Mario & Luigi: Dream Team: Difference between revisions

→‎Real world: Bros. Attack identifiers removed. They’re all Bros. Attacks!
Tags: Reverted Mobile edit
(→‎Real world: Bros. Attack identifiers removed. They’re all Bros. Attacks!)
Tag: Mobile edit
(47 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{FASTAT}}
{{italic title}}
{{italic title}}
{{game infobox
{{game infobox
|image=[[File:Box NA - Mario & Luigi Dream Team.png|250px]]
|image=[[File:Box NA - Mario & Luigi Dream Team.png|250px]]
|developer=[[AlphaDream]]<br>[[Good-Feel]]<ref name="CVG">[https://web.archive.org/web/20130919194230/http://www.computerandvideogames.com/420935/interviews/interview-mario-luigi-dream-team-bros/ CVG Interview: Mario & Luigi Dream Team]</ref><br> [[Nintendo SPD Group No.4]]
|developer=[[AlphaDream]]<br>[[Good-Feel]]<ref name="CVG">[https://web.archive.org/web/20130919194230/http://www.computerandvideogames.com/420935/interviews/interview-mario-luigi-dream-team-bros/ CVG Interview: Mario & Luigi Dream Team]</ref><br> [[Nintendo SPD Group No.4]]<br>[[Paon DP|Paon]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Original release'''<br>{{release|Europe|July 12, 2013|Australia|July 13, 2013|Japan|July 18, 2013|USA|August 11, 2013|South Korea|January 16, 2014}} '''Nintendo Selects'''<br>{{release|Europe|June 24, 2016|USA|February 6, 2017}}
|release='''Original release'''<br>{{release|Europe|July 12, 2013|Australia|July 13, 2013|Japan|July 18, 2013|USA|August 11, 2013|South Korea|January 16, 2014}} '''Nintendo Selects'''<br>{{release|Europe|June 24, 2016|USA|February 6, 2017}}
|genre=RPG, Action
|genre=RPG, Action
|modes=Single player
|modes=Single player
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y||pt_pt=y|jp=y|kr=y|ru=y}}
|ratings={{ratings|esrb=E10+|pegi=3|cero=A|usk=6|acb=PG|dejus=L}}
|ratings={{ratings|esrb=E10+|pegi=3|cero=A|usk=6|acb=PG|dejus=L}}
|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
Line 12: Line 14:
|input={{input|3ds=1|3dstilt=1}}
|input={{input|3ds=1|3dstilt=1}}
}}
}}
'''''Mario & Luigi: Dream Team''''' (known as '''''Mario & Luigi: Dream Team Bros.''''' in European languages) is a title for the [[Nintendo 3DS]]. It is the fourth installment in the [[Mario & Luigi (series)|''Mario & Luigi'' series]], preceded by ''[[Mario & Luigi: Bowser's Inside Story]]'' from 2009, and succeeded by ''[[Mario & Luigi: Paper Jam]]'' in 2015. This game is part of the "[[Year of Luigi]]," celebrating the 30th anniversary of [[Luigi]]'s debut. As such, Luigi has a much bigger role in the game than in the previous ''Mario & Luigi'' games. A special edition [[Nintendo 3DS#Nintendo 3DS XL|Nintendo 3DS XL]] with a Luigi themed print was released in Japan as part of the event and includes a digital copy of ''Mario & Luigi: Dream Team'' pre-installed on the SD card. ''Mario & Luigi: Dream Team'' is a graphically pivotal entry in the ''Mario & Luigi'' series, as its art style has been used in all future installments in the series (''[[Mario & Luigi: Paper Jam|Paper Jam]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions|Bowser's Minions]]'', and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser Jr.'s Journey]]'').
'''''Mario & Luigi: Dream Team''''' (known as '''''Mario & Luigi: Dream Team Bros.''''' in European languages) is a title for the [[Nintendo 3DS]]. It is the fourth installment in the [[Mario & Luigi (series)|''Mario & Luigi'' series]], preceded by ''[[Mario & Luigi: Bowser's Inside Story]]'' from 2009, and succeeded by ''[[Mario & Luigi: Paper Jam]]'' in 2015. The story follows [[Mario]] and [[Luigi]]'s journey on [[Pi'illo Island]] to rescue [[Princess Peach]] from [[Antasma]] and [[Bowser]] and to stop them from conquering the real world with the [[Dream Stone]]. During this journey, they find and rescue an ancient species of the island called the [[Pi'illo]]s. One Pi'illo, [[Prince Dreambert]], accompanies the brothers and [[Starlow]] in order to help them. This game is part of "[[The Year of Luigi]]," celebrating the 30th anniversary of [[Luigi]]'s debut. As such, Luigi has a much bigger role in the game than in the previous ''Mario & Luigi'' games. Many of the game's mechanics in the [[Dream World]] center around him, including [[Dreamy Luigi|Luiginary Works]], [[Luiginoid]]s, [[Luiginary Attack]]s, and [[Giant Luigi]]. ''Mario & Luigi: Dream Team'' is a graphically pivotal entry in the ''Mario & Luigi'' series, as its art style has been used in all future installments in the series (''[[Mario & Luigi: Paper Jam|Paper Jam]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions|Bowser's Minions]]'', and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser Jr.'s Journey]]''). The name comes from the term "dream team", a team composed of the greatest performers of a certain talent.
 
''Mario & Luigi: Dream Team'' is the second ''Super Mario'' game to receive an E10+ rating by the ESRB, the first being ''[[Mario Strikers Charged]]''. This game was originally shown to be rated E by the ESRB like its predecessors,<ref>[https://youtube.com/watch?v=qlCfGXxZCrU Mario & Luigi: Dream Team - E3 2013 Trailer]</ref> but was later changed to an E10+ rating. According to the ESRB, this was because of the [[#Giant Bosses|giant bosses]] [[#Giant battles|fought]] with [[Giant Luigi]].<ref>[https://www.esrb.org/ratings/32942/Mario+%26+Luigi%3A+Dream+Team/ Mario & Luigi: Dream Team - ESRB]</ref> This is also the final ''Super Mario'' game to use this design of the ESRB rating system logos. The reason for the change, starting from ''[[Mario Party: Island Tour]]'' onwards, is because the ESRB wanted to make it easier to see on mobile devices.<ref>Clark, Matt (August 2, 2013). [http://www.ign.com/articles/2013/08/02/esrb-alters-rating-logos-for-easier-reading-on-mobile ESRB Alters Rating Logos for Easier Reading on Mobile]. ''IGN''. ([https://web.archive.org/web/20130805013129/https://www.ign.com/articles/2013/08/02/esrb-alters-rating-logos-for-easier-reading-on-mobile Archived] August 5, 2013, 01:31:29 UTC via Wayback Machine.)</ref> The ACB rated it PG as well.


The name comes from the term "dream team", a team composed of the greatest performers of a certain talent.
==Story==
==Story==
[[File:M&LDT shot invitation.png|thumb|left|The invitation to [[Pi'illo Island]]]]
[[File:M&LDT shot invitation.png|thumb|left|The invitation to [[Pi'illo Island]]]]
Line 24: Line 27:


[[File:MLDT - DozingSands.png|thumb|left|Mario and Luigi in Dozing Sands]]
[[File:MLDT - DozingSands.png|thumb|left|Mario and Luigi in Dozing Sands]]
Back in the Real World, the Bros. learn that Antasma is going after the Dream Stone, which resides in [[Dozing Sands]]. As the Bros. approach the ruins that hold the Dream Stone, they discover Antasma and Bowser had already stolen it. Prince Dreambert realizes that the Dream Stone's altar is a [[Dreampoint]], a point where one can enter the Dream World easily. Mario enters the Dream World as Luigi sleeps on Prince Dreambert on the Dreampoint, into [[Dreamy Dozing Sands]]. After finding the Dream Stone's Soul, it tries to hide as it doesn't want to get involved but is pestered to the point it is consumed by fury, turning into the massive [[Robo-Drilldigger]] to get rid of the Bros. Dreamy Luigi, fusing with many [[Luiginoid]]s, then becomes [[Giant Luigi]] to defeat Robo-Drilldigger. After doing so, the Dream Stone's Soul tells Luigi where the Dream Stone was taken, [[Mount Pajamaja]].
Back in the Real World, the Bros. learn that Antasma is going after the Dream Stone, which resides in [[Dozing Sands]]. As the Bros. approach the ruins that hold the Dream Stone, they discover Antasma and Bowser had already stolen it. Prince Dreambert realizes that the Dream Stone's altar is a [[Dreampoint]], a point where one can enter the Dream World easily. Mario enters the Dream World as Luigi sleeps on Prince Dreambert on the Dreampoint, into [[Dreamy Dozing Sands]]. After finding the Dream Stone's Soul, it tries to hide as it does not want to get involved but is pestered to the point it is consumed by fury, turning into the massive [[Robo-Drilldigger]] to get rid of the Bros. Dreamy Luigi, fusing with many [[Luiginoid]]s, then becomes [[Giant Luigi]] to defeat Robo-Drilldigger. After doing so, the Dream Stone's Soul tells Luigi where the Dream Stone was taken, [[Mount Pajamaja]].


[[File:MLDT - MountPajamaja.png|thumb|Mario and Luigi on Mount Pajamaja]]
[[File:MLDT - MountPajamaja.png|thumb|Mario and Luigi on Mount Pajamaja]]
To reach Mount Pajamaja, the Bros. need to take a tour there, signing up requiring them to go to Wakeport. However, the tour can't begin until [[Big Massif]], the big brother of [[Lil' Massif]] and one of the tour guides, shows up. The Bros. later find Big Massif voluntarily asleep on a Dreampoint. Mario enters [[Dreamy Wakeport]], but discovers that to meet Dreamy Big Massif, they have to beat his four apprentices with special conditions involved. After beating all four, it is revealed that Dreamy Big Massif was disguised as the tour center operator. Upon beating Dreamy Big Massif, Big Massif wakes up, notices he slept in and starts the tour to and up Mount Pajamaja. After climbing up to the summit, the Bros. find Antasma, Bowser, Kamek and the Elite Trio starting to play music known as the [[Dreambeats]], making all who hear it fall asleep, except for Pi'illos, Starlow, Antasma and Bowser (who is covering his ears). The Bros. try to escape but Luigi falls asleep. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into [[Dreamy Mount Pajamaja]], but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it can't remain stable.
To reach Mount Pajamaja, the Bros. need to take a tour there, signing up requiring them to go to Wakeport. However, the tour cannot begin until [[Big Massif]], the big brother of [[Lil' Massif]] and one of the tour guides, shows up. The Bros. later find Big Massif voluntarily asleep on a Dreampoint. Mario enters [[Dreamy Wakeport]], but discovers that to meet Dreamy Big Massif, they have to beat his four apprentices with special conditions involved. After beating all four, it is revealed that Dreamy Big Massif was disguised as the tour center operator. Upon beating Dreamy Big Massif, Big Massif wakes up, notices he slept in and starts the tour to and up Mount Pajamaja. After climbing up to the summit, the Bros. find Antasma, Bowser, Kamek and the Elite Trio starting to play music known as the [[Dreambeats]], making all who hear it fall asleep, except for Pi'illos, Starlow, Antasma and Bowser (who is covering his ears). The Bros. try to escape but Luigi falls asleep. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into [[Dreamy Mount Pajamaja]], but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it cannot remain stable.


[[File:DreamyTeamy2.jpg|thumb|left|[[Mario]] and [[Luigi]] in Driftwood Shore]]
[[File:DreamyTeamy2.jpg|thumb|left|[[Mario]] and [[Luigi]] in Driftwood Shore]]
Line 47: Line 50:


==Gameplay==
==Gameplay==
The gameplay shifts between [[Luigi]]'s dream world, where Mario and Luigi move in a 2-D fashion, and the regular world, where they freely roam the overworld. While Mario is playing inside Luigi's dreams, [[Starlow]] can move Luigi's face to affect the area, such as making him sneeze to spin platforms. The battles give the player [[coin]]s directly from enemies in battle, like ''[[Paper Mario: Sticker Star]]''. [[Badge]]s similar to those in ''[[Mario & Luigi: Bowser's Inside Story]]'' make a return in this game. Sometimes, Gifts also appear in between or after battles. Giant battles from ''Mario & Luigi: Bowser's Inside Story'' return, this time with Luigi instead of Bowser.  
The gameplay shifts between [[Luigi]]'s dream world, where Mario and Luigi move in a 2-D fashion, and the regular world, where they freely roam the overworld. While Mario is playing inside Luigi's dreams, [[Starlow]] can move Luigi's face to affect the area, such as making him sneeze to spin platforms. The battles give the player [[coin]]s directly from enemies in battle, like ''[[Paper Mario: Sticker Star]]''. [[Badge]]s similar to those in ''[[Mario & Luigi: Bowser's Inside Story]]'' make a return in this game. Sometimes, gifts also appear in between or after battles. Giant battles from ''Mario & Luigi: Bowser's Inside Story'' return, this time with Luigi instead of Bowser.  


The art style also changes in this installment due to the shift to 3D. Unlike the previous games' basic sprite style, this installment uses a pre-rendered visual that makes the sprites smoother with the backgrounds. The environment uses 3D models while in giant battles, characters use 3D models for the first time in the series.
The art style also changes in this installment due to the shift to 3D. Unlike the previous games' basic sprite style, this installment uses a pre-rendered visual that makes the sprites smoother with the backgrounds. The environment uses 3D models while in giant battles, characters use 3D models for the first time in the series.
Line 54: Line 57:


===Battle system===
===Battle system===
The battle system in the overworld is similar to those in previous titles, but the system in Dream World is different, as Mario will fight, merged with Luigi's dream form. As a result, he has higher stats, with his HP and BP increased by 1.5x. On the other hand, Mario is the only one who takes damage, while Luigi is completely unharmable. As such, just Mario being KO’d is enough to result in a Game Over.
The battle system in the overworld is similar to those in previous titles. Initially, Mario has higher BP, POW, and Speed, while Luigi has more HP, DEF and Stache than his brother, like in other games in the series. The battle system in Dream World is different, as Mario fights merged with Luigi's dream form. As a result, he has higher stats, with his HP and BP increased by 1.5x. On the other hand, Mario is the only one who takes damage, while Luigi is completely unharmable. As such, just Mario being KO'd is enough to result in a Game Over.
There are now five categories of attacks, as in ''[[Mario & Luigi: Partners in Time]]''. They are [[Jump]], [[Hammer]], [[List of items|Item]], Luiginary Attacks (in the Dream World) or [[Bros. Attacks]] (in the Real World), and [[Flee]]. If a player loses a battle and tries again, a sixth option appears, which is the Hint option. Also, during battles, if the player fails a Bro. Attack a numerous amount of times in battle, a slo-mo feature will activate allowing for easier hits. There can be more than five enemies in battle, as in ''[[Mario & Luigi: Bowser's Inside Story]]''. The [[Rank]] feature returns again. One change is the lack of [[Lakitu]]s from the level up system.
There are now five categories of attacks, as in ''[[Mario & Luigi: Partners in Time]]''. They are [[Jump]], [[Hammer]], [[List of items|Item]], Luiginary Attacks (in the Dream World) or [[Bros. Attacks]] (in the Real World), and [[Flee]]. If a player loses a battle and tries again, a sixth option appears, which is the Hint option. Also, during battles, if the player fails a Bro. Attack a numerous amount of times in battle, a slo-mo feature activates allowing for easier hits. There can be more than five enemies in battle, as in ''[[Mario & Luigi: Bowser's Inside Story]]''. The [[Rank]] feature returns again. One change is the lack of [[Lakitu]]s from the level up system.


===Status effects===
===Status effects===
Status effects can be caused by enemy attacks, items, Bros. Attacks, or the attributes of equipped gear. Some increase/decrease Mario and Luigi's stats while others prevent them from attacking. In this game, there is no Poison effect like the previous ''Mario & Luigi'' games. Those which raise and lower stats will stack with all other status effects with the exception of raising a currently lowered stat (or vice versa). All of these effects can be cured with a Refreshing Herb.
Status effects can be caused by enemy attacks, items, Bros. Attacks, or the attributes of equipped gear. Some increase/decrease Mario and Luigi's stats while others prevent them from attacking. In this game, there is no Poison effect like the previous ''Mario & Luigi'' games. Those which raise and lower stats stack with all other status effects with the exception of raising a currently lowered stat (or vice versa). All of these effects can be cured with a Refreshing Herb.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
|-
Line 65: Line 68:
|-
|-
|align="center"|[[Trip]]
|align="center"|[[Trip]]
|align="center"|This effect leaves Mario or Luigi unable to avoid enemy attacks. It will end when their turn comes or possibly after getting hit. Entering battle when the enemy touches the rear of Mario or Luigi will automatically inflict that brother with the status.
|align="center"|This effect leaves Mario or Luigi unable to avoid enemy attacks. It ends when their turn comes or possibly after getting hit. Entering battle when the enemy touches the rear of Mario or Luigi automatically inflicts that brother with the status.
|-
|-
|align="center"|[[Dizzy]]
|align="center"|[[Dizzy]]
Line 74: Line 77:
|-
|-
|align="center"|[[Tiny (status effect)|Mini]]
|align="center"|[[Tiny (status effect)|Mini]]
|align="center"|This effect makes either Mario and Luigi very small, in addition to reducing the damage they can inflict. In the dream world, using the jump or hammer attack when mini still causes the Luiginoids to be normal size. If a brother faints in the real world whilst the other is suffering the effect, they will automatically lose the Mini status so they can carry the brother during enemy attacks.
|align="center"|This effect makes either Mario and Luigi very small, in addition to reducing the damage they can inflict. In the dream world, using the jump or hammer attack when mini still causes the Luiginoids to be normal size. If a brother faints in the real world whilst the other is suffering the effect, they automatically lose the Mini status so they can carry the brother during enemy attacks.
|-
|-
|align="center"|Pow Up
|align="center"|Pow Up
Line 96: Line 99:


===Out-of-battle techniques===
===Out-of-battle techniques===
There are out-of battle techniques that Mario and Luigi learn throughout their adventure. The first techniques are jumping. The player uses {{button|3ds|A}} (or {{button|3ds|Y}}) for Mario and {{button|3ds|B}} (or {{button|3ds|X}}) for Luigi. Upon pressing {{button|3ds|R}}, it will cycle the bros' current techniques, which are paired in sets, going to to different ones gained later on. There are four sets of different techniques. When in the dream world, the only ability that both of the Bros. can use is the jump ability, while the hammer is exclusive to Mario, and only Luigi can use Luiginary Works.
There are out-of battle techniques that Mario and Luigi learn throughout their adventure. The first techniques are jumping. The player uses {{button|3ds|A}} (or {{button|3ds|Y}}) for Mario and {{button|3ds|B}} (or {{button|3ds|X}}) for Luigi. Upon pressing {{button|3ds|R}}, it cycles the bros' current techniques, which are paired in sets, going to to different ones gained later on. There are four sets of different techniques. When in the dream world, the only ability that both of the Bros. can use is the jump ability, while the hammer is exclusive to Mario, and only Luigi can use Luiginary Works.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
|-
Line 108: Line 111:
|align="center"|{{button|3ds|A}}
|align="center"|{{button|3ds|A}}
|rowspan=2; align="center"|1
|rowspan=2; align="center"|1
|align="center"|Mario will jump. He can use this to make a starting attack and jump to places that can't be walked to. It is the most commonly used technique in the game.
|align="center"|Mario jumps. He can use this to make a starting attack and jump to places that cannot be walked to. It is the most commonly used technique in the game.
|rowspan=2; align="center"|Initially
|rowspan=2; align="center"|Initially
|-
|-
Line 117: Line 120:
|align="center"|{{button|3ds|A}}
|align="center"|{{button|3ds|A}}
|rowspan=2; align="center"|2
|rowspan=2; align="center"|2
|align="center"|Mario hammers whatever is in front of him. He can hit buttons and break Nightmare Chunks that can't be broken with jumping.
|align="center"|Mario hammers whatever is in front of him. He can hit buttons and break Nightmare Chunks that cannot be broken with jumping.
|align="center"|[[Mushrise Park]]
|align="center"|[[Mushrise Park]]
|-
|-
|align="center"|[[Dunk Hammer|Mole Mario]] or [[Mini-Mario]]
|align="center"|[[Dunk Hammer|Mole Mario]] or [[Mini-Mario]]
|align="center"|{{button|3ds|B}}
|align="center"|{{button|3ds|B}}
|align="center"|Luigi hammers Mario so he becomes squashed. Mario will then be able to go into smaller areas that can't be reached normally. If Luigi hammers Mario again he will return to normal size. If Mario is standing on softer ground, Luigi will hammer him into the ground so he can move underground. He can use this ability to dig up [[bean]]s and other things. Pressing {{button|3ds|A}} causes Mario to jump out of the ground. '''(Real World only)'''
|align="center"|Luigi hammers Mario so he becomes squashed. Mario is then able to go into smaller areas that cannot be reached normally. If Luigi hammers Mario again he returns to normal size. If Mario is standing on softer ground, Luigi hammers him into the ground so he can move underground. He can use this ability to dig up [[bean]]s and other things. Pressing {{button|3ds|A}} causes Mario to jump out of the ground. '''(Real World only)'''
|align="center"|[[Dozing Sands]]
|align="center"|[[Dozing Sands]]
|-
|-
Line 128: Line 131:
|align="center"|{{button|3ds|A}}
|align="center"|{{button|3ds|A}}
|rowspan=2; align="center"|3
|rowspan=2; align="center"|3
|align="center"|Mario will jump on Luigi. Pressing A again will initiate the spin jump so Mario and Luigi can spin things and spin other to further away platforms. Press B when Mario is on top of Luigi to return to normal. '''(Real World only)'''
|align="center"|Mario jumps on Luigi. Pressing A again initiates the spin jump so Mario and Luigi can spin things and spin other to further away platforms. Press B when Mario is on top of Luigi to return to normal. '''(Real World only)'''
|rowspan=2; align="center"|[[Mount Pajamaja]]
|rowspan=2; align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[Side Drill]]
|align="center"|[[Side Drill]]
|align="center"|{{button|3ds|B}}
|align="center"|{{button|3ds|B}}
|align="center"|Luigi will jump onto Mario's back; pressing the B button again launches the drill. It will drill whichever way Mario and Luigi are facing. Drilling can smash through rocks, and go into drill cannons that shoot out Mario and Luigi in different directions after Mario and Luigi have drilled in. Pressing the A button while Luigi is on Mario's back to returns them to normal. '''(Real World only)'''
|align="center"|Luigi jumps onto Mario's back; pressing the B button again launches the drill. It drills whichever way Mario and Luigi are facing. Drilling can smash through rocks, and go into drill cannons that shoot out Mario and Luigi in different directions after Mario and Luigi have drilled in. Pressing the A button while Luigi is on Mario's back to returns them to normal. '''(Real World only)'''
|-
|-
|align="center"|[[Ball Hop]]
|align="center"|[[Ball Hop]]
|align="center"|{{button|3ds|A}}/{{button|3ds|B}}
|align="center"|{{button|3ds|A}}/{{button|3ds|B}}
|align="center"|4
|align="center"|4
|align="center"|Mario and Luigi will jump into ball, which will endlessly jump until the player press A or B again. The jumps that the ball make are higher so the bros can reach higher places. It is also used for Ring Puzzles, where Mario and Luigi must jump through rings without touching the same space again. '''(Real World only)'''
|align="center"|Mario and Luigi jump into ball, which endlessly jumps until the player press A or B again. The jumps that the ball make are higher so the bros can reach higher places. It is also used for Ring Puzzles, where Mario and Luigi must jump through rings without touching the same space again. '''(Real World only)'''
|align="center"|[[Mount Pajamaja]] (revisit)
|align="center"|[[Mount Pajamaja]] (revisit)
|-
|-
|align="center"|[[Luiginary Work]]s
|align="center"|[[#Luiginary Works|Luiginary Works]]
|align="center"|{{button|3ds|B}}
|align="center"|{{button|3ds|B}}
|align="center"|2
|align="center"|2
|align="center"|Luigi will fly into any nearby Luiginary Work so it can be controlled by Starlow in the real world. '''(Dream World only)'''
|align="center"|Luigi flies into any nearby Luiginary Work so it can be controlled by Starlow in the real world. '''(Dream World only)'''
|align="center"|[[Dreamy Pi'illo Castle]]
|align="center"|[[Dreamy Pi'illo Castle]]
|}
|}
Line 168: Line 171:
|''[[Luiginoid Formation#Ball|Ball]]||''[[Luiginoid Formation#Ball Hammer|Ball Hammer]], [[Luiginoid Formation#Hookshot|Hookshot]]
|''[[Luiginoid Formation#Ball|Ball]]||''[[Luiginoid Formation#Ball Hammer|Ball Hammer]], [[Luiginoid Formation#Hookshot|Hookshot]]
|-
|-
|[[Luiginary Cylinder]]||[[File:M&LDT Drill.png|130px]]||colspan="3"|Dreamy Luigi possesses a drill. If Starlow spins Luigi's nose, it will cause the drill to spin as well which Mario can then hold onto to reach higher areas. || [[Dreamy Dozing Sands]], [[Dreamy Driftwood Shore]], [[Dreamy Neo Bowser Castle]] (Area F)
|[[Luiginary Cylinder]]||[[File:M&LDT Drill.png|130px]]||colspan="3"|Dreamy Luigi possesses a drill. If Starlow spins Luigi's nose, it causes the drill to spin as well which Mario can then hold onto to reach higher areas. || [[Dreamy Dozing Sands]], [[Dreamy Driftwood Shore]], [[Dreamy Neo Bowser Castle]] (Area F)
|-
|-
|[[Luiginary Speedometer]]||[[File:M&LDT Clock.png|130px]]||colspan="3"|Dreamy Luigi possesses a clock which can affect Mario's speed and jumping height. This is done by Starlow either touching Luigi's mustache or nose. Pulling on the right side of the mustache will speed up time, pulling on the left side will slow it down, and tapping Luigi's nose will make everything go at normal speed.||[[Dreamy Wakeport]] (Heavy Zest & Thunder Sass area), [[Dreamy Somnom Woods]], [[Dreamy Neo Bowser Castle]] (Area E)
|[[Luiginary Speedometer]]||[[File:M&LDT Clock.png|130px]]||colspan="3"|Dreamy Luigi possesses a clock which can affect Mario's speed and jumping height. This is done by Starlow either touching Luigi's mustache or nose. Pulling on the right side of the mustache speeds up time, pulling on the left side slows it down, and tapping Luigi's nose makes everything go at normal speed.||[[Dreamy Wakeport]] (Heavy Zest & Thunder Sass area), [[Dreamy Somnom Woods]], [[Dreamy Neo Bowser Castle]] (Area E)
|-
|-
|[[Luiginary Ice]]||[[File:M&LDT Sun.png|130px]]||colspan="3"|Dreamy Luigi possesses a sun. Starlow can move his arm and make him to press a button near the frozen Pi'llow that is used to change the real world from hot to cold and vice-versa. If the real world gets hot, the sun in the Dream World makes the area similar to a desert. If it gets cold, the sun freezes and the Dream World turns snowy.||[[Dreamy Mount Pajamaja]] (Dreampoint)
|[[Luiginary Ice]]||[[File:M&LDT Sun.png|130px]]||colspan="3"|Dreamy Luigi possesses a sun. Starlow can move his arm and make him to press a button near the frozen Pi'llow that is used to change the real world from hot to cold and vice-versa. If the real world gets hot, the sun in the Dream World makes the area similar to a desert. If it gets cold, the sun freezes and the Dream World turns snowy.||[[Dreamy Mount Pajamaja]] (Dreampoint)
Line 186: Line 189:
|JapR=Rendō Pātsu
|JapR=Rendō Pātsu
|JapM=Stylistic variant of「連動パーツ」(''rendō pātsu'', interlocking parts)
|JapM=Stylistic variant of「連動パーツ」(''rendō pātsu'', interlocking parts)
|Fra=Mécanismes luimagik<ref>''Mario & Luigi: Dream Team Bros.'' French instruction booklet, [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__dream_team_bros_/ElectronicManual_Nintendo3DS_MarioLuigiDreamTeamBros_fr.pdf page 20].</ref>
|Fre=Mécanismes luimagik<ref>''Mario & Luigi: Dream Team Bros.'' French instruction booklet, [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__dream_team_bros_/ElectronicManual_Nintendo3DS_MarioLuigiDreamTeamBros_fr.pdf page 20].</ref>
|FraM=Luimagik mechanisms
|FreM=Luimagik mechanisms
}}
}}


