History of coins: Difference between revisions
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'''[[Coin]]s''' have had varied roles throughout the [[Super Mario (franchise)|''Super Mario'' franchise]]. In the [[Super Mario (series)|''Super Mario'' series]], particularly the sidescrolling platforming games, collecting 100 typically gives the player an [[extra life]]. In the [[Mario Kart (series)|''Mario Kart'' series]], | '''[[Coin]]s''' have had varied roles throughout the [[Super Mario (franchise)|''Super Mario'' franchise]]. In the [[Super Mario (series)|''Super Mario'' series]], particularly the sidescrolling platforming games, collecting 100 typically gives the player an [[extra life]]. In the [[Mario Kart (series)|''Mario Kart'' series]], coins appear less often and increase the racer's top speed when collected. In the [[Mario Party (series)|''Mario Party'' series]], coins mainly appear as a currency used on the game board. Certain minigames involve the characters collecting coins, and the only way to lose in them is by not collecting any coins. Similarly to the ''Super Mario'' series, the [[Yoshi's Island (series)|''Yoshi's Island'' series]] and [[Wario Land (series)|''Wario Land'' series]] also include coins as collectible items. In RPGs such as the [[Paper Mario (series)|''Paper Mario'' series]] and [[Mario & Luigi (series)|''Mario & Luigi'' series]], coins are used as a form of currency to purchase items. | ||
==''Mario Bros.''== | ==''Mario Bros.''== |