List of golfing terms: Difference between revisions

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===Play panel===
===Play panel===
[[File:MGAT Play Panel.png|thumb|left]]
[[File:MGAT Play Panel.png|thumb|left]]
'''Play Panels''' are exclusive to the [[Mushroom Course]] in ''[[Mario Golf: Advance Tour]]''. The ball stopping on one causes an event to occur depending on the hole. For example, on the fourth hole, the panel detonates nearby [[Bob-omb]]s, and on the thirteenth hole, it causes the [[Piranha Plant]]s to switch places. As a lie, it is comparable to fairway in how it affects the ball.
'''Play panels''' are exclusive to the [[Mushroom Course]] in ''[[Mario Golf: Advance Tour]]''. The ball stopping on one causes an event to occur depending on the hole. For example, on the fourth hole, the panel detonates nearby [[Bob-omb]]s, and on the thirteenth hole, it causes the [[Piranha Plant]]s to switch places. As a lie, it is comparable to fairway in how it affects the ball.


===Rock===
===Rock===
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===Rough===
===Rough===
[[File:Rough.jpg|thumb|Rough in ''Mario Golf: World Tour'']]
[[File:Rough.jpg|thumb|Rough in ''Mario Golf: World Tour'']]
The '''rough''' is the area of the courses where the grass is thicker than the fairway. There are five different types of roughs seen on the courses; each one has a different effect on the player's landing and shot along with darker coloring as the effects of the rough intensifies:  
The '''rough''' is the area of the courses where the grass is thicker than the fairway. There are five different types of rough seen on the courses; each one has a different effect on the player's landing and shot along with darker coloring as the effects of the rough intensify:  


====Semi-rough====
====Semi-rough====
'''Semi-rough''' is a shallow type of rough that looks very similar to the fairway. Though hardly visible, the semi-rough will slightly impair the player's shot out of the patch, making the ball not go as far or land in another place. It is usually the edge boundary between the fairway and the rough.
'''Semi-rough''' is a shallow type of rough that looks very similar to the fairway. Though hardly visible, the semi-rough slightly impairs the player's shot out of the patch, making the ball not go as far or land in another place. It is usually the edge boundary between the fairway and the rough.


====Rough====
====Regular rough====
Standard '''rough''' is in almost every course. It looks like much thicker blades of grass (when compared to the fairway). Rough is usually located near the fairway or near a bunker. Rough will impair the player's shot out of the patch, making the ball land in a completely different place than where planned.
Standard rough is in almost every course. It looks like much thicker blades of grass (when compared to the fairway). Rough is usually located near the fairway or near a bunker. Rough impairs the player's shot out of the patch, making the ball land in a completely different place from where planned.


====Heavy rough====
====Heavy rough====
'''Heavy rough''' (also known as '''deep rough''') is the deepest and most dangerous type of rough available on a course. It appears as very deep grass and is usually located near the boundaries of the course. Heavy rough severely impairs the player's shot out of the thick patch; it usually takes a high shot to get the ball out, though it lands only a few yards away. When the ball goes into the rough, the announcer says, "Ooh, into the rough!"
'''Heavy rough''' (also known as '''deep rough''') is the deepest and most dangerous type of rough available on a course. It appears as very deep grass and is usually located near the boundaries of the course. Heavy rough severely impairs the player's shot out of the thick patch; it usually takes a high shot to get the ball out, though it lands only a few yards away. When the ball goes into the rough, the announcer says, ''"Ooh, into the rough!"''


====Short rough====
====Short rough====
'''Short rough''' (known as Semi-Rough prior to ''Super Rush'')  is the weakest type of rough available on a course. It appears in every ''Mario Golf'' game and is located just before the rough on a course. As its name implies, it affects the ball's lie the least out of all the types of rough.
'''Short rough''' (known as semi-rough prior to ''Super Rush'')  is the weakest type of rough available on a course. It appears in every ''Mario Golf'' game and is located just before the rough on a course. As its name implies, it affects the ball's lie the least out of all the types of rough.


