Jump Pad render (red).png|64px|Red jump platform]]
|style="background:#f8f9fa" align=left|Landing on a jump platform will bounce the playable character up. Blue ones allow the player to retain control during the jump, whilst red ones launch the character towards a fixed location.
|-
|[[Jump-over cloud]]
|style="background:#f8f9fa"|[[File:SPM Jump-over cloud sprite.png|128px|Jump-over cloud]]
|style="background:#f8f9fa" align=left|Large flat clouds with eyes, which function identically to blue jump platforms. One cloud named [[Cyrrus]] can launch Mario and co. much higher once given a [[Red Apple]].
|-
|[[Ladder]]
|style="background:#CCC"|[[File:SPM Ladders group.png|128px|Lift]]
|style="background:#f8f9fa" align=left|Flat objects which can be climbed to reach higher areas. Some appear from blocks. Bowser is unable to climb these whenever he attempts to.
|-
|[[Lift]]
|style="background:#f8f9fa"|[[File:SPM Lift.png|128px|Lift]]
|style="background:#f8f9fa" align=left|Floating platforms in a variety of sizes that help with navigating certain areas.
|-
|[[Minecart]]
|style="background:#f8f9fa"|[[File:SPM Minecart 2D.png|128px|Minecart]]
|style="background:#f8f9fa" align=left|A wheeled vehicle which can be ridden along the tracks in the [[Floro Caverns]].
|-
|[[Sign]]
|style="background:#f8f9fa"|[[File:SPM Sign.png|64px|Sign]]
|style="background:#f8f9fa" align=left|Provides helpful information pertaining to the area. Signs near both [[Merlon]] and [[Nolrem]]'s houses list in-game statistics.
|-
|[[Squarp hole]]
|style="background:#f8f9fa"|[[File:SPM Outer Space Squarp Hole.png|192px|Squarp hole]]
|style="background:#f8f9fa" align=left|Kaleidoscopic wormholes used to navigate between areas of [[Outer Space]].
|-
|[[Warp Pipe]]
|style="background:#f8f9fa"|[[File:WarpPipe.svg|64px|Warp Pipe]]
|style="background:#f8f9fa" align=left|Pipes used for traveling between certain areas. [[Welderberg]] can build blue pipes, which serve as shortcuts to the [[Flipside Pit of 100 Trials|Pit of 100 Trials]] entrances in both Flipside and Flopside, and between the Second Floor of both cities.
|-style="background:linear-gradient(90deg, olive, green, teal, navy); color:white"
!colspan=3|Blocks and containers
|-
|[[? Block]]
|style="background:#f8f9fa"|[[File:Question Block SPM.png|? Block]]
|style="background:#f8f9fa" align=left|Its contents are released when struck by jumping beneath them, using various [[Pixl]] abilities, or via Bowser's [[Fire Breath]]. Some ? Blocks are [[Hidden Block|hidden]], or disguised as brick blocks.
|-
|[[Brick block]]
|style="background:#f8f9fa"|[[File:SPM Brick Block.png|Brick block]]
|style="background:#f8f9fa" align=left|Can be broken by jumping beneath them, using various Pixl abilities, or via Bowser's Fire Breath. Some are disguised as [[Hard Block]]s, with their true form visible in 3-D. Bricks found in the [[Flipside Pit of 100 Trials|Flipside]] and [[Flopside Pit of 100 Trials|Flopside Pits of 100 Trials]] are indestructible.
|-
|[[Cloud Block]]
|style="background:#f8f9fa"|[[File:SPM Cloud Block.png|64px|Cloud Block]]
|style="background:#f8f9fa" align=left|Cloud-shaped blocks that serve as platforms. They are only found in the skies of [[Mount Lineland]].
|-
|[[Coin Block]]
|style="background:#f8f9fa"|[[File:SPM Coin Block.png|Coin Block]]
|style="background:#f8f9fa" align=left|Rewards one coin per strike until a certain amount of time passes. They are disguised as brick blocks from the front, with their true form visible in 3-D.
