Paper Mario: The Thousand-Year Door (Nintendo Switch): Difference between revisions

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*Purple [[Toad (species)|Toad]]s dressed in {{wp|tangzhuang}} coats and guapi mao caps can be found around the world. When talked to, they allow Mario to practice his attacks,<ref name=topic>https://www.nintendo.com/jp/topics/article/a37c0bd2-647f-4547-9d74-a2ec35d46faf</ref> in a similar fashion to the [[Action Command Dojo]] and [[Battle Lab]] from previous games.
*Purple [[Toad (species)|Toad]]s dressed in {{wp|tangzhuang}} coats and guapi mao caps can be found around the world. When talked to, they allow Mario to practice his attacks,<ref name=topic>https://www.nintendo.com/jp/topics/article/a37c0bd2-647f-4547-9d74-a2ec35d46faf</ref> in a similar fashion to the [[Action Command Dojo]] and [[Battle Lab]] from previous games.
*A Little Mouser named [[Ian Foomus]] appears in the Trouble Center, offering advice to help with different troubles.<ref>https://www.youtube.com/watch?v=DcGuZF5hES0</ref>
*A Little Mouser named [[Ian Foomus]] appears in the Trouble Center, offering advice to help with different troubles.<ref>https://www.youtube.com/watch?v=DcGuZF5hES0</ref>
*A new badge known as the Nostalgic Tunes badge, depicting a [[Nintendo GameCube]], can be bought from the [[Lovely Howz of Badges]] for 1 coin. Equipping it will revert the music to the original soundtrack.<ref name="15min">Nintenduo World (April 25, 2024). [https://youtu.be/eTnX8KtICnQ 15 Minutes of PAPER MARIO The Thousand-Year Door REMAKE - Exclusive NEW GAMEPLAY 🍄 (Nintendo Switch)]. ''YouTube''. Retrieved April 25, 2024.</ref>
*A new badge known as the Nostalgic Tunes badge, depicting a [[Nintendo GameCube]], can be bought from the [[Lovely Howz of Badges]] for 1 coin. Equipping it will revert the music to the original soundtrack.<ref name=Duo>Nintenduo World (April 25, 2024). [https://youtu.be/eTnX8KtICnQ 15 Minutes of PAPER MARIO The Thousand-Year Door REMAKE - Exclusive NEW GAMEPLAY 🍄 (Nintendo Switch)]. ''YouTube''. Retrieved April 25, 2024.</ref>
*A new warp room similar to the One World, One Pipe room in [[Musée Champignon]] from ''Paper Mario: The Origami King'', replacing the original pair of warp rooms across [[Rogueport Sewers]].
*A new warp room similar to the One World, One Pipe room in [[Musée Champignon]] from ''Paper Mario: The Origami King'' appears, replacing the original pair of warp rooms across [[Rogueport Sewers]].<ref name=Duo/>
*A [[Save Block]] and [[Heart Block]] now appear at the entrance of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]].
*A [[Save Block]] and [[Heart Block]] now appear at the entrance of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]].<ref name="JP overview"/>


===Text changes and localization===
===Text changes and localization===
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*[[TEC-XX]] now has a red eye in all regions rather than only in Japan.<ref name=Direct/>
*[[TEC-XX]] now has a red eye in all regions rather than only in Japan.<ref name=Direct/>
*The game's logo in international regions has been redesigned to resemble the Japanese logo of the original game more. Conversely, the Japanese logo is now primarily written in English, matching the design conventions of the series's Japanese logos from ''Super Paper Mario'' onward.
*The game's logo in international regions has been redesigned to resemble the Japanese logo of the original game more. Conversely, the Japanese logo is now primarily written in English, matching the design conventions of the series's Japanese logos from ''Super Paper Mario'' onward.
**The title screen and the shot of the boat in the ocean now use a horizontal logo in international regions, similar to entries since ''Super Paper Mario''.
**The title screen and the shot of the boat in the ocean now use a horizontal logo in international regions, similar to entries since ''Super Paper Mario''.<ref name=Duo/>
**By extension, the box art in international regions is now based on the Japanese box art of the original game.
**By extension, the box art in international regions is now based on the Japanese box art of the original game.
*There is a "Superguard" text pop-up that appears when the player successfully performs a [[Superguard]]. The original game displayed the standard "Great" text instead.
*There is a "Superguard" text pop-up that appears when the player successfully performs a [[Superguard]]. The original game displayed the standard "Great" text instead.
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*[[Lahla]] now wears cat ears in the Japanese version like in all other regions, rather than bunny ears like the original in that region.<ref name="JP overview"/>
*[[Lahla]] now wears cat ears in the Japanese version like in all other regions, rather than bunny ears like the original in that region.<ref name="JP overview"/>
*[[Hooktail]]'s weakness is stated to be frogs instead of crickets, like in the original Japanese script.<ref>https://youtu.be/DcGuZF5hES0?feature=shared</ref>
*[[Hooktail]]'s weakness is stated to be frogs instead of crickets, like in the original Japanese script.<ref>https://youtu.be/DcGuZF5hES0?feature=shared</ref>
*The [[Shadow Sirens]] have been renamed to the "Three Shadows".
*The [[Shadow Sirens]] have been renamed to the "Three Shadows".<ref>Mirror Gaming (April 25, 2024). [https://youtu.be/iWYuHbH41wU?t=114 Revitalised Cult Classic - Paper Mario: The Thousand Year Door Preview]. ''YouTube''. Retrieved April 25, 2024.</ref>


