Groovy: Difference between revisions

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{{level
{{level
|title=Groovy
|title=Groovy
|image=[[Image:Groovy_Screenshot.png]]
|code=9-5
|code=9-5
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
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|after=[[Mondo|>>]]
|after=[[Mondo|>>]]
}}
}}
'''Groovy''' is the fifth [[level]] in the [[Special World]] of ''[[Super Mario World]]''. Groovy is very similar in design to the early levels of the first world and is also featured in the demo shown after the title screen.
==Overview==
Groovy consists of one horizontal screen, which the [[Player]] has 300 seconds on the [[Time Limit|Timer]] to complete.This level contains 5 [[Dragon Coin]]s, and only one exit. Groovy is relatively short compared to other levels in the Special World.
===Normal Exit===
The player starts out next to a red [[Koopa Troopa]], whose shell can be used to hit the [[? Block]] close by, which contains a [[Yoshi]]. After the first [[Volcano Lotus]], [[Mario]] or [[Luigi]] can get a [[Starman]], which will help the player defeat numerous [[Pokey]]s, [[Ptooie]]s, and Volcano Lotuses. At the end there will also be three Confused Chuck variations of the [[Chargin' Chuck]] guarding the [[Giant Gate]].
[[Image:Groovy.png|thumb|center|600px|The level map of '''Groovy'''.]]
[[Image:Groovy.png|thumb|center|600px|The level map of '''Groovy'''.]]
'''Groovy''' is the fifth [[level]] in the [[Special World]] of ''[[Super Mario World]]''. Groovy is very similar in design to the early levels of the first world and is also featured in the demo shown after the title screen. Groovy contains a [[Yoshi]], [[Pokey]]s, [[Ptooie]]s, [[Volcano Lotus]]es and other high-level enemies. Groovy is also relatively short compared to other levels in the Special World.
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[[Category:Levels]]
[[Category:Levels]]
[[Category:Dinosaur Land]]
[[Category:Dinosaur Land]]
{{SMW Levels}}
{{SMW Levels}}

Revision as of 21:16, November 12, 2009

Template:Level Groovy is the fifth level in the Special World of Super Mario World. Groovy is very similar in design to the early levels of the first world and is also featured in the demo shown after the title screen.

Overview

Groovy consists of one horizontal screen, which the Player has 300 seconds on the Timer to complete.This level contains 5 Dragon Coins, and only one exit. Groovy is relatively short compared to other levels in the Special World.

Normal Exit

The player starts out next to a red Koopa Troopa, whose shell can be used to hit the ? Block close by, which contains a Yoshi. After the first Volcano Lotus, Mario or Luigi can get a Starman, which will help the player defeat numerous Pokeys, Ptooies, and Volcano Lotuses. At the end there will also be three Confused Chuck variations of the Chargin' Chuck guarding the Giant Gate.

Groovy
The level map of Groovy.


Template:SMW Levels