Line 193: Line 196:
{{main|Giant Luigi}}
{{main|Giant Luigi}}
[[File:3DS Mario&L4 scrn14 E3.png|thumb|upright=1.1|A screenshot of right-handed play.]]
[[File:3DS Mario&L4 scrn14 E3.png|thumb|upright=1.1|A screenshot of right-handed play.]]
Giant battles play similarly to the ones in the previous installment, with the boss on one screen and Dreamy Luigi on the other. The battles now offer a choice of left-handed or right-handed play; in left-handed play, the boss will be on the right screen and Luigi will be on the left screen, and in right-handed play, the boss will be on the left screen and Luigi will be on the right screen. Attacks and counter-attacks, like in the previous game, are used by tapping repeatedly, sliding in correct shapes and sliding repeatedly. As the playable character being different in this game, Luigi is instead able to perform a variety of the moves he uses in normal battle, such as his jump and hammer attacks, the latter having two variations. He is also given the option to work together with Mario to perform both a useful healing technique and a spinning stomp attack, as well as a finishing attack involving Mario piercing through the boss in question's weak point while riding a Star thrown by Dreamy Luigi.
Giant battles play similarly to the ones in the previous installment, with the boss on one screen and Dreamy Luigi on the other. The battles now offer a choice of left-handed or right-handed play; in left-handed play, the boss goes on the right screen and Luigi goes on the left screen, and in right-handed play, the boss goes on the left screen and Luigi goes on the right screen. Attacks and counter-attacks, like in the previous game, are used by tapping repeatedly, sliding in correct shapes and sliding repeatedly. As the playable character being different in this game, Luigi is instead able to perform a variety of the moves he uses in normal battle, such as his jump and hammer attacks, the latter having two variations. He is also given the option to work together with Mario to perform both a useful healing technique and a spinning stomp attack, as well as a finishing attack involving Mario piercing through the boss in question's weak point while riding a Star thrown by Dreamy Luigi.


===Unlockables===
===Unlockables===
Upon completing the game, two new features will be available, [[Jukebox]] and [[Hard Mode]]. Jukebox allows the player to listen to the game's soundtrack. In Hard Mode, enemies are stronger, and the maximum amount of each item the bros can carry is 10. Like the previous games, should the player lose in a battle in Hard Mode, rather than having the option to restart it, they will automatically be taken back to the title screen. Upon beating the final boss in Hard Mode, the player gets to view a two-screened image featuring all the main characters and main bosses in the game.
Upon completing the game, two new features are made available, [[Jukebox]] and [[Hard Mode]]. Jukebox allows the player to listen to the game's soundtrack. In Hard Mode, enemies are stronger, and the maximum amount of each item the bros can carry is 10. Like the previous games, should the player lose in a battle in Hard Mode, rather than having the option to restart it, they are automatically be taken back to the title screen. Upon beating the final boss in Hard Mode, the player gets to view a two-screened image featuring all the main characters and main bosses in the game.


==Special attacks==
==Special attacks==
===Bros. Attacks (Real World)===
===Bros. Attacks (Real World)===
{{main|Bros. Attack#Mario & Luigi: Dream Team}}
{{main|Bros. Attack#Mario & Luigi: Dream Team{{!}}Bros. Attack § Mario & Luigi: Dream Team}}
Bros. Attacks are powerful and complex team techniques that Mario and Luigi perform in unison in the Real World. These moves are unlocked by gathering the ten Attack Pieces in a particular area. Like in the previous game, the player is given the option to practice their unlocked Bros. Attacks in the menu. In this game however, certain Bros. Attacks are influenced damage-wise by either Mario's or Luigi's Boots POW stat, Mario's or Luigi's Hammer POW stat, or just Mario's or Luigi's normal POW stat, whose variable POW stat depends on who's performing the attack and how it involves them. Once again exclusive to this game, Mario and Luigi each have Bros. Attacks unique to themselves that only they can activate. Some of Mario's Bro Attacks mainly focus on single targets, while most of Luigi's attack multiple foes.  
[[File:MLDT - BrosAttack 4 FlyingCopter.png|thumb|right|200px|Mario and Luigi using the [[Dropchopper]] Bros. Attack]]
Bros. Attacks are powerful and complex team techniques that Mario and Luigi perform in unison in the Real World. These moves are unlocked by gathering the ten Attack Pieces in a particular area. Like in the previous game, the player is given the option to practice their unlocked Bros. Attacks in the menu. In this game however, certain Bros. Attacks are influenced damage-wise by either Mario's or Luigi's Boots POW stat, Mario's or Luigi's Hammer POW stat, or just Mario's or Luigi's normal POW stat, whose variable POW stat depends on who's performing the attack and how it involves them. Once again exclusive to this game, Mario and Luigi each have Bros. Attacks unique to themselves that only they can activate. Some of Mario's Bro Attacks mainly focus on single targets, while most of Luigi's attack multiple foes.
 
===List of Bros. Attacks===
{|width=100% cellspacing=0 border=2 cellpadding=3 style="text-align: center; margin: 0 auto; border-collapse:collapse;"
! colspan="7;" style="color:white;background:red" |Mario
|-
!style="color:white;background:red" width=8%|Bros. Attack
!style="color:white;background:red" |Illustration
!style="color:white;background:red" |Description
!style="color:white;background:red" |Effects
!style="color:white;background:red" width=3%|BP
!style="color:white;background:red" width=5%|Type
!style="color:white;background:red" |Location
|-
|style="background-color: #bfd3e3" |[[File:3DRedShellMLDT.png]]<br>[[Red Shell|3D Red Shell]]*
|[[File:M&LDT 3D Red Shell illustration.png]]
|''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|Mario and Luigi kick a [[Red Shell]] at enemies, first targeting one enemy before moving to the next. If the targeted enemy is in the back, the Bros. will fire the shell at any enemies in the enemy's way. It ends with Mario using a charged kick upon Luigi kicking it to him.
|4
|Boots
|[[Mushrise Park]]
|-
|style="background-color: #bfd3e3" |[[File:ByeByeCannonMLDT.png]]<br>[[Bye-Bye Cannon]]
|[[File:M&LDT Bye-Bye Cannon illustration page 1.png]]<br>[[File:M&LDT Bye-Bye Cannon illustration page 2.png]]<br>[[File:M&LDT Bye-Bye Cannon illustration page 3.png]]
|''Memorise the order that the shadows of Mario and Luigi launch into the sky. As they land, press the A Button for Mario and the B Button for Luigi. If you get it perfect, they'll descend in the opposite. Stay focused!''
|Mario and Luigi jump into a cannon. A randomized sequence of them being fired out of the cannon starts. The player must hit the {{button|3ds|a}} and {{button|3ds|b}} Buttons in the same sequence Mario and Luigi came out, and if successful, must do the same sequence backwards for maximum damage.
|7
|Boots
|[[Wakeport]]
|-
|style="background-color: #bfd3e3" |[[File:BombDerbyMLDT.png]]<br>[[Bomb Derby]]
|[[File:M&LDT Bomb Derby illustration page 1.png]]<br>[[File:M&LDT Bomb Derby illustration page 2.png]]
|''Slide right on the Circle Pad to toss bombs then hit 'em with the A Button! Don't delay your swings! Toss a bunch, feel the tempo, and hit all the bombs!''
|Using the {{button|3ds|stick}}, Luigi passes bombs to Mario who must hit them towards the enemy using {{button|3ds|A}} before the bombs explode. The last bomb is bigger and does the most damage out of the other bombs.
|9
|Hammer
|[[Driftwood Shore]]
|-
|style="background-color: #bfd3e3" |[[File:JetBoardBashMLDT.png]]<br>[[Jet-Board Bash]]
|[[File:M&LDT Jet-Board Bash illustration.png]]
|''Press and hold the B Button to paddle. As you draw near, press the A Button!''
|Luigi accelerates face-down on a board, Mario riding, and with the right timing Mario needs to hit the enemy with his hammer when the board is accelerating at maximum speed to deal the most damage.
|12
|Hammer
|[[Somnom Woods]]
|-
|style="background-color: #bfd3e3" |[[File:ZeeEggMLDT.png]]<br>[[Zee Egg]]
|[[File:M&LDT Zee Egg illustration page 1.png]]<br>[[File:M&LDT Zee Egg illustration page 2.png]]<br>[[File:M&LDT Zee Egg illustration page 3.png]]
|''Slide the Circle Pad left/right to align the Zeekeeper and the Wakeorb. Once the Wakeorb and the Zeekeeper are aligned, Mario or Luigi will jump out! Use the A Button for Mario and the B Button for Luigi to hit the Wakeorb!''
|Mario throws the Zee Egg, unleashing the [[Zeekeeper]] for him to take Mario and Luigi into the skies and prepare a Wakeorb for Mario and Luigi to hammer upon lining up with it for it to crash down on a single target mainly with maximum damage.
|15
|Hammer
|[[Mushrise Park]] (given by Eldream after rescuing all Pi'illos)
|-
! colspan="7;" style="color:white;background:green" |Luigi
|-
!style="color:white;background:green" |Bros. Attack
!style="color:white;background:green" |Illustration
!style="color:white;background:green" |Description
!style="color:white;background:green" |Effects
!style="color:white;background:green" |BP
!style="color:white;background:green" |Type
!style="color:white;background:green" |Location
|-
|style="background-color: #bfd3e3" |[[File:3DGreenShellMLDT.png]]<br>[[Green Shell|3D Green Shell]]*
|[[File:M&LDT 3D Green Shell illustration.png]]
|''Use the A Button for Mario, and the B Button for Luigi, and kick that shell!''
|The 3D Green Shell has the brothers kick a green shell. It targets all ground enemies; the shell is kicked at enemies randomly. It ends with Luigi using a charged kick upon Mario kicking it to him.
|4
|Boots
|[[Mushrise Park]] (given upon freeing [[Brickle]] from the main fountain)
|-
|style="background-color: #bfd3e3" |[[File:FireFlowerMLDT.png]]<br>[[Fire Flower#Mario & Luigi: Dream Team|Fire Flower]]
|[[File:M&LDT Fire Flower illustration page 1.png]]<br>[[File:M&LDT Fire Flower illustration page 2.png]]
|''Use the A and B Buttons for the bros. When the fireballs get big, throw 'em! If you throw all big fireballs, it's bonfire time! Mash the A and B Buttons!''
|Mario and Luigi generate fireballs. Shoot the fireballs when they are their biggest size for more damage. If this is done successfully, the player will get a short time to repeatedly tap {{button|3ds|A}} and {{button|3ds|B}} for even more damage.
|5
|Fire
|[[Dozing Sands]]
|-
|style="background-color: #bfd3e3" |[[File:DropchopperMLDT.png]]<br>[[Dropchopper]]
|[[File:M&LDT Dropchopper illustration page 1.png]]<br>[[File:M&LDT Dropchopper illustration page 2.png]]<br>[[File:M&LDT Dropchopper illustration page 3.png]]
|''Tilt the Nintendo 3DS left and right to pilot the craft once Mario and Luigi grab on. Jump up with the A and B Buttons! If you grab on quickly, you'll fly higher. Press the prompted button when you're above a foe for a devastating slam!''
|Tilting the 3DS to move the Dropchopper, the player must get Mario and Luigi to jump and hang onto it. Afterwards, Mario and Luigi will do a powerful attack downwards on the unsuspecting enemies. The earlier Mario and Luigi jump on and head upwards, the more damage dealt upon impact.
|7
|Boots
|[[Mount Pajamaja]]
|-
|style="background-color: #bfd3e3" |[[File:SlingsniperMLDT.png]]<br>[[Slingsniper]]*
|[[File:M&LDT Slingsniper illustration page 1.png]]<br>[[File:M&LDT Slingsniper illustration page 2.png]]
|''Slide and hold the Circle Pad down to draw back, hold the B Button, and aim. Tilt the 3DS to line up your target, then release the B Button to launch Luigi!''
|Mario pulls Luigi back in the string of a Slingsniper. The player must use the 3DS to aim to successfully sling Luigi into the target enemy.
|9
|<nowiki>-</nowiki>
|[[Mount Pajamaja]] (given by the [[Big Massif|Massif]] [[Lil' Massif|Bros.]] after completing the [[Ball Hop]] puzzle)
|-
|style="background-color: #bfd3e3" |[[File:StarRocketMLDT.png]]<br>[[Star Rocket]]
|[[File:M&LDT Star Rocket illustration page 1.png]]<br>[[File:M&LDT Star Rocket illustration page 2.png]]
|''Tilt the 3DS to change the star's trajectory and grab all the little stars. Use the A and B Buttons as the bro land. More little stars mean more power.''
|align="center"|Tilting the 3DS to move the Star Rocket, the player must guide it around to collect all the smaller stars. At the end of the collecting, the player must perform a good timed jump with both Mario and Luigi for lots of damage.
|12
|Boots
|[[Neo Bowser Castle]]
|}
<small>* - Mandatory Bros. Attacks.</small>


===Luiginary Attacks (Dream World)===
===Luiginary Attacks (Dream World)===
{{main|Luiginary Attack}}
{{main|Luiginary Attack}}
[[File:MLDT - Dream BrosMove 2 Stack.png|thumb|left|[[Luiginary Stack]], one of the Luiginary Attacks in the game]]
Luiginary Attacks, like Bros. Attacks, are powerful and complex team techniques that Mario and a group Luiginoids perform in unison in the Dream World. These moves are unlocked by gathering the ten Attack Pieces in a particular area. Like with Bros. Attacks, the player is given the option to practice their unlocked Luiginary Attacks in the menu. Much like Bros. Attacks, certain Luiginary Attacks are influenced damage-wise by either Mario and Luigi's Boots POW stat, Mario and Luigi's Hammer POW stat, or just Mario and Luigi's normal POW stat. As Mario battles solo (in a sense) in the Dream World, only he can activate these moves. Using these moves fills up Luigi's side of the Badge meter.
Luiginary Attacks, like Bros. Attacks, are powerful and complex team techniques that Mario and a group Luiginoids perform in unison in the Dream World. These moves are unlocked by gathering the ten Attack Pieces in a particular area. Like with Bros. Attacks, the player is given the option to practice their unlocked Luiginary Attacks in the menu. Much like Bros. Attacks, certain Luiginary Attacks are influenced damage-wise by either Mario and Luigi's Boots POW stat, Mario and Luigi's Hammer POW stat, or just Mario and Luigi's normal POW stat. As Mario battles solo (in a sense) in the Dream World, only he can activate these moves. Using these moves fills up Luigi's side of the Badge meter.
{{br}}


==Characters==
===List of Luiginary Attacks===
===Playable===
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border:2px solid black; border-collapse:collapse;"
*[[Mario]]
!style="background-color: #39a842" width=10%|Luiginary Attack
*[[Luigi]]
!style="background-color: #39a842" |Illustration
*[[Dreamy Luigi]]
!style="background-color: #39a842" |Description
*[[Starlow]] (Dream World)
!style="background-color: #39a842" |Effects
 
!style="background-color: #39a842" width=3%|BP
===Antagonists===
!style="background-color: #39a842" |Type
*[[Bowser]]
!style="background-color: #39a842" width=15%|Location
*[[Antasma]]
|-
*[[Kamek]]
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryBall.png]]<br>[[Luiginary Ball]]*
*[[Private Goomp]]
|[[File:M&LDT Luiginary Ball illustration page 1.png]]<br>[[File:M&LDT Luiginary Ball illustration page 2.png]]
*[[Corporal Paraplonk]]
|align="center"|''Tilt the [[Nintendo 3DS]] to move the ball. Grab Luiginoids to make the ball bigger! Line it up, and kick it with the A Button! A bigger ball means more damage!''
*[[Sergeant Guy]]
|align="center"|Tilt the 3DS to control the small ball of Luiginoids. Use the ball to collect more Luigis for more damage, then kick the ball with {{button|3ds|A}}.
 
|align="center"|6
===Others===
|align="center"|Boots
*[[Princess Peach]]
|align="center"|[[Dreamy Mushrise Park]] ([[Eldream]]'s area)
*[[Toadsworth]]
|-
*[[Toad (species)|Toad]]s
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryStack.png]]<br>[[Luiginary Stack]]
*[[Yoshi (species)|Yoshi]]s
|[[File:M&LDT Luiginary Stack illustration page 1.png]]<br>[[File:M&LDT Luiginary Stack illustration page 2.png]]<br>[[File:M&LDT Luiginary Stack illustration page 3.png]]
*[[Starlow]]
|align="center"|''Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario.''
*[[Pi'illo]]s
|align="center"|Perform well-timed jumps to make a large, stable stack of Luiginoids. If they are unbalanced, they may fall or inflict less damage.
**[[Prince Dreambert]]
|align="center"|10
**[[Eldream]]
|align="center"|Boots
**[[Bedsmith]]
|align="center"|[[Dreamy Dozing Sands]] ([[Dream Stone]] Dreampoint)
**[[Mega Pi'illo]]s
|-
**[[Deco Pi'illo]]s
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryHammer.png]]<br>[[Luiginary Hammer]]
**[[Pi'illo Master]]s
|[[File:M&LDT Luiginary Hammer illustration page 1.png]]<br>[[File:M&LDT Luiginary Hammer illustration page 2.png]]<br>[[File:M&LDT Luiginary Hammer illustration page 3.png]]
*[[Dreambunny]]
|align="center"|''Press the B Button repeatedly to form the Luiginoids into a giant hammer! It will tilt, so use left/right on the Circle Pad to help Mario keep it balanced. As Mario runs, aim with up/down on the Circle Pad and swing with the A Button.''
*[[Dr. Snoozemore]]  
|align="center"|Mash the {{button|3ds|B}} Button to make Luiginoids jump onto Mario's hammer to form a Luiginary Hammer.  Use the {{button|3ds|Stick}} to balance the unsteady hammer, otherwise Mario will tumble and the Luiginoids will also fall and disperse.
*[[Brock]]s
|align="center"|10
**[[Broque Monsieur]]
|align="center"|Hammer
**[[Broque Madame]]
|align="center"|[[Dreamy Mount Pajamaja]] (Summit Dreampoint)
**[[Broggy]]
|-
**[[Brickle]]
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryFlame.png]]<br>[[Luiginary Flame]]
**[[Britta]]
|[[File:M&LDT Luiginary Flame illustration page 1.png]]<br>[[File:M&LDT Luiginary Flame illustration page 2.png]]<br>[[File:M&LDT Luiginary Flame illustration page 3.png]]
*[[Zeekeeper]]
|align="center"|''The fire will bounce at a steady pace. Press the B Button to make it bigger! Mario will cover the spots where the Luiginoids aren't. Use the A Button here. Press the A Button once to make Mario hammer the flame at the foes!''
*[[Shelltop]]s
|align="center"|Press {{button|3ds|B}} just as a fireball lands on a group of Luiginoids or {{button|3ds|A}} as it lands on Mario to bounce the fireball to the next group. If successful, Mario will volley the fireball with his hammer into the group of enemies.
**[[Skillit]]
|align="center"|14
**[[Mole Hunt old man]]
|align="center"|Fire
*[[Beanish]]
|align="center"|[[Dreamy Driftwood Shore]] ([[Seadric]]'s Dreampoint)
**[[Popple]]
|-
**[[Pi'illoper]]
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryWall.png]]<br>[[Luiginary Wall]]
*[[Hooski]]s
|[[File:M&LDT Luiginary Wall illustration page 1.png]]<br>[[File:M&LDT Luiginary Wall illustration page 2.png]]<br>[[File:M&LDT Luiginary Wall illustration page 3.png]]
**[[Big Massif]]
|align="center"|''Use left/right on the Circle Pad to move and the A Button to hit Dreamy Luigi! Hit Dreamy Luigi where the foes are gathering to deliver more damage! Depending on Mario's position when you swing, Dreamy Luigi's angle will change.''
**[[Lil' Massif]]
|align="center"|Mario will hit Luigi forward, spinning him and charging through all enemies like a game of Breakout. Players will need to avoid focusing on the same spots of the Luiginoid Wall, otherwise the wall will break and the attack will be more likely to fail.
*[[Dream Stone's spirit]]
|align="center"|14
*[[Seadring]]s
|align="center"|Hammer
**[[Seadric]]
|align="center"|[[Dreamy Wakeport]] ([[Bedsmith]]'s area)
**[[Seabelle]]
|-
**[[Seatoon]]
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryTyphoon.png]]<br>[[Luiginary Typhoon]]
**[[Seabury]]
|[[File:M&LDT Luiginary Typhoon illustration page 1.png]]<br>[[File:M&LDT Luiginary Typhoon illustration page 2.png]]<br>[[File:M&LDT Luiginary Typhoon illustration page 3.png]]
*[[Kylie Koopa]]
|align="center"|''Wind up the Luiginoid rope, and yank it with the A Button for a typhoon. You can move the typhoon with the Circle Pad to swallow up your foes. Rapidly press the B Button to deal more damage with the Luiginoids' spin!''
*[[Wiggler#Mario & Luigi: Dream Team|Wiggler]]
|align="center"|Hold {{button|3ds|B}} to pull a string of Luiginoids to make a large Luiginary typhoon. The more time players leave before letting go of {{button|3ds|B}}, the longer the typhoon will last for. Failure at that point will result in little damage. Pressing {{button|3ds|B}} while the Luiginary Typhoon has enemies inside it will make the Luiginoids hit them with their hammers for more damage.
*[[Nommon]]s
|align="center"|16
|align="center"|Hammer
|align="center"|[[Dreamy Somnom Woods]] ([[Ultibed]] Dreampoint)
|}
 
