Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey: Difference between revisions

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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{release|Japan|December 27, 2018|ROC|December 27, 2018<ref>https://www.nintendo.tw/3ds_j/</ref>|USA|January 11, 2019|Europe|January 25, 2019|Australia|January 26, 2019}}
|release={{release|Japan|December 27, 2018|ROC|December 27, 2018<ref>https://www.nintendo.tw/3ds_j/</ref>|USA|January 11, 2019|Europe|January 25, 2019|Australia|January 26, 2019}}
|languages={{languages|en_us=y|en_gb=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y}}
|genre=[[Genre#Role-playing|Role-playing]]
|genre=[[Genre#Role-playing|Role-playing]]
|modes=Single-player
|modes=Single-player
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|input={{input|3ds=1}}
|input={{input|3ds=1}}
}}
}}
'''''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''''' is a game in the [[Mario & Luigi (series)|''Mario & Luigi'' series]] released for the [[Nintendo 3DS]] in Japan on December 27, 2018 and in January 2019 worldwide. It is an enhanced [[Reissue#Remakes|remake]] of the 2009 [[Nintendo DS]] game ''[[Mario & Luigi: Bowser's Inside Story]]''. The remake also features another story where [[Bowser Jr.]] takes action on an adventure, similar to ''[[Mario & Luigi: Superstar Saga + Bowser's Minions#Minion Quest: The Search for Bowser|Minion Quest: The Search for Bowser]]'', with two important differences: a slot for an additional [[first officer]] who will have its own actions just like [[Bowser Jr.]] as well as formations for the troops.
'''''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''''' is a game in the [[Mario & Luigi (series)|''Mario & Luigi'' series]] released for the [[Nintendo 3DS]] in Japan on December 27, 2018 and in January 2019 worldwide. It is an enhanced [[Reissue#Remakes|remake]] of the 2009 [[Nintendo DS]] game ''[[Mario & Luigi: Bowser's Inside Story]]''. The remake also features another story titled ''[[Bowser Jr.'s Journey]]'' where [[Bowser Jr.]] takes action on an adventure, similar to ''[[Minion Quest: The Search for Bowser]]'', with two important differences: a slot for an additional [[first officer]] who will have its own actions just like [[Bowser Jr.]] as well as formations for the troops.


The game is the second enhanced remake of the ''Mario & Luigi'' series, the fourth game in the series to be released for the Nintendo 3DS, and the seventh game in the series overall, as well as the thirty-first and the final ''Super Mario'' game released for the Nintendo 3DS. It is also the final ''Mario & Luigi'' game released by [[AlphaDream]] before filing for bankruptcy, although they would assist [[Sega]] on the development of ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' before going bankrupt overall.
The game is the second enhanced remake of the ''Mario & Luigi'' series, the fourth game in the series to be released for the Nintendo 3DS, and the seventh game in the series overall, as well as the thirty-first and the final ''[[Super Mario (franchise)|Super Mario]]'' game released for the Nintendo 3DS. It is also the final ''Mario & Luigi'' game released by [[AlphaDream]] before filing for bankruptcy as a result of this game's commercial failure, although they would assist [[Sega]] on the development of ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' before going bankrupt overall.


The game is compatible with [[amiibo]]: scanning one will grant the player an item. According to the manual, the same amiibo can only be scanned once per day.<ref name=JPOverview>https://youtu.be/v3IeYcc0Wck</ref>
The game is compatible with [[amiibo]]: scanning one will grant the player an item. According to the manual, the same amiibo can only be scanned once per day.<ref name=JPOverview>https://youtu.be/v3IeYcc0Wck</ref>
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*After Bowser defeats the giant enemy, cutscenes play.
*After Bowser defeats the giant enemy, cutscenes play.
*[[Experience Point]]s are no longer received from giant battles; instead, items and gear are rewarded like giant battles in ''Mario & Luigi: Dream Team'' and papercraft battles in ''Mario & Luigi: Paper Jam''.
*[[Experience Point]]s are no longer received from giant battles; instead, items and gear are rewarded like giant battles in ''Mario & Luigi: Dream Team'' and papercraft battles in ''Mario & Luigi: Paper Jam''.
*Bosses obtain the [[Fury]] status, turning red (or different colors) when low on health, as in ''Paper Jam''. Some bosses now have altered attack patterns or new attacks.
*Changing Badges no longer takes up a turn.
*Changing Badges no longer takes up a turn.
*Giant battles can now be re-fought in The Gauntlet.
*Giant battles can now be re-fought in The Gauntlet.
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**[[Magikoopa Mob]] now costs 24 BP instead of 15 SP.
**[[Magikoopa Mob]] now costs 24 BP instead of 15 SP.
**[[Broggy Bonker]] now costs 28 BP instead of 20 SP.
**[[Broggy Bonker]] now costs 28 BP instead of 20 SP.
*The Goomba Storm Brawl Attack is much slower, making it easier for the player to tap the Goombas with the stylus, and thus get an "Excellent" rating.
*The Shy Guy Squad Brawl Attack can no longer slide with the stylus indefinitely; instead, the attack stops after the Shy Guys push Bowser three times if the player slides the stylus to get an "Excellent".
*The Shy Guy Squad Brawl Attack can no longer slide with the stylus indefinitely; instead, the attack stops after the Shy Guys push Bowser three times if the player slides the stylus to get an "Excellent".


=====Items=====
=====Items=====
*Bowser now eats [[Cheese]] instead of [[Syrup Jar]]s to restore BP.
*Bowser now eats [[Cheese]] instead of [[Syrup Jar]]s to restore BP.
**Likewise, Bowser now eats [[Cheesy Drumstick]]s instead of [[Star Candy|Star Candies]] to fully restore his HP and BP.  
**Likewise, Bowser now eats [[Cheesy Drumstick]]s instead of [[Star Candy|Star Candies]] to fully restore his HP and BP.
*[[Defense Bean]]s, [[Speed Bean]]s and [[Stache Bean|Flex Bean]]s now appear in the game.
*[[Defense Bean]]s, [[Speed Bean]]s and [[Stache Bean|Flex Bean]]s now appear in the game.
*[[Retry Clock]]s no longer appear like they do in the original version, as the player can retry a battle at any time (or in Easy Mode) if the player gets a [[Game Over]] like in the other 3DS ''Mario & Luigi'' games.
*[[Retry Clock]]s no longer appear like they do in the original version, as the player can retry a battle at any time (or in Easy Mode) if the player gets a [[Game Over]] like in the other 3DS ''Mario & Luigi'' games.
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**Likewise, Starlow does not appear in both cutscenes when entering the pipe before hitting the ! Block and when the Dark Star transforms into Dark Bowser.
**Likewise, Starlow does not appear in both cutscenes when entering the pipe before hitting the ! Block and when the Dark Star transforms into Dark Bowser.
*Bowser will now toss soap on [[Broggy]] when he uses the [[Broggy Bonker]] Brawl Attack.
*Bowser will now toss soap on [[Broggy]] when he uses the [[Broggy Bonker]] Brawl Attack.
*[[Kretin]] now has unique facial expressions for its red and green nodes in order to make differentiating them easier for colorblind players. Additionally, [[Kretin X]] now has a color scheme similar to its normal counterpart, albeit much darker.
*Color-coded objects receive additional visual distinguishers to make it easier for colorblind players to differentiate them. Among others, green adrenaline is now square-shaped (in contrast to red adrenaline, which remains round), and [[Kretin]] has unique facial expressions for its red and green nodes.
*The [[Dark Star X]] and the [[Dark Satellmite X|Dark Satellmites X]] have been recolored yellow with purple eyes, rather than being red with blue eyes as in the original version.
*[[Kretin X]] now has a color scheme similar to its normal counterpart, albeit much darker.
*The [[Dark Star X]] and the [[Dark Satellmite X|Dark Satellmites X]] have been recolored yellow with pink eyes, rather than being red with blue eyes as in the original version.
*At the beginning of the [[Dark Star Core]] part of the final battle, [[Fawful]] briefly points at the bros before changing in size.
*At the beginning of the [[Dark Star Core]] part of the final battle, [[Fawful]] briefly points at the bros before changing in size.
*Peach's Castle now has a far darker appearance than before inside and outside, with much more Fawful logos upon Fawful's takeover and the Dark Star being unleashed with, as well as his likeness being present everywhere. In the original game, it had minimal overall changes, with a more ruined appearance and Fawful's logo being strewn about.
*Peach's Castle now has a far darker appearance than before inside and outside, with much more Fawful logos upon Fawful's takeover and the Dark Star being unleashed with, as well as his likeness being present everywhere. In the original game, it had minimal overall changes, with a more ruined appearance and Fawful's logo being strewn about.
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**The same save message also fixes a spelling mistake of Bowser's name from "Boswer".
**The same save message also fixes a spelling mistake of Bowser's name from "Boswer".
*The save message for when the Dark Star escapes into the Airway no longer refers to the Airway as the "Air Space", instead calling it by its proper name.
*The save message for when the Dark Star escapes into the Airway no longer refers to the Airway as the "Air Space", instead calling it by its proper name.
*When [[Broque Monsieur]] turns his head to be more menacing, it now takes longer before it lands upside-down.


