List of Super Mario Bros. glitches: Difference between revisions

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{{italic title|List of ''Super Mario Bros.'' glitches}}
{{italic title|List of ''Super Mario Bros.'' glitches}}
This is a list of glitches in the games ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]''.
This is a list of glitches in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]''. All names are conjectural unless otherwise specified.


==Glitches==
==Glitches==
'''NOTE:''' All names are conjectural unless otherwise specified.
===Brick glitch===
===Brick glitch===
A [[Brick Block|brick]] must be partially hidden at the left side of the screen. Destroying the brick in [[Super Mario (form)|Super]] or [[Fire Mario|Fiery]] form does not render the debris like it normally would.
A [[Brick Block|brick]] must be partially hidden at the left side of the screen. Destroying the brick in [[Super Mario (form)|Super]] or [[Fire Mario|Fiery]] form does not render the debris like it normally would.
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There is also a third way<ref name=ThirdMinusWorld>arhn.eu (September 14, 2016) [https://www.youtube.com/watch?v=dEHq5Hbl_Ak&t=101s]. ''YouTube''. Retrived September 14, 2016</ref> to activate that glitch. The player needs a [[Family Computer]], a ''Super Mario Bros.'' game cartridge, and a ''{{wp|Tennis (1984 video game)|Tennis}}'' game cartridge. To activate the glitch, the player needs to start playing ''Super Mario Bros.''. After a few seconds, slowly and carefully take the cartridge from the console and replace it with the ''Tennis'' game. After that, the player needs to reset the game. The player needs to play a match, and after a few seconds, carefully swap the cartridges again. When the title screen appears, the player needs to hold down {{button|nes|A}} and press {{button|nes|start}}, and the Minus World will generate. The Minus World will be different depending on score gotten during the match in ''Tennis''.
There is also a third way<ref name=ThirdMinusWorld>arhn.eu (September 14, 2016) [https://www.youtube.com/watch?v=dEHq5Hbl_Ak&t=101s]. ''YouTube''. Retrived September 14, 2016</ref> to activate that glitch. The player needs a [[Family Computer]], a ''Super Mario Bros.'' game cartridge, and a ''{{wp|Tennis (1984 video game)|Tennis}}'' game cartridge. To activate the glitch, the player needs to start playing ''Super Mario Bros.'' After a few seconds, slowly and carefully take the cartridge from the console and replace it with the ''Tennis'' game. After that, the player needs to reset the game. The player needs to play a match, and after a few seconds, carefully swap the cartridges again. When the title screen appears, the player needs to hold down {{button|nes|A}} and press {{button|nes|start}}, and the Minus World will generate. The Minus World will be different depending on score gotten during the match in ''Tennis''.


