Metal Mario: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Mario Stuff (talk | contribs) |
|||
Line 105: | Line 105: | ||
In Adventure Mode, the Metal Mario character returns as a mid-boss in Adventure Mode, being fought on [[Battlefield]]. Metal Mario fights alone by default, but if the player has unlocked [[Luigi]], Metal Luigi appears as well. They both retain Metal Mario's strengths from ''Super Smash Bros.'': they are very heavy opponents who are difficult to launch off the [[stage]], but cannot recover once they are knocked down. KOing Metal Mario and Metal Luigi in Adventure Mode awards the player the "Metal Bros. KO" bonus, worth 8000 points. | In Adventure Mode, the Metal Mario character returns as a mid-boss in Adventure Mode, being fought on [[Battlefield]]. Metal Mario fights alone by default, but if the player has unlocked [[Luigi]], Metal Luigi appears as well. They both retain Metal Mario's strengths from ''Super Smash Bros.'': they are very heavy opponents who are difficult to launch off the [[stage]], but cannot recover once they are knocked down. KOing Metal Mario and Metal Luigi in Adventure Mode awards the player the "Metal Bros. KO" bonus, worth 8000 points. | ||
Unlike Metal Mario, Metal Luigi does not reappear as a non-playable character in | Unlike Metal Mario, Metal Luigi does not reappear as a non-playable character in the subsequent ''Super Smash Bros.'' installments. | ||
Metal Mario also appears as one of the many collectible [[Trophy (Super Smash Bros. series)|trophies]] in the game. [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]], a stage in the game, is reflected on the texture of Metal Mario's model on this trophy. | Metal Mario also appears as one of the many collectible [[Trophy (Super Smash Bros. series)|trophies]] in the game. [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]], a stage in the game, is reflected on the texture of Metal Mario's model on this trophy. |