|-
|[[Empty Block]]
|style="background:#f8f9fa"|[[File:SPM Empty Block.png|Empty Block]]
|style="background:#f8f9fa" align=left|The form that a ? Block or Coin Block takes after being struck. It still reacts to hits but cannot be destroyed.
|-
|[[Flip block]]
|style="background:#f8f9fa"|[[File:SPM Flip Block.png|Flip block]]
|style="background:#f8f9fa" align=left|Flat blocks that can flip from 2-D to 3-D or vice versa when hit from below, often used as platforms to reach higher areas.
|-
|[[Gravity Switch]]
|style="background:#f8f9fa"|[[File:SPM Gravity Switch (Flip).png|64px|Gravity Switch (Flip)]][[File:SPM Gravity Switch (Rotate).png|64px|Gravity Switch (Rotate)]]
|style="background:#f8f9fa" align=left|Flat black blocks with white outlines and symbols. When struck these alter the direction of [[gravity]] for the user; gravity either inverts vertically or shifts 90 degrees clockwise based on the arrow symbol.
|-
|[[Heart Pillar]]
|style="background:#f8f9fa"|[[File:SPM Heart Pillar Render.png|64px|Heart Pillar]]
|style="background:#f8f9fa" align=left|Pillars scattered around [[Flipside]] and [[Flopside]], which house the eight [[Pure Hearts]] and must be visited to unlock each [[Dimensional Door]].
|-
|[[Save Block]]
|style="background:#f8f9fa"|[[File:PMTTYDSaveBlock.png|Save Block]]
|style="background:#f8f9fa" align=left|Colorful blocks which open a prompt to save game progress when struck.
|-
|[[Star Block (Super Paper Mario)|Star Block]]
|style="background:#f8f9fa"|[[File:SPM Star Block render.png|64px|Star Block]]
|style="background:#f8f9fa" align=left|Larger blocks found at the end of most levels. Striking one from below begins the '''END OF CHAPTER''' cinematic, before advancing to the next level or returning to [[Flipside]] or [[Flopside]].
|-
|[[Grab Block|{{conjectural|Throw block}}]]
|style="background:#f8f9fa"|[[File:SPM Nage Block.png|64px|Throw block]]
|style="background:#f8f9fa" align=left|A throwable block requiring [[Thoreau]]'s ability to lift. These blocks are used in various puzzles.
|-
|[[Treasure chest]]
|style="background:#f8f9fa"|[[File:PMTTYD Treasure Chest Art.png|64px|Treasure chest]]
|style="background:#f8f9fa" align=left|Treasure chests contain Important Things, items, or keys. The bigger variants typically contain [[Pixls]] or items to strengthen the stats of Mario, Peach, Bowser, and Luigi.
|-style="background:linear-gradient(90deg, green, teal, navy, purple); color:white"
!colspan=3|Miscellaneous
|-
|[[Bomb]]
|style="background:#f8f9fa"|[[File:SPM Bomb sprite.png|64px|Bomb]]
|style="background:#f8f9fa" align=left|A bomb that [[Boomer]] can transform into, useful for destroying cracked walls, enemies and other objects. [[Ninjoe]]s and related enemies can transform into decoy bombs when attacked.
|-
|[[Hammer]]
|style="background:#f8f9fa"|[[File:SPM Hammer.png|64px|Hammer]]
|style="background:#f8f9fa" align=left|A hammer summoned when using [[Cudge]]'s ability. This doubles attack power against enemies and can break [[Yellow block]]s.
|-
|[[Dark Prognosticus]]
|style="background:#f8f9fa"|[[File:Spm dark prognosticus.PNG|64px|Dark Prognosticus]]
|style="background:#f8f9fa" align=left|The book of prophecies which [[Count Bleck]] follows to summon the [[Chaos Heart]] and destroy all worlds.
|-
|[[Light Prognosticus]]
|style="background:#f8f9fa"|[[File:SPM Light Prognosticus.png|64px|Light Prognosticus]]
|style="background:#f8f9fa" align=left|A book of prophecies created by the [[Tribe of Ancients]] to combat the negative fortellings of the Dark Prognosticus.
|}


===Shops===
===Shops===