<small>* - Mandatory Luiginary Attack.</small>


==Enemies==
===Giant Luigi's Bros. Attacks===
{{main|Mario & Luigi: Dream Team bestiary}}
{| style="text-align: center; width: 85%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="2" cellspacing="0"
<sup>b</sup> Indicates background enemies which can only be targeted or lured forward through the use of [[Taunt Ball]]s.
|- style="color:white;background:green"
===Normal enemies===
!width="1%"|Bros. Attack
====Real World====
!width="1%"|Image
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!width="1%"|Description
!Image
!width="1%"|Mechanics
!Enemy
![[Heart Point|HP]]
![[Experience Point|EXP]]
![[Coin]]s Dropped
!Location(s)
|-
|-
|align="center"|[[File:Gromba.png]]
|style="background-color: #bfd3e3"|[[Rhythm Mushroom]]
|align="center"|'''[[Gromba]]'''
|[[File:MLDT Rhythm Mushroom.jpeg]]
|align="center"|8
|''Touch Mushrooms to heal up!''
|align="center"|3
|This move cannot be used in the [[Battle Ring (Mario & Luigi: Dream Team)|Battle Ring]]. Once Mario throws mushrooms at Luigi, the player must tap the screen as Luigi eats them.
|align="center"|1
|align="center"|[[Pi'illo Blimport]]<br>[[Pi'illo Castle]]
|-
|-
|align="center"|[[File:Bloatula.png]]
|style="background-color: #bfd3e3"|[[Drill Stomp]]
|align="center"|'''[[Bloatula]]'''
|[[File:Drill Stomp Dream Team Stomping Heat.jpg|250px]]
|align="center"|12
|''Spin more for a super stomp!''
|align="center"|5
|This move is unlocked during the battle against [[Mount Pajamaja (boss)|Mount Pajamaja]], but cannot be used against [[Robo-Drilldigger X]]. The player must slide as many circles as possible in the direction shown three times to make Mario stomp down on Luigi and deal heavy damage to the enemy.
|align="center"|4
|-
|align="center"|[[Pi'illo Castle]]
|style="background-color: #bfd3e3"|[[Finishing Bros.]]
|[[File:Finishing Bros.png]]
|''Aim with the 3DS!''
|This move is used at the end of each battle. The player must tilt the 3DS to aim the star marker onto the enemy's weak point, which if hit will earn an "Excellent!" rating and reward the player with better items and more coins than if an "OK" rating is achieved upon missing the target.
|-
|style="background-color: #bfd3e3"|[[Star Driver]]
|[[File:Star Driver.png]]
|''Control the star to attack!''
|This move is used at the real end of the battle against [[Super Bowser|Bowser]], as well as [[Bowser X]]. The player must tilt the 3DS to dodge Bowser's fireballs, which, if hit, will nullify the attack and Luigi must push Bowser into the pool of lava again.
|}
 
==Characters==
===Playable characters===
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#BD0042; color:#fff;"
!width=12%|Character
!width=88%|Description
|-
|-
|align="center"|[[File:Thorb.png]]
|align=center|[[File:Mario dream team.png]]<br>[[Mario]]
|align="center"|'''[[Thorb]]'''
|Luigi's older twin brother who enters Dream Worlds to save Pi'illos.
|align="center"|12
|align="center"|16
|align="center"|6
|align="center"|[[Mushrise Park]]
|-
|-
|align="center"|[[File:Capnap.png]]
|align=center|[[File:LuigiMLDTStand.png]]<br>[[Luigi]]
|align="center"|'''[[Capnap]]'''
|Mario's younger twin brother who can cause [[Dream Portal]]s to appear due to his ability to fall asleep easily.
|align="center"|16
|align="center"|15
|align="center"|5
|align="center"|[[Mushrise Park]]
|-
|-
|align="center"|[[File:Flibbee.png]]
|align=center|[[File:3DS Mario&L4 scrn05 E3.png|150px]]<br>[[Dreamy Luigi]]
|align="center"|'''[[Flibbee]]'''
|Luigi's envisioning of himself in the Dream World. He can activate [[Luiginary Work]]s and even create copies of himself known as [[Luiginoid]]s. In dangerous situations, the Luiginoids can merge with Dreamy Luigi to turn him giant.
|align="center"|36
|align="center"|17
|align="center"|7
|align="center"|[[Mushrise Park]]
|-
|-
|align="center"|[[File:Flounderflage.png]]
|align=center|[[File:Starlow M&L-DT.png]]<br>[[Starlow]]
|align="center"|'''[[Flounderflage]]'''
|A Star Sprite representative who serves as the Mario Bros.' guide.
|align="center"|28
|}
|align="center"|24
 
|align="center"|8
===Antagonists===
|align="center"|[[Dozing Sands]]
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#BD0042; color:#fff;"
!width=12%|Character
!width=88%|Description
|-
|align=center|[[File:Bowser-Dream Team sprite.png]]<br>[[Bowser]]
|The King of the Koopas who plans to kidnap Princess Peach. He forms an alliance with Antasma.
|-
|-
|align="center"|[[File:SandoonMLDT.png]]
|align=center|[[File:MLDTBatAntasma.png]]<br>[[Antasma]]
|align="center"|'''[[Sandoon]]'''
|The bat-like enemy of the Pi'illos who trapped all of them within [[Nightmare Chunk]]s. He forms an alliance with Bowser.
|align="center"|52
|align="center"|30
|align="center"|12
|align="center"|[[Dozing Sands]]
|-
|-
|align="center"|[[File:Caccac.png]]
|align=center|[[File:MLDT-KamekFlying.png]]<br>[[Kamek]]
|align="center"|'''[[Caccac]]'''
|Bowser's advisor who hinders the brothers' progress. He also disguises himself as Princess Peach.
|align="center"|74
|align="center"|32
|align="center"|16
|align="center"|[[Dozing Sands]]
|-
|-
|align="center"|[[File:Hermite crab.png]]
|align=center|[[File:M&LDT Private Goomp.png]]<br>[[Private Goomp]]
|align="center"|'''[[Hermite Crab]]'''
|One of the members of the Elite Trio who commands Goombas.
|align="center"|40
|align="center"|55
|align="center"|16
|align="center"|[[Wakeport]]
|-
|-
|align="center"|[[File:Monolift2.png]]
|align=center|[[File:M&LDT Corporal Paraplonk.png]]<br>[[Corporal Paraplonk]]
|align="center"|'''[[Monolift]]'''
|One of the members of the Elite Trio who commands Koopa Troopas.
|align="center"|120
|-
|align="center"|85
|align=center|[[File:MLDTSergeantGuy.png]]<br>[[Sergeant Guy]]
|align="center"|20
|One of the members of the Elite Four who commands Shy Guys.
|align="center"|[[Mount Pajamaja]]
|}
 
===Others===
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#BD0042; color:#fff;"
!width=12%|Character
!width=88%|Description
|-
|-
|align="center"|[[File:MLDTGrumbell.png]]
|align=center|[[File:Princess Peach MLDT Sprite.png]]<br>[[Princess Peach]]
|align="center"|'''[[Grumbell]]'''
|The Princess of the Mushroom Kingdom who gets captured by Antasma and Bowser.
|align="center"|88
|align="center"|90
|align="center"|24
|align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[File:Flibbe R.png]]
|align=center|[[File:ToadsworthMLDT.png]]<br>[[Toadsworth]]
|align="center"|'''[[Flibbee R]]'''
|Princess Peach's steward who is constantly worried about her.
|align="center"|142
|align="center"|75
|align="center"|26
|align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[File:Pi'illodactyl.png]]
|align=center|[[File:MLDT Red Yoshi.png]] [[File:MLDT Yellow Yoshi.png]] [[File:MLDT Green Yoshi.png]]<br>[[Yoshi|Yoshis]]
|align="center"|'''[[Pi'illodactyl]]<sup>b</sup>'''
|Yoshis that were invited to Pi'illo Island.
|align="center"|318
|align="center"|200
|align="center"|180
|align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[File:Durapurl.png]]
|align=center|[[File:Pi'illoSprite.png]] [[File:BluePi'illo.png]]<br>[[Pi'illo|Pi'llos]]
|align="center"|'''[[Durapurl]]'''
|Inhabitants of Pi'illo Island who were all trapped in Nightmare Chunks because of Antasma. They have the ability to transform into pillows.
|align="center"|89
|-
|align="center"|130
|align=center|[[File:PrinceDreambertSprite.png]]<br>[[Prince Dreambert]]
|align="center"|30
|The prince of the Pi'illos who accompanies Mario and co. on their adventure.
|align="center"|[[Driftwood Shore]]
|-
|align=center|[[File:EldreamSprite.png]]<br>[[Eldream]]
|The elder of the Pi'illos who has a pet bunny named Dreambunny. His pillow was confiscated by Brickle.
|-
|align=center|[[File:Bedsmith.png]]<br>[[Bedsmith]]
|A Pi'illo who helps the bros. build the Ultibed.
|-
|-
|align="center"|[[File:M&LDT Fly Guy.png]]
|align=center|[[File:MegaPi'illo.png]]<br>[[Mega Pi'illo]]s
|align="center"|'''[[Fly Guy]]'''
|Large Pi'illos who break the gates on Mount Pajamaja.
|align="center"|138
|align="center"|100
|align="center"|35
|align="center"|[[Driftwood Shore]]
|-
|-
|align="center"|[[File:M&LDT Goomba.png]]
|align=center|[[File:DecoPi'illo.png]]<br>[[Deco Pi'illo]]s
|align="center"|'''[[Goomba]]'''
|Pi'illos found in Dozing Sands. They give the bros. [[Dozite]] to help them reach the Dream Stone.
|align="center"|54
|align="center"|15
|align="center"|15
|align="center"|[[Driftwood Shore]]
|-
|-
|align="center"|[[File:Shy guy airtub.png]]
|align=center|[[File:Pi'illo Master (2).png]]<br>[[Pi'illo Master]]s
|align="center"|'''[[Shy Guy Airtub]]<sup>b</sup>'''
|Pi'illos found in Somnom Woods. They give the bros. [[Somnom Stone]]s to help them reach to the Dreampoint where the Zeekeeper is.
|align="center"|123
|align="center"|250
|align="center"|240
|align="center"|[[Mushrise Park]]<br>[[Dozing Sands]]<br>[[Wakeport]]<br>[[Mount Pajamaja]]<br>[[Driftwood Shore]]
|-
|-
|align="center"|[[File:M&LDT Shy Guy.png]]
|align=center|[[File:Dreambunny.PNG]]<br>[[Dreambunny]]
|align="center"|'''[[Shy Guy]]'''
|Eldream's pet bunny. He initially escapes from Mario and Dreamy Luigi with his owner's Nightmare Chunk.
|align="center"|35
|align="center"|15
|align="center"|20
|align="center"|[[Mushrise Park]]<br>[[Dozing Sands]]<br>[[Wakeport]]<br>[[Mount Pajamaja]]<br>[[Driftwood Shore]]
|-
|-
|align="center"|[[File:MLDT Virus.png]]
|align=center|[[File:DrSnoozemoreSprite.png]]<br>[[Dr. Snoozemore]]
|align="center"|'''[[Virus]]'''
|The proprietor of Pi'illo Island who falls asleep very easily. He is initially on a business trip, but returns to the island.
|align="center"|106
|align="center"|30
|align="center"|6
|align="center"|[[Mushrise Park]]<br>[[Dozing Sands]]<br>[[Wakeport]]<br>[[Mount Pajamaja]]<br>[[Driftwood Shore]]
|-
|-
|align="center"|[[File:Monolift R.png]]
|align=center|[[File:BrockSprite.png]] [[File:MLDT Female Brock.png]]<br>[[Brock]]s
|align="center"|'''[[Monolift R]]'''
|Brick-like characters who work various jobs throughout Pi'illo Island.
|align="center"|184
|align="center"|210
|align="center"|35
|align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[File:Hermite Crab R.png]]
|align=center|[[File:BroqueMonsieurSprite.png]]<br>[[Broque Monsieur]]
|align="center"|'''[[Hermite Crab R]]'''
|A mustached Brock who serves as a tour guide for Pi'illo Castle. He also welcomes Mario's company when they reach Pi'illo Island.
|align="center"|81
|align="center"|220
|align="center"|30
|align="center"|[[Wakeport]]<br>[[Driftwood Shore]]
|-
|-
|align="center"|[[File:Fly Guy R.png]]
|align=center|[[File:BroqueMadameSprite.png]]<br>[[Broque Madame]]
|align="center"|'''[[Fly Guy R]]'''
|A fancy Brock who resides in Driftwood Shore. She has Dream World challenges involving Luiginary Attacks.
|align="center"|149
|align="center"|90
|align="center"|35
|align="center"|[[Pi'illo Blimport]]<br>[[Mushrise Park]]
|-
|-
|align="center"|[[File:M&LDT Goomba.png]]
|align=center|[[File:BroggySpriteMLDT.png]]<br>[[Broggy]]
|align="center"|'''[[Goomba R]]'''
|Broque Monsieur's pet dog who delivers the invitation to Peach's Castle.
|align="center"|58
|-
|align="center"|30
|align=center|[[File:BrickleSprite.png]]<br>[[Brickle]]
|align="center"|10
|The boss Brock of Mushrise Park. He also has a maintenance hut where Grobot waters plants.
|align="center"|[[Pi'illo Blimport]]<br>[[Mushrise Park]]
|-
|align=center|[[File:BrittaSprite.png]]<br>[[Britta]]
|The boss Brock of Dozing Sands who is very productive. She gets attacked by Torkscrew.
|-
|-
|align="center"|[[File:M&L4Bandit.png]]
|align=center|[[File:Zeekeeper.png]]<br>[[Zeekeeper]]
|align="center"|'''[[Bandit]] (1)'''
|The bird-like guardian of Pi'illo Island who is very powerful and carefree.
|align="center"|111
|align="center"|110
|align="center"|20
|align="center"|[[Dozing Sands]]
|-
|-
|align="center"|[[File:M&L4Bandit.png]]
|align=center|[[File:Shelltops.png]]<br>[[Shelltop]]s
|align="center"|'''[[Bandit]] (2)<sup>b</sup>'''
|Shell-like inhabitants of Pi'illo island commonly found running shops.
|align="center"|123
|align="center"|100
|align="center"|0
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:GoldenEgg.png]]
|align=center|[[File:SkillitSprite.png]]<br>[[Skillit]]
|align="center"|'''[[Golden Egg]]'''
|A Shelltop who hosts the Mad Skillathon in Wakeport, offering challenges involving Bros. Attacks.
|align="center"|68
|align="center"|0
|align="center"|200
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:Eyepi'illo.png]]
|align=center|[[File:MoleHuntProprietor.png]]<br>[[Mole Hunt old man]]
|align="center"|'''[[Eyepi'illo]]'''
|A Shelltop who runs the [[Mole Hunt]] game in Driftwood Shore. He also gives advice to the bros. on where to find the [[Fly Guy R]] thieves.
|align="center"|138
|align="center"|290
|align="center"|50
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:Beehoosdreamteam.png]]
|align=center|[[File:PoppleDreamTeamSprite.gif]]<br>[[Popple]]
|align="center"|'''[[Beehoss]]'''
|A thief from the [[Beanbean Kingdom]] who plans on stealing from Pi'illo Island. He decides to leave the island after getting chased by a Wiggler
|align="center"|178
|align="center"|280
|align="center"|60
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:Boomerangbrosdreamteam.png]]
|align=center|[[File:Pi'illoper.png]]<br>[[Pi'illoper]]
|align="center"|'''[[Boomerang Bro]]'''
|A Beanish enthusiastic self-proclaimed Pi'illo expert. He owns a house in Wakeport with a basement filled with numerous Pi'illo related artifacts.
|align="center"|135
|align="center"|160
|align="center"|30
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:CommanderLakitu.png]]
|align=center|[[File:Hooski1.png]] [[File:Hooski2.png]]<br>[[Hooski]]s
|align="center"|'''[[Commander Lakitu]]<sup>b</sup>'''
|Brown variants of [[Hoohooligan]]s that visit Pi'illo Island. Two notable Hooskis, [[Hoolo]] and [[Hoola]], appear in Wakeport.
|align="center"|1
|align="center"|100
|align="center"|20
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:Pi'illodactyl R.png]]
|align=center|[[File:BigMassif.png]]<br>[[Big Massif]]
|align="center"|'''[[Pi'illodactyl R]]<sup>b</sup>'''
|The older brother of Lil' Massif who is found to be sleeping at a Dreampoint in Wakeport, where Mario challenges him in his dream to wake him up. He also serves as a tour guide for Mount Pajamaja.
|align="center"|476
|align="center"|600
|align="center"|450
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:FireBroMLDT.png]]
|align=center|[[File:Lilmassifsprite.png]]<br>[[Lil' Massif]]
|align="center"|'''[[Fire Bro]]'''
|Big Massif's younger brother who serves as a tour guide for Mount Pajamaja.
|align="center"|172
|-
|align="center"|300
|align=center|[[File:MLDT DreamStoneSpirit.png]]<br>[[Dream Stone's spirit]]
|align="center"|50
|The spirit of the Dream Stone found in Dreamy Dozing Sands. It is tired and cranky due to the removal of the Dream Stone in the real world.
|align="center"|[[Neo Bowser Castle]]
|-
|align=center|[[File:Seadric.png]]<br>[[Seadric]]
|A [[Seadring]] who resides in Dreamy Driftwood Shore. He expands a Dream World using [[Dream Egg]]s in order to help Mario hide Princess Peach.
|-
|-
|align="center"|[[File:FlamingAntasmaton.png]]
|align=center|[[File:Seabelle.png]]<br>[[Seabelle]]
|align="center"|'''[[Flaming Antasmaton]]'''
|The sister of Seadric who is obsessed with makeup and looks.
|align="center"|190
|align="center"|400
|align="center"|70
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[File:InkyPiranhaPlant.png]]
|align=center|[[File:Seatoon.png]]<br>[[Seatoon]]
|align="center"|'''[[Inky Piranha Plant]]<sup>b</sup>'''
|A brother of Seadric who thinks of Mario, Dreamy Luigi and Prince Dreambert to be the Super Seadrings.
|align="center"|3
|align="center"|100
|align="center"|80
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[File:WalkerGuy.png]]
|align=center|[[File:Seabury.png]]<br>[[Seabury]]
|align="center"|'''[[Walker Guy]]'''
|A brother of Seadric who likes to tell jokes.
|align="center"|136
|align="center"|330
|align="center"|20
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[File:ChainChomp.png]]
|align=center|[[File:KylieKoopaMLDT.png]]<br>[[Kylie Koopa]]
|align="center"|'''[[Chain Chomp]]'''
|A female Koopa Troopa who works in Wakeport. Mario and Luigi can bring her snapshots to decrypt.
|align="center"|245
|align="center"|50
|align="center"|80
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[File:ShyGuyAirtubR.png]]
|align=center|[[File:WigglerDT.png]]<br>[[Wiggler#Mario & Luigi: Dream Team|Wiggler]]
|align="center"|'''[[Shy Guy Airtub R]]<sup>b</sup>'''
|A Wiggler who tends to its garden in Wakeport. It becomes angry at Popple for insulting and attacking it.
|align="center"|178
|align="center"|500
|align="center"|160
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[File:ShyGuyR.png]]
|align=center|[[File:Nommon.png]]<br>[[Nommon]]s
|align="center"|'''[[Shy Guy R]]'''
|Mole-like creatures that live in Somnom Woods.
|align="center"|48
|align="center"|25
|align="center"|20
|align="center"|[[Neo Bowser Castle]]
|}
|}


