Spaceport Alpha: Difference between revisions

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'''Spaceport Alpha''' is the third track of [[Future Fun Land]], the nineteenth main race track,  and the twenty-fourth overall course in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]].'' The track requires 41 [[Gold Balloon]]s to be unlocked (40 in the remake), but, once the track and the world boss are completed, it takes 45 balloons to play it again with the [[Silver Coin]] Challenge (44 to play the [[Balloon Touch Challenge]] in the Nintendo DS remake). The [[plane]] is the standard vehicle for this course, but the [[car]] and [[hovercraft]] can also be used after it is completed twice or in [[Time Trial]]s.
'''Spaceport Alpha''' is the third track of [[Future Fun Land]], the nineteenth main race track,  and the twenty-fourth overall course in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]].'' The track requires 41 [[Gold Balloon]]s to be unlocked (40 in the remake), but, once the track and the world boss are completed, it takes 45 balloons to play it again with the [[Silver Coin]] Challenge (44 to play the [[Balloon Touch Challenge]] in the Nintendo DS remake). The [[plane]] is the standard vehicle for this course, but the [[car]] and [[hovercraft]] can also be used after it is completed twice or in [[Time Trial]]s. The official DKR website suggested racing as Conker on this track.


The course is set inside a large spaceport full of many high-tech devices. The course features two large rooms, one of which has a giant 64 on its floor (referencing the [[Nintendo 64]]). The track also features a powerful fan that can push the racers up through a narrow passage in a tunnel, along with a long room full of roadblocks and lasers.
The course is set inside a large spaceport full of many high-tech devices. The course features two large rooms, one of which has a giant 64 on its floor (referencing the [[Nintendo 64]]). The track also features a powerful fan that can push the racers up through a narrow passage in a tunnel, along with a long room full of roadblocks and lasers.  


In the Nintendo DS version of the game, Spaceport Alpha features several differences. While the course is set up in a very similar way, the second large room after the fan has a DS sign printed on its floor, instead of a 64, to reference the Nintendo DS. The lasers have also been removed, and the music has been replaced by a more high-tech theme, with the original theme being used for [[Spacedust Alley]].
In the Nintendo DS version of the game, Spaceport Alpha features several differences. While the course is set up in a very similar way, the second large room after the fan has a DS sign printed on its floor, instead of a 64, to reference the Nintendo DS. The lasers have also been removed, and the music has been replaced by a more high-tech theme, with the original theme being used for [[Spacedust Alley]].