====Audio changes====
====Audio changes====
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*Bowser's footstep sounds have been changed, and vary based on the current area he is in.
*Bowser's footstep sounds have been changed, and vary based on the current area he is in.
*[[Fawful]]'s voice sounds are slightly lowered in most instances, being pitched slightly higher near the very end of the game; however, his speech text sounds remain normal.
*[[Fawful]]'s voice sounds are slightly lowered in most instances, being pitched slightly higher near the very end of the game; however, his speech text sounds remain normal.
*When the Bros. enter a boss battle, Luigi screams Mario's name and Mario screams Luigi's instead of them saying the usual "Let's-a go! Okey-dokey!"
*When Mario fights Bowser for the first time, the music that plays is the boss battle theme, rather than the regular battle theme.
*When Mario fights Bowser for the first time, the music that plays is the boss battle theme, rather than the regular battle theme.
*After Bowser inhales everyone in Peach's Castle, the music does not stop until Midbus gives his line. In the original, the music stops after Bowser collapses.
*After Bowser inhales everyone in Peach's Castle, the music does not stop until Midbus gives his line. In the original, the music stops after Bowser collapses.
*The [[Cavi Cape]] music starts playing when the Bros. enter the [[Funny Bone]] instead of the [[Bowser Path]]/[[Tunnel]] music.
*The [[Cavi Cape]] music starts playing when the Bros. enter the [[Funny Bone]] instead of the [[Bowser Path]]/[[Tunnel]]/[[Tower of Yikk]] music.
*After Midbus throws the cannonball onto Bowser, the music changes back to the Bowser Path/Tunnel/Tower of Yikk music instead of the "Evil Plan" music continuing until the minigame in the [[Arm Center]] starts.
*Fawful's main music plays when Bowser enters the room with food instead of his Castle music.
*Fawful's main music plays when Bowser enters the room with food instead of his Castle music.
*The variant of [[Dimble Wood]]'s music that plays inside Bowser starts playing in the room where the Giga-carrot was yanked right after Bowser finishes the Giga-carrot minigame instead of the regular Dimble Wood music.
*The [[Blubble Lake]] music starts playing when the Bros. enter the Toad Town pipe after defeating Bowser.
*The [[Blubble Lake]] music starts playing when the Bros. enter the Toad Town pipe after defeating Bowser.
*Bowser does not make a sneeze sound after he enters Blubble Lake.
*Bowser does not make a sneeze sound after he enters Blubble Lake.
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====Mushroom Kingdom====
====Mushroom Kingdom====
*<sup>i</sup> Indicates they can be inhaled by Bowser and then fought by Mario & Luigi.<br>
*<sup>i</sup> Indicates they can be inhaled by Bowser and then fought by Mario and Luigi.<br>
*<sup>m</sup> Indicates only Mario can battle them.<br>
*<sup>m</sup> Indicates only Mario can battle them.<br>
*<sup>m&l</sup> Indicates only Mario & Luigi can battle them.<br>
*<sup>m&l</sup> Indicates only Mario & Luigi can battle them.<br>
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|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|}
|}
{{footnote|note|1|though they are instantly defeated by Bowser in overworld, Bowser can meet them by battling against other enemies.}}
{{footnote|note|1|Though they are instantly defeated by Bowser in overworld, Bowser can meet them by battling against other enemies.}}


====Inside Bowser====
====Inside Bowser====
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|align="center"|95
|align="center"|95
|align="center"|0
|align="center"|0
|align="center"|0  
|align="center"|0
|[[Cavi Cape]]
|[[Cavi Cape]]
|-
|-
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==''Bowser Jr.'s Journey''==
==''Bowser Jr.'s Journey''==
This new addition to the main story sees Bowser Jr. as the titular character. While [[Bowser]] is occupied during the main story, this story sees Bowser Jr. on an adventure to cure the blorbs himself after it causes numerous minions to balloon up to an immobile state. The gameplay is very similar to ''[[Mario & Luigi: Superstar Saga + Bowser's Minions#Minion Quest: The Search for Bowser|Minion Quest: The Search for Bowser]]'' in the case that it involves two armies automatically fighting each other in waves, with occasional quick time events that can sway the battle in the player's favor, such as captain commands which use CP, Button-mashing or button timing to defeat enemies, and the new special "Team-up" attacks that can be executed if the player has multiples of the same unit on the field. The rock-paper-scissors triangle of weaknesses returns, with Melee units being strong against Ranged units, ranged units being strong against Flying units, and Flying units being strong against Melee units. In this game, Bowser Jr. is always the captain and has the ability to change his unit type, though an additional First Officer slot is also available for Kamek or any of the Koopalings, with that unit having their own set of special abilities.
{{main|Bowser Jr.'s Journey}}
 
This new addition to the main story sees Bowser Jr. as the titular character.
===Story===
The story begins in Bowser's throne room in his castle. Bowser Jr. is seen rolling into the room on what appears to be a [[Goomba]] afflicted by the blorbs. [[Kamek]] explains the disease to Bowser, telling him there seems to be no cure as of yet. Their discussion is interrupted by [[Birdley]], who appears to tell Bowser that a conference for blorb prevention is going on at Peach's Castle. Bowser, angry he was not invited, storms off to the castle with Kamek to crash the meeting. Unbenownst to Bowser, [[Fawful]] and [[Midbus]] are watching close by, ready to take over the castle (and also implied to have played a role in Bowser's not being invited to the meeting, specifically to lure him out of the castle). Fawful orders the [[Best Fitness Friends]], Kaley, Dieter, and Beef, to infiltrate the castle while he goes to capture Bowser at Peach's Castle.
 
[[File:Best Fitness Friends.png|thumb|The Best Fitness Friends.]]
Bowser Jr. is seen fighting [[Captain Goomba (Mario & Luigi series)|Captain Goomba]] and his Goomba squad multiple times for sparring practice. Nearby, [[Wendy]] and [[Roy]] discuss what to do about the blorbs, when the Best Fitness Friends appear to sell them their products. Although Roy shoos them away initially, they soon realize that their formula, Skeletone Formula:D, is able to cure the blorbs. Roy receives the recipe to make more Skeletone, which requires a Giga-carrot, an Omega Onion, and Ever Ice to create. [[Ludwig]] discusses a plan with the rest of the Koopalings to find the ingredients and cure the blorbs, while Bowser Jr., overhearing, sets off to find the cure himself, thinking it is what his dad would want of him. Ludwig decides to train Junior by teaching him the ropes of battle, using Captain Goomba, [[Captain Boo|Boo]], [[Captain Shy Guy (Mario & Luigi series)|Shy Guy]], and [[Captain Koopa Troopa|Koopa Troopa]] as examples. Bowser Jr. insists that he already knows how to battle, and does not like Ludwig patronizing him. He goes on to prove himself in subsequent battles. Roy joins Junior's team, followed by Ludwig and [[Morton]]. [[Larry]] challenges Junior, followed by [[Iggy]] and Wendy together, and finally the four minion captains again with [[King Bob-omb]]. Junior and the Koopalings (minus [[Lemmy]], who stays behind to guard Bowser's Castle), set off to [[Dimble Wood]] to obtain the Giga-Carrot. In the distance, Kaley, Dieter and Beef begin their plan to take over the castle.
 
[[File:Fawful Shroom.png|thumb|left|Fawful compensates Dieter.]]
As it turns out, it is revealed Fawful obtained the "[[Vacuum Shroom|Lucky Shroom]]" from Dieter to use on Bowser. Upon approach to Dimble Wood, Bowser Jr. witnesses Dimble Wood being inhaled by Bowser after eating the Vacuum Shroom. Kamek appears to brief the group on what happened before leaving, and leaves to look for Bowser once again, whom he lost sight of. After making their way through Dimble Wood, Ludwig begins to sense an uneasy feeling of being watched, and leaves the squad to find out. Soon after, they come across a few Shy Guys who were brainwashed by Fawful. Although Iggy points out the possibility of brainwashing, they dismiss the idea and trudge on. As they continue through the woods, the morale between Bowser Jr. and the Koopalings decreases. The Koopalings continue to belittle and patronize Bowser Jr., while Bowser Jr. continues to insist he does not need their help. Roy abandons the group, fed up with Bowser Jr.'s behavior and insisting that only he should be rude or selfish. Kaley appears to warn the remaining Koopalings of the attack on the castle, so Wendy and Larry leave to go investigate, unaware that their plan was to lure all the Koopalings out of the castle and leave the base defenseless. Beef is able to dispatch Ludwig, and the Best Fitness Friends plan the defeat of the others. Finally, Junior, Iggy, and Morton reach the Giga-Carrot, but since it is too big to pull out, Junior takes a small bite of it instead to take back. Kamek then finds Junior once more and joins him.
Junior, Morton, Iggy, and Kamek head to [[Cavi Cape]] to search for the Omega Onion. They pass by the large hole at the exact moment Bowser uses the [[Chakroad]], causing the two groups to miss each other. Junior later frustratedly dismisses Iggy. Iggy leaves, only to get pushed off a cliff by Kaley, Dieter, and Beef, revealing their secret name as the Brute Force Federation. They decide to go for Roy next; meanwhile Junior takes Iggy's lone clown car to use in battle. The group finds an [[Oho Jee]] carrying the Omega Onion, so they battle him for it. Afterwards, Kamek tells Junior the location of the Ever Ice, which was actually stored in the cryogenic chamber of Bowser's Castle. Kamek had acquired it under Bowser's orders to please Junior, but after he did not want it anymore, Kamek had stored the ice in the chamber in hope Junior might have wanted it in the future. Junior, Morton, and Kamek head back to Bowser's Castle, with Kaley, Dieter, and Beef close behind, revealing that they plan to steal all the ingredients Junior collected to unleash the secret power of Skeletone Formula:D.
 
Meanwhile, Bowser's castle is sent airborne by Midbus and is en route to Dimble Wood to attack Bowser. Dieter easily dispatches Lemmy, with Larry and Wendy watching from behind a wall. They help Lemmy, and although they try to escape, they are distracted by the castle landing (on top of Bowser), followed by Dieter trapping them in barrels. However, the rumbling of the castle due to Giant Bowser causes Larry and Lemmy to escape.
 
[[File:Shrooby.png|thumb|The Shroobs are encountered.]]
Upon approach to the castle, Junior realizes that it is gone, and are confronted by several Goombas welcoming them to "[[Fawful Theater]]". After fighting the Goombas, several more come blabbing about Fawful Theater. Despite the castle's absence, Junior heads down into the basement with Morton and Kamek. Upon reaching the cryogenic chamber, they retrieve the Ever Ice after a dangerous encounter with the [[Shroobs]]. Though all the ingredients have been collected, they still need to put all the ingredients together to make Skeletone, so Kamek suggests visiting [[Broque Madame]] at [[Blubble Lake]] for help. Before departing, however, Kamek makes Junior swear to aid the minions under the control of Fawful, regardless of whether it would impress his father or not. When they visit Broque Madame, Junior and the minions work together to give her a massage, and afterwards, she creates two hundred servings of Skeletone Formula:D. On their way back to Bowser's Castle, however, Kaley and Dieter appear, steal the Skeletone, and mix it with the toxins of a [[Malodorous Fibbian]] to create the dangerous Malatone Formula:X. They use this formula to brainwash Morton, who dispatches Junior and Kamek into a nearby lake. The evil trio reveals their plan to eventually betray Fawful as well once the entire army has been infected with Malatone.
 