====Dream World====
==Enemies==
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" class="sortable wikitable"
{{main|Mario & Luigi: Dream Team bestiary}}
<sup>b</sup> Indicates background enemies which can only be targeted or lured forward through the use of [[Taunt Ball]]s.
===Normal enemies===
====Real World====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Image
!Enemy
!Enemy
Line 552: Line 577:
!Location(s)
!Location(s)
|-
|-
|align="center"|[[File:Dromba.png]]
|align="center"|[[File:Gromba.png]]
|align="center"|'''[[Dromba]]'''
|align="center"|'''[[Gromba]]'''
|align="center"|6
|align="center"|8
|align="center"|3
|align="center"|1
|align="center"|1
|align="center"|1
|align="center"|[[Pi'illo Blimport]]<br>[[Pi'illo Castle]]
|align="center"|[[Dreamy Pi'illo Castle]]
|-
|-
|align="center"|[[File:Storch.png]]
|align="center"|[[File:Bloatula.png]]
|align="center"|'''[[Storch]]'''
|align="center"|'''[[Bloatula]]'''
|align="center"|14
|align="center"|12
|align="center"|5
|align="center"|4
|align="center"|4
|align="center"|3
|align="center"|[[Pi'illo Castle]]
|align="center"|[[Dreamy Pi'illo Castle]]
|-
|-
|align="center"|[[File:Dreamcap.png]]
|align="center"|[[File:Thorb.png]]
|align="center"|'''[[Dreamcap]]'''
|align="center"|'''[[Thorb]]'''
|align="center"|18
|align="center"|12
|align="center"|1
|align="center"|16
|align="center"|1
|align="center"|6
|align="center"|[[Dreamy Mushrise Park]]
|align="center"|[[Mushrise Park]]
|-
|-
|align="center"|[[File:DreamcapCaptain.png]]
|align="center"|[[File:Capnap.png]]
|align="center"|'''[[Dreamcap Captain]]'''
|align="center"|'''[[Capnap]]'''
|align="center"|26
|align="center"|16
|align="center"|6
|align="center"|15
|align="center"|5
|align="center"|[[Mushrise Park]]
|-
|align="center"|[[File:Flibbee.png]]
|align="center"|'''[[Flibbee]]'''
|align="center"|36
|align="center"|17
|align="center"|7
|align="center"|7
|align="center"|[[Dreamy Mushrise Park]]
|align="center"|[[Mushrise Park]]
|-
|-
|align="center"|[[File:Propellion.png]]
|align="center"|[[File:Flounderflage.png]]
|align="center"|'''[[Propellion]]'''
|align="center"|'''[[Flounderflage]]'''
|align="center"|42
|align="center"|28
|align="center"|24
|align="center"|8
|align="center"|8
|align="center"|8
|align="center"|[[Dozing Sands]]
|align="center"|[[Dreamy Mushrise Park]]
|-
|-
|align="center"|[[File:Dreamy Sandoon.png]]
|align="center"|[[File:SandoonMLDT.png]]
|align="center"|'''[[Dreamy Sandoon]]'''
|align="center"|'''[[Sandoon]]'''
|align="center"|38
|align="center"|52
|align="center"|5
|align="center"|30
|align="center"|2
|align="center"|12
|align="center"|[[Dreamy Dozing Sands]]
|align="center"|[[Dozing Sands]]
|-
|-
|align="center"|[[File:Lob-omb.png]]
|align="center"|[[File:Caccac.png]]
|align="center"|'''[[Lob-omb]]'''
|align="center"|'''[[Caccac]]'''
|align="center"|42
|align="center"|74
|align="center"|10
|align="center"|32
|align="center"|14
|align="center"|16
|align="center"|[[Dreamy Dozing Sands]]
|align="center"|[[Dozing Sands]]
|-
|-
|align="center"|[[File:Skipdrill.png]]
|align="center"|[[File:Hermite crab.png]]
|align="center"|'''[[Skipdrill]]'''
|align="center"|'''[[Hermite Crab]]'''
|align="center"|22
|align="center"|40
|align="center"|7
|align="center"|55
|align="center"|3
|align="center"|16
|align="center"|[[Dreamy Dozing Sands]]
|align="center"|[[Wakeport]]
|-
|-
|align="center"|[[File:Cocoknight.png]]
|align="center"|[[File:Monolift2.png]]
|align="center"|'''[[Cocoknight]]'''
|align="center"|'''[[Monolift]]'''
|align="center"|42
|align="center"|120
|align="center"|10
|align="center"|85
|align="center"|3
|align="center"|20
|align="center"|[[Dreamy Wakeport]]
|align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[File:Ticksquawk.png]]
|align="center"|[[File:MLDTGrumbell.png]]
|align="center"|'''[[Ticksquawk]]'''
|align="center"|'''[[Grumbell]]'''
|align="center"|88
|align="center"|90
|align="center"|90
|align="center"|20
|align="center"|24
|align="center"|18
|align="center"|[[Mount Pajamaja]]
|align="center"|[[Dreamy Wakeport]]
|-
|align="center"|[[File:M&L-DT - Chizzle.png]]
|align="center"|'''[[Chizzle]]'''
|align="center"|44
|align="center"|12
|align="center"|3
|align="center"|[[Dreamy Mount Pajamaja]]
|-
|-
|align="center"|[[File:Magmad.png]] [[File:Icead.png]]
|align="center"|[[File:Flibbe R.png]]
|align="center"|'''[[Magmad]] / [[Icead]]'''
|align="center"|'''[[Flibbee R]]'''
|align="center"|125
|align="center"|142
|align="center"|50
|align="center"|75
|align="center"|20
|align="center"|26
|align="center"|[[Dreamy Mount Pajamaja]]
|align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[File:Lob-omb R.png]]
|align="center"|[[File:Pi'illodactyl.png]]
|align="center"|'''[[Lob-omb R]]'''
|align="center"|'''[[Pi'illodactyl]]<sup>b</sup>'''
|align="center"|105
|align="center"|318
|align="center"|30
|align="center"|200
|align="center"|25
|align="center"|180
|align="center"|[[Dreamy Mount Pajamaja]]
|align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[File:SpinyR.png]]
|align="center"|[[File:Durapurl.png]]
|align="center"|'''[[Spiny]]'''
|align="center"|'''[[Durapurl]]'''
|align="center"|31
|align="center"|89
|align="center"|21
|align="center"|130
|align="center"|4
|align="center"|30
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Driftwood Shore]]
|-
|-
|align="center"|[[File:MLSSBMLakitu.png]]
|align="center"|[[File:M&LDT Fly Guy.png]]
|align="center"|'''[[Lakitu]]<sup>b</sup>'''
|align="center"|'''[[Fly Guy]]'''
|align="center"|60
|align="center"|138
|align="center"|45
|align="center"|100
|align="center"|25
|align="center"|35
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Driftwood Shore]]
|-
|-
|align="center"|[[File:M&LDT Piranha Plant.png]]
|align="center"|[[File:M&LDT Goomba.png]]
|align="center"|'''[[Piranha Plant]]'''
|align="center"|'''[[Goomba]]'''
|align="center"|222
|align="center"|54
|align="center"|170
|align="center"|15
|align="center"|30
|align="center"|15
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Driftwood Shore]]
|-
|-
|align="center"|[[File:M&LDT Nipper Plant.png]]
|align="center"|[[File:Shy guy airtub.png]]
|align="center"|'''[[Nipper Plant]]<sup>b</sup>'''
|align="center"|'''[[Shy Guy Airtub]]<sup>b</sup>'''
|align="center"|1
|align="center"|123
|align="center"|0
|align="center"|250
|align="center"|10
|align="center"|240
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Mushrise Park]]<br>[[Dozing Sands]]<br>[[Wakeport]]<br>[[Mount Pajamaja]]<br>[[Driftwood Shore]]
|-
|-
|align="center"|[[File:Bloopurn.png]]
|align="center"|[[File:M&LDT Shy Guy.png]]
|align="center"|'''[[Bloopurn]]'''
|align="center"|'''[[Shy Guy]]'''
|align="center"|127
|align="center"|75
|align="center"|35
|align="center"|35
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|15
|align="center"|20
|align="center"|[[Mushrise Park]]<br>[[Dozing Sands]]<br>[[Wakeport]]<br>[[Mount Pajamaja]]<br>[[Driftwood Shore]]
|-
|-
|align="center"|[[File:Dreamcap R.png]]
|align="center"|[[File:MLDT Virus.png]]
|align="center"|'''[[Dreamcap R]]'''
|align="center"|'''[[Virus]]'''
|align="center"|74
|align="center"|106
|align="center"|10
|align="center"|5
|align="center"|[[Dreamy Driftwood Shore]]
|-
|align="center"|[[File:Dreamcap Captain R.png]]
|align="center"|'''[[Dreamcap Captain R]]'''
|align="center"|116
|align="center"|30
|align="center"|30
|align="center"|30
|align="center"|6
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Mushrise Park]]<br>[[Dozing Sands]]<br>[[Wakeport]]<br>[[Mount Pajamaja]]<br>[[Driftwood Shore]]
|-
|-
|align="center"|[[File:Dark Block.png|50px]]
|align="center"|[[File:Monolift R.png]]
|align="center"|'''[[Dark Block]]'''
|align="center"|'''[[Monolift R]]'''
|align="center"|133
|align="center"|184
|align="center"|150
|align="center"|210
|align="center"|40
|align="center"|35
|align="center"|[[Dream's Deep]]
|align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[File:Gold Beanie Screenshot - Dream Team.png]]
|align="center"|[[File:Hermite Crab R.png]]
|align="center"|'''[[Gold Beanie]]'''
|align="center"|'''[[Hermite Crab R]]'''
|align="center"|517
|align="center"|81
|align="center"|4000
|align="center"|220
|align="center"|800
|align="center"|30
|align="center"|[[Dreamy Pi'illo Castle]]<br>[[Dreamy Mushrise Park]]<br>[[Dreamy Dozing Sands]]<br>[[Dreamy Wakeport]]<br>[[Dreamy Mount Pajamaja]]<br>[[Dreamy Driftwood Shore]]<br>[[Dreamy Somnom Woods]]<br>[[Dreamy Neo Bowser Castle]]
|align="center"|[[Wakeport]]<br>[[Driftwood Shore]]
|-
|-
|align="center"|[[File:Krubbish.png]]
|align="center"|[[File:Fly Guy R.png]]
|align="center"|'''[[Krubbish]]'''
|align="center"|'''[[Fly Guy R]]'''
|align="center"|83
|align="center"|149
|align="center"|160
|align="center"|90
|align="center"|45
|align="center"|35
|align="center"|[[Dreamy Wakeport]]
|align="center"|[[Pi'illo Blimport]]<br>[[Mushrise Park]]
|-
|align="center"|[[File:M&LDT Goomba.png]]
|align="center"|'''[[Goomba R]]'''
|align="center"|58
|align="center"|30
|align="center"|10
|align="center"|[[Pi'illo Blimport]]<br>[[Mushrise Park]]
|-
|-
|align="center"|[[File:Cocoknight R.png]]
|align="center"|[[File:M&L4Bandit.png]]
|align="center"|'''[[Cocoknight R]]'''
|align="center"|'''[[Bandit]] (1)'''
|align="center"|101
|align="center"|111
|align="center"|110
|align="center"|20
|align="center"|20
|align="center"|5
|align="center"|[[Dozing Sands]]
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:Pelicrump.png]]
|align="center"|[[File:M&L4Bandit.png]]
|align="center"|'''[[Pelicrump]]'''
|align="center"|'''[[Bandit]] (2)<sup>b</sup>'''
|align="center"|109
|align="center"|123
|align="center"|50
|align="center"|100
|align="center"|10
|align="center"|0
|align="center"|[[Dreamy Somnom Woods]]
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:Spritzbloom.png]]
|align="center"|[[File:GoldenEgg.png]]
|align="center"|'''[[Spritzbloom]]'''
|align="center"|'''[[Golden Egg]]'''
|align="center"|68
|align="center"|0
|align="center"|200
|align="center"|200
|align="center"|160
|align="center"|[[Somnom Woods]]
|-
|align="center"|[[File:Eyepi'illo.png]]
|align="center"|'''[[Eyepi'illo]]'''
|align="center"|138
|align="center"|290
|align="center"|50
|align="center"|[[Somnom Woods]]
|-
|align="center"|[[File:Beehoosdreamteam.png]]
|align="center"|'''[[Beehoss]]'''
|align="center"|178
|align="center"|280
|align="center"|60
|align="center"|60
|align="center"|[[Dreamy Somnom Woods]]
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:Skipdrill R.png]]
|align="center"|[[File:Boomerangbrosdreamteam.png]]
|align="center"|'''[[Skipdrill R]]'''
|align="center"|'''[[Boomerang Bro]]'''
|align="center"|66
|align="center"|135
|align="center"|35
|align="center"|160
|align="center"|6
|align="center"|30
|align="center"|[[Dreamy Somnom Woods]]
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:MechakoopaMLDT.png]]
|align="center"|[[File:CommanderLakitu.png]]
|align="center"|'''[[Mechakoopa]]'''
|align="center"|'''[[Commander Lakitu]]<sup>b</sup>'''
|align="center"|124
|align="center"|1
|align="center"|40
|align="center"|100
|align="center"|8
|align="center"|20
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:M&LDT Big Tail Goomba.png]]
|align="center"|[[File:Pi'illodactyl R.png]]
|align="center"|'''[[Big Tail Goomba]]'''
|align="center"|'''[[Pi'illodactyl R]]<sup>b</sup>'''
|align="center"|260
|align="center"|476
|align="center"|180
|align="center"|600
|align="center"|84
|align="center"|450
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:Antasman.png]]
|align="center"|[[File:FireBroMLDT.png]]
|align="center"|'''[[Antasman]]'''
|align="center"|'''[[Fire Bro]]'''
|align="center"|204
|align="center"|172
|align="center"|84
|align="center"|300
|align="center"|12
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|align="center"|[[File:SpinyR.png]]
|align="center"|'''[[Spiny R]]'''
|align="center"|50
|align="center"|50
|align="center"|56
|align="center"|[[Neo Bowser Castle]]
|align="center"|6
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:MLSSBMLakitu.png]]
|align="center"|[[File:FlamingAntasmaton.png]]
|align="center"|'''[[Lakitu R]]<sup>b</sup>'''
|align="center"|'''[[Flaming Antasmaton]]'''
|align="center"|97
|align="center"|190
|align="center"|120
|align="center"|400
|align="center"|60
|align="center"|70
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Neo Bowser Castle]]
|}
 
===Bosses===
====Normal Bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Boss
![[Heart Point|HP]]
![[Experience Point|EXP]]
![[Coin]]s Dropped
!Location
|-
|-
|align="center"|[[File:AntasmaSprite.gif]]
|align="center"|[[File:InkyPiranhaPlant.png]]
|align="center"|'''[[Antasma|????]]'''
|align="center"|'''[[Inky Piranha Plant]]<sup>b</sup>'''
|align="center"|20{{footnote|main|1}}
|align="center"|3
|align="center"|0
|align="center"|100
|align="center"|0
|align="center"|80
|align="center"|[[Blimp|Zeeppelin]]
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[File:Smoldergeist Sprite.png]]
|align="center"|[[File:WalkerGuy.png]]
|align="center"|'''[[Smoldergeist]] (x4)'''
|align="center"|'''[[Walker Guy]]'''
|align="center"|12 each
|align="center"|136
|align="center"|330
|align="center"|20
|align="center"|20
|align="center"|40
|align="center"|[[Neo Bowser Castle]]
|align="center"|[[Pi'illo Castle]]
|-
|-
|align="center"|[[File:Dreamy mario rip.png]]
|align="center"|[[File:ChainChomp.png]]
|align="center"|'''[[Dreamy Mario]]'''
|align="center"|'''[[Chain Chomp]]'''
|align="center"|96
|align="center"|245
|align="center"|75
|align="center"|50
|align="center"|45
|align="center"|80
|align="center"|[[Dreamy Pi'illo Castle]]
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[File:Grobot.png]]
|align="center"|[[File:ShyGuyAirtubR.png]]
|align="center"|'''[[Grobot]]'''
|align="center"|'''[[Shy Guy Airtub R]]<sup>b</sup>'''
|align="center"|288
|align="center"|178
|align="center"|250
|align="center"|75
|align="center"|[[Mushrise Park]]
|-
|align="center"|[[File:Bowser-Dream Team sprite.png]]
|align="center"|'''[[Bowser]]'''
|align="center"|233
|align="center"|300
|align="center"|150
|align="center"|[[Dream's Deep]]
|-
|align="center"|[[File:TorkscrewSprite.gif]]
|align="center"|'''[[Torkscrew]]'''
|align="center"|656
|align="center"|500
|align="center"|500
|align="center"|260
|align="center"|160
|align="center"|[[Dozing Sands]]
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[File:HeavyZest.png]]
|align="center"|[[File:ShyGuyR.png]]
|align="center"|'''[[Heavy Zest]]'''
|align="center"|'''[[Shy Guy R]]'''
|align="center"|282
|align="center"|48
|align="center"|200
|align="center"|25
|align="center"|50
|align="center"|20
|align="center"|[[Dreamy Wakeport]]
|align="center"|[[Neo Bowser Castle]]
|}
 
====Dream World====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" class="sortable wikitable"
!Image
!Enemy
![[Heart Point|HP]]
![[Experience Point|EXP]]
![[Coin]]s Dropped
!Location(s)
|-
|-
|align="center"|[[File:SorrowFist.png]]
|align="center"|[[File:Dromba.png]]
|align="center"|'''[[Sorrow Fist]]'''
|align="center"|'''[[Dromba]]'''
|align="center"|395
|align="center"|6
|align="center"|200
|align="center"|1
|align="center"|50
|align="center"|1
|align="center"|[[Dreamy Wakeport]]
|align="center"|[[Dreamy Pi'illo Castle]]
|-
|-
|align="center"|[[File:ThunderSass.png]]
|align="center"|[[File:Storch.png]]
|align="center"|'''[[Thunder Sass]]'''
|align="center"|'''[[Storch]]'''
|align="center"|140
|align="center"|14
|align="center"|200
|align="center"|4
|align="center"|50
|align="center"|3
|align="center"|[[Dreamy Wakeport]]
|align="center"|[[Dreamy Pi'illo Castle]]
|-
|-
|align="center"|[[File:BeefCloud.png]]
|align="center"|[[File:Dreamcap.png]]
|align="center"|'''[[Beef Cloud]]'''
|align="center"|'''[[Dreamcap]]'''
|align="center"|357
|align="center"|18
|align="center"|200
|align="center"|1
|align="center"|50
|align="center"|1
|align="center"|[[Dreamy Wakeport]]
|align="center"|[[Dreamy Mushrise Park]]
|-
|-
|align="center"|[[File:BigMassif.png]]
|align="center"|[[File:DreamcapCaptain.png]]
|align="center"|'''[[Big Massif]]'''
|align="center"|'''[[Dreamcap Captain]]'''
|align="center"|864
|align="center"|26
|align="center"|800
|align="center"|6
|align="center"|250
|align="center"|7
|align="center"|[[Dreamy Wakeport]]
|align="center"|[[Dreamy Mushrise Park]]
|-
|-
|align="center"|[[File:Mammoshka.png]]
|align="center"|[[File:Propellion.png]]
|align="center"|'''[[Mammoshka]]'''
|align="center"|'''[[Propellion]]'''
|align="center"|918
|align="center"|42
|align="center"|1100
|align="center"|8
|align="center"|350
|align="center"|8
|align="center"|[[Mount Pajamaja]]
|align="center"|[[Dreamy Mushrise Park]]
|-
|-
|align="center"|[[File:M&LDT Private Goomp.png]] [[File:M&LDT Corporal Paraplonk.png]] [[File:MLDTSergeantGuy.png]]
|align="center"|[[File:Dreamy Sandoon.png]]
|align="center"|'''[[Elite Trio]]'''
|align="center"|'''[[Dreamy Sandoon]]'''
|align="center"|[[Private Goomp]]-249<br>[[Corporal Paraplonk]]-415<br>[[Sergeant Guy]]-581
|align="center"|38
|align="center"|2100
|align="center"|5
|align="center"|505
|align="center"|2
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Dreamy Dozing Sands]]
|-
|-
|align="center"|[[File:PoppleDreamTeamSprite.gif]][[File:WigglerDT.png]]
|align="center"|[[File:Lob-omb.png]]
|align="center"|'''[[Wiggler]] & [[Popple]]'''
|align="center"|'''[[Lob-omb]]'''
|align="center"|[[Wiggler]]-1485<br>[[Popple]]-999
|align="center"|42
|align="center"|1500
|align="center"|10
|align="center"|500
|align="center"|14
|align="center"|[[Wakeport]]
|align="center"|[[Dreamy Dozing Sands]]
|-
|-
|align="center"|[[File:Piillodium.png]]
|align="center"|[[File:Skipdrill.png]]
|align="center"|'''[[Pi'illodium]]'''
|align="center"|'''[[Skipdrill]]'''
|align="center"|Main-1673<br>Wings-172
|align="center"|22
|align="center"|3600
|align="center"|7
|align="center"|600
|align="center"|3
|align="center"|[[Somnom Woods]]
|align="center"|[[Dreamy Dozing Sands]]
|-
|-
|align="center"|[[File:MLDT-KamekFlying.png]]
|align="center"|[[File:Cocoknight.png]]
|align="center"|'''[[Kamek]] (1)'''
|align="center"|'''[[Cocoknight]]'''
|align="center"|1428
|align="center"|42
|align="center"|0
|align="center"|10
|align="center"|0
|align="center"|3
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:MLDT-KamekFlying.png]]
|align="center"|[[File:Ticksquawk.png]]
|align="center"|'''[[Kamek]] (2)'''
|align="center"|'''[[Ticksquawk]]'''
|align="center"|1743
|align="center"|90
|align="center"|0
|align="center"|20
|align="center"|0
|align="center"|18
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:MLDT-KamekFlying.png]]
|align="center"|[[File:M&L-DT - Chizzle.png]]
|align="center"|'''[[Kamek]] (3)'''
|align="center"|'''[[Chizzle]]'''
|align="center"|1496
|align="center"|44
|align="center"|3000
|align="center"|12
|align="center"|500
|align="center"|3
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Mount Pajamaja]]
|-
|-
|align="center"|[[File:AntasmaSprite.gif]]
|align="center"|[[File:Magmad.png]] [[File:Icead.png]]
|align="center"|'''[[Antasma]]'''
|align="center"|'''[[Magmad]] / [[Icead]]'''
|align="center"|2435
|align="center"|125
|align="center"|7500
|align="center"|50
|align="center"|900
|align="center"|20
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Mount Pajamaja]]
|-
|-
|align="center"|[[File:DreamyBowserMLDT.gif]]
|align="center"|[[File:Lob-omb R.png]]
|align="center"|'''[[Dreamy Bowser]]'''
|align="center"|'''[[Lob-omb R]]'''
|align="center"|Main-2417<br>Left Arm-350<br>Right Arm-464
|align="center"|105
|align="center"|0
|align="center"|30
|align="center"|0
|align="center"|25
|align="center"|[[Neo Bowser Castle]]
|align="center"|[[Dreamy Mount Pajamaja]]
|}
{{footnote|note|1|HP shown is an internal value, although no damage numbers are displayed during the battle. Mario automatically wins the battle after two turns.}}
;Boss support
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Enemy
!Battled with
![[Heart Point|HP]]
![[Coin]]s Dropped
!Location
|-
|-
|align="center"|[[File:MLDTBatAntasma.png]]
|align="center"|[[File:SpinyR.png]]
|align="center"|'''[[Antasma]]'''
|align="center"|'''[[Spiny]]'''
|align="center"|[[Bowser]]
|align="center"|31
|align="center"|6
|align="center"|21
|align="center"|0
|align="center"|4
|align="center"|[[Dream's Deep]]
|align="center"|[[Dreamy Driftwood Shore]]
|-
|-
|align="center"|[[File:Hooraw.png]]
|align="center"|[[File:MLSSBMLakitu.png]]
|align="center"|'''[[Hooraw]]'''
|align="center"|'''[[Lakitu]]<sup>b</sup>'''
|align="center"|[[Heavy Zest]]<br>[[Sorrow Fist]]<br>[[Thunder Sass]]<br>[[Big Massif]]
|align="center"|60
|align="center"|28
|align="center"|45
|align="center"|5
|align="center"|25
|align="center"|[[Dreamy Wakeport]]
|align="center"|[[Dreamy Driftwood Shore]]
|-
|align="center"|[[File:M&LDT Piranha Plant.png]]
|align="center"|'''[[Piranha Plant]]'''
|align="center"|222
|align="center"|170
|align="center"|30
|align="center"|[[Dreamy Driftwood Shore]]
|-
|-
|align="center"|[[File:Block Monolift.png]]
|align="center"|[[File:M&LDT Nipper Plant.png]]
|align="center"|'''[[Block Monolift]]'''
|align="center"|'''[[Nipper Plant]]<sup>b</sup>'''
|align="center"|[[Mammoshka]]
|align="center"|1
|align="center"|1
|align="center"|0
|align="center"|0
|align="center"|[[Mount Pajamaja]]
|align="center"|10
|align="center"|[[Dreamy Driftwood Shore]]
|-
|-
|align="center"|[[File:M&LDT Goomba.png]]
|align="center"|[[File:Bloopurn.png]]
|align="center"|'''[[Sub-Goomba]]'''
|align="center"|'''[[Bloopurn]]'''
|align="center"|[[Elite Trio]]
|align="center"|127
|align="center"|80
|align="center"|75
|align="center"|35
|align="center"|[[Dreamy Driftwood Shore]]
|-
|align="center"|[[File:Dreamcap R.png]]
|align="center"|'''[[Dreamcap R]]'''
|align="center"|74
|align="center"|10
|align="center"|5
|align="center"|5
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Dreamy Driftwood Shore]]
|-
|-
|align="center"|[[File:MLDTSergeantGuyCannon.png]]
|align="center"|[[File:Dreamcap Captain R.png]]
|align="center"|'''[[Sergeant Guy Cannon]]'''
|align="center"|'''[[Dreamcap Captain R]]'''
|align="center"|[[Elite Trio]]
|align="center"|116
|align="center"|1
|align="center"|30
|align="center"|0
|align="center"|30
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Dreamy Driftwood Shore]]
|-
|-
|align="center"|[[File:MiniPillodium-DreamTeam.png]]
|align="center"|[[File:Dark Block.png|50px]]
|align="center"|'''[[Mini Pi'illoid]]<sup>b</sup>'''
|align="center"|'''[[Dark Block]]'''
|align="center"|[[Pi'illodium]]
|align="center"|133
|align="center"|1
|align="center"|150
|align="center"|0
|align="center"|40
|align="center"|[[Somnom Woods]]
|align="center"|[[Dream's Deep]]
|-
|-
|align="center"|[[File:DrybonesDTSprite.png]]
|align="center"|[[File:Gold Beanie Screenshot - Dream Team.png]]
|align="center"|'''[[Dry Bones]]'''
|align="center"|'''[[Gold Beanie]]'''
|align="center"|[[Kamek]] (2)
|align="center"|517
|align="center"|37
|align="center"|4000
|align="center"|0
|align="center"|800
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Pi'illo Castle]]<br>[[Dreamy Mushrise Park]]<br>[[Dreamy Dozing Sands]]<br>[[Dreamy Wakeport]]<br>[[Dreamy Mount Pajamaja]]<br>[[Dreamy Driftwood Shore]]<br>[[Dreamy Somnom Woods]]<br>[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:MLDT-KamekRedFlying.png]]
|align="center"|[[File:Krubbish.png]]
|align="center"|'''[[Kamek (Red)]]'''
|align="center"|'''[[Krubbish]]'''
|align="center"|[[Kamek]] (3)
|align="center"|83
|align="center"|544
|align="center"|160
|align="center"|0
|align="center"|45
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:MLDT-KamekGreenFlying.png]]
|align="center"|[[File:Cocoknight R.png]]
|align="center"|'''[[Kamek (Green)]]'''
|align="center"|'''[[Cocoknight R]]'''
|align="center"|[[Kamek]] (3)
|align="center"|101
|align="center"|816
|align="center"|20
|align="center"|0
|align="center"|5
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:MLDT-KamekWhiteFlying.png]]
|align="center"|[[File:Pelicrump.png]]
|align="center"|'''[[Kamek (White)]]'''
|align="center"|'''[[Pelicrump]]'''
|align="center"|[[Kamek]] (3)
|align="center"|109
|align="center"|626
|align="center"|50
|align="center"|0
|align="center"|10
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Somnom Woods]]
|-
|-
|align="center"|[[File:MLDTAntasmunchie.png]]
|align="center"|[[File:Spritzbloom.png]]
|align="center"|'''[[Antasmunchie]]'''
|align="center"|'''[[Spritzbloom]]'''
|align="center"|[[Antasma]]
|align="center"|200
|align="center"|90
|align="center"|160
|align="center"|0
|align="center"|60
|align="center"|[[Dreamy Somnom Woods]]
|-
|align="center"|[[File:Skipdrill R.png]]
|align="center"|'''[[Skipdrill R]]'''
|align="center"|66
|align="center"|35
|align="center"|6
|align="center"|[[Dreamy Somnom Woods]]
|-
|align="center"|[[File:MechakoopaMLDT.png]]
|align="center"|'''[[Mechakoopa]]'''
|align="center"|124
|align="center"|40
|align="center"|8
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:Shy Guy Airtub DX.png]]
|align="center"|[[File:M&LDT Big Tail Goomba.png]]
|align="center"|'''[[Shy Guy Airtub DX]]<sup>b</sup>'''
|align="center"|'''[[Big Tail Goomba]]'''
|align="center"|[[Dreamy Bowser]]
|align="center"|260
|align="center"|240
|align="center"|180
|align="center"|0
|align="center"|84
|align="center"|[[Neo Bowser Castle]]
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|align="center"|[[File:DreamyGoomba.png]]
|align="center"|'''[[Dreamy Goomba]]'''
|align="center"|[[Dreamy Bowser]]
|align="center"|95
|align="center"|0
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[File:DreamyBobomb.png]]
|align="center"|[[File:Antasman.png]]
|align="center"|'''[[Dreamy Bob-omb]]'''
|align="center"|'''[[Antasman]]'''
|align="center"|[[Dreamy Bowser]]
|align="center"|204
|align="center"|82
|align="center"|84
|align="center"|0
|align="center"|12
|align="center"|[[Neo Bowser Castle]]
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:DreamyShyGuy.png]]
|align="center"|[[File:SpinyR.png]]
|align="center"|'''[[Dreamy Shy Guy]]'''
|align="center"|'''[[Spiny R]]'''
|align="center"|[[Dreamy Bowser]]
|align="center"|50
|align="center"|56
|align="center"|6
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|align="center"|[[File:MLSSBMLakitu.png]]
|align="center"|'''[[Lakitu R]]<sup>b</sup>'''
|align="center"|97
|align="center"|120
|align="center"|120
|align="center"|0
|align="center"|60
|align="center"|[[Neo Bowser Castle]]
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|align="center"|[[File:DreamyParatroopa.png]]
|align="center"|'''[[Dreamy Paratroopa]]'''
|align="center"|[[Dreamy Bowser]]
|align="center"|54
|align="center"|0
|align="center"|[[Neo Bowser Castle]]
|}
|}