===Graphical changes===
===Graphical changes===
*The entire game has a higher-resolution, more crafted appearance similar to recent entries starting from ''[[Paper Mario: Color Splash]]'' onward, though it keeps the original game's smoother animations, rather than the choppier animations seen in those entries. For example, the characters now have a slightly thicker paper texture similar to cardstock, while the [[pig]]s have visible seams on them, and coins are fully modeled rather than sprites.<ref name=Direct/> To go alongside these changes, dynamic lighting is now present extensively in many areas.
*The entire game has a higher-resolution, more crafted appearance similar to recent entries starting from ''[[Paper Mario: Color Splash]]'' onward, though it keeps the original game's smoother animations, rather than the choppier animations seen in those entries. For example, the characters now have a slightly thicker paper texture similar to cardstock, while the [[pig]]s have visible seams on them, and coins are fully modeled rather than sprites.<ref name=Direct/> To go alongside these changes, dynamic lighting is now present extensively in many areas.
*The game now runs at 30 frames per second<ref>https://www.nintendolife.com/features/hands-on-paper-mario-the-thousand-year-door-unfolds-gloriously-on-switch</ref>, which is half of the 60 frames per second that the original game runs at.
*The game now runs at 30 frames per second,<ref>https://www.nintendolife.com/features/hands-on-paper-mario-the-thousand-year-door-unfolds-gloriously-on-switch</ref> which is half of the 60 frames per second that the original game runs at.
*Mario's front-facing head now uses its appearance from ''[[Paper Mario: The Origami King]]'', rather than its appearance from the original game and all subsequent entries up to ''Color Splash''.<ref>https://twitter.com/NintendoAmerica/status/1775584143805391320</ref>
*Mario's front-facing head now uses its appearance from ''[[Paper Mario: The Origami King]]'', rather than its appearance from the original game and all subsequent entries up to ''Color Splash''.<ref>https://twitter.com/NintendoAmerica/status/1775584143805391320</ref>
*Characters are generally more expressive, such as during the kitchen mystery on the [[Excess Express]].<ref name=Direct/>
*Characters are generally more expressive, such as during the kitchen mystery on the [[Excess Express]].<ref name=Direct/>
*The [[Mario Bros.' House]] has a group picture of Mario's partners from the first ''[[Paper Mario]]'', as a call-forward to ''[[Super Paper Mario]]'' featuring said picture along with one for the partners from ''The Thousand-Year Door''. The map inside the house has also been changed to the world map from ''Paper Mario'', and the exterior of the bedroom was sectioned to match its design from that game.<ref name=Direct/>
*The [[Mario Bros.' House]] has a group picture of Mario's partners from the first ''[[Paper Mario]]'', as a call-forward to ''[[Super Paper Mario]]'' featuring said picture along with one for the partners from ''The Thousand-Year Door''. The map inside the house has also been changed to the world map from ''Paper Mario'', and the exterior of the bedroom was sectioned to match its design from that game.<ref name=Direct/>
* When Peach's letter is being read in the opening cutscene, it is now displayed over a black background before cutting to the first view of Rogueport, where the letter itself no longer becomes visible below.
*When Peach's letter is being read in the opening cutscene, it is now displayed over a black background before cutting to the first view of Rogueport, where the letter itself no longer becomes visible at the bottom of the screen.<ref name=Duo/>
*The vine patterns on the ground in [[Boggly Woods]] now have an iridescent sheen than the gradient of colors used in the original game.
*The vine patterns on the ground in [[Boggly Woods]] now have an iridescent sheen than the gradient of colors used in the original game.
*The whole party is visible while riding the [[Blimp|Cheep Blimp]].<ref name=Direct/>
*The whole party is visible while riding the [[Blimp|Cheep Blimp]].<ref name=Direct/>
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*The [[Moon]] is now seen when Mario and his party are launched from the cannon in [[Fahr Outpost]].<ref name="JP overview"/>
*The [[Moon]] is now seen when Mario and his party are launched from the cannon in [[Fahr Outpost]].<ref name="JP overview"/>
*Attacks that deal no damage now display "0" for the damage; in the original game, only a small star graphic was shown.
*Attacks that deal no damage now display "0" for the damage; in the original game, only a small star graphic was shown.
*Current HP numbers for Tattled enemies now have this number center-aligned beneath their health bars instead of being aligned to the right.
*Current HP numbers for Tattled enemies now have them center-aligned beneath their health bars instead of being aligned to the right.
*On the file select screen, the player now uses {{button|switch|Y}} to copy files and {{button|switch|X}} to erase them. File 1 is also now blue and 4 is now yellow when it was reversed in the original.
*On the file select screen, the player now uses {{button|switch|Y}} to copy files and {{button|switch|X}} to erase them. File 1 is also now blue and 4 is now yellow when it was reversed in the original.
*The Magical Map now starts off in a sepia tone, with each location filling in with color as its corresponding Crystal Star is located by holding it aloft before the Thousand-Year Door. New details that are added to the map also now unfold like a pop-up book.<ref name="15min"/>
*The Magical Map now starts off in a sepia tone, with each location filling in with color as its corresponding Crystal Star is located by holding it aloft before the Thousand-Year Door. New details that are added to the map also now unfold like a pop-up book.<ref name=Duo/>
**[[Rogueport Sewers]], [[Shhwonk Fortress]], the [[Excess Express]], and [[Riverside Station]] are now added to the map.
**[[Rogueport Sewers]], [[Shhwonk Fortress]], the [[Excess Express]], and [[Riverside Station]] are now added to the map.