[[File:Remorseful Jr.png|thumb|left|Bowser Jr. decides to change his behavior.]]
Junior is found by Kamek washed up on [[Plack Beach]]. Although he maintains his bratty attitude, Kamek tells Junior that his behavior has isolated everyone around him, and asks him to treat all the minions with more respect. As Junior takes out the charred drumstick that Morton gave him earlier, he reflects on all of the times he berated the Koopalings and tears up. This marks a turning point in Junior's behavior for the rest of the game; he soon begins to enjoy the minions' company and speaks more politely to whomever he talks to.
 
Junior rescues Kamek after he is attacked by an army of [[Drillbit Crab]]s, and the two continue through Plack Beach to find anyone. They are soon attacked by several Goombas who were under the effects of Malatone Formula:X; meanwhile Kaley and Dieter were distributing lots of Malatone to lots of minions. Junior decides to keep the promise he made to Kamek about saving the minions, and has Kamek come with him to be his witness. The two eventually find Iggy, who had acquired amnesia from his fall off the cliff. The star sage [[Kuzzle]] appears, claiming Iggy as his grandson "Charlie," so they fight him to help him regain his memory. Iggy rejoins the squad, and the three pursue Kaley and Beef, who are on their way to Dimble Wood in a hurry looking for Ludwig, who seemed to have escaped the castle. Heading into Dimble Wood, they reach Kaley and Beef and prepare to fight. However, Ludwig had been disguised as Beef the entire time, and had actually defeated him a while ago and locked him in a Bob-omb storage room in Bowser's Castle (this can be seen in the main game). Ludwig reveals all of the Best Fitness Friend's goals, and defeat Kaley to end the chase. Ludwig presents Junior with [[RenewaLeaf]], a substance that can remove the brainwashing of Malatone Formula:X, and informs Junior that the other Koopalings are at Blubble Lake.
 
At Blubble Lake, the [[Koopa Paratroopa Trio]] tell Junior that Larry and Lemmy ran in the direction of the castle, so Junior and his group head there. Along the way, they run into [[Mario]], [[Luigi]], and [[Starlow]], with Starlow reassuring Junior that Bowser is working very hard. They find Larry and Lemmy, who are trying to help Bowser after he was crushed by the [[Tower of Yikk]]. As Bowser grows giant, Larry and Lemmy try to run in to help him, but get injured in the process, forcing Junior to rescue them before they get crushed, despite several brainwashed minions getting in the way. Junior apologizes to Larry and Lemmy for his behavior, and the group, now with four Koopalings, head to Bowser's Castle to find Wendy, Roy, and Morton.
 
[[File:Minions.png|thumb|The minions appear to Junior's aid.]]
Upon approach to Bowser's Castle, they find it has returned to its original spot. Kaley, Dieter, and Beef (who escaped from the Bob-omb storage room) arrive on the scene with Wendy in a barrel, and easily dispatch Junior and the Koopalings. Before they can finish them off, however, Captain Goomba, Captain Boo, Captain Shy Guy and Captain Koopa Troopa all appear to help fight them back. Junior and his squad manage to deter the Best Fitness Friends and rescue Wendy, then give chase towards the castle. At the castle, they find Roy, who, ever since he left the group, was mercilessly attacked by numerous waves of brainwashed minions. On the verge of collapse after finally reaching the castle, Kamek heals him, but Roy is still too full of himself to listen to Junior, and continues to belittle him. Junior challenges Roy to a 1-on-1 duel out of love and wins, exhausting all his energy in the process. Roy, touched by this, rejoins the group, and they finally make their way to the final area.
 
In the castle, they find and cure Morton, thereby completing the Koopaling team. Now with all the Koopalings with him, Junior takes the moment to sincerely apologize for his past behavior and admits he only wanted to show-off before for his father. He also promises to be much better with them in the future. Junior, now filled with a stronger sense of leadership, leads the Koopa Troop to the final area, where the Best Fitness Friends await. As the world goes dark from the power of [[Dark Bowser]], the Koopalings reminisce on Bowser ordering them to look after Junior, and discuss if they managed to do that well enough. Junior and the Koopalings then encounter Kaley, Dieter, and Beef in the throne room. Upon arriving, Dieter has Junior question the morality of himself and the Koopa Troop. Junior is under the impression that they are the good guys, while the Koopalings are well-aware they are bad guys. Junior comes to the conclusion that good and evil are subjective terms, and that everything is relative. Afterward, Junior and his forces engage in the final battle with the Best Fitness Friends. The trio sends out numerous waves of enemies, and eventually all three of them attack at once. When that fails, the three morph into a giant monstrous Malatone-infused creature with incredible power. Nevertheless, Junior and his troop defeat them for good, reclaim the Skeletone, and take back the castle's control.
 
[[File:Journey End.png|thumb|left|The ending screen]]
Junior and the Koopalings walk out to the castle balcony just in time to witness the [[Dark Star]] exploding outside. As Junior decides to wait for Bowser to return, they are interrupted by Roy, who had been distributing the cure to all the Goombas. The game ends with Junior following after Roy, to enjoy a party with all the minions. In the post credits scene, Junior attempts to console his dad after his loss to Mario and Luigi. He gives his father the Skeletone, which inadvertently turns him into [[Dry Bowser]] after he eats it all.
 
The player can go on extra challenges after the game is done, such as a fight with Bowser, in which Bowser and Bowser Jr. are seen to be evenly matched. Bowser can be recruited as a partner, and the remaining challenges include various fights with Malatone-infused minions in Plack Beach and finally a battle with dark Koopalings and Bowser in Bowser's Castle.
{{br}}
 
===Allies===
====Captain====
{|class="wikitable"
!Image
!Name
!Type
!Special
!Description
!Starting CP
!CP upgrade levels
!Strong against
!Weak against
|-
|align="center"|[[File:MLBISBJJBowserJrMelee.png]]
|[[Bowser Jr.]] (Melee)
|Melee
|Whomping Wallop
|rowspan=3|Lord Bowser's only son. Rumored to be especially strong against <font color=red>Magikoopas</font>.
|rowspan=3|3
|rowspan=3|4, 5, 9, 17, 31, 35, 40
|rowspan=3|
*Kamek
*Magikoopa (White)
*Magikoopa (Red)
*Magikoopa (Green)
*Magifoofa
|rowspan=3|
|-
|align="center"|[[File:MLBISBJJBowserJrFlying.png]]
|Bowser Jr. [[Junior Clown Car|(Flying)]]
|Flying
|Smack Back Attack
|-
|align="center"|[[File:MLBISBJJBowserJrRanged.png]]
|Bowser Jr. [[Magic Paintbrush|(Ranged)]]
|Ranged
|Rain of Pain
|}
 
====First Officer====
{|class="wikitable"
!Image
!Name
!Type
!Special
!Description
!Starting level
!Starting CP
!CP upgrade levels
!Strong against
!Weak against
!Team bonus
!Team title
|-
|align="center"|
[[File:MLBISBJJIggy.png]]
|[[Iggy Koopa|Iggy]]
|Flying
|Air Bash
|One of the seven notorious Koopalings. The only Flying type of the bunch, he's been known to fly around in a snazzy Clown Car.
|8<br>22 (re-recruited)
|5
|25, 28, 36, 41, 42
|
|
|'''Trick Star:''' All stats 5%↑
|Iggynition
|-
|align="center"|
[[File:MLBISBJJLemmy.png]]
|[[Lemmy Koopa|Lemmy]]
|Melee
|Spitfire Fury
|One of the seven notorious Koopalings. Has incredibly high EVASION.
|28
|7
|33, 37, 41
|
|
|'''Whackrobat:''' EVASION 10%↑ and HP 10%↑
|Lemmy Atom
|-
|align="center"|
[[File:MLBISBJJWendy.png]]
|[[Wendy O. Koopa|Wendy]]
|Ranged
|Piercing Projectile
|One of the seven notorious Koopalings. She has a powerful boomerang ring attack and is pretty scary when she's angry.
|5<br>31 (re-recruited)
|5<br>7 (re-recruited)
|35, 38, 42
|
*Pokey
*Toothy
*Goomba Tower
|
|'''Ringsleader:''' POW 10%↑ and SPIRIT 10%↑
|Wendy Storm
|-
|align="center"|
[[File:MLBISBJJLarry.png]]
|[[Larry Koopa|Larry]]
|Ranged
|Throw the Fight
|One of the seven notorious Koopalings. Uses his racket to send flaming balls flying with impressive accuracy.
|5<br>28 (re-recruited)
|4<br>7 (re-recruited)
|31, 35, 40
|
*Pokey
*Fire Stalking P. Plant
*Sockop
*Borp
*Treevil
*Beehoss
*Oho Jee (Blue)
|
|'''Super Sniper:''' ACC. 10%↑ and LUCK 10%↑
|Larry Trigger
|-
|align="center"|
[[File:MLBISBJJLudwig.png]]
|[[Ludwig von Koopa|Ludwig]]
|Ranged
|Chain Shot
|One of the seven notorious Koopalings. A quick thinker who's quite good at lying, negotiating, and managing tricky situations.
|2<br>24 (re-recruited)
|6
|32, 35, 40, 42
|
|
|'''Mastermind:''' SPEED 5%↑ and HP 15%↑
|The Wigleader
|-
|align="center"|
[[File:MLBISBJJMorton.png]]
|[[Morton Koopa Jr.|Morton]]
|Melee
|Chain Stomp
|One of the seven notorious Koopalings. Moves slowly, but just one attack can break through rock.
|2<br>34 (re-recruited)
|5
|12, 18, 38, 40, 42
|
|
|'''MORTON CRUSH:''' DEF 15%↑ and HP 5%↑
|More Tons
|-
|align="center"|
[[File:MLBISBJJRoy.png]]
|[[Roy Koopa|Roy]]
|Melee
|Spin to Win
|One of the seven notorious Koopalings. With immensely high HP, he's the toughest of the group.
|2<br>33 (re-recruited)
|5<br>7 (re-recruited)
|38, 40, 42
|
|
|'''Bad Boy:''' POW 20%↑
|Hoo Roy
|-
|align="center"|
[[File:MLBISBJJKamek.png]]
|[[Kamek]]
|Flying
|Chain Shot
|Bowser Jr.'s attentive caretaker. Flies about on a broom shooting off powerful attacks.
|11
|5
|20, 30, 34, 38, 42
|
|Bowser Jr.
|'''Scheming:''' POW 10%↑ and DEF 10%↑
|Kamekiavellian
|}
 
