Mario: Difference between revisions

→‎Speech: Quality update
Tag: Mobile edit
(→‎Speech: Quality update)
Line 102: Line 102:


===Speech===
===Speech===
In early games, Mario had no voice. this was because the NES and Gameboy did not have the storage to fit voice clips without compromising graphical fidelity. Despite the increase of storage, Mario was still not given voice acting on the ''[[SNES]] ''. It would take until the MS-DOS version of of ''[[Mario Teaches Typing]]'' to be given voice acting, however games released for the ''SNES'' continued to feature a completely silent Mario, and it would take until the CD-rom version of ''[[Mario Teaches Typing]]'' for Mario to voiced by [[Charles Martinet]]. Like many other protagonists of Nintendo games, Mario rarely fully speaks in the mainline video games, making him a mostly semi-silent protagonist. In early games, however, Mario fully speaks for long periods of time, such as in ''[[Mario's FUNdamentals|Mario's Game Gallery]]'' and ''[[Mario Teaches Typing 2]]''. Mario, originally voiced by Charles Martinet before being replaced by [[Kevin Afghani]] starting with ''[[Super Mario Bros. Wonder]]'', speaks sometimes broken English with a heavy Italian accent and in a soft, high-pitched voice, often referring to himself in the third person as {{wp|illeism}}. When he screams or is happy or excited, his voice tends to go falsetto. There are some games where Mario has also been given complete dialogue bubbles, such as ''[[Itadaki Street DS]]'' and ''Fortune Street''. Mario has also spoken in full sentences in various promotional events, such as the 2006 interview for ''[[New Super Mario Bros.]]'',<ref>Inkydog (November 8, 2007). [https://www.youtube.com/watch?v=sxy2D8kXdHk Mario Interview - New Super Mario Bros.] ''YouTube''. Retrieved October 28, 2022.</ref> a [[Mario Press Conference|press conference released for ''Mario Sports Mix'']], the [[Nintendo 3DS]] system demonstration,<ref>mattwu64 (November 3, 2011). [https://www.youtube.com/watch?v=KYa7G467_Yo Super Mario's Nintendo 3DS Tour]. ''YouTube''. Retrieved July 16, 2022.</ref> and [[Play Nintendo]]'s series ''[[Mario Reads Your Letters]]''. In promotional venues with MIRT, people can communicate with Mario by asking various questions; there, too, Mario speaks for long periods of time.<ref name="Mario Mario"/><ref>Replay the past (November 7, 2007). [http://www.youtube.com/watch?v=9ihWsOcbS_E mario diss to sony at e3 and also does impressions]. ''YouTube''.</ref><ref>Sly Peach (October 13, 2014). [https://youtu.be/BXyJwvhrNCY Mario In Real Time at New York Comic Con 2013]. ''YouTube''. Retrieved April 23, 2023.</ref> In ''[[The Cat Mario Show]]'', Mario can speak fully, but he has an entirely different voice. After the [[Nintendo GameCube|GameCube]] era, Martinet made a slight change to the way he voices Mario, using his tenor voice more consistently and taking on a slightly lower pitch to make him more expressive, while in the [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] from ''[[Super Smash Bros. Brawl]]'' onwards, Mario's voice became deeper and raspier than usual, similarly to ''[[Super Mario Galaxy]]''. In ''Super Mario 3D World'', as well as various games from the [[Nintendo Switch]] era (including ''Super Mario Odyssey'' and ''Luigi's Mansion 3''), Mario's voice has become noticeably deeper and slightly weaker in energy due to Martinet aging. In ''[[Super Mario Bros. Wonder]]'', after Martinet stopped voicing Mario, Afghani succeeded him and gave Mario a similar but higher-pitched voice.