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*Characters are given unique talking sounds during dialogue, similar to the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series and the ''Paper Mario'' series from ''Sticker Star'' onward. [[Luigi]] and [[Princess Peach]], for example, have talking sounds similar to their voices, while [[Koops]] has talking sounds identical to modern [[Koopa Troopa]] vocal effects.<ref name=Direct/>
*Characters are given unique talking sounds during dialogue, similar to the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series and the ''Paper Mario'' series from ''Sticker Star'' onward. [[Luigi]] and [[Princess Peach]], for example, have talking sounds similar to their voices, while [[Koops]] has talking sounds identical to modern [[Koopa Troopa]] vocal effects.<ref name=Direct/>
*When Mario stands on top of the [[plane panel]], a sound effect reminiscent of [[Magic Circle]]s from ''Paper Mario: The Origami King'' can be heard.<ref name=JP_Article>https://topics.nintendo.co.jp/article/aa63dd30-4bb8-4f17-83b9-a39e1d985fde</ref>
*When Mario stands on top of the [[plane panel]], a sound effect reminiscent of [[Magic Circle]]s from ''Paper Mario: The Origami King'' can be heard.<ref name=JP_Article>https://topics.nintendo.co.jp/article/aa63dd30-4bb8-4f17-83b9-a39e1d985fde</ref>
**The Thwomp from Shwonk Fortress and Bob-omb NPCs' vocal effects are taken from those in ''Super Mario 64''.
**The Thwomp from Shwonk Fortress and Bob-omb NPCs' vocal effects are taken from those in ''Super Mario 64''.<ref name=Duo/>
*There is a sound effect when Mario uses [[Paper Mode]] between two walls.<ref name=JP_Article/>
*There is a sound effect when Mario uses [[Paper Mode]] between two walls.<ref name=JP_Article/>
*The sound effect when enemies are defeated now resembles the one heard in ''Paper Mario: Sticker Star'' and ''Paper Mario: Color Splash.''<ref>https://youtu.be/re-3JIatUTw</ref>
*The sound effect when enemies are defeated now resembles the one heard in ''Paper Mario: Sticker Star'' and ''Paper Mario: Color Splash.''<ref>https://youtu.be/re-3JIatUTw</ref>
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*[[Super Nintendo Entertainment System]]: The colors of the button icons in combat correspond to those of the Japanese and PAL controller buttons.<ref name=Direct/>
*[[Super Nintendo Entertainment System]]: The colors of the button icons in combat correspond to those of the Japanese and PAL controller buttons.<ref name=Direct/>
*''[[Paper Mario]]'': The world map from this game appears on a wall in the [[Mario Bros.' House]]. An arranged version of this game's title screen theme play when Parakarry delivers the Magical Map to the Mario Bros.' House.<ref name=Direct/>
*''[[Paper Mario]]'': The world map from this game appears on a wall in the [[Mario Bros.' House]]. An arranged version of this game's title screen theme play when Parakarry delivers the Magical Map to the Mario Bros.' House.<ref name=Direct/>
*[[Nintendo GameCube]]: The Nostalgic Tunes badge resembles the titular console, and the badge's description mentions the console, itself.
*[[Nintendo GameCube]]: The Nostalgic Tunes badge resembles the titular console, and the badge's description mentions the console itself.<ref name=Duo/>
*''[[Super Paper Mario]]'': The Mario Bros.' House now has the same picture of Mario's partners from ''Paper Mario'' as seen in this game.<ref name=Direct/>
*''[[Super Paper Mario]]'': The Mario Bros.' House now has the same picture of Mario's partners from ''Paper Mario'' as seen in this game.<ref name=Direct/>
*''[[Paper Mario: The Origami King]]'': Bowser's leitmotif from this game has been retroactively incorporated into his rearranged theme in this game.<ref name=CGM/>
*''[[Paper Mario: The Origami King]]'': Bowser's leitmotif from this game has been incorporated into his rearranged theme in this game.<ref name=CGM/>


==Names in other languages==
==Names in other languages==