====Giant Bosses====
===Bosses===
====Normal bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Image
!Boss
!Boss
![[Heart Point|HP]]
![[Heart Point|HP]]
![[Experience Point|EXP]]
![[Coin]]s Dropped
![[Coin]]s Dropped
!Location
!Location
|-
|-
|align="center"|[[File:Robo-Drilldigger.png|200px]]
|align="center"|[[File:AntasmaSprite.gif]]
|align="center"|'''[[Robo-Drilldigger]]'''
|align="center"|'''[[Antasma|????]]'''
|align="center"|500
|align="center"|20{{footnote|main|1}}
|align="center"|OK-400<br>EXCELLENT-500
|align="center"|0
|align="center"|[[Dreamy Dozing Sands]]
|align="center"|0
|align="center"|[[Blimp|Zeeppelin]]
|-
|-
|align="center"|[[File:Mount Pajamaja boss.png|200px]]
|align="center"|[[File:Smoldergeist Sprite.png]]
|align="center"|'''[[Mount Pajamaja (boss)|Mount Pajamaja]]'''
|align="center"|'''[[Smoldergeist]] (x4)'''
|align="center"|1600
|align="center"|12 each
|align="center"|OK-560<br>EXCELLENT-700
|align="center"|20
|align="center"|[[Dreamy Mount Pajamaja]]
|align="center"|40
|align="center"|[[Pi'illo Castle]]
|-
|-
|align="center"|[[File:Earthwake.png|200px]]
|align="center"|[[File:Dreamy mario rip.png]]
|align="center"|'''[[Earthwake]]'''
|align="center"|'''[[Dreamy Mario]]'''
|align="center"|1499
|align="center"|96
|align="center"|OK-800<br>EXCELLENT-1000
|align="center"|75
|align="center"|[[Dreamy Wakeport]]
|align="center"|45
|align="center"|[[Dreamy Pi'illo Castle]]
|-
|-
|align="center"|[[File:Zeekeeper in-game battle.png|200px]]
|align="center"|[[File:Grobot.png]]
|align="center"|'''[[Zeekeeper]]'''
|align="center"|'''[[Grobot]]'''
|align="center"|2064
|align="center"|288
|align="center"|OK-960<br>EXCELLENT-1200
|align="center"|250
|align="center"|[[Dreamy Somnom Woods]]
|align="center"|75
|align="center"|[[Mushrise Park]]
|-
|-
|align="center"|[[File:Giant Dreamy Bowser.jpg|200px]]
|align="center"|[[File:Bowser-Dream Team sprite.png]]
|align="center"|'''[[Bowser]]'''
|align="center"|'''[[Bowser]]'''
|align="center"|2800
|align="center"|233
|align="center"|OK-1600<br>EXCELLENT-2000
|align="center"|300
|align="center"|[[Dreamy Neo Bowser Castle]]
|align="center"|150
|}
|align="center"|[[Dream's Deep]]
 
====Battle Ring Normal Bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Boss
![[Heart Point|HP]]
![[Coin]] reward
|-
|-
|align="center"|[[File:GrobotX.png]]
|align="center"|[[File:TorkscrewSprite.gif]]
|align="center"|'''[[Grobot X]]'''
|align="center"|'''[[Torkscrew]]'''
|align="center"|1133
|align="center"|656
|align="center"|600
|align="center"|500
|align="center"|260
|align="center"|[[Dozing Sands]]
|-
|-
|align="center"|[[File:Bowser-Dream Team sprite.png]]
|align="center"|[[File:HeavyZest.png]]
|align="center"|'''[[Bowser X]]'''
|align="center"|'''[[Heavy Zest]]'''
|align="center"|771
|align="center"|282
|align="center"|900
|align="center"|200
|align="center"|50
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:TorkscrewX.png]]
|align="center"|[[File:SorrowFist.png]]
|align="center"|'''[[Torkscrew X]]'''
|align="center"|'''[[Sorrow Fist]]'''
|align="center"|1594
|align="center"|395
|align="center"|1200
|align="center"|200
|align="center"|50
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:BigMassifX.png]]
|align="center"|[[File:ThunderSass.png]]
|align="center"|'''[[Big Massif X]]'''
|align="center"|'''[[Thunder Sass]]'''
|align="center"|1901
|align="center"|140
|align="center"|1500
|align="center"|200
|align="center"|50
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:MammoshkaX.png]]
|align="center"|[[File:BeefCloud.png]]
|align="center"|'''[[Mammoshka X]]'''
|align="center"|'''[[Beef Cloud]]'''
|align="center"|1771
|align="center"|357
|align="center"|1800
|align="center"|200
|align="center"|50
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:M&LDT Private Goomp.png]] [[File:M&LDT Corporal Paraplonk.png]] [[File:MLDTSergeantGuy.png]]
|align="center"|[[File:BigMassif.png]]
|align="center"|'''[[Elite Trio X]]'''
|align="center"|'''[[Big Massif]]'''
|align="center"|Private Goomp X-468<br>Corporal Paraplonk X-780<br>Sergeant Guy X-1092
|align="center"|864
|align="center"|2100
|align="center"|800
|align="center"|250
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:PiillodiumX.png]]
|align="center"|[[File:Mammoshka.png]]
|align="center"|'''[[Pi'illodium X]]'''
|align="center"|'''[[Mammoshka]]'''
|align="center"|Main-2742<br>Wings-282
|align="center"|918
|align="center"|2400
|align="center"|1100
|align="center"|350
|align="center"|[[Mount Pajamaja]]
|-
|-
|align="center"|[[File:AntasmaX.png]]
|align="center"|[[File:M&LDT Private Goomp.png]] [[File:M&LDT Corporal Paraplonk.png]] [[File:MLDTSergeantGuy.png]]
|align="center"|'''[[Antasma X]]'''
|align="center"|'''[[Elite Trio]]'''
|align="center"|3336
|align="center"|[[Private Goomp]]-249<br>[[Corporal Paraplonk]]-415<br>[[Sergeant Guy]]-581
|align="center"|3000
|align="center"|2100
|align="center"|505
|align="center"|[[Dreamy Driftwood Shore]]
|-
|-
|align="center"|[[File:M&LDT Bowser Jr and Junior Clown Car.png]]
|align="center"|[[File:PoppleDreamTeamSprite.gif]][[File:WigglerDT.png]]
|align="center"|'''[[Bowser Jr.]]'''
|align="center"|'''[[Wiggler]] & [[Popple]]'''
|align="center"|4099
|align="center"|[[Wiggler]]-1485<br>[[Popple]]-999
|align="center"|10000
|align="center"|1500
|}
|align="center"|500
;Boss Support
|align="center"|[[Wakeport]]
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Enemy
!Battled with
![[Heart Point|HP]]
|-
|-
|align="center"|[[File:MLDTBatAntasmaX.png]]
|align="center"|[[File:Piillodium.png]]
|align="center"|'''[[Antasma X]]'''
|align="center"|'''[[Pi'illodium]]'''
|align="center"|[[Bowser X]]
|align="center"|Main-1673<br>Wings-172
|align="center"|19
|align="center"|3600
|align="center"|600
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:Hooraw X.png]]
|align="center"|[[File:MLDT-KamekFlying.png]]
|align="center"|'''[[Hooraw X]]'''
|align="center"|'''[[Kamek]] (1)'''
|align="center"|[[Big Massif X]]
|align="center"|1428
|align="center"|53
|align="center"|0
|align="center"|0
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:Block MonoliftX.png]]
|align="center"|[[File:MLDT-KamekFlying.png]]
|align="center"|'''[[Block Monolift X]]'''
|align="center"|'''[[Kamek]] (2)'''
|align="center"|[[Mammoshka X]]
|align="center"|1743
|align="center"|1
|align="center"|0
|align="center"|0
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:M&LDT Goomba.png]]
|align="center"|[[File:MLDT-KamekFlying.png]]
|align="center"|'''[[Sub-Goomba X]]'''
|align="center"|'''[[Kamek]] (3)'''
|align="center"|[[Elite Trio X]]
|align="center"|1496
|align="center"|149
|align="center"|3000
|align="center"|500
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:MLDTSergeantGuyCannon.png]]
|align="center"|[[File:AntasmaSprite.gif]]
|align="center"|'''[[Sergeant Guy Cannon X]]'''
|align="center"|'''[[Antasma]]'''
|align="center"|[[Elite Trio X]]
|align="center"|2435
|align="center"|1
|align="center"|7500
|align="center"|900
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:MLDT-MiniPiilloidX.png]]
|align="center"|[[File:DreamyBowserMLDT.gif]]
|align="center"|'''[[Mini Pi'illoid X]]<sup>b</sup>'''
|align="center"|'''[[Dreamy Bowser]]'''
|align="center"|[[Pi'illodium X]]
|align="center"|Main-2417<br>Left Arm-350<br>Right Arm-464
|align="center"|86
|align="center"|0
|align="center"|0
|align="center"|[[Neo Bowser Castle]]
|}
{{footnote|note|1|HP shown is an internal value, although no damage numbers are displayed during the battle. Mario automatically wins the battle after two turns.}}
;Boss support
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Enemy
!Battled with
![[Heart Point|HP]]
![[Coin]]s Dropped
!Location
|-
|-
|align="center"|[[File:MLDTAntasmunchieX.png]]
|align="center"|[[File:MLDTBatAntasma.png]]
|align="center"|'''[[Antasmunchie X]]'''
|align="center"|'''[[Antasma]]'''
|align="center"|[[Antasma X]]
|align="center"|[[Bowser]]
|align="center"|132
|align="center"|6
|align="center"|0
|align="center"|[[Dream's Deep]]
|-
|-
|align="center"|[[File:MLDTJuniorClownCar.png]]
|align="center"|[[File:Hooraw.png]]
|align="center"|'''[[Junior Clown Car]]'''
|align="center"|'''[[Hooraw]]'''
|align="center"|[[Bowser Jr.]]
|align="center"|[[Heavy Zest]]<br>[[Sorrow Fist]]<br>[[Thunder Sass]]<br>[[Big Massif]]
|align="center"|512
|align="center"|28
|align="center"|5
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[File:M&LDT Monty Mole.png]]
|align="center"|[[File:Block Monolift.png]]
|align="center"|'''[[Monty Mole]]<sup>b</sup>'''
|align="center"|'''[[Block Monolift]]'''
|align="center"|[[Bowser Jr.]]
|align="center"|[[Mammoshka]]
|align="center"|1
|align="center"|1
|}
|align="center"|0
 
|align="center"|[[Mount Pajamaja]]
====Battle Ring Giant Bosses====
|-
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
|align="center"|[[File:M&LDT Goomba.png]]
!Image
|align="center"|'''[[Sub-Goomba]]'''
!Boss
|align="center"|[[Elite Trio]]
![[Heart Point|HP]]
|align="center"|80
![[Coin]] reward
|align="center"|5
|align="center"|[[Dreamy Driftwood Shore]]
|-
|-
|align="center"|[[File:Robo-Drilldigger X.png|200px]]
|align="center"|[[File:MLDTSergeantGuyCannon.png]]
|align="center"|'''[[Robo-Drilldigger X]]'''
|align="center"|'''[[Sergeant Guy Cannon]]'''
|align="center"|997
|align="center"|[[Elite Trio]]
|align="center"|1200
|align="center"|1
|align="center"|0
|align="center"|[[Dreamy Driftwood Shore]]
|-
|-
|align="center"|[[File:Mount Pajamaja X.png|200px]]
|align="center"|[[File:MiniPillodium-DreamTeam.png]]
|align="center"|'''[[Mount Pajamaja X]]'''
|align="center"|'''[[Mini Pi'illoid]]<sup>b</sup>'''
|align="center"|1111
|align="center"|[[Pi'illodium]]
|align="center"|1500
|align="center"|1
|align="center"|0
|align="center"|[[Somnom Woods]]
|-
|-
|align="center"|[[File:Earthwake X.png|200px]]
|align="center"|[[File:DrybonesDTSprite.png]]
|align="center"|'''[[Earthwake X]]'''
|align="center"|'''[[Dry Bones]]'''
|align="center"|1801
|align="center"|[[Kamek]] (2)
|align="center"|1800
|align="center"|37
|align="center"|0
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:Zeekeeper X.png|200px]]
|align="center"|[[File:MLDT-KamekRedFlying.png]]
|align="center"|'''[[Zeekeeper X]]'''
|align="center"|'''[[Kamek (Red)]]'''
|align="center"|3000
|align="center"|[[Kamek]] (3)
|align="center"|2100
|align="center"|544
|align="center"|0
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[File:Bowser X.png|200px]]
|align="center"|[[File:MLDT-KamekGreenFlying.png]]
|align="center"|'''[[Bowser X]]'''
|align="center"|'''[[Kamek (Green)]]'''
|align="center"|3500
|align="center"|[[Kamek]] (3)
|align="center"|2400
|align="center"|816
|}
|align="center"|0
{{br}}
|align="center"|[[Dreamy Neo Bowser Castle]]
 
==Items==
*[[? Block]]s
*[[Coin Block]]s
*[[Attack Piece Block]]s
*[[Coin]]s
*[[10-Coin|10 Coin]]s
*[[100-Coin|100 Coin]]s
*[[Five Coin]]s
*[[50-Coin]]s
*[[Kamek Block]] with Kamek's hat and glasses used to reveal warp points from Kamek's spell in Neo Bowser Castle.
 
===List of usable items===
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;text-align:center;"
!width=10%"|Item Name
!width=3%"|Image
!Description
!Effects
|-
|-
|align="center"|[[Mushroom]]
|align="center"|[[File:MLDT-KamekWhiteFlying.png]]
|[[File:M&LDT Mushroom.png]]
|align="center"|'''[[Kamek (White)]]'''
|colspan=2 align="center"|''Restores 30 HP (to a single bro).''
|align="center"|[[Kamek]] (3)
|align="center"|626
|align="center"|0
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[Super Mushroom]]
|align="center"|[[File:MLDTAntasmunchie.png]]
|[[File:M&LDT Mushroom.png]]
|align="center"|'''[[Antasmunchie]]'''
|colspan=2 align="center"|''Restores 60 HP (to a single bro).''
|align="center"|[[Antasma]]
|align="center"|90
|align="center"|0
|align="center"|[[Dreamy Neo Bowser Castle]]
|-
|-
|align="center"|[[Ultra Mushroom]]
|align="center"|[[File:Shy Guy Airtub DX.png]]
|[[File:M&LDT Mushroom.png]]
|align="center"|'''[[Shy Guy Airtub DX]]<sup>b</sup>'''
|colspan=2 align="center"|''Restores 100 HP (to a single bro).''
|align="center"|[[Dreamy Bowser]]
|align="center"|240
|align="center"|0
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[Max Mushroom]]
|align="center"|[[File:DreamyGoomba.png]]
|[[File:M&LDT Mushroom.png]]
|align="center"|'''[[Dreamy Goomba]]'''
|colspan=2 align="center"|''Restores 160 HP (to a single bro).''
|align="center"|[[Dreamy Bowser]]
|align="center"|95
|align="center"|0
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[Nut]]
|align="center"|[[File:DreamyBobomb.png]]
|[[File:M&LDT Nut.png]]
|align="center"|'''[[Dreamy Bob-omb]]'''
|colspan=2 align="center"|''Restores 15 HP to both Mario and Luigi.''
|align="center"|[[Dreamy Bowser]]
|align="center"|82
|align="center"|0
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[Super Nut]]
|align="center"|[[File:DreamyShyGuy.png]]
|[[File:M&LDT Nut.png]]
|align="center"|'''[[Dreamy Shy Guy]]'''
|colspan=2 align="center"|''Restores 30 HP to both Mario and Luigi.''
|align="center"|[[Dreamy Bowser]]
|align="center"|120
|align="center"|0
|align="center"|[[Neo Bowser Castle]]
|-
|-
|align="center"|[[Ultra Nut]]
|align="center"|[[File:DreamyParatroopa.png]]
|[[File:M&LDT Nut.png]]
|align="center"|'''[[Dreamy Paratroopa]]'''
|colspan=2 align="center"|''Restores 50 HP to both Mario and Luigi.''
|align="center"|[[Dreamy Bowser]]
|-
|align="center"|54
|align="center"|[[Max Nut]]
|align="center"|0
|[[File:M&LDT Nut.png]]
|align="center"|[[Neo Bowser Castle]]
|colspan=2 align="center"|''Restores 80 HP to both Mario and Luigi.''
|}
 
====Giant bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Boss
![[Heart Point|HP]]
![[Coin]]s Dropped
!Location
|-
|-
|align="center"|[[Syrup Jar]]
|align="center"|[[File:Robo-Drilldigger.png|200px]]
|[[File:M&LDT Syrup.png]]
|align="center"|'''[[Robo-Drilldigger]]'''
|colspan=2 align="center"|''Restores 20 BP (to a single bro).''
|align="center"|500
|align="center"|OK-400<br>EXCELLENT-500
|align="center"|[[Dreamy Dozing Sands]]
|-
|-
|align="center"|[[Supersyrup Jar]]
|align="center"|[[File:Mount Pajamaja boss.png|200px]]
|[[File:M&LDT Syrup.png]]
|align="center"|'''[[Mount Pajamaja (boss)|Mount Pajamaja]]'''
|colspan=2 align="center"|''Restores 40 BP (to a single bro).''
|align="center"|1600
|align="center"|OK-560<br>EXCELLENT-700
|align="center"|[[Dreamy Mount Pajamaja]]
|-
|-
|align="center"|[[Ultrasyrup Jar]]
|align="center"|[[File:Earthwake.png|200px]]
|[[File:M&LDT Syrup.png]]
|align="center"|'''[[Earthwake]]'''
|colspan=2 align="center"|''Restores 60 BP (to a single bro).''
|align="center"|1499
|align="center"|OK-800<br>EXCELLENT-1000
|align="center"|[[Dreamy Wakeport]]
|-
|-
|align="center"|[[Max Syrup Jar]]
|align="center"|[[File:Zeekeeper in-game battle.png|200px]]
|[[File:M&LDT Syrup.png]]
|align="center"|'''[[Zeekeeper]]'''
|colspan=2 align="center"|''Restores 80 BP (to a single bro).''
|align="center"|2064
|align="center"|OK-960<br>EXCELLENT-1200
|align="center"|[[Dreamy Somnom Woods]]
|-
|-
|align="center"|[[Candy (Mario & Luigi series)|Candy]]
|align="center"|[[File:Giant Dreamy Bowser.jpg|200px]]
|[[File:M&LDT Candy.png]]
|align="center"|'''[[Bowser]]'''
|align="center"|''Restores a little bit of HP and BP (to a single bro).''
|align="center"|2800
|align="center"|Restores 40% of a single bro's HP and BP.
|align="center"|OK-1600<br>EXCELLENT-2000
|align="center"|[[Dreamy Neo Bowser Castle]]
|}
 