====Heath====
====Heath====
[[File:Heath-MSS.png|thumb|A ball in the heath in ''Mario Sports Superstars'']]
[[File:Heath-MSS.png|thumb|A ball in the heath in ''Mario Sports Superstars'']]
'''Heath''' is a type of rough in golf that affects the lie of the ball the most heavily out of all types of rough, including the heavy rough. Players cannot hit the ball very far when in the heath, the power meter charges up more quickly when starting a swing, and the sweet spot gets heavily lowered for the harder hitting clubs such as wood, to the point that if the player does not align the bar properly in the perfect spot, they duff the ball. This terrain first appears in ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' for the [[Game Boy Color]] and ''[[Mario Golf: Advance Tour]]'', appearing on the [[Coo-Coo Course]] and the [[Links Course]]. In ''[[Mario Golf: Toadstool Tour]]'', this hazard is found only in [[Bowser Badlands]], and it appears in either the outside of edges of the course or as small patches interspersed in the fairway. The heath reappears in the [[Gold Links]] course of ''[[Mario Sports Superstars]]'', replacing some of the heavy rough with the heath.
'''Heath''' is a type of rough in golf that affects the lie of the ball the most heavily out of all types of rough, including the heavy rough. Players cannot hit the ball very far when in the heath, the power meter charges up more quickly when the player starts a swing, and the sweet spot gets heavily lowered for the harder hitting clubs such as wood, to the point that if the player does not align the bar properly in the perfect spot, they duff the ball. This terrain first appears in ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' for the [[Game Boy Color]] and ''[[Mario Golf: Advance Tour]]'', appearing on the [[Coo-Coo Course]] and the [[Links Course]]. In ''[[Mario Golf: Toadstool Tour]]'', this hazard is found only in [[Bowser Badlands]], and it appears either in the outside of edges of the course or as small patches interspersed in the fairway. The heath reappears in the [[Gold Links]] course of ''[[Mario Sports Superstars]]'', replacing some of the heavy rough with the heath.
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===Teeing area===
===Teeing area===
[[File:MGTT Mario Tee Box Intro Screenshot.png|thumb|[[Mario]] on the tee box in ''[[Mario Golf: Toadstool Tour]]'']]
[[File:MGTT Mario Tee Box Intro Screenshot.png|thumb|[[Mario]] on the tee box in ''[[Mario Golf: Toadstool Tour]]'']]
The '''teeing area''' (formerly '''tee box''') is the starting point in all holes of a golf course. Teeing areas have two tee markers, and the tee, which holds the ball, is placed between them. The number of teeing areas per hole varies with each game in the ''[[Mario Golf (series)|Mario Golf]]'' series. In the [[Mario Golf (Nintendo 64)|Nintendo 64 game]] and its [[Mario Golf (Game Boy Color)|Game Boy Color counterpart]], each hole has one tee box.  In ''[[Mario Golf: Toadstool Tour]]'' and ''[[Mario Golf: Advance Tour]]'', back tee boxes are added, and they are farther from the green than front tee boxes. In these games, back tee boxes are used in [[Star Tournament]]s, which are harder than their regular versions where front tee boxes are used. In ''[[Mario Golf: World Tour]]'', there are three tee boxes per hole (except in [[Sky Island]], whose holes have one tee box each) and the third is called a tournament tee box, which is even farther from the green than the back tee box. The front tee boxes are used in stroke plays in the Castle Club, Mario Open tournaments, most regional tournaments, and Star Coin challenges. The back tee boxes are used in course championships, regular regional tournaments, expert tournaments, world tournaments, and the harder Moon Coin challenges. The tournament tee boxes are used in costume challenges, major tournaments, and the World Tour Final. Shots made from the Teeing Area are referred to as tee shots, and in ''World Tour'', insets appear on the screen showing the characters doing gestures indicating whether the tee shots are good or bad. ''[[Mario Golf: Super Rush]]'' adds a fourth tee, the rookie tee. This teeing area is the closest to the course, being even closer than the standard tees.
The '''teeing area''' (formerly '''tee box''') is the starting point in all holes of a golf course. Teeing areas have two tee markers, and the tee, which holds the ball, is placed between them. The number of teeing areas per hole varies with each game in the ''[[Mario Golf (series)|Mario Golf]]'' series. In the [[Mario Golf (Nintendo 64)|Nintendo 64 game]] and its [[Mario Golf (Game Boy Color)|Game Boy Color counterpart]], each hole has one tee box.  In ''[[Mario Golf: Toadstool Tour]]'' and ''[[Mario Golf: Advance Tour]]'', back tee boxes are added, and they are farther from the green than front tee boxes. In these games, back tee boxes are used in [[Star Tournament]]s, which are harder than their regular versions where front tee boxes are used. In ''[[Mario Golf: World Tour]]'', there are three tee boxes per hole (except in [[Sky Island]], whose holes have one tee box each) and the third is called a tournament tee box, which is even farther from the green than the back tee box. The front tee boxes are used in stroke plays in the Castle Club, Mario Open tournaments, most regional tournaments, and Star Coin challenges. The back tee boxes are used in course championships, regular regional tournaments, expert tournaments, world tournaments, and the harder Moon Coin challenges. The tournament tee boxes are used in costume challenges, major tournaments, and the World Tour Final. Shots made from the teeing area are referred to as tee shots, and in ''World Tour'', insets appear on the screen, showing the characters doing gestures indicating whether the tee shots are good or bad. ''[[Mario Golf: Super Rush]]'' adds a fourth tee, the rookie tee. This teeing area is the closest to the course, being even closer than the standard tees.