[[File:SMB How to Get to Minus World.gif|thumb|Mario passes through the wall and enters World -1.]]
[[File:SMB How to Get to Minus World.gif|thumb|Mario passes through the wall and enters World -1.]]
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===Over the flagpole glitch===
===Over the flagpole===
[[File:SMB W3-3 Glitch1.gif|thumb|The glitch in action]]
[[File:SMB W3-3 Glitch1.gif|thumb|The glitch in action]]
On some levels, it is possible to jump over the flagpole. Beyond the flagpole is nothing but an endless path. There is nothing to do; all that can be done is wait for the timer to get to zero. To do this glitch in World 1-1, right after the second pit, Mario needs to wait for the Koopa Troopa to about to fall into the pit and simultaneously jump at the top of the level right above the Koopa Troopa. After that, the Koopa Troopa will be stuck underneath the level, but the player will still be able to see it. When the Koopa Troopa starts to walk under the level, Mario should follow it to the end. Along the way, it is required to grab a Magic Mushroom. When the Koopa Troopa is halfway between the staircase and the flagpole, the player must do the glitch again and Mario will jump above the flagpole.
On some levels, it is possible to jump over the flagpole. Beyond the flagpole is nothing but an endless path. There is nothing to do; all that can be done is wait for the timer to get to zero. To do this glitch in World 1-1, right after the second pit, Mario needs to wait for the Koopa Troopa to about to fall into the pit and simultaneously jump at the top of the level right above the Koopa Troopa. After that, the Koopa Troopa will be stuck underneath the level, but the player will still be able to see it. When the Koopa Troopa starts to walk under the level, Mario should follow it to the end. Along the way, it is required to grab a Magic Mushroom. When the Koopa Troopa is halfway between the staircase and the flagpole, the player must do the glitch again and Mario will jump above the flagpole.
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===Simultaneous death and completion glitch===
===Simultaneous death and completion glitch===
[[File:Bowser and Mario died.png|thumb]]
[[File:Bowser and Mario died.png|thumb]]
While going to any [[castle]] level, Mario or Luigi should go through the whole level by becoming Small Mario or Luigi. Mario or Luigi will need to touch the [[axe|ax]] as usual, but if [[Bowser]] or [[fake Bowser]] touch Mario or Luigi while he touches the ax, he will die and complete the level.<ref name="Amazing, Never Before Seen Super Mario Bros. Glitches">[https://www.youtube.com/watch?v=nAXfCHuHV6E Amazing, Never Before Seen Super Mario Bros. Glitches]</ref> If Mario or Luigi does it with 0 lives, he will die and win, but then after the text that says "Thank you Mario! But our princess in another castle!" is over, the [[Game Over]] screen will be shown.
While going to any [[castle]] level, Mario or Luigi should go through the whole level by becoming Small Mario or Luigi. Mario or Luigi will need to touch the [[axe|ax]] as usual, but if [[Bowser]] or [[fake Bowser]] touch Mario or Luigi while he touches the ax, he will die and complete the level.<ref name="Amazing, Never Before Seen Super Mario Bros. Glitches">[https://www.youtube.com/watch?v=nAXfCHuHV6E Amazing, Never Before Seen Super Mario Bros. Glitches]</ref> If Mario or Luigi performs it with 0 lives, he will die and win, but then after the text that says "Thank you Mario! But our princess in another castle!" is over, the [[Game Over]] screen will be shown.
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===Sliding glitch===
[[File:SMB Glitch Unmovingmario.gif|thumb]]
If Fiery Mario jumps and shoots a fireball right when a level starts or he comes out of a pipe, he will not move his feet when he walks. This glitch wears off after a few seconds or if he gets hit.
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===Small Fiery Mario glitch===
[[File:SMB Mushroomglitch.gif|frame|Super Mario becomes Small Mario when collecting a Magic Mushroom]]
[[File:SMB Mushroomglitch.gif|frame|Super Mario becomes Small Mario when collecting a Magic Mushroom.]]
If this glitch is performed by having [[Super Mario (form)|Super]] or [[Fire Mario|Fiery]] form hit the ax. If Bowser or fake Bowser hit the player while the player hits the ax, Mario will flash, but stay Super Mario. Bowser will be defeated, and then the player will move on to the next level after rescuing the level's mushroom retainer. The game continues as normal, except when the player gets hit, they die. Collecting a Magic Mushroom will make the player Small Mario, and when they get hit they will become Super Mario again. When the player grabs a Fire Flower as Small Mario, the player will become Fiery Mario, but in the smaller body. When Mario shoots a fireball, he will become large, then, when the animation is complete, he returns to the small size.<ref>[https://www.youtube.com/watch?v=v2lVgHaRDf8 YouTube video of "small Fiery Mario"]</ref> If Mario dies, the player will need to repeat the glitch to play as him again. A similar variation on this is to do the same thing with Small Mario. Mario will do his usual dying animation, but the screen will scroll over, like normal, to the mushroom retainer, even though there is no Mario. When transforming, Mario will do a swimming "pose" on the ground.
The small Fiery Mario glitch is performed by having [[Super Mario (form)|Super]] or [[Fire Mario|Fiery]] form hit the ax. If Bowser or fake Bowser hit the player while the player hits the ax, Mario will flash but stay Super Mario. Bowser will be defeated, and then the player will move on to the next level after rescuing the level's mushroom retainer. The game continues as normal, except when the player gets hit, they die. Collecting a Magic Mushroom will make the player Small Mario, and when they get hit they will become Super Mario again. When the player grabs a Fire Flower as Small Mario, the player will become Fiery Mario, but in the smaller body. When Mario shoots a fireball, he will become large, then, when the animation is complete, he returns to the small size.<ref>[https://www.youtube.com/watch?v=v2lVgHaRDf8 YouTube video of "small Fiery Mario"]</ref> If Mario dies, the player will need to repeat the glitch to play as him again. A similar variation on this is to do the same thing with Small Mario. Mario will do his usual dying animation, but the screen will scroll over, like normal, to the mushroom retainer, even though there is no Mario. When transforming, Mario will do a swimming "pose" on the ground.
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[[File:SmallFireMarioJump.png|frame]]
[[File:SmallFireMarioJump.png|frame]]
One of the challenges in ''[[NES Remix]]'' involves defeating 20 enemies with small Fiery Mario.
One of the challenges in ''[[NES Remix]]'' involves defeating 20 enemies with small Fiery Mario.
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===Sliding glitch===
[[File:SMB Glitch Unmovingmario.gif|thumb]]
If Fiery Mario jumps and shoots a fireball right when a level starts or he comes out of a pipe, he will not move his feet when he walks. This glitch wears off after a few seconds or if he gets hit.
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