====Battle Ring normal bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Boss
![[Heart Point|HP]]
![[Coin]] reward
|-
|-
|align="center"|[[Super Candy]]
|align="center"|[[File:GrobotX.png]]
|[[File:M&LDT Candy.png]]
|align="center"|'''[[Grobot X]]'''
|align="center"|''Restores a decent amount of HP and BP (to a single bro).''
|align="center"|1133
|align="center"|Restores 60% of a single bro's HP and BP.
|align="center"|600
|-
|-
|align="center"|[[Ultra Candy]]
|align="center"|[[File:Bowser-Dream Team sprite.png]]
|[[File:M&LDT Candy.png]]
|align="center"|'''[[Bowser X]]'''
|align="center"|''Restores a solid chunk of HP and BP (to a single bro).''
|align="center"|771
|align="center"|Restores 80% of a single bro's HP and BP.
|align="center"|900
|-
|-
|align="center"|[[Max Candy]]
|align="center"|[[File:TorkscrewX.png]]
|[[File:M&LDT Candy.png]]
|align="center"|'''[[Torkscrew X]]'''
|colspan=2 align="center"|''Completely restores both HP and BP (of a single bro).''
|align="center"|1594
|align="center"|1200
|-
|-
|align="center"|[[1-Up Mushroom]]
|align="center"|[[File:BigMassifX.png]]
|[[File:DreamTeam1up.png]]
|align="center"|'''[[Big Massif X]]'''
|colspan=2 align="center"|''Revives a fallen bro with half of his HP.''
|align="center"|1901
|align="center"|1500
|-
|-
|align="center"|[[1-Up Deluxe]]
|align="center"|[[File:MammoshkaX.png]]
|[[File:DreamTeam1up.png]]
|align="center"|'''[[Mammoshka X]]'''
|colspan=2 align="center"|''Revives a fallen bro with full HP.''
|align="center"|1771
|align="center"|1800
|-
|-
|align="center"|[[Refreshing Herb]]
|align="center"|[[File:M&LDT Private Goomp.png]] [[File:M&LDT Corporal Paraplonk.png]] [[File:MLDTSergeantGuy.png]]
|[[File:M&LDT Refreshing Herb.png]]
|align="center"|'''[[Elite Trio X]]'''
|colspan=2 align="center"|''Cures statuses like BURN, DIZZY, TRIP, and MINI.''
|align="center"|Private Goomp X-468<br>Corporal Paraplonk X-780<br>Sergeant Guy X-1092
|align="center"|2100
|-
|-
|align="center"|[[Taunt Ball]]
|align="center"|[[File:PiillodiumX.png]]
|[[File:M&LDT Taunt Ball.png]]
|align="center"|'''[[Pi'illodium X]]'''
|align="center"|''Enrages an enemy in the background. Whooooosh!''
|align="center"|Main-2742<br>Wings-282
|align="center"|Brings a background enemy to the battlefield to be fought.
|align="center"|2400
|-
|-
|align="center"|[[Shock Bomb]]
|align="center"|[[File:AntasmaX.png]]
|[[File:M&LDT Shock Bomb.png]]
|align="center"|'''[[Antasma X]]'''
|align="center"|''Makes enemies dizzy... maybe?''
|align="center"|3336
|align="center"|Makes all enemies dizzy, but has no effect on bosses.
|align="center"|3000
|-
|-
|align="center"|[[Boo Biscuit]]
|align="center"|[[File:M&LDT Bowser Jr and Junior Clown Car.png]]
|[[File:M&LDT Boo Biscuit.png]]
|align="center"|'''[[Bowser Jr.]]'''
|align="center"|''Grants damage immunity. Helps with dodge training!''
|align="center"|4099
|align="center"|Temporarily turns Mario and Luigi [[invisible]] for a short time.
|align="center"|10000
|}
;Boss Support
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
!Image
!Enemy
!Battled with
![[Heart Point|HP]]
|-
|-
|align="center"|[[Secret Box]]es
|align="center"|[[File:MLDTBatAntasmaX.png]]
|[[File:M&LDT Secret Box.png]]
|align="center"|'''[[Antasma X]]'''
|align="center"|''Does...who knows what? Use one to find out.''
|align="center"|[[Bowser X]]
|align="center"|Performs a random effect.
|align="center"|19
|}
 
==Locations==
{{M&LDT map}}
*Real World ([[Pi'illo Island]])
**[[Pi'illo Blimport]]
**[[Pi'illo Castle]]
**[[Mushrise Park]]
**[[Dozing Sands]]
**[[Wakeport]]
**[[Mount Pajamaja]]
**[[Driftwood Shore]]
**[[Somnom Woods]]
**[[Neo Bowser Castle]]*
*[[Dream World]]
**[[Dreamy Pi'illo Castle]]
**[[Dreamy Mushrise Park]]
**[[Dreamy Dozing Sands]]
**[[Dreamy Wakeport]]
**[[Dreamy Mount Pajamaja]]
**[[Dreamy Driftwood Shore]]
**[[Dreamy Somnom Woods]]
**[[Dreamy Neo Bowser Castle]]
**[[Dream's Deep]] (accessed from portals in [[Dreamy Mushrise Park]] after saving [[Eldream]] and in [[Dreamy Pi'illo Castle]] after returning to search for the [[Zeekeeper]])
<small><nowiki>*Neo Bowser Castle was originally not on Pi'illo Island, but floating in the air near the island. However, it crashes onto Pi'illo Island when the Zeekeeper breaks the barrier.</nowiki></small>
 
==Sidequests==
===Hooski trading quest===
In Wakeport during Mario and Luigi's travels, the player may encounter a male Hooski named [[Hoolo]] wanting to propose to nearby female named [[Hoola]], but is lacking the proper proposal gift. Upon Mario and Luigi agreeing to help, they are given a [[plush Zeekeeper]] to use in order to get something better to propose with, initiating a brief trading sidequest.
 
Mario and Luigi first trade the plush Zeekeeper for a [[Rare Fruit (Mario & Luigi: Dream Team)|rare fruit]] with a Shelltop in the nearby item shop, afterwards swapping it for a [[Yoshi Egg]] with a Red Yoshi in the hotel district, which they then swap for a [[Peach's Photo|photo of Peach]] with a Toad by the tour center, which they then swap for the [[Book of Ruins]] with a Brock researcher to the north of the Toad, which they then swap for a [[Queen Bean's Photo|photo of Queen Bean]] with a Beanish in the gear shop, which they then swap for a [[Lost Camera|lost camera]] with a Bean in one of the buildings in the hotel district, which they then give to a Toad near the rooftops of the hotel district in exchange for info about a bird burying something between the nearby umbrella and fountain, which then turns out to be upon the Bros. digging it out, a [[Pi'illo Ring|Pi'illo ring]] which Mario and Luigi hand to Hoolo for him to then propose with, Hoola accepting after a short cutscene which ends with the Bros. being rewarded greatly with a [[Sap Hammer]], [[Heart Bean DX]], some [[Rally Wear]], and a [[1-Up Mushroom]], and if the player talks to him afterwards, he'll give the Bros. an idea of where to go next in Wakeport.
 
===Kylie Koopa's photo puzzles===
During Mario and Luigi's travels in Wakeport, they come across [[Kylie Koopa]] upon entering a house, and discover she's the guidebook writer for the island. She offers some work for them, involving them finding camera blocks around the island, bringing them back here and deciphering them. Each shot can be taken back and played as three of the same photo puzzles of differing levels; with each higher level, the photo covers more of the scene, and the games give the player more time to do the puzzle. The Level 1 reward is 100 coins with a time limit of 3 minutes, the Level 2 reward is 300 coins with a time limit of 4 minutes, and the level 3 reward is a DX Bean of varying stat with a time limit of 6 minutes.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
|-
!Image
|align="center"|[[File:Hooraw X.png]]
!Area
|align="center"|'''[[Hooraw X]]'''
!Shot Location
|align="center"|[[Big Massif X]]
!Level 1 Prize
|align="center"|53
!Level 2 Prize
!Level 3 Prize
|-
|-
|align="center"|[[File:PBPhoto.png|183px]]
|align="center"|[[File:Block MonoliftX.png]]
|align="center"|[[Pi'illo Blimport]]
|align="center"|'''[[Block Monolift X]]'''
|align="center"|In the area where Mario and Luigi take the [[Check-X Quiz]], this shot is found in the north-east.
|align="center"|[[Mammoshka X]]
|align="center"|100 coins
|align="center"|1
|align="center"|300 coins
|align="center"|Heart Bean DX
|-
|-
|align="center"|[[File:PCPhoto.png|183px]]
|align="center"|[[File:M&LDT Goomba.png]]
|align="center"|[[Pi'illo Castle]]
|align="center"|'''[[Sub-Goomba X]]'''
|align="center"|In the room outside the collection room, this shot is found at the highest point in this room in the north-west. A Zeekeeper mascot idles beneath the block for a period of the game, making it inaccessible until he moves.
|align="center"|[[Elite Trio X]]
|align="center"|100 coins
|align="center"|149
|align="center"|300 coins
|align="center"|Bros. Bean DX
|-
|-
|align="center"|[[File:MuPPhoto.png|183px]]
|align="center"|[[File:MLDTSergeantGuyCannon.png]]
|align="center"|[[Mushrise Park]]
|align="center"|'''[[Sergeant Guy Cannon X]]'''
|align="center"|In the area with the broken main fountain, this shot is found in a camera block in the west, accessed by spin-jumping or side-drilling towards its secluded heights from one of the nearby flowers. (Spin Jump required.)
|align="center"|[[Elite Trio X]]
|align="center"|100 coins
|align="center"|1
|align="center"|300 coins
|align="center"|Power Bean DX
|-
|-
|align="center"|[[File:DoSPhoto.png|183px]]
|align="center"|[[File:MLDT-MiniPiilloidX.png]]
|align="center"|[[Dozing Sands]]
|align="center"|'''[[Mini Pi'illoid X]]<sup>b</sup>'''
|align="center"|In the area to the east of the area with the Dreampoint, this shot is found in a block in the north of the area, floating above some tall pillars. (Ball Hop required.)
|align="center"|[[Pi'illodium X]]
|align="center"|100 coins
|align="center"|86
|align="center"|300 coins
|align="center"|Defense Bean DX
|-
|-
|align="center"|[[File:WPPhoto.png|183px]]
|align="center"|[[File:MLDTAntasmunchieX.png]]
|align="center"|[[Wakeport]]
|align="center"|'''[[Antasmunchie X]]'''
|align="center"|Upon Mario and Luigi agreeing to help, Kylie places this block in the room of her house in plain sight.
|align="center"|[[Antasma X]]
|align="center"|100 coins
|align="center"|132
|align="center"|300 coins
|align="center"|Speed Bean DX
|-
|-
|align="center"|[[File:MPPhoto.png|183px]]
|align="center"|[[File:MLDTJuniorClownCar.png]]
|align="center"|[[Mount Pajamaja]]
|align="center"|'''[[Junior Clown Car]]'''
|align="center"|In the area where Mario and Luigi can jump off the edge to land near the oxygen valve, in the northwest.
|align="center"|[[Bowser Jr.]]
|align="center"|100 coins
|align="center"|512
|align="center"|300 coins
|align="center"|Stache Bean DX
|-
|-
|align="center"|[[File:DSPhoto.png|183px]]
|align="center"|[[File:M&LDT Monty Mole.png]]
|align="center"|[[Driftwood Shore]]
|align="center"|'''[[Monty Mole]]<sup>b</sup>'''
|align="center"|In the beach area with the Warp Pipe, this camera block is found in the north, accessed by smashing a rock blocking a hole Mini Mario can go through to find the block at the end.
|align="center"|[[Bowser Jr.]]
|align="center"|100 coins
|align="center"|1
|align="center"|300 coins
|align="center"|Heart Bean DX
|-
|align="center"|[[File:SWPhoto.png|183px]]
|align="center"|[[Somnom Woods]]
|align="center"|In the third area with the deadly liquid, this camera block is found in the south, to the south of the bramble tunnel, and to the east of a rock.
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Bros. Bean DX
|-
|align="center"|[[File:NBCPhoto.png|183px]]
|align="center"|[[Neo Bowser Castle]]
|align="center"|In the first area where Kamek flees into the Dream World, this camera block is found in the south-west on its own metal platform in the middle of the lava.
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Power Bean DX
|}
|}


===Mad Skillathon===
====Battle Ring giant bosses====
{{main|Mad Skillathon}}
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
Upon Mario and Luigi's first visit to Wakeport, they may come across a Shelltop on a stand, apparently hosting an event known as the Mad Skillathon, a contest for those with skills, with rewards included. Mario and Luigi, after a short conversation, decide to take part using their Bros. Attacks, as the Shelltop counted those as skills. The Mad Skillathon is much like the [[Cholesteroad]] in ''Mario and Luigi: Bowser's Inside Story'' in the sense that it's a Bros. Attack endurance game.
!Image
 
!Boss
===Battle Broque Madame===
![[Heart Point|HP]]
Upon Mario and Luigi's first visit to Driftwood Shore, they meet Broque Madame on a stand, who suggests the idea of the Bros. entering her dreams due to her boredom at her shop and her crave for excitement. This is much like the Mad Skillathon, however is the Luiginary Attack version for it.
![[Coin]] reward
 
|-
These are the list of rewards gained from hitting the B, A or S rank scores, them respectively being 200 for B, 500 for A and 800 for S.
|align="center"|[[File:Robo-Drilldigger X.png|200px]]
After getting S rank in all four challenges, the player is awarded with the Supreme Boots.
|align="center"|'''[[Robo-Drilldigger X]]'''
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|align="center"|997
|align="center"|1200
|-
|-
!align="center"|Luiginary Attack
|align="center"|[[File:Mount Pajamaja X.png|200px]]
!Challenge Description
|align="center"|'''[[Mount Pajamaja X]]'''
!B-Rank Prize (200)
|align="center"|1111
!A-Rank Prize (500)
|align="center"|1500
!S-Rank Prize (800)
|-
|-
|align="center"|[[Luiginary Ball]]
|align="center"|[[File:Earthwake X.png|200px]]
|align="center"|''Bowl over the small Madames, and then crash into the big Madame!''
|align="center"|'''[[Earthwake X]]'''
|align="center"|100 coins
|align="center"|1801
|align="center"|300 coins
|align="center"|1800
|align="center"|Coin Boots DX
|-
|-
|align="center"|[[Luiginary Stack]]
|align="center"|[[File:Zeekeeper X.png|200px]]
|align="center"|''Stack the Luiginoids, and jump on the Broque Madame. Avoid the hazards!''
|align="center"|'''[[Zeekeeper X]]'''
|align="center"|100 coins
|align="center"|3000
|align="center"|300 coins
|align="center"|2100
|align="center"|Sap Hammer DX
|-
|-
|align="center"|[[Luiginary Flame]]
|align="center"|[[File:Bowser X.png|200px]]
|align="center"|''Bounce the flames back, and then use your hammer to hit the last one!''
|align="center"|'''[[Bowser X]]'''
|align="center"|100 coins
|align="center"|3500
|align="center"|300 coins
|align="center"|2400
|align="center"|Blunt Hammer DX
|-
|align="center"|[[Luiginary Wall]]
|align="center"|''Hit all of the small Madames back! Hitting items will affect play.''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Lucky Gloves DX
|}
|}
{{br}}


===Mole Hunt===
==Items==
{{main|Mole Hunt}}
===Blocks and Coins===
In Driftwood Shore, Mario and Luigi come across a Shelltop during their treks in the area. Upon beating his game the second and final mandatory time, the Shelltop allows Mario and Luigi to play upon returning to him at will for the usual price of 10 coins, with the inclusion of prizes if Mario and Luigi are good enough.
{|class=wikitable border=1
!Name
!Image
!Description
|-
|<center>[[? Block]]s and [[Coin Block]]s</center>
|<center>[[File:MLDT Block.png|50px]]</center>
|<center>When struck, ? Blocks give out Coins and items. Sometimes they might have several Coins in them.</center>
|-
|<center>[[M Block]]s and [[L Block]]s<center>
|<center>[[File:MLDT M Block.png|50px]] [[File:MLDT L Block.png|50px]]</center>
|<center>Red and green blocks that can only be struck with Mario and Luigi respectively.
|-
|<center>[[Attack Piece Block]]s</center>
|<center>[[File:MLDTAttackPieceBlock.png]]</center>
|<center>Blocks that release Attack Pieces when struck.</center>
|-
|<center>[[Coin]]s</center>
|<center>[[File:MLDT Coin.png|50px]] [[File:MLDT Five Coin.png|50px]] [[File:MLDT 10 Coin.png|50px]] [[File:MLDT 50-Coin.png|50px]] [[File:MLDT 100 Coin.png|50px]]</center>
|<center>Found throughout the world, they serve as currency to allow Mario and Luigi to purchase things from shops.</center>
|-
|<center>[[Red Coin Block]]s</center>
|<center>[[File:MLDT Red Coin Block.png|50px]]</center>
|<center>A Block that releases eight Red Coins when struck. Only found in the Dream World.</center>
|-
|<center>[[Red Coin]]s</center>
|<center>[[File:MLDT Red Coin.png|50px]]</center>
|<center>Released in groups of eight when a Red Coin Block is struck and will disappear after some time. If all eight are collected, a ! Block appears.</center>
|-
|<center>[[! Block]]s</center>
|<center>[[File:MLDT ! Block.png|50px]]</center>
|<center>Blocks that cause events to happen and unlock new paths when struck.</center>
|-
|<center>[[Save Block]]s</center>
|<center>[[File:MLDT Save Block.jpg|50px]]</center>
|<center>Blocks that allow the game to save progress.</center>
|-
|<center>[[Kamek Block]]s</center>
|<center>[[File:KamekBlock.png|50px]]</center>
|<center>Blocks that reveal the locations of doors where Kamek's magic affected.</center>
|}


==Additional information==
===List of usable items===
''For listings of [[Clothing#Mario & Luigi: Dream Team|clothing]], [[Badge#Mario & Luigi series badges|badges]], [[Rank#Mario & Luigi: Dream Team|level ranks]], [[Mario & Luigi: Dream Team bestiary|enemy statistics]], [[Mario & Luigi: Dream Team level up progressions|level-up progressions]] and [[List of shops in Mario & Luigi: Dream Team|shops]] in the game, see the respective pages.''
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;text-align:center;"
 
!width=10%"|Item Name
''For listings of all the [[Expert Challenges]] and rewards gained from them, see the respective page.''
!width=3%"|Image
 
!Description
''For listings of all the [[Pi'illo#Pi'illo locations|Pi'illo locations]] and [[List_of_beanholes_in_Mario_%26_Luigi:_Dream_Team|Bean locations]] in the game, see the respective pages.''
!Effects
 
|-
==Differences from other ''Mario & Luigi'' games==
|align="center"|[[Mushroom]]
*Starting with this game, Mario and Luigi do not let out their battle cries of "Let's-a-go!" and "Okey-dokey!" respectively when starting a battle. In place of those cries, the battle transition shows off how the battle was entered (i.e. a color-coded boot or hammer depending on which brother attacked and how they attacked, or a "!" for bumping into an enemy). Both of these features were added in later entries.
|[[File:M&LDT Mushroom.png]]
*This is the first game in the series where Bowser is consciously the final boss. This is also the first game where Bowser is not the tutorial boss, as Antasma occupies that role instead.
|colspan=2 align="center"|''Restores 30 HP (to a single bro).''
*This is the first game in the series where the player can save anywhere using [[Save Block]]s or the Save icon on the touch screen.
|-
*To accommodate the 3D feature of the Nintendo 3DS, the game's art style is radically altered to appear 3D while still using sprites. The letters on Mario and Luigi's caps are red and green, respectively, instead of black, and Luigi's pants reach his shoes, hiding his socks. The brothers' mouths are also visible, and none of the enemies have black outlines. However, [[Dreamy Bowser]] has a white outline.
|align="center"|[[Super Mushroom]]
**In addition, at certain points the game uses 3D models where sprites would not work with the stereoscopic 3D (such as during giant battles), making this the first ''Mario & Luigi'' game to use full 3D graphics.
|[[File:M&LDT Mushroom.png]]
*[[Fawful]], a recurring character throughout the series, does not make an appearance in this game although there is an unknown NPC that says one of his main quotes when talked to.
|colspan=2 align="center"|''Restores 60 HP (to a single bro).''
*The Stache point system in shops has been dropped; the stat is now used only for Critical or Lucky hits.
|-
*Bosses always drop exclusive items/gear upon defeat (with the exception of Mammoshka, whose probability of dropping exclusive goods is still under 100%).
|align="center"|[[Ultra Mushroom]]
*The player does not lose coins when running away from battles.
|[[File:M&LDT Mushroom.png]]
*This is the second game in the series in which Mario and Luigi are the only playable characters in the game (though there is Dreamy Luigi in Dream World).
|colspan=2 align="center"|''Restores 100 HP (to a single bro).''
*This is the first game in the series where battles do not take place on the touch screen (except for ''Mario & Luigi: Superstar Saga'', due to the Game Boy Advance only having one screen). Instead, the badges take up the Bottom screen and Mario and Luigi fight on the top screen.
|-
*This is the first and currently only game in the series where the player cannot explore the Mushroom Kingdom at all, as the player only gains control of Mario after he has already left.
|align="center"|[[Max Mushroom]]
**By extension, this is also the first and currently only game in the series where the player cannot explore Peach's Castle at all, with the landmark being featured only in cutscenes.
|[[File:M&LDT Mushroom.png]]
*This is the first game in the series which does not feature the [[Poison (status effect)|Poison]] status effect. Instead, the [[Tiny (status effect)|Mini]] status effect occurs.
|colspan=2 align="center"|''Restores 160 HP (to a single bro).''
*This is the first game in the series where Mario and Luigi never end up inside another character; in ''[[Mario & Luigi: Superstar Saga]]'', they are inhaled by [[Bowletta]], in ''[[Mario & Luigi: Partners in Time]]'', they end up in [[Yoob's Belly]], and in ''[[Mario & Luigi: Bowser's Inside Story]]'', they are inhaled by Bowser, with their effort to escape [[Bowser's body]] making up a large portion of the story.
*This is the first game to use an icon of a boot for the jump [[Command Block]] instead of an upward-pointing arrow like in the previous two games.
 