===Tree hazard===
===Tree hazard===
A '''tree hazard''' serves a purpose; this event only occurs when the player's golf ball gets stuck in a tree and it:
A '''tree hazard''' serves a purpose; this event occurs only when the player's golf ball gets stuck in a tree and it will not come down or lands too close to a tree trunk. The penalty for aiming at a tree is the same as a regular out-of-bounds shot. However, if a ball goes into a tree, the player has to hit the ball from wherever they aimed it.
*won't come down, or
*lands too close to a tree trunk.
The penalty for aiming at a tree is the same as a regular out of bounds shot.
*However, if a ball goes into a tree, the player has to hit the ball from wherever they aimed it from.
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===Water hazard===
===Water hazard===
[[File:MGTT Water Hazard.png|thumb|Lakitu alerting the player of a water hazard.]]
[[File:MGTT Water Hazard.png|thumb|[[Lakitu]] alerting the player of a water hazard]]
A '''water hazard''' is a body of water on the course. The penalty for hitting into a water hazard is the same as a regular out of bounds shot. However, if a ball goes into the water, the player must hit the ball a yard or two from the edge of the nearest land area from where the ball entered the water; this is called a drop.
A '''water hazard''' is a body of water on the course. The penalty for hitting into a water hazard is the same as a regular out-of-bounds shot. However, if a ball goes into the water, the player must hit the ball a yard or two from the edge of the nearest land area from where the ball entered the water; this is called a drop.


