Command Block

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Command Blocks are blocks in the Mario & Luigi series. They appear during battles, so Mario, Luigi, Baby Mario, Baby Luigi, and Paper Mario can jump under or Bowser can punch under the block that they want to choose. The block they choose determines the move they want to do.

In some games, Command Blocks can be disabled by certain enemies temporarily (like Boos in Mario & Luigi: Superstar Saga), or permanently for the rest of the battle, some examples being Shrowser's battle in Mario & Luigi: Partners in Time, Thunder Sass's battle in Mario & Luigi: Dream Team (minus the items Command Block), and Ludwig's battle in Mario & Luigi: Superstar Saga + Bowser's Minions. In Mario & Luigi: Paper Jam, when Mario, Luigi, and Paper Mario are locked away in Twinsy Tropics Dungeon, a team of Hammer Bros confiscate the trio's command blocks to hinder their fighting capabilities. The three must defeat the Hammer Bros using a combination of First Strikes and counter attacks in order to regain the command blocks.

In volume 35 of the Super Mario-Kun adapted from Mario & Luigi: Partners in Time, Luigi and Baby Luigi hit the flee command block to run away from a Snoozorb, much to Mario's irritation, and therefore breaking the fourth wall.

Command Blocks

Mario & Luigi: Superstar Saga

Solo Attack Bros. Attack Run Away Use an Item
Select Jump, Hammer, or a Hand Attack Use a Bros. Attack using BP Run away from battle Use any owned items

Mario & Luigi: Partners in Time

Jump Hammer Bros. Item Flee Item
Jump on an enemy Hit an enemy with the Hammer Use any owned Bros. Items Run Away from battle Use any owned items

Mario & Luigi: Bowser's Inside Story

Jump (Mario Bros.) Hammer (Mario Bros.) Punch (Bowser) Flame (Bowser) Vacuum (Bowser) Special Attack (Mario Bros.) Special Attack (Bowser) Change Badges (Mario Bros.) Flee Item
Jump on an enemy Hit an enemy with the Hammer Throw a punch at an enemy Breathe flame at all enemies on the ground Suck up all lights enemies into Bowser's body Use one of the bros.' Special Attacks (Requires SP) Use one of Bowser's Special Attacks (Requires SP) View or change your equipped Badges (will reset Badge Meter if changed) Run away from battle Use any owned items

Mario & Luigi: Dream Team

Jump Hammer Bros. Attacks (Real World) Luiginary Attacks (Dream World) Flee Item
Jump on an enemy (or on all 9 enemies) Hit an enemy with the Hammer (or all enemies on the ground) Use a Bros. Attack (Requires BP) Use a Luiginary Attack (Requires BP) Run away from battle Use any owned items

Mario & Luigi: Paper Jam

Jump Hammer Copy (Paper Mario) Flee Item Bros. Attack (Mario Bros.) Trio Attack (Paper Mario, Mario and Luigi)
Jump on an enemy Hit an enemy (or for Paper Mario, all 10 enemies) with the Hammer Create up from 6 to 10 copies of Paper Mario Run away from battle Use any owned items Use one of the duo's Bros. Attacks (Requires BP) Use one of the group's Trio Attacks (Requires BP)

Mario & Luigi: Superstar Saga + Bowser's Minions

Jump Hammer Hand Run Away Items Bros. Attack
Jump on an enemy Hit an enemy with the Hammer Use Firebrand (Mario) or Thunderhand (Luigi) on an enemy Run away from battle Use any owned items Use a Bros. Attack using BP

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Jump (Mario Bros.) Hammer (Mario Bros.) Punch (Bowser) Flame (Bowser) Bros. Attack (Mario Bros.) Brawl Attack Guide Block Flee Item Vacuum (Bowser) Hint Block
Jump on an enemy Hit an enemy with the Hammer Punch an enemy Breathe flame on all enemies on the ground Use a Bros. Attack (costs BP) Use a Brawl Attack (costs BP) Open up the Battle Guide Run away from battle Use any owned items Use to vacuum all lights enemies and heavy enemies (in the upper screen) Open up the Hint Block

Gallery

Mario & Luigi: Superstar Saga

Mario & Luigi: Partners in Time

Mario & Luigi: Bowser's Inside Story

Mario & Luigi: Dream Team

Mario & Luigi: Paper Jam

Mario & Luigi: Superstar Saga + Bowser's Minions