==Demo==
On the day of the game's release in North America, a demo of the game was also released on the Nintendo eShop, making this the first strictly ''Super Mario'' game to have a publicly released demo for download. It uses 1,010 blocks when downloaded, and offers twelve uses. The demo is similar to the E3 demo, in that it has the same options for gameplay minus the giant battle:
*The Real World - the player can explore a segment of [[Mushrise Park]].
*The Dream World - the player can explore a combination of [[Dreamy Pi'illo Castle]] and [[Dreamy Dozing Sands]].
*Boss Battle - the player is given the option of either facing [[Grobot]] in the real world or Bowser and Antasma in the Dream World.
In Mushrise Park, the objective is to destroy all the rocks, much like how Mario and Luigi must break all the rocks in certain areas upon their return to Mushrise Park. The area has also been changed to prevent the player from exploring other areas. In the Dream World, some areas have been combined to showcase the Luiginary Works. Additionally, in the battles, the available Bros. and Luiginary Attacks use half as many BP as they do in the actual game.
 
==Staff==
{{main|List of Mario & Luigi: Dream Team staff}}
The game's executive producers were Tetsuo Mizuno and [[Satoru Iwata]]. The other producers were Akira Otani, Yoshihiko Maekawa and Toshiharu Izuno, with Shinya Takahashi serving as the general producer with [[Yoko Shimomura]] providing the game's music.
 
==Reception==
The game received aggregately positive reviews, with praise for its graphical style, gameplay, humorous presentation, story and characters, although its overuse of tutorials received criticism, which led to the next titles (remakes included) to add a Guide feature. Both Gamespot and IGN gave the game an 8/10, although it is the lowest review in the series up to that point by both of them. The reasons for this were that IGN believed that the overworld was less appealing than the Dream World and that the game's intro was sluggish and saturated with tutorials<ref>[http://www.ign.com/articles/2013/07/12/mario-luigi-dream-team-review]</ref>. GameXplain on the other hand believes that the game is fun, despite its minor flaws, and that it lives up to the other installments in the series; the game was given 4 1/2 stars out of 5.
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|Release
|Reviewer, Publication
|Score
|Comment
|-
|-
|Nintendo 3DS
|align="center"|[[Nut]]
|Daniel Krupa, [https://www.ign.com/articles/2013/07/12/mario-luigi-dream-team-review IGN]
|[[File:M&LDT Nut.png]]
|8/10
|colspan=2 align="center"|''Restores 15 HP to both Mario and Luigi.''
|align="left"|"''Mario and Luigi Dream Team has great moments, but they’re almost always confined to its psychedelic dream sections, which teem with imagination and invention. Consequently I always found myself enjoying these sections far more than its overworld exploration, turn-based combat, and more traditional RPG elements. It's an uneven experience, but occasionally it grasps greatness, making it a worthy addition to an already distinguished series.''"
|-
|-
|Nintendo 3DS
|align="center"|[[Super Nut]]
|Simon Parkin, [https://www.eurogamer.net/articles/2013-07-12-mario-and-luigi-dream-team-bros-review Eurogamer]
|[[File:M&LDT Nut.png]]
|7/10
|colspan=2 align="center"|''Restores 30 HP to both Mario and Luigi.''
|align="left"|"''While the usual Nintendo weight and sheen is present in the dialogue, the humour has an unexpected thinness, especially in the first half of the game before antagonist Antasma - a bat-king who shares Bowser's fondness for pointless and rather artless princess kidnapping - forms an alliance with the lizard. This is an enjoyable but rarely essential entry to the Mario & Luigi suite, then. AlphaDream is to be commended for its willingness to build each new game around a different kernel of an idea, but, perhaps inevitably, some of those ideas will be smaller than others.''"
|-
|-
|Nintendo 3DS
|align="center"|[[Ultra Nut]]
|Mark Walton, [https://www.gamespot.com/reviews/mario-and-luigi-dream-team-review/1900-6411220/ GameSpot]
|[[File:M&LDT Nut.png]]
|8/10
|colspan=2 align="center"|''Restores 50 HP to both Mario and Luigi.''
|align="left"|"''The classy combat and quirky characters combined with a levelling system, ranking system, gear to upgrade, and collectible badges and puzzle pieces that offer up new powers make Dream Team a rich RPG. It's also laugh-out-loud funny, even more so if you're a fan of Mario games thanks to some wonderfully self-aware jokes. And while the core combat system and feel of the game remain largely unchanged from previous games in the series, the dream sections with their Luigi-based silliness add just enough to keep things feeling fresh. Mario & Luigi Dream Team is more refinement than reinvention, then, but boy is it a lot of fun.''"
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|align="center"|[[Max Nut]]
|-style="background-color:#E6E6E6"
|[[File:M&LDT Nut.png]]
|colspan=2|Compiler
|colspan=2 align="center"|''Restores 80 HP to both Mario and Luigi.''
|colspan=2|Platform / Score
|-
|-
|colspan=2|Metacritic
|align="center"|[[Syrup Jar]]
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/3ds/mario-luigi-dream-team 81]
|[[File:M&LDT Syrup.png]]
|colspan=2 align="center"|''Restores 20 BP (to a single bro).''
|-
|-
|colspan=2|GameRankings
|align="center"|[[Supersyrup Jar]]
|colspan=2|[https://www.gamerankings.com/3ds/704054-mario-and-luigi-dream-team/index.html 80.65%]
|[[File:M&LDT Syrup.png]]
|}
|colspan=2 align="center"|''Restores 40 BP (to a single bro).''
{{br}}
|-
===Sales===
|align="center"|[[Ultrasyrup Jar]]
As of March 31, 2014, ''Mario & Luigi: Dream Team'' is the 13th best selling game for the [[Nintendo 3DS]], having sold about 2.08 million copies worldwide.
|[[File:M&LDT Syrup.png]]
 
|colspan=2 align="center"|''Restores 60 BP (to a single bro).''
==Promotion==
|-
On the Nintendo YouTube channel, a series of three videos were uploaded to promote the game. They depict Mario and Luigi doing various activites on Pi'illo Island, only for Luigi to fall asleep and open up a [[Dream Portal]], causing Mario to enter the [[Dream World]]. The video then transitions to gameplay footage of a mechanic in the Dream World. In the first video, it shows the brothers going to bed and the battle against [[Mount Pajamaja (boss)|Mount Pajamaja]] as [[Giant Luigi]]. The second video show them preparing a meal and Mario using the [[Luiginary Stache Tree]]. The third video show them at a pool and Mario using the [[Luiginary Gravity]]. In each video, a secret phrase is given which allowed access to the "Dreaming with Mario & Luigi" sweepstake.<ref>https://twitpic.com/d777cf</ref> By tweeting a secret phrase using the hashtag "#MarioLuigi", users were entered into the sweepstake. The secrets phrases are as follows:
|align="center"|[[Max Syrup Jar]]
*Gigantic Luigi saves the day
|[[File:M&LDT Syrup.png]]
*Luigi's mustache saves the day
|colspan=2 align="center"|''Restores 80 BP (to a single bro).''
*Defying gravity with Luigi saves the day
|-
Three winners were given a black Nintendo 3DS XL and a copy of the game. The sweepstake ran from August 1, 2013 to August 16, 2013.
|align="center"|[[Candy (Mario & Luigi series)|Candy]]
|[[File:M&LDT Candy.png]]
|align="center"|''Restores a little bit of HP and BP (to a single bro).''
|align="center"|Restores 40% of a single bro's HP and BP.
|-
|align="center"|[[Super Candy]]
|[[File:M&LDT Candy.png]]
|align="center"|''Restores a decent amount of HP and BP (to a single bro).''
|align="center"|Restores 60% of a single bro's HP and BP.
|-
|align="center"|[[Ultra Candy]]
|[[File:M&LDT Candy.png]]
|align="center"|''Restores a solid chunk of HP and BP (to a single bro).''
|align="center"|Restores 80% of a single bro's HP and BP.
|-
|align="center"|[[Max Candy]]
|[[File:M&LDT Candy.png]]
|colspan=2 align="center"|''Completely restores both HP and BP (of a single bro).''
|-
|align="center"|[[1-Up Mushroom]]
|[[File:DreamTeam1up.png]]
|colspan=2 align="center"|''Revives a fallen bro with half of his HP.''
|-
|align="center"|[[1-Up DX|1-Up Deluxe]]
|[[File:DreamTeam1up.png]]
|colspan=2 align="center"|''Revives a fallen bro with full HP.''
|-
|align="center"|[[Refreshing Herb]]
|[[File:M&LDT Refreshing Herb.png]]
|colspan=2 align="center"|''Cures statuses like BURN, DIZZY, TRIP, and MINI.''
|-
|align="center"|[[Taunt Ball]]
|[[File:M&LDT Taunt Ball.png]]
|align="center"|''Enrages an enemy in the background. Whooooosh!''
|align="center"|Brings a background enemy to the battlefield to be fought, and instantly defeats weak ones.
|-
|align="center"|[[Shock Bomb]]
|[[File:M&LDT Shock Bomb.png]]
|align="center"|''Makes enemies dizzy... maybe?''
|align="center"|Makes all enemies dizzy, but has no effect on bosses.
|-
|align="center"|[[Boo Biscuit]]
|[[File:M&LDT Boo Biscuit.png]]
|align="center"|''Grants damage immunity. Helps with dodge training!''
|align="center"|Temporarily turns Mario and Luigi [[invisible]] for a short time.
|-
|align="center"|[[Secret Box]]es
|[[File:M&LDT Secret Box.png]]
|align="center"|''Does...who knows what? Use one to find out.''
|align="center"|Performs a random effect.
|}
 
===Special items===
{|class=wikitable border=1
!Name
!Image
!Description
|-
|<center>[[Attack Piece]]</center>
|<center>[[File:MLDTAttackPiece.png]]</center>
|<center>If the Mario Bros. collect ten of these in an area, they will learn a new Bros./Luiginary Attack.</center>
|-
|<center>[[Book of Ruins]]</center>
|<center>[[File:BookofRuins.png]]</center>
|<center>A rare book that only researchers receive. This item is to be traded during the Hoolo side quest in Wakeport. It must be traded with a heavyweight Beanish.</center>
|-
|<center>[[Dozing Mattress]]</center>
|<center>[[File:UltibedDozingMattress.jpg|80px]]</center>
|<center>The mattress for the Ultibed, found in Dreamy Dozing Sands.</center>
|-
|<center>[[Dozite]]</center>
|<center>[[File:Dozite.png]]</center>
|<center>Items granted by Deco Pi'illos. They help Mario and Luigi reach the Dream Stone by raising stones in the sand slopes.</center>
|-
|<center>[[Dream Egg]]</center>
|<center>[[File:Dream Egg.gif]]</center>
|<center>special eggs that Seadrings lay. They allow Dream Worlds to be expanded.</center>
|-
|<center>[[Driftwood Jellyfish Sheets]]</center>
|<center>[[File:UltibedSheets.jpg|80px]]</center>
|<center>One of the Ultibed parts, found in Driftwood Shores. They were stolen by and then recovered from Fly Guy Rs.</center>
|-
|<center>[[Hammer#Mario & Luigi: Dream Team|Hammer]]</center>
|<center>[[File:MLDTHammer.png]]</center>
|<center>Found in Mushrise Park, these allow Mario and Luigi to smash things and fight enemies.</center>
|-
|<center>[[Hooraw Medal]]</center>
|<center>[[File:HoorawMedal DreamTeam.png]]</center>
|<center>Items the Hooraws have. Mario and Dreamy Luigi must fight them to acquire the Hooraw Medals, which will allow the Bros. to fight Big Massif.</center>
|-
|<center>[[Left and Right Wings]]</center>
|<center>[[File:LeftWing DreamTeam.png]] [[File:RightWing DreamTeam.png]]</center>
|<center>Wings blown off from a wind generator in Mushrise Park due to a sudden gust. A Brock repairs the wind generator using the wings.</center>
|-
|<center>[[Lost Camera]]</center>
|<center>[[File:LostCamera DreamTeam.png]]</center>
|<center>A camera a Toad lost in Wakeport. This item is to be traded with its owner in the Hoolo side quest.</center>
|-
|<center>[[Mushrise Tree Board]]</center>
|<center>[[File:UltibedRockFrame.jpg|80px]]</center>
|<center>One of the Ultibed parts, found in Mushrise Park.</center>
|-
|<center>[[Old Lithograph]]</center>
|<center>[[File:OldLithograph.png]]</center>
|<center>An item given by Broque Madame to the Bros. on Driftwood Shore. It is used to find the cave containing the Driftwood Jellyfish Sheets.</center>
|-
|<center>[[Pajamaja Rock Frame]]</center>
|<center>[[File:UltibedBase.jpg|80px]]</center>
|<center>One of the Ultibed parts. It is found on Mount Pajamaja, corrupted by a Nightmare Chunk.</center>
|-
|<center>[[Peach's Photo]]</center>
|<center>[[File:PeachPhoto DreamTeam.png]]</center>
|<center>A photo of Princess Peach found in Wakeport. It is to be traded with a Brock who is a big fan of Princess Peach during the Hoolo side quest.</center>
|-
|<center>[[Pi'illo Ring]]</center>
|<center>[[File:PiilloRing DreamTeam.png]]</center>
|<center>A ring with a Pi'illo icon found in Wakeport. It is to be given to Hoolo so he can confess his feelings for Hoola.</center>
|-
|<center>[[Plush Zeekeeper]]</center>
|<center>[[File:PlushZeekeeper.png]]</center>
|<center>A plush of the Zeekeeper that Hoolo gives Mario and Luigi to trade for a Pi'illo Ring.</center>
|-
|<center>[[Queen Bean's Photo]]</center>
|<center>[[File:QueenBeanPhoto DreamTeam.png]]</center>
|<center>A photo of Queen Bean found in Wakeport during the Hoolo side quest. It is to be traded with a homesick Beanish.</center>
|-
|<center>[[Rare Fruit (Mario & Luigi: Dream Team)|Rare Fruit]]</center>
|<center>[[File:RareFruit DreamTeam.png]]</center>
|<center>A fruit that is to be traded with a Red Yoshi in the Hoolo side quest in Wakeport.</center>
|-
|<center>[[Shot]]</center>
|<center>[[File:M&LDT Shot.png]]</center>
|<center>Encrypted photos obtained from Camera Blocks. They can be decrypted at Kylie Koopa's location in Wakeport.</center>
|-
|<center>[[Somnom Stone]]</center>
|<center>[[File:SomnomStone.png]]</center>
|<center>Stones given to the Mario Bros. by Pi'illo Masters in Somnom Woods. They create tracks to help Mario and Luigi reach the temple.</center>
|-
|<center>[[Ultibed]]</center>
|<center>[[File:Ultibed.png|80px]]</center>
|<center>An important bed built by the Bedsmith. It is used to find the Zeekeeper in the Dream World.</center>
|-
|<center>[[Ultibed Manual]]</center>
|<center>[[File:UltibedManual.png]]</center>
|<center>A manual obtained from Dream's Deep that shows the locations of the Ultibed Parts.</center>
|-
|<center>[[Yoshi's Egg#Mario & Luigi: Dream Team|Yoshi's Egg]]</center>
|<center>[[File:Yoshiegg DreamTeam.png]]</center>
|<center>A red Yoshi Egg that is to be traded with a Toad in Wakeport during the Hoolo side quest.</center>
|-
|<center>[[Zeekeeper's Feathers]]</center>
|<center>[[File:UltibedZeekeeperesFeathers.jpg|80px]]</center>
|<center>One of the Ultibed parts, obtained after the Mario Bros. defeat [[Grobot X]] in the [[Battle Ring (Mario & Luigi: Dream Team)|Battle Ring]].</center>
|}
 
==Locations==
{{M&LDT map}}
===Real world===
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
|-style="color:black;background:lightgray"
!width="2%"|Name
!width="2%"|Image(s)
!width="1%"|Bros. Attacks found
!width="1%"|# of [[List of Pi'illos in Mario & Luigi: Dream Team|Pi'illos]]
!width="1%"|# of [[List of beanholes in Mario & Luigi: Dream Team|Beans]]
|-
|<center>'''[[Pi'illo Blimport]]'''<br><br>A place of taking off and landing for [[Zeeppelin]]s for tourists to access Pi'illo Island.</center>
|<center>[[File:PiilloBlimport.png|250px]]</center>
|<center>None</center>
|<center>0</center>
|<center>6</center>
|-
|<center>'''[[Pi'illo Castle]]'''<br><br>A large castle where Prince Dreambert lived. There is a secret passage leading to treasure in the back, a treasure room and caverns underneath the castle.</center>
|<center>[[File:DreamyTeamy.jpg|250px]]</center>
|<center>None</center>
|<center>3</center>
|<center>0</center>
|-
|<center>'''[[Mushrise Park]]'''<br><br>A park where there is lots of gardening. Brick Le is the boss Brock of this area.</center>
|<center>[[File:Mushrise Park.jpg|250px]]</center>
|<center>[[3D Red Shell]] (Mario)<br><br>[[Zee Egg]] (Mario)<br><br>[[3D Green Shell]] (Luigi)</center>
|<center>5</center>
|<center>22</center>
|-
|<center>'''[[Dozing Sands]]'''<br><br>A desert where lots of drilling takes place. Brittany is the the forewoman Brock of the area. The Dream Stone's resting place is also here.</center>
|<center>[[File:MLDT - DozingSands.png|250px]]</center>
|<center>[[Fire Flower]] (Luigi)</center>
|<center>11</center>
|<center>32</center>
|-
|<center>'''[[Wakeport]]'''<br><br>A popular tourist destination where visitors can sign up for the Mount Pajamaja tour. An avid self-proclaimed expert known as the Pi'illoper lives here.</center>
|<center>[[File:MLDT - Wakeport 1.png|250px]]</center>
|<center>[[Bye-Bye Cannon]] (Mario)</center>
|<center>6</center>
|<center>12</center>
|-
|<center>'''[[Mount Pajamaja]]'''<br><br>A large, dormant volcano where Bowser and Antasma escape to with the Dream Stone.</center>
|<center>[[File:MLDT - MountPajamaja.png|250px]]</center>
|<center>[[Dropchopper]] (Luigi)<br><br>[[Slingsniper]] (Luigi)</center>
|<center>12</center>
|<center>24</center>
|-
|<center>'''[[Driftwood Shore]]'''<br><br>A beach where Broque Madame resides.</center>
|<center>[[File:MLDT - Screenshot NoA Press4.png|250px]]</center>
|<center>[[Bomb Derby]] (Mario)</center>
|<center>3</center>
|<center>10</center>
|-
|<center>'''[[Somnom Woods]]'''<br><br>A large forest where the ruins of a temple are found.</center>
|<center>[[File:SomnomWoods.jpg|250px]]</center>
|<center>[[Jet-Board Bash]] (Mario)</center>
|<center>11</center>
|<center>19</center>
|-
|<center>'''[[Neo Bowser Castle]]'''*<br><br>A large castle created when Bowser and Antasma used the Dream Stone.</center>
|<center>[[File:MLDT Neo Bowser Castle interior screenshot.jpg|250px]]</center>
|<center>[[Star Rocket]] (Luigi)</center>
|<center>1</center>
|<center>18</center>
|}
<small><nowiki>*Neo Bowser Castle was originally not on Pi'illo Island, but floating in the air near the island. However, it crashes onto Pi'illo Island when the Zeekeeper breaks the barrier.</nowiki></small>
 
===Dream World===
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
|-style="color:black;background:lightgray"
!width="2%"|Name
!width="2%"|Image
!width="1%"|Luiginary Works
!width="1%"|Luiginary Attacks found
|-
|<center>'''[[Dreamy Pi'illo Castle]]'''<br><br>The Dream World version of Pi'illo Castle. Prince Dreambert is trapped in a Nightmare Chunk here.</center>
|<center>[[File:MLDT - June Screenshot9.png|250px]]</center>
|<center>[[Luiginary Stache Tree]]<br><br>[[Sneeze Wind]]</center>
|<center>None</center>
|-
|<center>'''[[Dreamy Mushrise Park]]'''<br><br>The Dream World equivalent of Mushrise Park. Eldream is trapped in a Nightmare Chunk here.</center>
|<center>[[File:Dreamy Mushrise Park.png|250px]]</center>
|<center>[[Luiginary Stache Tree]]<br><br>[[Sneeze Wind]]</center>
|<center>[[Luiginary Ball]]</center>
|-
|<center>'''[[Dream's Deep]]'''<br><br>The core of the Dream World. Clues to find the Zeekeeper are discovered here.</center>
|<center>[[File:MLDT - Dream Field Ball.png|250px]]</center>
|<center>[[Luiginoid Formation]]</center>
|<center>None</center>
|-
|<center>'''[[Dreamy Dozing Sands]]'''<br><br>The Dream World version of Dozing Sands. The Dream Stone's Spirit resides here.</center>
|<center>[[File:DreamyDozingSands.PNG|250px]]</center>
|<center>[[Luiginary Stache Tree]]<br><br>[[Luiginoid Formation]]<br><br>[[Luiginary Cylinder]]<br><br>[[Luiginary Gravity]]</center>
|<center>[[Luiginary Stack]]</center>
|-
|<center>'''[[Dreamy Wakeport]]'''<br><br>The Dream World equivalent of Wakeport. Big Massif hosts the Beef-Off here, and the Bedsmith is trapped in a Nightmare Chunk as well.</center>
|<center>[[File:MLDT - Wakeport Dream.png|250px]]</center>
|<center>[[Sneeze Wind]]<br><br>[[Luiginoid Formation]]<br><br>[[Luiginary Speedometer]]<br><br>[[Luiginary Gravity]]</center>
|<center>[[Luiginary Wall]]</center>
|-
|<center>'''[[Dreamy Mount Pajamaja]]'''<br><br>The Dream World version of Mount Pajamaja where the mountain itself is sentient.</center>
|<center>[[File:MLDT - MountPajamaja Dream.png|250px]]</center>
|<center>[[Luiginoid Formation]]<br><br>[[Luiginary Ice]]</center>
|<center>[[Luiginary Hammer]]</center>
|-
|<center>'''[[Dreamy Driftwood Shore]]'''<br><br>The Dream World equivalent of Driftwood Shores where Mario tries to hide Princess Peach, but is revealed to be Kamek in disguise.</center>
|<center>[[File:Dreamy Driftwood Shore.png|250px]]</center>
|<center>[[Luiginoid Formation]]<br><br>[[Luiginary Cylinder]]<br><br>[[Luiginary Gravity]]</center>
|<center>[[Luiginary Flame]]</center>
|-
|<center>'''[[Dreamy Somnom Woods]]'''<br><The Dream World version of Somnom Woods where the Zeekeeper sleeps.</center>
|<center>[[File:Dreamy Somnom Woods.png|250px]]</center>
|<center>[[Luiginary Stache Tree]]<br><br>[[Sneeze Wind]]<br><br>[[Luiginoid Formation]]<br><br>[[Luiginary Speedometer]]<br><br>[[Luiginary Propeller]]</center>
|<center>[[Luiginary Typhoon]]</center>
|-
|<center>'''[[Dreamy Neo Bowser Castle]]'''<br><br>The Dream World version of Neo Bowser Castle where Bowser's dreams can be accessed. Antasma is also fought here in his own Dream World.</center>
|<center>[[File:DreamyNeoBowserCastle.png|250px]]</center>
|<center>[[Luiginary Stache Tree]]<br><br>[[Luiginoid Formation]]<br><br>[[Luiginary Cylinder]]<br><br>[[Luiginary Speedometer]]<br><br>[[Luiginary Propeller]]<br><br>[[Luiginary Antigravity]]</center>
|<center>None</center>
|}
 
==Sidequests==
===Hooski trading quest===
In Wakeport during Mario and Luigi's travels, the player may encounter a male Hooski named [[Hoolo]] wanting to propose to nearby female named [[Hoola]], but is lacking the proper proposal gift. Upon Mario and Luigi agreeing to help, they are given a [[plush Zeekeeper]] to use in order to get something better to propose with, initiating a brief trading sidequest.
 
