Audience: Difference between revisions

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*Superstar: 200
*Superstar: 200


The different ranks also introduce changes to the stage itself, including a larger auditorium in general and more special effects that may occur during battle, listed below.
==Stages==
 
All throughout the game, every battle takes place on a stage which will upgrade every 10 levels the player goes up, the first being the Rising Star stage, and the last being the Superstar stage. However, the stages are not purely cosmetic: they also greatly affect battles, with each stage introducing new mechanics, both positive and negative.
*At Rising Star, props on the stage may become unstable if a tremor occurs during battle and fall onto Mario and his allies, enemies, or both, dealing 1 damage if not guarded against. This depends on how the props are set up, for example they will only hurt enemies in [[Boggly Woods]] since the only major prop is a large tree on the right side of the stage. Additionally, several types of objects may fall from the ceiling, dealing 1 damage to a random character if not guarded against. A bucket may additionally cause [[Dizzy|Dizziness]], a light may [[Electrified|Electrify]] the character (a positive effect, although damage will still be dealt), and a basin will have no special effect. Any of the falling objects (including those unlocked in A-List Star) may also fall on the audience itself, causing many audience members to flee.
*At Rising Star, props on the stage may become unstable if a tremor occurs during battle and fall onto Mario and his allies, enemies, or both, dealing 1 damage if not guarded against. This depends on how the props are set up, for example they will only hurt enemies in [[Boggly Woods]] since the only major prop is a large tree on the right side of the stage. Additionally, several types of objects may fall from the ceiling, dealing 1 damage to a random character if not guarded against. A bucket may additionally cause [[Dizzy|Dizziness]], a light may [[Electrified|Electrify]] the character (a positive effect, although damage will still be dealt), and a basin will have no special effect. Any of the falling objects (including those unlocked in A-List Star) may also fall on the audience itself, causing many audience members to flee.
*At B-List Star, jets may point at Mario or his enemies, spraying them with ice doing minor damage and possibly [[Frozen|freezing]] them. Fog may also blanket the stage, lowering the accuracy of both Mario and his enemies; Flurrie's Gale Force or an explosion (e.g. from [[Bobbery]]) can immediately clear the fog, although the attack still might miss. Alternatively, water may fall from the ceiling, immediately curing any status ailment from a random character. This can be guarded, however, even though the effect is entirely beneficial.
*At B-List Star, jets may point at Mario or his enemies, spraying them with ice doing minor damage and possibly [[Frozen|freezing]] them. Fog may also blanket the stage, lowering the accuracy of both Mario and his enemies; Flurrie's Gale Force or an explosion (e.g. from [[Bobbery]]) can immediately clear the fog, although the attack still might miss. Alternatively, water may fall from the ceiling, immediately curing any status ailment from a random character. This can be guarded, however, even though the effect is entirely beneficial.
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