====Troops====
*<sup>L2</sup> Indicates that up to two of these minion troops can be recruited at a time. If a third is recruited, one must be dismissed.<br>
{|class="wikitable"
!Image
!Name
!Type
!Special
!Description
!Strong against
!Weak against
|-
|align="center"|
[[File:MLBISBJJGoomba.png]]
|[[Goomba]]
|Melee
|Rocket Headbutt
|The go-to soldiers among Bowser's Minions. They move fast and charge into foes!
|
|
*Shy Guy (Yellow)
|-
|align="center"|
[[File:MLBISBJJParagoomba.png]]
|[[Paragoomba]]
|Flying
|Cranium Crush
|Goombas who soar the sky with grace. With a spin they can do a Cranium Crush.
|
|
*Shy Guy (Yellow)
|-
|align="center"|
[[File:MLBISBJJGoombaTower.png]]
|[[Goomba Tower]]<sup>L2</sup>
|Melee
|Whomping Wallop
|They can use Whomping Wallop to attack all foes in front of them. Weak against balance-breaking <font color=blue>boomerang attacks</font>.
|
|
*Wendy
*Boomerang Bro
*Shy Guy (Yellow)
|-
|align="center"|
[[File:MLBISBJJBigTailGoomba.png]]
|[[Big Tail Goomba]]<sup>L2</sup>
|Melee
|Spin Cycle
|Bulky blokes with high POW and HP. They can sweep up foes by spinning their tails.
|
|
*Shy Guy (Yellow)
*Ninji
|-
|align="center"|
[[File:MLBISBJJCaptainGoomba.png]]
|[[Captain Goomba (Mario & Luigi series)|Captain Goomba]]
|Melee
|Rocket Headbutt
|One of the legendary original captains who saved Bowser and the Minions from catastrophe. Charges into action with gumption and stylish eyebrows.
|
|
*Shy Guy (Yellow)
|-
|align="center"|
[[File:MLBISBJJPrivateGoomp2.png]]
|[[Private Goomp]]
|Melee
|Rocket Headbutt
|A Goomba with dreams of grandeur. He's quite good at dodging attacks and avoiding being lectured.
|
|
*Shy Guy (Yellow)
|-
|align="center"|
[[File:MLBISBJJKoopaTroopaGreen.png]]
|[[Koopa Troopa]] (Green)
|Melee
|Mega Tackle
|Don't trust those innocent eyes. Their green shells provide a tough defense, but they're said to be weak against <font color=blue>boney enemies</font>.
|
|
*Dry Bones
*Shy Guy (Pink)
*Spike
|-
|align="center"|
[[File:MLBISBJJKoopaTroopaRed.png]]
|[[Koopa Troopa]] (Red)
|Melee
|Charging Champ
|Don't trust those innocent eyes. Their red shells provide a tough defense. Rumored to know <font color=red>Para-Biddybud</font>'s weakness.
|
*Para-Biddybud (Red)
*Para-Biddybud (Yellow)
*Para-Biddybud (Green)
*Para-Biddybud (Purple)
|
*Dry Bones
*Shy Guy (Pink)
*Spike
|-
|align="center"|
[[File:MLBISBJJCaptainKoopaTroopa.png]]
|[[Captain Koopa Troopa]]
|Melee
|DEF Up
|One of the legendary original captains who helped save Bowser and the Minions from catastrophe. His jokes are bad, but his rhymes are rad.
|
|
*Dry Bones
*Shy Guy (Pink)
*Spike
|-
|align="center"|
[[File:MLBISBJJKoopaParatroopaGreen.png]]
|[[Koopa Paratroopa|K. Paratroopa (Green)]]
|Flying
|Cranium Crush
|A beautiful harmony of green shell and white wings. They focus on their target and shoot straight for the head!
|
|
*Dry Bones
*Shy Guy (Pink)
*Spike
|-
|align="center"|
[[File:MLBISBJJKoopaParatroopaRed.png]]
|[[Koopa Paratroopa|K. Paratroopa (Red)]]
|Flying
|Cranium Crush
|A beautiful harmony of red shell and white wings. A bit more powerful than their green brethren.
|
|
*Dry Bones
*Shy Guy (Pink)
*Spike
|-
|align="center"|
[[File:MLBISBJJKoopaParatroopaTrio2.png]]
|[[Koopa Paratroopa Trio]]
|Flying
|Super Stomp
|Three Koopa Paratroopa brothers who live for each other and their duty. No one stands a chance against their perfectly syncopated brotherly blows!
|
|
*Dry Bones
*Shy Guy (Pink)
*Spike
|-
|align="center"|
[[File:MLBISBJJCorporalParaplonk2.png]]
|[[Corporal Paraplonk]]
|Flying
|Cranium Crush
|An elite Koopa Troopa with big dreams. The bucket on his head gives him a tough defense.
|
|
*Spike
|-
|align="center"|
[[File:MLBISBJJBuzzyBeetle.png]]
|[[Buzzy Beetle]]
|Melee
|Mega Tackle
|Those hard shells aren't just for show! But these pitiful fellas are awfully jealous of flying <font color=red>Para-Beetles</font>.
|
*Para-Beetle
|
|-
|align="center"|
[[File:MLBISBJJSpikeTop.png]]
|[[Spike Top]]
|Melee
|Hit 'Em Up
|Their backs are well protected by sharp spikes and a solid shell. Try to dispel their spike attacks as much as possible.
|
|
|-
|align="center"|
[[File:MLBISBJJParaBeetle.png]]
|[[Para-Beetle]]
|Flying
|Dive Attack
|Parabuzzies are flying fortresses. They're bitter rivals with <font color=blue>Buzzy Beetles</font> and hate fighting against them.
|
|
*Buzzy Beetle
|-
|align="center"|
[[File:MLBISBJJSpiny.png]]
|[[Spiny]]
|Melee
|Hit 'Em Up
|The spikes on their shells can be used for both defense and offense. They seem to hate fighting against <font color=blue>Lakitus</font>.
|
|
*Lakitu
*Lakitu King
|-
|align="center"|
[[File:MLBISBJJMechakoopa.png]]
|[[Mechakoopa]]
|Melee
|Mega Tackle
|What they lack in power, they make up for with agility and sheer numbers. An easy target for <font color=blue>mechanically-inclined enemies</font>.
|
*Chargin' Chuck
|
*Broozer
*Swoop
|-
|align="center"|
[[File:MLBISBJJBroozer.png]]
|[[Broozer]]
|Melee
|Smack Back Attack
|Those deep red gloves are proof of their strength. They especially like to break <font color=red>mechanical enemies</font>.
|
*Bob-omb
*Mechakoopa
*Alarm Bob-omb
*King Bob-omb
|
|-
|align="center"|
[[File:MLBISBJJPokey.png]]
|[[Pokey]]<sup>L2</sup>
|Melee
|Whomping Wallop
|They may move slowly, but their HP is a point of pride. They have protective spikes on their bodies but are weak against <font color=blue>boomerang attacks</font>.
|
|
*Wendy
*Larry
*Boomerang Bro
*Fire Bro
*Fire Stalking P. Plant
|-
|align="center"|
[[File:MLBISBJJChainChomp2.png]]
|[[Chain Chomp]]<sup>L2</sup>
|Melee
|Charging Champ
|Unstoppable when they're off their chains. Difficult to control and highly destructive.
|
|
|-
|align="center"|
[[File:MLBISBJJCharginChuck.png]]
|[[Chargin' Chuck]]
|Melee
|Smack Back Attack
|That padding makes for high POW and DEF. They tend to go overboard with their brawn and are weak against <font color=blue>Mechakoopas</font>.
|
|
*Mechakoopa
|-
|align="center"|
[[File:MLBISBJJHornedAntTrooper.png]]
|[[Horned Ant Trooper]]
|Melee
|Hit 'Em Up
|Silent soldiers who keep their cool while cornering enemies. They like to catch foes off guard with powerful attacks.
|
|
|-
|align="center"|
[[File:MLBISBJJBobOmb.png]]
|[[Bob-omb]]
|Melee
|Kaboom Bash
|They have explosive power upon impact. Handle these Melee troopers with care.
|
|
*Broozer
*Swoop
|-
|align="center"|
[[File:MLBISBJJBully.png]]
|[[Bully]]
|Melee
|Smack Back Attack
|The go-to blokes for a strong frontal offense. Their specialty is to push through their foes using their heavy bodies.
|
|
|-
|align="center"|
[[File:MLBISBJJDryBones2.png]]
|[[Dry Bones]]
|Ranged
|Rain of Pain
|Their calcium-deficient bodies are weak. They despise losing to <font color=red>Koopa Troopas</font>.
|
*Koopa Troopa (Green)
*Koopa Troopa (Red)
*Captain Koopa Troopa
*K. Paratroopa (Green)
*K. Paratroopa (Red)
*Dry Bones
*Parabones
*Koopa Paratroopa Trio
|
*Dry Bones
*Shy Guy (Pink)
*Spike
|-
|align="center"|
[[File:MLBISBJJParabones.png]]
|[[Parabones]]
|Flying
|Dive Attack
|Behold, the flying Dry Bones! For some reason, they're especially confident against <font color=red>Bro. foes</font>.
|
*Hammer Bro
*Ice Bro
*Fire Bro
*Boomerang Bro
|
*Dry Bones
*Shy Guy (Pink)
*Spike
|-
|align="center"|
[[File:MLSSBMLakitu.png]]
|[[Lakitu]]
|Flying
|Chain Stomp
|They hustle through the air atop a cloud. They're strong against <font color=red>Spinies</font>, and their weakness is <font color=blue>Captain Shy Guy</font>'s turnip attack.
|
*Spiny
|
*Captain Shy Guy
|-
|align="center"|
[[File:MLBISBJJBoo2.png]]
|[[Boo]]
|Flying
|Discord
|These Minions love dark, spooky places. They're also fond of using Discord to damage enemies and lower their SPEED.
|
|
|-
|align="center"|
[[File:MLBISBJJBombBoo.png]]
|[[Bomb Boo]]
|Flying
|Kaboom Bash
|A rare type of Boo that goes kaBOOm! After exploding, they won't return until the next battle. Keep that in mind!
|
|
|-
|align="center"|
[[File:MLBISBJJTailBoo.png]]
|[[Tail Boo]]
|Flying
|Spin Cycle
|A rare type of Boo with a tail. Getting hit with the swinging tail really smarts!
|
|
*Ninji
|-
|align="center"|
[[File:MLBISBJJBigBoo.png]]
|[[Big Boo]]<sup>L2</sup>
|Flying
|Piercing Projectile
|An incredibly large Boo. What it lacks in speed it more than makes up for in stamina and power.
|
|
|-
|align="center"|
[[File:MLBISBJJCaptainBoo.png]]
|[[Captain Boo]]
|Flying
|EVASION Up
|One of the legendary original captains who saved Bowser and the Minions from catastrophe. He feigns indifference, but cares a lot more than he lets on.
|
|
|-
|align="center"|
[[File:MLBISBJJParaBiddybudRed.png]]
|[[Para-Biddybud]] (Red)
|Flying
|Dive Attack
|Red Biddybuds that fly through the air. When they see a <font color=red>Fawfulcopter</font>, they can't help but dive attack.
|
*Fawfulcopter
|
*Koopa Troopa (Red)
*Fly Guy
|-
|align="center"|
[[File:MLBISBJJParaBiddybudGreen.png]]
|[[Para-Biddybud]] (Green)
|Flying
|Super Stomp
|Green Para-Biddybuds that fly through the air. Their specialty is Stomp.
|
|
*Koopa Troopa (Red)
*Fly Guy
|-
|align="center"|
[[File:MLBISBJJParaBiddybudYellow.png]]
|[[Para-Biddybud]] (Yellow)
|Flying
|Cranium Crush
|Yellow Biddybuds that fly through the air. Their specialty is Cranium Crush.
|
|
*Koopa Troopa (Red)
*Fly Guy
|-
|align="center"|
[[File:MLBISBJJParaBiddybudBlue.png]]
|[[Para-Biddybud]] (Purple)
|Flying
|Mega Tackle
|Purple Biddybuds that fly through the air. Word has it they know the weakness of <font color=red>Shy Guys</font>.
|
*Shy Guy (Red)
*Shy Guy (Blue)
*Shy Guy (Yellow)
*Shy Guy (Pink)
*Fly Guy
*Spear Guy
*Bandit
*Captain Shy Guy
*Sergeant Guy
|
*Koopa Troopa (Red)
*Fly Guy
|-
|align="center"|
[[File:MLBISBJJSwoop.png]]
|[[Swoop]]
|Flying
|Discord
|They charge straight at enemies, even in the dark. The sound of their wings can weaken <font color=red>mechanical enemies</font>, as well as certain other types.
|
*Bob-omb
*Mechakoopa
*Alarm Bob-omb
*Fawfulcopter
*Shroob
*King Bob-omb
|
|-
|align="center"|
[[File:MLBISBJJShyGuyRed.png]]
|[[Shy Guy]] (Red)
|Ranged
|Throw the Fight
|You can't beat that poker face. They pride themselves on their strength.
|
|
*Para-Biddybud (Purple)
|-
|align="center"|
[[File:MLBISBJJShyGuyLightBlue.png]]
|[[Shy Guy]] (Blue)
|Ranged
|Throw the Fight
|Keep your eyes on those cool moves. They pride themselves on their speed.
|
|
*Para-Biddybud (Purple)
|-
|align="center"|
[[File:MLBISBJJShyGuyYellow.png]]
|[[Shy Guy]] (Yellow)
|Ranged
|Throw the Fight
|Don't be fooled by their cool style. They love throwing turnips at <font color=red>Goombas of any kind</font>.
|
*Goomba
*Paragoomba
*Goomba Tower
*Big Tail Goomba
*Captain Goomba
*Private Goomp
*Chuboomba
*Choomba
|
*Para-Biddybud (Purple)
|-
|align="center"|
[[File:MLBISBJJShyGuyPink.png]]
|[[Shy Guy]] (Pink)
|Ranged
|Throw the Fight
|Don't get caught in one of their sneak attacks! They love throwing turnips at <font color=red>Koopa Troopas of any kind</font>.
|
*Koopa Troopa (Green)
*Koopa Troopa (Red)
*Captain Koopa Troopa
*K. Paratroopa (Green)
*K. Paratroopa (Red)
*Dry Bones
*Parabones
*Koopa Paratroopa Trio
|
*Para-Biddybud (Purple)
|-
|align="center"|
[[File:MLBISBJJFlyGuy.png]]
|[[Fly Guy]]
|Flying
|Mega Tackle
|Shy Guys who fly gracefully through the sky. Some say they've learned the weakness of <font color=red>Parabiddybuds</font>.
|
*Para-Biddybud (Red)
*Para-Biddybud (Yellow)
*Para-Biddybud (Green)
*Para-Biddybud (Purple)
*Ice Bro
|
*Para-Biddybud (Purple)
|-
|align="center"|
[[File:MLBISBJJSpearGuy.png]]
|[[Spear Guy]]
|Ranged
|Rain of Pain
|Known for throwing their spears at foes. They seem to be invested in hunting for a <font color=red>mysterious red and blue creature</font>.
|
*Oho Jee (Red)
*Oho Jee (Blue)
|
*Para-Biddybud (Purple)
|-
|align="center"|
[[File:MLBISBJJCaptainShyGuy.png]]
|[[Captain Shy Guy (Mario & Luigi series)|Captain Shy Guy]]
|Ranged
|Throw the Fight
|One of the legendary original captains who saved Bowser and the Minions from catastrophe. Shy, but fly. He's especially strong against Lakitu.
|
*Lakitu
*Lakitu King
|
*Para-Biddybud (Purple)
|-
|align="center"|
[[File:MLBISBJJSergeantGuy2.png]]
|[[Sergeant Guy]]
|Ranged
|ACCURACY Up
|An elite Shy Guy with big dreams. His cowardly nature is great for dodging.
|
|
*Para-Biddybud (Purple)
|-
|align="center"|
[[File:MLBISBJJNinji.png]]
|[[Ninji]]
|Ranged
|Hurt or Heal
|They're ever ready for battle, with shuriken in hand. They supposedly like to discipline <font color=red>foes with a tail</font>.
|
*Big Tail Goomba
*Tail Boo
|
|-
|align="center"|
[[File:MLBISBJJHammerBro.png]]
|[[Hammer Bro]]
|Ranged
|Rain of Pain
|Those hammers are deadly from a distance. Their Rain of Pain attack is to be feared!
|
|
*Parabones
|-
|align="center"|
[[File:MLBISBJJIceBro.png]]
|[[Ice Bro]]
|Ranged
|Throw the Fight
|That chilly ice is especially strong against <font color=red>Fire Bros</font>. They're weak against <font color=blue>Fly Guys</font>, but keep that a secret!
|
*Fire Bro
*Broque Madame
|
*Parabones
*Fly Guy
|-
|align="center"|
[[File:MLBISBJJFireBro.png]]
|[[Fire Bro]]
|Ranged
|Rain of Pain
|Strong against <font color=red>plantlike enemies</font> like <font color=red>Treevil</font>, but weak against the ice that <font color=blue>Ice Bros</font>. throw.
|
*Pokey
*Fire Stalking P. Plant
*Sockop
*Borp
*Treevil
*Beehoss
*Oho Jee (Blue)
|
*Parabones
*Ice Bro
|-
|align="center"|
[[File:MLBISBJJBoomerangBro.png]]
|[[Boomerang Bro]]
|Ranged
|Piercing Projectile
|They throw boomerangs with ample gusto. Their specialty is to attack the bellies of <font color=red>tall enemies</font> like <font color=red>Pokeys</font>.
|
*Pokey
*Toothy
*Goomba Tower
|
*Parabones
|-
|align="center"|
[[File:MLBISBJJFireStalkingPiranhaPlant.png]]
|[[Fire Stalking Piranha Plant|Fire Stalking P. Plant]]
|Ranged
|Spitfire Fury
|The fire it spits works well against <font color=red>plant-like enemies</font>. It just has to remember not to burn itself.
|
*Pokey
*Fire Stalking P. Plant
*Sockop
*Borp
*Treevil
*Beehoss
*Oho Jee (Blue)
|
*Larry
*Fire Bro
*Fire Stalking P. Plant
|-
|align="center"|
[[File:MLBISBJJSpike.png]]
|[[Spike]]
|Ranged
|Throw the Fight
|They spit up and throw Spike Balls at foes. They seem to find the shells of <font color=red>Koopa Troopas</font> and <font color=red>Koopa Paratroopas</font> to be easy targets.
|
*Koopa Troopa (Green)
*Koopa Troopa (Red)
*Captain Koopa Troopa
*K. Paratroopa (Green)
*K. Paratroopa (Red)
*Dry Bones
*Parabones
*Koopa Paratroopa Trio
*Corporal Paraplonk
|
|-
|align="center"|
[[File:MLBISBJJBandit.png]]
|[[Bandit]]
|Ranged
|Throw the Fight
|Their constant movement masks their lack of power. Just who are those mischievous eyes targeting?!
|
|
*Para-Biddybud (Purple)
|-
|align="center"|
[[File:MLBISBJJMagikoopaWhite.png]]
|[[White Magikoopa|Magikoopa (White)]]<sup>L2</sup>
|Ranged
|DEF Up
|Magikoopas dressed in white. They use their magic wands to raise a nearby unit's DEF!
|
|
*Bowser Jr. (All types)
|-
|align="center"|
[[File:MLBISBJJMagikoopaRed.png]]
|[[Red Magikoopa|Magikoopa (Red)]]<sup>L2</sup>
|Ranged
|POW Up
|Magikoopas dressed in red. They use their magic wands to raise a nearby unit's POW!
|
|
*Bowser Jr. (All types)
|-
|align="center"|
[[File:MLBISBJJMagikoopaGreen.png]]
|[[Green Magikoopa|Magikoopa (Green)]]<sup>L2</sup>
|Ranged
|SPEED Up
|Magikoopas dressed in green. They use their magic wands to raise a nearby unit's SPEED!
|
|
*Bowser Jr. (All types)
|-
|align="center"|
[[File:MLBISBJJBowserBoss.png]]
|[[Bowser]] (Melee)
|Melee
|Spin to Win
|The great and beloved king of the Minions! Father of Bowser Jr. He possesses more charisma and destructive power than a trillion Marios.
|
|
|-
|align="center"|
[[File:MLBISBJJNabbit.png]]
|[[Nabbit]]
|Ranged
|Hurt or Heal
|A skilled thief who holds back on his thieving tendencies during battle. He is a mystery to all.
|
|
|}
 
