Battle Mode: Difference between revisions

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The items that are usable change as well. Items such as the [[Bullet Bill]], [[Chain Chomp]], [[Crazy Eight]], and [[Spiny Shell (blue)|Spiny Shell]] (except in ''Mario Kart Wii'') do not appear in Battle Mode, and [[Lightning]] also does not appear in Balloon Battle or Coin Runners (both except in ''Mario Kart Wii''). On the other hand, the [[Cape Feather|Feather]] in ''Mario Kart 8 Deluxe'' and ''Mario Kart Tour'' is exclusive to Battle Mode.
The items that are usable change as well. Items such as the [[Bullet Bill]], [[Chain Chomp]], [[Crazy Eight]], and [[Spiny Shell (blue)|Spiny Shell]] (except in ''Mario Kart Wii'') do not appear in Battle Mode, and [[Lightning]] also does not appear in Balloon Battle or Coin Runners (both except in ''Mario Kart Wii''). On the other hand, the [[Cape Feather|Feather]] in ''Mario Kart 8 Deluxe'' and ''Mario Kart Tour'' is exclusive to Battle Mode.


In all games, the engine class of Battle Mode is fixed to 50cc. An exception is the Renegade Roundup mode from ''Mario Kart 8 Deluxe'' where it is increased to 100cc. (P.S., there are other stats that dont apply in the game in battle mode, and some that do. Take a gander.
In all games, the engine class of Battle Mode is fixed to 50cc. An exception is the Renegade Roundup mode from ''Mario Kart 8 Deluxe'' where it is increased to 100cc. (P.S., there are other stats that don't apply in the game in battle mode, and some that do. Take a gander.)
 
 
 
 
 


Stats that matter in battle mode/ are affected by the combo you use:
Stats that matter in battle mode/ are affected by the combo you use: