Mondo: Difference between revisions

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{{level
{{level
|title=Mondo
|title=Mondo
|image=[[Image:Mondo Screenshot.png]]
|code=9-6
|code=9-6
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
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|after=[[Outrageous|>>]]
|after=[[Outrageous|>>]]
}}
}}
'''Mondo''' is the sixth [[Level]] of the [[Special World]] in ''[[Super Mario World]]''. At first glance, it looks like a normal level, with a few platforms and pipes; however, Mondo actually has a special feature: every now and then, water will rise, flooding the whole level.
==Overview==
Mondo consists of one long area, a short screen with the [[Giant Gate]], and an optional area down a blue [[Warp Pipe]]. This level has five [[Dragon Coin]]s, and allows the [[Player]] 300 seconds on the [[Time Limit|Timer]] to complete. Although [[Koopa Troopa]]s and [[Piranha Plant]]s can be seen in Mondo, the most common enemies here are [[Cheep-Cheep]]s. Without water, these fish flop around erratically, but when the level is flooded, they swim as they usually do.
===Normal Exit===
The player must be very careful, as the way of crossing the level depends on whether there is water or not. For instance, there are two ways to reach the top of a high pipe; the player can either use the platform of an [[Amazing Flyin' Hammer Bro.]] as a lift, or swim over the pipe when the level is flooded. Halfway through the level, the player is given a long enough stretch of dry land to take flight off of, if the player has a [[Cape Feather]]. A Cape Feather can be found in the first [[? Block]] if [[Mario]] or [[Luigi]] are big, and a [[Super Mushroom]] if they are small. [[Yoshi]] can be found in a ? Block as well. The end part of the level contains a bunch of ? Blocks, which mostly contain [[Coin]]s. The player is given the option to save after this level.
[[Image:Mondo.png|thumb|center|600px|The level map of '''Mondo'''.]]
[[Image:Mondo.png|thumb|center|600px|The level map of '''Mondo'''.]]
'''Mondo''' is the sixth [[level]] of the [[Special World]] in ''[[Super Mario World]]''. At first glance, it looks like a normal level, with a few platforms and pipes. But Mondo has actually  a very special feature: every now and then, water will raise and the whole level will be flooded. The player must thus be very careful, as the way of crossing the level depends on whether there is water or not. For instance, to reach the top of high pipe, there are two possibilities: either using the flying platform of an [[Amazing Flyin' Hammer Brother]] as a lift, or, when the level is flooded, just swim over the pipe. There is a double strategy in this level, which makes it very interesting. Although [[Koopa]]s and [[Piranha Plant]]s can be seen in Mondo, the most common enemies here are [[Cheep-Cheep]]s. Without water, these fish flop around erratically on the dry ground, but when the level is flooded, they can swim as they usually do.
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[[Category:Levels]]
[[Category:Levels]]

Revision as of 03:12, November 15, 2009

Template:Level Mondo is the sixth Level of the Special World in Super Mario World. At first glance, it looks like a normal level, with a few platforms and pipes; however, Mondo actually has a special feature: every now and then, water will rise, flooding the whole level.

Overview

Mondo consists of one long area, a short screen with the Giant Gate, and an optional area down a blue Warp Pipe. This level has five Dragon Coins, and allows the Player 300 seconds on the Timer to complete. Although Koopa Troopas and Piranha Plants can be seen in Mondo, the most common enemies here are Cheep-Cheeps. Without water, these fish flop around erratically, but when the level is flooded, they swim as they usually do.

Normal Exit

The player must be very careful, as the way of crossing the level depends on whether there is water or not. For instance, there are two ways to reach the top of a high pipe; the player can either use the platform of an Amazing Flyin' Hammer Bro. as a lift, or swim over the pipe when the level is flooded. Halfway through the level, the player is given a long enough stretch of dry land to take flight off of, if the player has a Cape Feather. A Cape Feather can be found in the first ? Block if Mario or Luigi are big, and a Super Mushroom if they are small. Yoshi can be found in a ? Block as well. The end part of the level contains a bunch of ? Blocks, which mostly contain Coins. The player is given the option to save after this level.

Mondo
The level map of Mondo.


Template:SMW Levels