Way Cool: Difference between revisions

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'''Way Cool''' is the third [[Level]] in the [[Special World]] of the game ''[[Super Mario World]]''. Way Cool consists mostly of shifting platforms, enabling the [[Player]] to traverse the level.


'''Way Cool''' is a level in the [[Special World]] of the game ''[[Super Mario World]]''. Way Cool consists mostly of shifting platforms, enabling the player to traverse the level. [[Fuzzy|Fuzzies]] appear in this level as enemies a few times.
==Overview==
Way Cool consists of one long screen, with a few [[Warp Pipe]]s that lead to other screens if the player wishes to take them. The level contains 8 [[Dragon Coin]]s, 4 in the [[Yoshi]] minigame area and 4 in the regular area. The player has 300 seconds on the [[Time Limit|Timer]] to find the [[Giant Gate]], the levels only exit. [[Fuzzy|Fuzzies]], besides a few [[Chainsaw]]s, are the only [[Enemies]] in the level.
 
===Normal Exit===
If the player has a [[Cape Feather]], it is possible to fly through the entire level, however it is tricky as the player will need to clear a high up yellow pipe. If the player can land on this pipe, it will lead to a [[? Block]] that contains a Yoshi. The exit pipe of that area will lead to a short platform with another ? Block, this time the ? Block contains [[Yoshi's Wings]], and the player can beat the level easily that way (provided that [[Mario]] or [[Luigi]] are on a Yoshi).
 
If the player has no cape, the player will have to navigate through a maze of Fuzzies, Chainsaws, and On/Off Blocks while on a moving platform to reach solid ground again.
*For an easy ride to the yellow pipe, the player should hit the third On/Off block Off, then immediately the next On/Off Block encountered to On.
*If trying to collect all the Dragon Coins, the player should hit the First On/Off Block to Off, then the player should hit the next On/Off Block encountered to On.
The rest of the level consists of the player avoiding Fuzzies while on moving Ropes.


[[Image:Way Cool.png|thumb|600px|'''Way Cool'''<nowiki>'</nowiki>s level map.]]
[[Image:Way Cool.png|thumb|600px|'''Way Cool'''<nowiki>'</nowiki>s level map.]]
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{{SMW Levels}}
{{SMW Levels}}
[[Category: Levels]]
[[Category: Levels]]
[[Category:Dinosaur Land]]
[[Category:Dinosaur Land]]

Revision as of 17:55, November 12, 2009

Template:Level Way Cool is the third Level in the Special World of the game Super Mario World. Way Cool consists mostly of shifting platforms, enabling the Player to traverse the level.

Overview

Way Cool consists of one long screen, with a few Warp Pipes that lead to other screens if the player wishes to take them. The level contains 8 Dragon Coins, 4 in the Yoshi minigame area and 4 in the regular area. The player has 300 seconds on the Timer to find the Giant Gate, the levels only exit. Fuzzies, besides a few Chainsaws, are the only Enemies in the level.

Normal Exit

If the player has a Cape Feather, it is possible to fly through the entire level, however it is tricky as the player will need to clear a high up yellow pipe. If the player can land on this pipe, it will lead to a ? Block that contains a Yoshi. The exit pipe of that area will lead to a short platform with another ? Block, this time the ? Block contains Yoshi's Wings, and the player can beat the level easily that way (provided that Mario or Luigi are on a Yoshi).

If the player has no cape, the player will have to navigate through a maze of Fuzzies, Chainsaws, and On/Off Blocks while on a moving platform to reach solid ground again.

  • For an easy ride to the yellow pipe, the player should hit the third On/Off block Off, then immediately the next On/Off Block encountered to On.
  • If trying to collect all the Dragon Coins, the player should hit the First On/Off Block to Off, then the player should hit the next On/Off Block encountered to On.

The rest of the level consists of the player avoiding Fuzzies while on moving Ropes.

Way Cool
Way Cool's level map.


Template:SMW Levels