===Enemies===
{|class="wikitable"
!Image
!Name
!Type
!Special
!Description
!Strong against
!Weak against
|-
|align="center"|
[[File:MLBISBJJChuboomba.png]]
|[[Chuboomba]]
|Melee
|Smack Back Attack
|Rotund minions resembling Goombas. They're extra tough...maybe because of all that hard candy they eat.
|
|
*Shy Guy (Yellow)
|-
|align="center"|
[[File:MLBISBJJToothy.png]]
|[[Toothy]]
|Melee
|Whomping Wallop
|They bear a strong resemblance to Pokeys and share their weakness to <font color=blue>boomerang attacks</font>.
|
|
*Wendy
*Boomerang Bro
|-
|align="center"|
[[File:MLBISBJJDrillbitCrab.png]]
|[[Drillbit Crab]]
|Melee
|Hit 'Em Up
|They look like a hermit crab and live on the shore. They're small, but they hurt a lot to step on.
|
|
|-
|align="center"|
[[File:MLBISBJJScutlet.png]]
|[[Scutlet (enemy)|Scutlet]]
|Melee
|Mega Tackle
|They normally live quietly in the woods. When they rustle about, prepare to be tackled.
|
|
|-
|align="center"|
[[File:MLBISBJJSockop.png]]
|[[Sockop]]
|Melee
|Mega Tackle
|They may look cute, but don't let your guard down. They are weak against <font color=blue>fire attacks</font>.
|
|
*Larry
*Fire Bro
*Fire Stalking P. Plant
|-
|align="center"|
[[File:MLBISBJJFawflant.png]]
|[[Fawflant]]
|Melee
|Charging Champ
|A bug monster that resembles Fawful. Be careful when it charges ahead with the drill on its rear!
|
|
|-
|align="center"|
[[File:MLBISBJJCrawful.png]]
|[[Crawful]]
|Melee
|Whomping Wallop
|A creature with a strange, boisterous laugh. The power of its full body strike is nothing to giggle at.
|
|
|-
|align="center"|
[[File:MLBISBJJPendril.png]]
|[[Pendril]]
|Melee
|Charging Champ
|They attack by spinning the drill on their mouth. Their powerful charge makes it seem like they're sliding across the ground.
|
|
|-
|align="center"|
[[File:MLBISBJJFawfulGuy2.png]]
|[[Fawful Guy]]
|Melee
|Chain Stomp
|A Shy Guy that has defected to Fawful's side. Calmly does chain stomps while skipping about.
|
|
|-
|align="center"|
[[File:MLBISBJJChoomba.png]]
|[[Choomba]]
|Melee
|Charging Champ
|They charge forward with supreme confidence. Their attacks miss easily, but they don't mind. They take pride in their strength.
|
|
*Shy Guy (Yellow)
|-
|align="center"|
[[File:MLBISBJJAlarmBobomb.png]]
|[[Alarm Bob-omb]]
|Melee
|Kaboom Bash
|Mechanical creatures that cause trouble when they explode. It seems they're easy to break with <font color=blue>Broozer's</font> punches.
|
|
*Broozer
*Swoop
|-
|align="center"|
[[File:MLBISBJJFawfulcopter.png]]
|[[Fawfulcopter]]
|Flying
|Discord
|An annoying and loud mechanical monster. Rumored to be weak against <font color=blue>the sound of bat wings</font>...
|
|
*Swoop
*Para-Biddybud (Red)
|-
|align="center"|
[[File:MLBISBJJLakituKing.png]]
|[[Lakitu King]]
|Flying
|Hurt or Heal
|A rare Lakitu that wears a crown. Rumored to act especially self-important against <font color=red>Spinies</font>.
|
*Spiny
|
*Captain Shy Guy
|-
|align="center"|
[[File:MLBISBJJCheepCheep.png]]
|[[Cheep Cheep]]
|Flying
|Super Stomp
|Their specialty is using their jumping skills to attack. They won't join your side...mostly because they can't leave the water.
|
|
|-
|align="center"|
[[File:MLBISBJJUrchin.png]]
|[[Urchin]]
|Flying
|Chain Stomp
|Their bodies are covered with dangerous spikes. They won't join your side...mostly because they can't leave the water.
|
|
|-
|align="center"|
[[File:MLBISBJJShroob.png]]
|[[Shroob]]
|Ranged
|Piercing Projectile
|Servants of the Shroob Princess who once attacked the Mushroom Kingdom. It seems that the <font color=blue>sound of flapping wings</font> makes their weapons malfunction.
|
|
*Swoop
|-
|align="center"|
[[File:MLBISBJJBorp.png]]
|[[Borp]]
|Ranged
|Spitfire Fury
|Its burp bullets are strong in more ways than one. It's actually a plant, so <font color=blue>fire attacks</font> really burn.
|
|
*Larry
*Fire Bro
*Fire Stalking P. Plant
|-
|align="center"|
[[File:MLBISBJJTreevil.png]]
|[[Treevil]]
|Ranged
|Rain of Pain
|Trees that lived for hundreds of years until they became monstrous. As they are withering, they burn easily when <font color=blue>attacked with fire</font>.
|
|
*Larry
*Fire Bro
*Fire Stalking P. Plant
|-
|align="center"|
[[File:MLBISBJJBeehoss.png]]
|[[Beehoss]]
|Ranged
|Piercing Projectile
|They tend to release a great many bees. Their piercing projectiles are strong, but they're weak against <font color=blue>fire attacks</font>.
|
|
*Larry
*Fire Bro
*Fire Stalking P. Plant
|-
|align="center"|
[[File:MLBISBJJMagifoofa.png]]
|[[Magifoofa]]
|Ranged
|Chain Shot
|A Magikoopa that resembles Fawful. It's a powerful foe, but has difficulty fighting against <font color=blue>Bowser Jr</font>.
|
|
*Bowser Jr. (All types)
|-
|align="center"|
[[File:MLBISBJJOhoJeeRed.png]]
|[[Oho Jee]] (Red)
|Melee
|Rocket Headbutt
|A mysterious creature from the Beanbean Kingdom. Rocket Headbutt is its specialty, and it despises <font color=blue>Spear Guys</font>.
|
|
*Spear Guy
|-
|align="center"|
[[File:MLBISBJJOhoJeeBlue.png]]
|[[Oho Jee]] (Blue)
|Melee
|Chain Stomp
|A mysterious creature from the Beanbean Kingdom. Chain Stomp is its specialty, and it despises <font color=blue>Spear Guys</font>.
|
|
*Spear Guy
*Larry
*Fire Bro
*Fire Stalking P. Plant
|-
|align="center"|
[[File:MLBISBJJBeef.png]]
|[[Beef]]
|Melee
|Air Bash
|The brute force of the BFF. He's silent, but just one attack will leave you reeling.
|
|
|-
|align="center"|
[[File:MLBISBJJKaley.png]]
|[[Kaley]]
|Flying
|Discord
|The professional cutie of the BFF. At least, she usually talks in a cutesy way. But is that how she REALLY is...?
|
|
|-
|align="center"|
[[File:MLBISBJJDieter.png]]
|[[Dieter]]
|Ranged
|Rain of Pain
|The brains of the BFF. He will achieve his goals by any means necessary.
|
|
|-
|align="center"|
[[File:MLBISBJJKingBobomb.png]]
|[[King Bob-omb]]
|Ranged
|Rain of Pain
|King of the Bob-ombs! He has a very sturdy frame and is strict about timeliness.
|
|
*Broozer
*Swoop
|-
|align="center"|
[[File:MLBISBJJBroqueMadame2.png]]
|[[Broque Madame]]
|Flying
|Smack Back Attack
|A mysterious lady with an air of sophistication. Only some <font color=blue>cold ice</font> can soothe the aches that bother her.
|
|
*Ice Bro
|-
|align="center"|
[[File:MLBISBJJBestFitnessFriends.png]]
|[[Best Fitness Friends]]
|Melee
|Piercing Projectile
|The ultimate BFF form, realized when all members join together and take Malatone Formula:X.
|
|
|}
 