The announcer says ''"Oh, too bad!"''<ref>[https://youtu.be/nVXyF_AfSr0?t=1370 Water Hazard in Mario Golf: World Tour.]</ref> except in ''Mario Golf: Toadstool Tour'', ''Mario Golf: Advance Tour'', and ''[[Mario Golf: Super Rush]]'', where the [[Toad]] commentary (if enabled) will say "<Player's> ball went into the [[#Penalty area|penalty area]].". In ''Super Rush'', during a match of Speed Golf, it is also possible for the player to go into the water, where the Toad commentary (if enabled) will say, ''"<Player> fell into the penalty area!"'' The player will also flash as if they were shrunken by an obstacle and lost their power. Some characters can cross water using their [[Special Dash]]es.
The announcer says, ''"Oh, too bad!"''<ref>[https://youtu.be/nVXyF_AfSr0?t=1370 Water Hazard in Mario Golf: World Tour.]</ref> except in ''Mario Golf: Toadstool Tour'', ''Mario Golf: Advance Tour'', and ''[[Mario Golf: Super Rush]]'', where the [[Toad]] commentary (if enabled) says, ''"<Player's> ball went into the [[#Penalty area|penalty area]]."'' In ''Super Rush'', during a match of Speed Golf, it is also possible for the player to go into the water, where the Toad commentary (if enabled) says, ''"<Player> fell into the penalty area!"'' The player also flashes as if they were shrunken by an obstacle and lost their power. Some characters can cross water by using their [[Special Dash]]es.
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===Wood===
===Wood===
[[File:MGTT Wood.png|thumb]]
[[File:MGTT Wood.png|thumb]]
When the ball lands on wooden surfaces in ''[[Mario Golf: Toadstool Tour]]'' and ''[[Mario Golf: Super Rush]]'', it is said to land on '''wood'''. Similar to rock, pipe, or brick, the ball frequently bounces off of it. Like those three terrains, it also hurts the ball's lie. In ''Super Rush'', it is extremely rare to land on wood bridges without handles, as it would simply head into the water.
When the ball lands on wooden surfaces in ''[[Mario Golf: Toadstool Tour]]'' and ''[[Mario Golf: Super Rush]]'', it is said to land on '''wood'''. Like with rock, pipe, or brick, the ball frequently bounces off it. Like those three terrains, it also hurts the ball's lie. In ''Super Rush'', it is extremely rare to land on wood bridges without handles, as it would simply head into the water.
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===Unplayable===
===Unplayable===
{{Quote2|A ball that cannot be played because of the terrain. There's a one-stroke penalty to drop the ball.|Golf Glossary|''Mario Golf: World Tour''/''Mario Golf: Advance Tour}}
[[File:Unplayable.jpg|thumb|A golf ball lands in an unplayable area in [[DK Jungle (golf course)|DK Jungle]].]]
[[File:Unplayable.jpg|thumb|Golf ball lands in an unplayable area in DK Jungle (golf course)|DK Jungle.]]
{{Quote2|A ball that cannot be played because of the terrain. There's a one-stroke penalty to drop the ball.|Golf Glossary|Mario Golf: World Tour </span>and<span> ''Mario Golf: Advance Tour''}}
'''Unplayable''' is an area within the boundaries of a hole comprised of terrain that the ball may not be played from. Similar to [[#Out of bounds|out of bounds]] and [[#Water hazard|water hazards]], it attracts a one-stroke penalty.
'''Unplayable''' refers to an area within the boundaries of a hole comprised of terrain that the ball may not be played from. Similar to [[#Out of bounds|out of bounds]] and [[#Water hazard|water hazards]], it attracts a one-stroke penalty.


They are not in specific areas of a golf course. For example, if the ball is in front of a tree and cannot go straight to move on the course, it is not a formally unplayable area, even if a player faces difficulty in playing it. [[#Rock|Rock]] and [[#Flower garden|flower patches]] do not count as an unplayable area.
Unplayable areas are not in specific areas of a golf course. For example, if the ball is in front of a tree and cannot go straight to move on the course, it is not a formally unplayable area, even if a player faces difficulty in playing it. [[#Rock|Rock]] and [[#Flower garden|flower patches]] do not count as unplayable areas.
 
**However, if the golf ball stops at a wooded area such as a cabin<ref>https://www.youtube.com/watch?v=GmqA6iMMWJo</ref> or a bridge ([[Bowser's Castle (golf course)|Bowser's Castle]] of Hole 4 in ''Mario Golf: World Tour''),<ref>https://www.youtube.com/watch?v=SFOxbYtHlaE</ref> they are considered an area where wood is an unplayable area.
**However, if the golf ball stops at a wooded area such as a cabin<ref>https://www.youtube.com/watch?v=GmqA6iMMWJo</ref> or a bridge ([[Bowser's Castle (golf course)|Bowser's Castle]] of Hole 4 in ''Mario Golf: World Tour'')<ref>https://www.youtube.com/watch?v=SFOxbYtHlaE</ref>, they are considered an area where wood is an unplayable area.
**The golf ball is safe to land on the white bridge of Hole 9 of the Forest Course and Holes 9 and 14 of the Seaside Course.
**The golf ball is safe to land of the white bridge of Hole 9 of Forest Course and holes 9 and 14 of Seaside Course.
*The text the "Unplayable" message appears in is shown in purple.
*The text the "Unplayable" message appears in is shown in purple.
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