Arrow field: Difference between revisions

No change in size ,  10 months ago
m
no edit summary
mNo edit summary
mNo edit summary
Line 2: Line 2:
{{more images|Images of arrow fields that appear in the Wave 4 courses}}
{{more images|Images of arrow fields that appear in the Wave 4 courses}}
[[File:MK8D Arrow Field.png|thumb|An arrow field on {{classic-link|Tour|New York Minute}}]]
[[File:MK8D Arrow Field.png|thumb|An arrow field on {{classic-link|Tour|New York Minute}}]]
'''Arrow fields''' are a course feature in ''[[Mario Kart 8 Deluxe]]'', introduced in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]. They are holographic scrolling chevron arrows that extend over the exits of junctions in the track. Attempting to drive past one will cause [[Lakitu (Mario Kart referee)|Lakitu]] to pick the player up, similarly to falling into a [[pit]] or going out-of-bounds. Arrow fields are distinct from simple physical barriers in that they are in different locations on each lap, changing the route of the course as the race continues. The longest arrow field is located on the first lap of {{classic-link|Tour|Amsterdam Drift}}, pointing towards the {{wp|IJTunnel}}, and the shortest is on lap one of {{classic-link|N64|Kalimari Desert}}, inside the tunnel.
'''Arrow fields''' are a course feature in ''[[Mario Kart 8 Deluxe]]'', introduced in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]. They are holographic scrolling chevron arrows that extend over the exits of junctions in the track. Attempting to drive past one will cause [[Lakitu (Mario Kart referee)|Lakitu]] to pick the player up, similarly to falling into a [[pit]] or going out-of-bounds. Arrow fields are distinct from simple physical barriers in that they are in different locations on each lap, changing the route of the course as the race continues. The longest arrow field is located on the first lap of {{classic-link|Tour|Amsterdam Drift}}, pointing towards the {{wp|IJtunnel}}, and the shortest is on lap one of {{classic-link|N64|Kalimari Desert}}, inside the tunnel.


Most courses have red arrow fields, though {{classic|N64|Kalimari Desert}} and {{classic-link|Tour|Bangkok Rush}}'s arrow fields are teal. The former's arrow fields are also unique in that one of them appears large from far away, but shrinks to fit within the player's view as they approach it.
Most courses have red arrow fields, though {{classic|N64|Kalimari Desert}} and {{classic-link|Tour|Bangkok Rush}}'s arrow fields are teal. The former's arrow fields are also unique in that one of them appears large from far away, but shrinks to fit within the player's view as they approach it.
3

edits