===Formations===
{|class="wikitable sortable"
!Image
!Name
!Units
!Stat bonus
|-
|[[File:MLBISBJJClawFormation.png]]
|Claw
|7
|POW 5%↑
|-
|[[File:MLBISBJJBoomerangFormation.png]]
|Boomerang
|7
|POW 5%↑
|-
|[[File:MLBISBJJBattleshipFormation.png]]
|Battleship
|8
|ACCURACY 5%↑
|-
|[[File:MLBISBJJFountainFormation.png]]
|Fountain
|8
|SPEED 5%↑
|-
|[[File:MLBISBJJBigBowFormation.png]]
|Big Bow
|7
|POW 5%↑
|-
|[[File:MLBISBJJBananaFormation.png]]
|Banana
|7
|HP 5%↑
|-
|[[File:MLBISBJJMoonFormation.png]]
|Moon
|8
|LUCK 5%↑
|-
|[[File:MLBISBJJPlanterFormation.png]]
|Planter
|8
|HP 5%↑
|-
|[[File:MLBISBJJGiantShieldFormation.png]]
|Giant Shield
|7
|DEF 5%↑
|-
|[[File:MLBISBJJTankFormation.png]]
|Tank
|7
|POW 5%↑
|-
|[[File:MLBISBJJDonutFormation.png]]
|Donut
|8
|HP 5%↑
|-
|[[File:MLBISBJJZeroFormation.png]]
|Zero
|8
|EVASION 5%↑
|-
|[[File:MLBISBJJHFormation.png]]
|H
|7
|HP 5%↑
|-
|[[File:MLBISBJJHammerFormation.png]]
|Hammer
|7
|POW 5%↑
|-
|[[File:MLBISBJJUltraCFormation.png]]
|Ultra C
|7
|EVASION 5%↑
|-
|[[File:MLBISBJJMagnetFormation.png]]
|Magnet
|7
|ACCURACY 5%↑
|-
|[[File:MLBISBJJWallFormation.png]]
|Wall
|7
|POW 5%↑
|-
|[[File:MLBISBJJDragonFormation.png]]
|Dragon
|7
|POW 5%↑
|-
|[[File:MLBISBJJWindmillFormation.png]]
|Windmill
|7
|SPEED 5%↑
|-
|[[File:MLBISBJJBubbleFormation.png]]
|Bubble
|8
|SPEED 5%↑
|-
|[[File:MLBISBJJChainChompFormation.png]]
|Chain Chomp
|8
|POW 5%↑
|-
|[[File:MLBISBJJDiamondFormation.png]]
|Diamond
|8
|DEF 5%↑
|-
|[[File:MLBISBJJStarrySkyFormation.png]]
|Starry Sky
|7
|LUCK 5%↑
|-
|[[File:MLBISBJJPipeFormation.png]]
|Pipe
|7
|EVASION 5%↑
|-
|[[File:MLBISBJJAirplaneFormation.png]]
|Airplane
|8
|EVASION 5%↑
|-
|[[File:MLBISBJJEagleFormation.png]]
|Eagle
|8
|ACCURACY 5%↑
|-
|[[File:MLBISBJJWaterStriderFormation.png]]
|Water Strider
|7
|SPEED 5%↑
|-
|[[File:MLBISBJJJetFormation.png]]
|Jet
|8
|SPEED 5%↑
|-
|[[File:MLBISBJJPyramidFormation.png]]
|Pyramid
|8
|DEF 5%↑
|-
|[[File:MLBISBJJSwordFormation.png]]
|Sword
|7
|POW 5%↑
|-
|[[File:MLBISBJJIronFistFormation.png]]
|Iron Fist
|7
|POW 5%↑
|-
|[[File:MLBISBJJGhostFormation.png]]
|Ghost
|7
|EVASION 5%↑
|}
 
