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The majority of ''Mario'' games fall within the platformer genre, which itself can be divided into two sub-genres: sidescrolling and three-dimensional. '''Sidescrollers''' usually allow travel in only one or two directions towards a [[Goal Pole]]. '''Three-dimensional''' (or '''3D''') platformers allow travel in any direction and usually consist of objective-based level completion. Classification is based upon movement style, so games like ''[[New Super Mario Bros. Wii]]'' with modern three-dimensional graphics are still classified as sidescrollers. | The majority of ''Mario'' games fall within the platformer genre, which itself can be divided into two sub-genres: sidescrolling and three-dimensional. '''Sidescrollers''' usually allow travel in only one or two directions towards a [[Goal Pole]]. '''Three-dimensional''' (or '''3D''') platformers allow travel in any direction and usually consist of objective-based level completion. Classification is based upon movement style, so games like ''[[New Super Mario Bros. Wii]]'' with modern three-dimensional graphics are still classified as sidescrollers. | ||
Most 3D platformers in the ''Mario'' series feature a menu for selecting what objective is to be | Most 3D platformers in the ''Mario'' series feature a menu for selecting what objective is to be achieved (or objectives in ''Super Mario Odyssey'') whenever Mario enters an area (except ''[[Super Mario 3D World]]'' & ''[[Super Mario 3D Land|Land]]'', in which levels are completed by reaching a traditional Goal Pole). The player can also select objectives they have previously completed, including re-fighting bosses. | ||
Most ''[[Mario (franchise)|Mario]]'' platformers are part of the ''Super Mario'' series, with the exception of ''[[Super Paper Mario]]'', which mixes platforming and RPG elements. | Most ''[[Mario (franchise)|Mario]]'' platformers are part of the ''Super Mario'' series, with the exception of ''[[Super Paper Mario]]'', which mixes platforming and RPG elements. |
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