Mario did not speak in any games from the 1980s to the early 1990s due to each system not having the required storage to fit voice clips without compromising graphical fidelity. Despite the increase of storage, Mario was still not given voice acting on the [[Super Nintendo Entertainment System]]. It would take until the MS-DOS version of of ''[[Mario Teaches Typing]]'' to be given voice acting, however games released for the SNES continued to feature a completely silent Mario, and it would take until the CD-ROM version of ''[[Mario Teaches Typing]]'' for Mario to be voiced by [[Charles Martinet]]. Like many other protagonists of Nintendo games, Mario rarely fully speaks in the mainline video games, making him a mostly semi-silent protagonist. In early games, however, Mario fully speaks for long periods of time, such as in ''[[Mario's FUNdamentals|Mario's Game Gallery]]'' and ''[[Mario Teaches Typing 2]]''. Mario, originally voiced by Charles Martinet before being replaced by [[Kevin Afghani]] starting with ''[[Super Mario Bros. Wonder]]'', speaks sometimes broken English with a heavy Italian accent and in a soft, high-pitched voice, often referring to himself in the third person as {{wp|illeism}}. When he screams or is happy or excited, his voice tends to go falsetto. There are some games where Mario has also been given complete dialogue bubbles, such as ''[[Itadaki Street DS]]'' and ''Fortune Street''. Mario has also spoken in full sentences in various promotional events, such as the 2006 interview for ''[[New Super Mario Bros.]]'',<ref>Inkydog (November 8, 2007). [https://www.youtube.com/watch?v=sxy2D8kXdHk Mario Interview - New Super Mario Bros.] ''YouTube''. Retrieved October 28, 2022.</ref> a [[Mario Press Conference|press conference released for ''Mario Sports Mix'']], the [[Nintendo 3DS]] system demonstration,<ref>mattwu64 (November 3, 2011). [https://www.youtube.com/watch?v=KYa7G467_Yo Super Mario's Nintendo 3DS Tour]. ''YouTube''. Retrieved July 16, 2022.</ref> and [[Play Nintendo]]'s series ''[[Mario Reads Your Letters]]''. In promotional venues with MIRT, people can communicate with Mario by asking various questions; there, too, Mario speaks for long periods of time.<ref name="Mario Mario"/><ref>Replay the past (November 7, 2007). [http://www.youtube.com/watch?v=9ihWsOcbS_E mario diss to sony at e3 and also does impressions]. ''YouTube''.</ref><ref>Sly Peach (October 13, 2014). [https://youtu.be/BXyJwvhrNCY Mario In Real Time at New York Comic Con 2013]. ''YouTube''. Retrieved April 23, 2023.</ref> In ''[[The Cat Mario Show]]'', Mario can speak fully, but he has an entirely different voice. After the [[Nintendo GameCube|GameCube]] era, Martinet made a slight change to the way he voices Mario, using his tenor voice more consistently and taking on a slightly lower pitch to make him more expressive, while in the [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] from ''[[Super Smash Bros. Brawl]]'' onwards, Mario's voice became deeper and raspier than usual, similarly to ''[[Super Mario Galaxy]]''. In ''Super Mario 3D World'', as well as various games from the [[Nintendo Switch]] era (including ''Super Mario Odyssey'' and ''Luigi's Mansion 3''), Mario's voice has become noticeably deeper and slightly weaker in energy due to Martinet aging. In ''[[Super Mario Bros. Wonder]]'', after Martinet stopped voicing Mario, Afghani succeeded him and gave Mario a similar but higher-pitched voice.


Most non-game media, such as the comics, manga, anime films, and the cartoons, also show Mario speaking. In the cartoons and ''The Super Mario Bros. Movie'', Mario is usually associated with a Brooklyn accent, the former with a gruff voice. Mario speaks in the various anime films and shorts such as in ''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!'', though his voice is not as gruff as in the cartoons.  
Most non-game media, such as the comics, manga, anime films, and the cartoons, also show Mario speaking. In the cartoons and ''The Super Mario Bros. Movie'', Mario is usually associated with a Brooklyn accent, the former with a gruff voice. Mario speaks in the various anime films and shorts such as in ''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!'', though his voice is not as gruff as in the cartoons.