===Items===
{|class="wikitable"
|-
!Name
!Description
|-
|Melee EXP Bean S
|A bean that gives 10 EXP to Melee troopers. Effect is halved if eaten by other unit types.
|-
|Melee EXP Bean M
|A bean that gives 100 EXP to Melee troopers. Effect is halved if eaten by other unit types.
|-
|Melee EXP Bean L
|A bean that gives 1,000 EXP to Melee troopers. Effect is halved if eaten by other unit types.
|-
|Melee EXP Bean DX
|A bean that gives 3,000 EXP to Melee troopers. Effect is halved if eaten by other unit types.
|-
|Ranged EXP Bean S
|A bean that gives 10 EXP to Ranged troopers. Effect is halved if eaten by other unit types.
|-
|Ranged EXP Bean M
|A bean that gives 100 EXP to Ranged troopers. Effect is halved if eaten by other unit types.
|-
|Ranged EXP Bean L
|A bean that gives 1,000 EXP to Ranged troopers. Effect is halved if eaten by other unit types.
|-
|Ranged EXP Bean DX
|A bean that gives 3,000 EXP to Ranged troopers. Effect is halved if eaten by other unit types.
|-
|Flying EXP Bean S
|A bean that gives 10 EXP to Flying troopers. Effect is halved if eaten by other unit types.
|-
|Flying EXP Bean M
|A bean that gives 100 EXP to Flying troopers. Effect is halved if eaten by other unit types.
|-
|Flying EXP Bean L
|A bean that gives 1,000 EXP to Flying troopers. Effect is halved if eaten by other unit types.
|-
|Flying EXP Bean DX
|A bean that gives 3,000 EXP to Flying troopers. Effect is halved if eaten by other unit types.
|-
|Super EXP Bean S
|A bean that grants 30 EXP, regardless of unit type.
|-
|Super EXP Bean M
|A bean that grants 300 EXP, regardless of unit type.
|-
|Super EXP Bean L
|A bean that grants 2,000 EXP, regardless of unit type.
|-
|Super EXP Bean DX
|A bean that grants 5,000 EXP, regardless of unit type.
|-
|HP Bean
|A bean that increases your HP by 1.
|-
|POW Bean
|A bean that increases your POW by 1.
|-
|DEF Bean
|A bean that increases your DEF by 1.
|-
|SPEED Bean
|A bean that increases your SPEED by 1.
|-
|SPIRIT Bean
|A bean that increases your SPIRIT by 1.
|-
|EXP Drumstick S
|A drumstick that gives 10 EXP to Bowser Jr. Cannot be given to other characters.
|-
|EXP Drumstick M
|A drumstick that gives 100 EXP to Bowser Jr. Cannot be given to other characters.
|-
|EXP Drumstick L
|A drumstick that gives 1,000 EXP to Bowser Jr. Cannot be given to other characters.
|-
|EXP Drumstick DX
|A drumstick that gives 3,000 EXP to Bowser Jr. Cannot be given to other characters.
|-
|HP Drumstick
|Gives Bowser Jr. +1 HP.
|-
|POW Drumstick
|Gives Bowser Jr. +1 POW.
|-
|DEF Drumstick
|Gives Bowser Jr. +1 DEF.
|-
|SPEED Drumstick
|Gives Bowser Jr. +1 SPEED.
|-
|SPIRIT Drumstick
|Gives Bowser Jr. +1 SPIRIT.
|-
|Charred Spicy Drumstick
|A charred drumstick from Morton. It tastes pretty gross...
|}
 
===Challenges===
{|class="wikitable"
!colspan=2; style="color: #CD7F32"|Bronze
!colspan=2; style="color: #C0C0C0"|Silver
!colspan=2; style="color: #FFD700"|Gold
|-
|Recruit 20 Melee troopers
|Defeat 300 enemies
|Recruit all types of Melee troopers
|Defeat 1,000 enemies
|Clear all quests
|Receive 500 EXCELLENT ratings
|-
|Recruit 20 Flying troopers
|Recruit 20 spiky allies
|Recruit all types of Flying troopers
|Recruit all four original captains
|Perform all group attacks
|Earn all formation bonuses
|-
|Recruit 20 Ranged troopers
|Receive 100 EXCELLENT ratings
|Recruit all types of Ranged troopers
|Defeat the Best Fitness Friends
|Perform all commands
|Defeat 1,500 enemies
|-
|Earn a formation bonus
|Clear quests 50 times
|Recruit all first officers
|Clear quests 100 times
|Recruit all characters
|Clear quests 200 times
|-
|Use beans to fortify 50 times
|Recruit 50 Minions
|Use beans to fortify 100 times
|Recruit 100 Minions
|Use beans to fortify 200 times
|Recruit 150 Minions
|}


==Media==
==Media==
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==Reception==
==Reception==
===Critical reception===
===Critical reception===
Similarly to the original ''Mario & Luigi: Bowser's Inside Story'', ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'' has received positive reviews from critics. Critics tend to praise the gameplay of the main story, though the Bowser Jr.'s Journey mode has had a more mixed reception.
{| class="wikitable reviews"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
Line 2,582: Line 1,062:


===Sales===
===Sales===
''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'' has had a poor launch sales record, being one of the worst-selling ''[[Super Mario (franchise)|Super Mario]]'' games to date since the [[Virtual Boy]], having comparable sales figures to download-only titles and ''[[Mario's Tennis]]'', a stark contrast to the original release it was based on which remains to be the best-selling ''[[Mario & Luigi (series)|Mario & Luigi]]'' title.<ref>Craddock, Ryan. (Feb 11, 2019). [http://www.nintendolife.com/news/2019/02/mario_and_luigi_bowsers_inside_story_plus_bowser_jr_s_journey_is_one_of_the_worst-selling_mario_games_to_date ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'' Is One Of The Worst-Selling ''Super Mario'' Games To Date]. ''Nintendo Life''. Retrieved July 26, 2019.</ref> In Japan, it sold under 9,500 units in the first week and dropped off the top 20 charts by the second week. In comparison of the time period released and another rerelease of an older ''Super Mario'' game, ''[[New Super Mario Bros. U Deluxe]]'' has sold 381,469 units in a lesser period of time. Comparing to other Nintendo 3DS ports of the ''Super Mario'' franchise released at a similar time frame on their first week, ''[[Luigi's Mansion (Nintendo 3DS)|Luigi's Mansion]]'' and ''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' sold 27,000 and 20,547 units respectively.<ref>Brian. (November 17, 2018). [https://nintendoeverything.com/luigis-mansion-3ds-sold-through-45-of-its-initial-shipment-in-japan/ ''Luigi’s Mansion'' 3DS sold through 45% of its initial shipment in Japan]. ''Nintendo Life''. Retrieved July 26, 2019.</ref><ref>[https://gematsu.com/2018/07/media-create-sales-7-16-18-7-22-18  Media Create Sales: 7/16/18 – 7/22/18]. ''Gematsu''. Retrieved July 26, 2019.</ref> Famitsu's sales tracker reported the game as selling a total of 34,523 units over its Japanese lifetime, making it one of the worst-selling games in the entire ''Super Mario'' franchise.<ref>[https://sites.google.com/site/gamedatalibrary/game-search Game Data Library's data on ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'' sales numbers.]</ref>  
''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'' has had a poor launch sales record, being one of the worst-selling ''[[Super Mario (franchise)|Super Mario]]'' games to date since the [[Virtual Boy]], having comparable sales figures to download-only titles and ''[[Mario's Tennis]]'', a stark contrast to the original release it was based on which remains to be the best-selling ''[[Mario & Luigi (series)|Mario & Luigi]]'' title.<ref>Craddock, Ryan. (Feb 11, 2019). [http://www.nintendolife.com/news/2019/02/mario_and_luigi_bowsers_inside_story_plus_bowser_jr_s_journey_is_one_of_the_worst-selling_mario_games_to_date ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'' Is One Of The Worst-Selling ''Super Mario'' Games To Date]. ''Nintendo Life''. Retrieved July 26, 2019.</ref> In Japan, it sold under 9,500 units in the first week and dropped off the top 20 charts by the second week. In comparison of the time period released and another rerelease of an older ''Super Mario'' game, ''[[New Super Mario Bros. U Deluxe]]'' has sold 381,469 units in a lesser period of time. Comparing to other Nintendo 3DS ports of the ''Super Mario'' franchise released at a similar time frame on their first week, ''[[Luigi's Mansion (Nintendo 3DS)|Luigi's Mansion]]'' and ''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' sold 27,000 and 20,547 units respectively.<ref>Brian. (November 17, 2018). [https://nintendoeverything.com/luigis-mansion-3ds-sold-through-45-of-its-initial-shipment-in-japan/ ''Luigi’s Mansion'' 3DS sold through 45% of its initial shipment in Japan]. ''Nintendo Life''. Retrieved July 26, 2019.</ref><ref>[https://gematsu.com/2018/07/media-create-sales-7-16-18-7-22-18  Media Create Sales: 7/16/18 – 7/22/18]. ''Gematsu''. Retrieved July 26, 2019.</ref> Famitsu's sales tracker reported the game as selling a total of 34,523 units over its Japanese lifetime, making it one of the worst-selling games in the entire ''Super Mario'' franchise.<ref>[https://sites.google.com/site/gamedatalibrary/game-search Game Data Library's data on ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'' sales numbers.]</ref>


Though not cited as a direct cause, the ''Mario & Luigi'' series developer [[AlphaDream]] would eventually shut down after filing for bankruptcy on October 1, 2019, citing "sluggish revenues" as one of the factors.<ref>(October 2, 2019) [https://headlines.yahoo.co.jp/hl?a=20191002-00010002-teikokudb-ind 『マリオ&ルイージRPG』など開発 アルファドリームが破産開始] ''Yahoo Japan''. Retrieved October 1, 2019.</ref> One gaming journalist also claimed that he was told by an inside source that [[Nintendo]] had "axed other 3DS plans" due to the game's poor sales.<ref>Imran Khan. (Oct 1, 2019). [https://twitter.com/imranzomg/status/1179257937187033089 "Yikes, sad to hear about Alpha Dream. The Mario & Luigi games were on a decline - a source once mentioned to me that this year’s Bowser’s Inside Story remake sold so badly that Nintendo axed other 3DS plans due to it."] ''Twitter''. Retrieved October 10, 2022.</ref>
Though not cited as a direct cause, the ''Mario & Luigi'' series developer [[AlphaDream]] would eventually shut down after filing for bankruptcy on October 1, 2019, citing "sluggish revenues" as one of the factors.<ref>(October 2, 2019) [https://headlines.yahoo.co.jp/hl?a=20191002-00010002-teikokudb-ind 『マリオ&ルイージRPG』など開発 アルファドリームが破産開始] ''Yahoo Japan''. Retrieved October 1, 2019.</ref> One gaming journalist also claimed that he was told by an inside source that [[Nintendo]] had "axed other 3DS plans" due to the game's poor sales.<ref>Imran Khan. (Oct 1, 2019). [https://twitter.com/imranzomg/status/1179257937187033089 "Yikes, sad to hear about Alpha Dream<sup>&#91;''sic''&#93;</sup>. The Mario & Luigi games were on a decline - a source once mentioned to me that this year’s Bowser’s Inside Story remake sold so badly that Nintendo axed other 3DS plans due to it."] ''Twitter''. Retrieved October 10, 2022.</ref>


==Gallery==
==Gallery==
Line 2,607: Line 1,087:
==References to other games==
==References to other games==
*''[[Mario & Luigi: Dream Team]]'': The game runs on the same engine used in this game. Many graphics originate in this game.
*''[[Mario & Luigi: Dream Team]]'': The game runs on the same engine used in this game. Many graphics originate in this game.
*''[[Mario & Luigi: Paper Jam]]'': One of Bowser Jr.'s artwork is reused from this game.
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': The Minion Quest mechanic returns as a story mode for Bowser Jr. In addition, [[Captain Goomba (Mario & Luigi series)|Captain Goomba]], [[Captain Koopa Troopa]], [[Captain Boo]], and [[Captain Shy Guy (Mario & Luigi series)|Captain Shy Guy]] make a reappearance as enemies and allies, and Captain Goomba's inadvertent role in giving Bowser amnesia (as well as that mode's ending where he got demoted as a result) is indirectly referenced right before Bowser Jr.'s tutorial fight against him, where Captain Goomba cites he does not wish to upset Bowser again. Both Morton and Ludwig also reference the Captains' role in saving Bowser near the beginning of and late in the game, respectively.
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': The Minion Quest mechanic returns as a story mode for Bowser Jr. In addition, [[Captain Goomba (Mario & Luigi series)|Captain Goomba]], [[Captain Koopa Troopa]], [[Captain Boo]], and [[Captain Shy Guy (Mario & Luigi series)|Captain Shy Guy]] make a reappearance as enemies and allies, and Captain Goomba's inadvertent role in giving Bowser amnesia (as well as that mode's ending where he got demoted as a result) is indirectly referenced right before Bowser Jr.'s tutorial fight against him, where Captain Goomba cites he does not wish to upset Bowser again. Both Morton and Ludwig also reference the Captains' role in saving Bowser near the beginning of and late in the game, respectively.


Line 2,637: Line 1,118:
|JapR=Mario ando Ruīji Āru Pī Jī Surī Derakkusu
|JapR=Mario ando Ruīji Āru Pī Jī Surī Derakkusu
|JapM=Mario & Luigi RPG 3 DX
|JapM=Mario & Luigi RPG 3 DX
|FraA=''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
|FraAM=-
|FraE=''Mario & Luigi : Voyage au centre de Bowser + L'épopée de Bowser Jr.''<ref>Nintendo France (March 8, 2018). [https://www.youtube.com/watch?v=7PyqwN5XTCY ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']. ''YouTube''. Retrieved September 14, 2018.</ref>
|FraEM=''Mario & Luigi: Journey to the Center of Bowser + The Epic of Bowser Jr.''
|Ger=''Mario & Luigi: Abenteuer Bowser + Bowser Jr.s Reise''<ref>Nintendo DE (March 8, 2018). [https://www.youtube.com/watch?v=8AxkPSO3edE ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']. ''YouTube''. Retrieved September 14, 2018.</ref>
|GerM=''Mario & Luigi: Bowser Adventure + Bowser Jr.'s Journey''
|SpaA=''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
|SpaAM=-
|SpaE=''Mario & Luigi: Viaje al centro de Bowser + Las peripecias de Bowsy''<ref>Nintendo España (March 8, 2018). [https://www.youtube.com/watch?v=Fo1PQo0ljsU ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']. ''YouTube''. Retrieved September 14, 2018.</ref>
|SpaEM=''Mario & Luigi: Journey to the Center of Bowser + The Adventures of Bowser Jr.''
|Ita=''Mario & Luigi: Viaggio al centro di Bowser + Le avventure di Bowser Junior''<ref>NintendoItalia (March 8, 2018). [https://www.youtube.com/watch?v=GSQlXUnMECA ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']. ''YouTube''. Retrieved September 14, 2018.</ref>
|ItaM=''Mario & Luigi: Journey to the Center of Bowser + The Adventures of Bowser Jr.''
|ChiT=瑪利歐&路易吉RPG3 DX<ref name=CNSMB35Anniversary>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiT=瑪利歐&路易吉RPG3 DX<ref name=CNSMB35Anniversary>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiTR=Mǎlì'ōu & Lùyìjí RPG 3 DX
|ChiTR=Mǎlì'ōu & Lùyìjí RPG 3 DX
|ChiTM=Mario & Luigi RPG 3 DX
|ChiTM=Mario & Luigi RPG 3 DX
}}
|FreA=Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
 
|FreAM=-
===''Bowser Jr.'s Journey''===
|FreE=Mario & Luigi : Voyage au centre de Bowser + L'épopée de Bowser Jr.<ref>Nintendo France (March 8, 2018). [https://www.youtube.com/watch?v=7PyqwN5XTCY ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']. ''YouTube''. Retrieved September 14, 2018.</ref>
{{Foreign names
|FreEM=Mario & Luigi: Journey to the Center of Bowser + The Epic of Bowser Jr.
|Jap=クッパ{{ruby|Jr.|ジュニア}}RPG
|Ger=Mario & Luigi: Abenteuer Bowser + Bowser Jr.s Reise<ref>Nintendo DE (March 8, 2018). [https://www.youtube.com/watch?v=8AxkPSO3edE ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']. ''YouTube''. Retrieved September 14, 2018.</ref>
|JapR=Kuppa Junia. RPG
|GerM=Mario & Luigi: Bowser Adventure + Bowser Jr.'s Journey
|JapM=Bowser Jr. RPG
|Ita=Mario & Luigi: Viaggio al centro di Bowser + Le avventure di Bowser Junior<ref>NintendoItalia (March 8, 2018). [https://www.youtube.com/watch?v=GSQlXUnMECA ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']. ''YouTube''. Retrieved September 14, 2018.</ref>
|ChiT=庫巴Jr. RPG<ref name=CNSMB35Anniversary/>
|ItaM=Mario & Luigi: Journey to the Center of Bowser + The Adventures of Bowser Jr.
|ChiTR=Kùbā Jr. RPG
|SpaA=Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
|ChiTM=Bowser Jr. RPG
|SpaAM=-
|SpaE=Mario & Luigi: Viaje al centro de Bowser + Las peripecias de Bowsy<ref>Nintendo España (March 8, 2018). [https://www.youtube.com/watch?v=Fo1PQo0ljsU ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']. ''YouTube''. Retrieved September 14, 2018.</ref>
|SpaEM=Mario & Luigi: Journey to the Center of Bowser + The Adventures of Bowser Jr.
}}
}}


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