Mario and Luigi first trade the plush Zeekeeper for a [[Rare Fruit (Mario & Luigi: Dream Team)|rare fruit]] with a Shelltop in the nearby item shop, afterwards swapping it for a [[Yoshi Egg]] with a Red Yoshi in the hotel district, which they then swap for a [[Peach's Photo|photo of Peach]] with a Toad by the tour center, which they then swap for the [[Book of Ruins]] with a Brock researcher to the north of the Toad, which they then swap for a [[Queen Bean's Photo|photo of Queen Bean]] with a Beanish in the gear shop, which they then swap for a [[Lost Camera|lost camera]] with a Bean in one of the buildings in the hotel district, which they then give to a Toad near the rooftops of the hotel district in exchange for info about a bird burying something between the nearby umbrella and fountain, which then turns out to be upon the Bros. digging it out, a [[Pi'illo Ring|Pi'illo ring]] which Mario and Luigi hand to Hoolo for him to then propose with, Hoola accepting after a short cutscene which ends with the Bros. being rewarded greatly with a [[Sap Hammer]], [[Heart Bean DX]], some [[Rally Wear]], and a [[1-Up Mushroom]], and if the player talks to him afterwards, he'll give the Bros. an idea of where to go next in Wakeport.
 
===Kylie Koopa's photo puzzles===
During Mario and Luigi's travels in Wakeport, they come across [[Kylie Koopa]] upon entering a house, and discover she's the guidebook writer for the island. She offers some work for them, involving them finding camera blocks around the island, bringing them back here and deciphering them. Each shot can be taken back and played as three of the same photo puzzles of differing levels; with each higher level, the photo covers more of the scene, and the games give the player more time to do the puzzle. The Level 1 reward is 100 coins with a time limit of 3 minutes, the Level 2 reward is 300 coins with a time limit of 4 minutes, and the level 3 reward is a DX Bean of varying stat with a time limit of 6 minutes.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
!Image
!Area
!Shot Location
!Level 1 Prize
!Level 2 Prize
!Level 3 Prize
|-
|align="center"|[[File:PBPhoto.png|183px]]
|align="center"|[[Pi'illo Blimport]]
|align="center"|In the area where Mario and Luigi take the [[Check-X Quiz]], this shot is found in the north-east.
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Heart Bean DX
|-
|align="center"|[[File:PCPhoto.png|183px]]
|align="center"|[[Pi'illo Castle]]
|align="center"|In the room outside the collection room, this shot is found at the highest point in this room in the north-west. A Zeekeeper mascot idles beneath the block for a period of the game, making it inaccessible until he moves.
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Bros. Bean DX
|-
|align="center"|[[File:MuPPhoto.png|183px]]
|align="center"|[[Mushrise Park]]
|align="center"|In the area with the broken main fountain, this shot is found in a camera block in the west, accessed by spin-jumping or side-drilling towards its secluded heights from one of the nearby flowers. (Spin Jump required.)
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Power Bean DX
|-
|align="center"|[[File:DoSPhoto.png|183px]]
|align="center"|[[Dozing Sands]]
|align="center"|In the area to the east of the area with the Dreampoint, this shot is found in a block in the north of the area, floating above some tall pillars. (Ball Hop required.)
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Defense Bean DX
|-
|align="center"|[[File:WPPhoto.png|183px]]
|align="center"|[[Wakeport]]
|align="center"|Upon Mario and Luigi agreeing to help, Kylie places this block in the room of her house in plain sight.
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Speed Bean DX
|-
|align="center"|[[File:MPPhoto.png|183px]]
|align="center"|[[Mount Pajamaja]]
|align="center"|In the area where Mario and Luigi can jump off the edge to land near the oxygen valve, in the northwest.
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Stache Bean DX
|-
|align="center"|[[File:DSPhoto.png|183px]]
|align="center"|[[Driftwood Shore]]
|align="center"|In the beach area with the Warp Pipe, this camera block is found in the north, accessed by smashing a rock blocking a hole Mini Mario can go through to find the block at the end.
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Heart Bean DX
|-
|align="center"|[[File:SWPhoto.png|183px]]
|align="center"|[[Somnom Woods]]
|align="center"|In the third area with the deadly liquid, this camera block is found in the south, to the south of the bramble tunnel, and to the east of a rock.
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Bros. Bean DX
|-
|align="center"|[[File:NBCPhoto.png|183px]]
|align="center"|[[Neo Bowser Castle]]
|align="center"|In the first area where Kamek flees into the Dream World, this camera block is found in the south-west on its own metal platform in the middle of the lava.
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Power Bean DX
|}
 
===Mad Skillathon===
{{main|Mad Skillathon}}
Upon Mario and Luigi's first visit to Wakeport, they may come across a Shelltop on a stand, apparently hosting an event known as the Mad Skillathon, a contest for those with skills, with rewards included. Mario and Luigi, after a short conversation, decide to take part using their Bros. Attacks, as the Shelltop counted those as skills. The Mad Skillathon is much like the [[Cholesteroad]] in ''Mario and Luigi: Bowser's Inside Story'' in the sense that it is a Bros. Attack endurance game. Below is a list of all Bros. Attack challenges and their rewards. After an S rank is earned in all the challenges, the Pro Wear is awarded.
 
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
!align="center"|Bros. Attack
!Challenge Description
!B-Rank Prize (200)
!A-Rank Prize (500)
!S-Rank Prize (800)
|-
|align="center"|[[3D Green Shell]]
|align="center"|''Kick the shell as many times as you can! Drop the boss for 20 points!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Rally Belt
|-
|align="center"|[[Fire Flower]]
|align="center"|''A big flame is worth 3 points! Small flames will net you nothing!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Flame Hammer
|-
|align="center"|[[Bye-Bye Cannon]]
|align="center"|''Jump on monsters to increase your score with each bounce! 1->2->3!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Strike Gloves
|-
|align="center"|[[Dropchopper]]
|align="center"|''Grab timers to increase the time. Then drop on monsters' heads!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Action Boots
|-
|align="center"|[[Bomb Derby]]
|align="center"|''Smack the bombs into the monsters! Watch for different kinds of bombs.''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Bare Boots DX
|-
|align="center"|[[Slingsniper]]
|align="center"|''Shoot monsters with the B Button! Try to hit multiple monsters at once.''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|EXP Bro Gloves DX
|-
|align="center"|[[Star Rocket]]
|align="center"|''Tilt the Star Rocket to collect stars, but avoid damage balloons!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Perfect Bro Gloves
|}
 
===Battle Broque Madame===
Upon Mario and Luigi's first visit to Driftwood Shore, they meet Broque Madame on a stand, who suggests the idea of the Bros. entering her dreams due to her boredom at her shop and her crave for excitement. This is much like the Mad Skillathon, however is the Luiginary Attack version for it.
 
These are the list of rewards gained from hitting the B, A or S rank scores, them respectively being 200 for B, 500 for A and 800 for S.
After getting S rank in all four challenges, the player is awarded with the Supreme Boots.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
!align="center"|Luiginary Attack
!Challenge Description
!B-Rank Prize (200)
!A-Rank Prize (500)
!S-Rank Prize (800)
|-
|align="center"|[[Luiginary Ball]]
|align="center"|''Bowl over the small Madames, and then crash into the big Madame!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Coin Boots DX
|-
|align="center"|[[Luiginary Stack]]
|align="center"|''Stack the Luiginoids, and jump on the Broque Madame. Avoid the hazards!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Sap Hammer DX
|-
|align="center"|[[Luiginary Flame]]
|align="center"|''Bounce the flames back, and then use your hammer to hit the last one!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Blunt Hammer DX
|-
|align="center"|[[Luiginary Wall]]
|align="center"|''Hit all of the small Madames back! Hitting items will affect play.''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Lucky Gloves DX
|}
 
===Mole Hunt===
{{main|Mole Hunt}}
In Driftwood Shore, Mario and Luigi come across a Shelltop during their treks in the area. Upon beating his game the second and final mandatory time, the Shelltop allows Mario and Luigi to play upon returning to him at will for the usual price of 10 coins, with the inclusion of prizes if Mario and Luigi are good enough.
 
==Additional information==
''For listings of [[List of Mario & Luigi: Dream Team gear|gear]], [[Badge#Mario & Luigi series badges|badges]], [[Rank#Mario & Luigi: Dream Team|level ranks]], [[Mario & Luigi: Dream Team level up progressions|level-up progressions]] and [[List of shops in Mario & Luigi: Dream Team|shops]] in the game, see the respective pages.''
 
''For listings of all the [[Expert Challenges]] and rewards gained from them, see the respective page.''
 
''For listings of all the [[Pi'illo#Pi'illo locations|Pi'illo locations]] and [[List of beanholes in Mario & Luigi: Dream Team|Bean locations]] in the game, see the respective pages.''
 
==Differences from other ''Mario & Luigi'' games==
*Starting with this game, Mario and Luigi do not let out their battle cries of "Let's-a-go!" and "Okey-dokey!" respectively when starting a battle. In place of those cries, the battle transition shows off how the battle was entered (i.e. a color-coded boot or hammer depending on which brother attacked and how they attacked, or a "!" for bumping into an enemy). Both of these features were added in later entries.
*This is the first game in the series where Bowser is consciously the final boss. This is also the first game where Bowser is not the tutorial boss, as Antasma occupies that role instead.
*This is the first game in the series where the player can save anywhere using [[Save Block]]s or the Save icon on the touch screen.
*To accommodate the 3D feature of the Nintendo 3DS, the game's art style is radically altered to appear 3D while still using sprites. The letters on Mario and Luigi's caps are red and green, respectively, instead of black, and Luigi's pants reach his shoes, hiding his socks. The brothers' mouths are also visible, and none of the enemies have black outlines. However, [[Dreamy Bowser]] has a white outline.
**In addition, at certain points the game uses 3D models where sprites would not work with the stereoscopic 3D (such as during giant battles), making this the first ''Mario & Luigi'' game to use full 3D graphics.
*[[Fawful]], a recurring character throughout the series, does not make an appearance in this game although there is an unknown NPC that says one of his main quotes when talked to.
*The Stache point system in shops has been dropped; the stat is now used only for Critical or Lucky hits.
*Bosses always drop exclusive items/gear upon defeat (with the exception of Mammoshka, whose probability of dropping exclusive goods is still under 100%).
*The player does not lose coins when running away from battles.
*This is the second game in the series in which Mario and Luigi are the only playable characters in the game (though there is Dreamy Luigi in Dream World).
*This is the first game in the series where battles do not take place on the touch screen (except for ''Mario & Luigi: Superstar Saga'', due to the Game Boy Advance only having one screen). Instead, the badges take up the Bottom screen and Mario and Luigi fight on the top screen.
*This is the first and currently only game in the series where the player cannot explore the Mushroom Kingdom at all, as the player only gains control of Mario after he has already left.
**By extension, this is also the first and currently only game in the series where the player cannot explore Peach's Castle at all, with the landmark being featured only in cutscenes.
*This is the first game in the series which does not feature the [[Poison (status effect)|Poison]] status effect. Instead, the [[Tiny (status effect)|Mini]] status effect occurs.
*This is the first game in the series where Mario and Luigi never end up inside another character; in ''[[Mario & Luigi: Superstar Saga]]'', they are inhaled by [[Bowletta]], in ''[[Mario & Luigi: Partners in Time]]'', they end up in [[Yoob's Belly]], and in ''[[Mario & Luigi: Bowser's Inside Story]]'', they are inhaled by Bowser, with their effort to escape [[Bowser's body]] making up a large portion of the story.
*This is the first game to use an icon of a boot for the jump [[Command Block]] instead of an upward-pointing arrow like in the previous two games.
*The player has an option to choose what their dominant hand is, which affects the side Giant Luigi is on during giant battles. In ''Mario & Luigi: Bowser's Inside Story'', Giant Bowser is always on the left side, while in the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]] he is always on the right side of the screen.
 
==Demo==
On the day of the game's release in North America, a demo of the game was also released on the Nintendo eShop, making this the first strictly ''Super Mario'' game to have a publicly released demo for download. It uses 1,010 blocks when downloaded, and offers twelve uses. The demo is similar to the E3 demo, in that it has the same options for gameplay minus the giant battle:
*The Real World - the player can explore a segment of [[Mushrise Park]].
*The Dream World - the player can explore a combination of [[Dreamy Pi'illo Castle]] and [[Dreamy Dozing Sands]].
*Boss Battle - the player is given the option of either facing [[Grobot]] in the real world or Bowser and Antasma in the Dream World.
In Mushrise Park, the objective is to destroy all the rocks, much like how Mario and Luigi must break all the rocks in certain areas upon their return to Mushrise Park. The area has also been changed to prevent the player from exploring other areas. In the Dream World, some areas have been combined to showcase the Luiginary Works. Additionally, in the battles, the available Bros. and Luiginary Attacks use half as many BP as they do in the actual game.
 
==Staff==
{{main|List of Mario & Luigi: Dream Team staff}}
The game's executive producers were Tetsuo Mizuno and [[Satoru Iwata]]. The other producers were Akira Otani, Yoshihiko Maekawa and Toshiharu Izuno, with Shinya Takahashi serving as the general producer with [[Yoko Shimomura]] providing the game's music.
 
==Reception==
The game received aggregately positive reviews, with praise for its graphical style, gameplay, humorous presentation, story and characters, although its overuse of tutorials received criticism, which led to the next titles (remakes included) to add a Guide feature. Both Gamespot and IGN gave the game an 8/10, although it is the lowest review in the series up to that point by both of them. The reasons for this were that IGN believed that the overworld was less appealing than the Dream World and that the game's intro was sluggish and saturated with tutorials.<ref>Kupra, Daniel (July 11, 2013). [http://www.ign.com/articles/2013/07/12/mario-luigi-dream-team-review Mario & Luigi: Dream Team Review]. ''IGN''.</ref> GameXplain on the other hand believes that the game is fun, despite its minor flaws, and that it lives up to the other installments in the series; the game was given 4 1/2 stars out of 5.
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|Release
|Reviewer, Publication
|Score
|Comment
|-
|Nintendo 3DS
|Daniel Krupa, [https://www.ign.com/articles/2013/07/12/mario-luigi-dream-team-review IGN]
|8/10
|align="left"|"''Mario and Luigi Dream Team has great moments, but they're almost always confined to its psychedelic dream sections, which teem with imagination and invention. Consequently I always found myself enjoying these sections far more than its overworld exploration, turn-based combat, and more traditional RPG elements. It's an uneven experience, but occasionally it grasps greatness, making it a worthy addition to an already distinguished series.''"
|-
|Nintendo 3DS
|Simon Parkin, [https://www.eurogamer.net/articles/2013-07-12-mario-and-luigi-dream-team-bros-review Eurogamer]
|7/10
|align="left"|"''While the usual Nintendo weight and sheen is present in the dialogue, the humour has an unexpected thinness, especially in the first half of the game before antagonist Antasma - a bat-king who shares Bowser's fondness for pointless and rather artless princess kidnapping - forms an alliance with the lizard. This is an enjoyable but rarely essential entry to the Mario & Luigi suite, then. AlphaDream is to be commended for its willingness to build each new game around a different kernel of an idea, but, perhaps inevitably, some of those ideas will be smaller than others.''"
|-
|Nintendo 3DS
|Mark Walton, [https://www.gamespot.com/reviews/mario-and-luigi-dream-team-review/1900-6411220/ GameSpot]
|8/10
|align="left"|"''The classy combat and quirky characters combined with a levelling system, ranking system, gear to upgrade, and collectible badges and puzzle pieces that offer up new powers make Dream Team a rich RPG. It's also laugh-out-loud funny, even more so if you're a fan of Mario games thanks to some wonderfully self-aware jokes. And while the core combat system and feel of the game remain largely unchanged from previous games in the series, the dream sections with their Luigi-based silliness add just enough to keep things feeling fresh. Mario & Luigi Dream Team is more refinement than reinvention, then, but boy is it a lot of fun.''"
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Platform / Score
|-
|colspan=2|Metacritic
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/3ds/mario-luigi-dream-team 81]
|-
|colspan=2|GameRankings
|colspan=2|[https://www.gamerankings.com/3ds/704054-mario-and-luigi-dream-team/index.html 80.65%]
|}
{{br}}
===Sales===
As of March 31, 2014, ''Mario & Luigi: Dream Team'' has sold over two million copies worldwide.<ref>[https://www.nintendo.co.jp/ir/pdf/2014/annual1403e.pdf Annual Report 2014 for the fiscal year ended March 31, 2014]. ''Nintendo''. Retrieved May 6, 2024.</ref>
 
==Promotion==
[[File:Mario and Luigi Dream Team 3DSXL Bundle.jpg|thumb|The North American version of the themed Nintendo 3DS XL]]
A special edition [[Nintendo 3DS#Nintendo 3DS XL|Nintendo 3DS XL]] with a Luigi-themed print was released in Japan, North America, and the United Kingdom as part of the event and includes a digital copy of ''Mario & Luigi: Dream Team'' pre-installed on the SD card.
 
On the Nintendo YouTube channel, a series of three videos were uploaded to promote the game. They depict Mario and Luigi doing various activites on Pi'illo Island, only for Luigi to fall asleep and open up a [[Dream Portal]], causing Mario to enter the [[Dream World]]. The video then transitions to gameplay footage of a mechanic in the Dream World. In the first video, it shows the brothers going to bed and the battle against [[Mount Pajamaja (boss)|Mount Pajamaja]] as [[Giant Luigi]]. The second video show them preparing a meal and Mario using the [[Luiginary Stache Tree]]. The third video show them at a pool and Mario using the [[Luiginary Gravity]]. In each video, a secret phrase is given which allowed access to the "Dreaming with Mario & Luigi" sweepstake.<ref>https://twitpic.com/d777cf</ref> By tweeting a secret phrase using the hashtag "#MarioLuigi", users were entered into the sweepstake. The secrets phrases are as follows:
*Gigantic Luigi saves the day
*Luigi's mustache saves the day
*Defying gravity with Luigi saves the day
Three winners were given a black Nintendo 3DS XL and a copy of the game. The sweepstake ran from August 1, 2013 to August 16, 2013.


==Glitches==
==Glitches==
{{main|List of Mario & Luigi: Dream Team glitches}}
{{main|List of Mario & Luigi: Dream Team glitches}}
One of the most common glitches in the game is that, at some points, any actions that require the 3DS's gyroscope to perform may result in the game not registering any movement from the system. Two of the most likely points for this to occur are during the Zeekeeper battle and during the "Repel the Shell" portion of the Giant Bowser battle. It is unknown what causes this to happen.
One of the most common glitches in the game is that, at some points, any actions that require the 3DS's gyroscope to perform may result in the game not registering any movement from the system. Two of the most likely points for this to occur are during the Zeekeeper battle and during the "Repel the Shell" portion of the Giant Bowser battle. It is unknown what causes this to happen.
 
 
There are also some points in the game in which the game can freeze; this mostly occurs at Neo-Bowser Castle. However, the patch released on September 5, 2013, fixes instances in which this can occur.
There are also some points in the game in which the game can freeze; this mostly occurs at Neo-Bowser Castle. However, the patch released on September 5, 2013, fixes instances in which this can occur.
 
 
==Quotes==
==Quotes==
{{main|List of Mario & Luigi: Dream Team quotes}}
{{main|List of Mario & Luigi: Dream Team quotes}}
===Antasma===
===Antasma===
*"''SCREEEK! I vanted to steal [[Princess Peach|Peach]]'s power...But I changed my mind! [[Bowser|You]] are much stronger...and evil! SCREEEONK! Vork vith me! SCREEEP!''"
*"''SCREEEK! I vanted to steal [[Princess Peach|Peach]]'s power...But I changed my mind! [[Bowser|You]] are much stronger...and evil! SCREEEONK! Vork vith me! SCREEEP!''"
*"''I vish... TO CONQUER THE VORLD!''"
*"''I vish... TO CONQUER THE VORLD!''"
*"''SCREEK! I haff heard those vords before, a long time ago... But this time vill be different...I haff Bowser on my si-''"
*"''SCREEK! I haff heard those vords before, a long time ago... But this time vill be different...I haff Bowser on my si-''"
*"''SCREEYEE! I can open dream portals venever I vant now...For that is vut I vished the [[Dream Stone]]...In the dream vorld, I vill be at full strength...I haff changed, [[Prince Dreambert|Dreambert]]. You haff been varned...''"
*"''SCREEYEE! I can open dream portals venever I vant now...For that is vut I vished the [[Dream Stone]]...In the dream vorld, I vill be at full strength...I haff changed, [[Prince Dreambert|Dreambert]]. You haff been varned...''"
 
===Bowser===
*"''Give it to me straight. [[Princess Peach]] is gone? Hello? That is MY thing! Only I get to kidnap her! TREASON!''"
*"''But I don't have time to deal with you now. See, kidnapping Princess Peach is my calling in life! I don't care what you did; I'll find her and nab her!''"
*"''Blech! Say it, don't spray it, [[Antasma|dingbat]]! I don't "vork" with anyone! Get real!''"
*"''Bad news, Super Loser Bros.! Big bad Bowser is about to be even big-badder!''"
*"''Transforming into a giant? I invented that, bud!''"
*"''Hear this! I will kidnap Peach OVER and OVER again until I pull it off! Failure isn't an option! And neither is giving up!''"
 
==Gallery==
{{main-gallery}}
<gallery>
Mario - Mario & Luigi Dream Team.png|[[Mario]]
Luigi - Mario & Luigi Dream Team.png|[[Luigi]]
Starlow - Mario & Luigi Dream Team.png|[[Starlow]]
Antasma Artwork - Mario & Luigi Dream Team.png|[[Antasma]]
Bowser Artwork - Mario & Luigi Dream Team.png|[[Bowser]]
Dreambert Artwork - Mario & Luigi Dream Team.png|[[Prince Dreambert]]
Princess Peach Artwork - Mario & Luigi Dream Team.png|[[Princess Peach]]
</gallery>
 
==Media==
{{main-media|ingame=Jukebox}}
{{media table
|file1=M&LDT Your Dream Adventure!.oga
|title1=Your Dream Adventure!
|description1=Plays on the title screen
|length1=0:30


===Bowser===
|file2=M&LDT Zeeppelin Sightseeing Tour.oga
*"''Give it to me straight. [[Princess Peach]] is gone? Hello? That is MY thing! Only I get to kidnap her! TREASON!''"
|title2=Zeeppelin Sightseeing Tour
*"''But I don't have time to deal with you now. See, kidnapping Princess Peach is my calling in life! I don't care what you did; I'll find her and nab her!''"
|description2=Plays during the cutscene before tutorial battle
*"''Blech! Say it, don't spray it, [[Antasma|dingbat]]! I don't "vork" with anyone! Get real!''"
|length2=0:30
*"''Bad news, Super Loser Bros.! Big bad Bowser is about to be even big-badder!''"
*"''Transforming into a giant? I invented that, bud!''"
*"''Hear this! I will kidnap Peach OVER and OVER again until I pull it off! Failure isn't an option! And neither is giving up!''"


==Gallery==
|file3=M&LDT Victory in the Dream World.oga
{{main-gallery}}
|title3=Victory in the Dream World
<gallery>
|description3=Plays during fights in the dream world
File:Mario - Mario & Luigi Dream Team.png|[[Mario]]
|length3=0:30
File:Luigi - Mario & Luigi Dream Team.png|[[Luigi]]
File:Starlow - Mario & Luigi Dream Team.png|[[Starlow]]
File:Antasma Artwork - Mario & Luigi Dream Team.png|[[Antasma]]
File:Bowser Artwork - Mario & Luigi Dream Team.png|[[Bowser]]
File:Dreambert Artwork - Mario & Luigi Dream Team.png|[[Prince Dreambert]]
File:Princess Peach Artwork - Mario & Luigi Dream Team.png|[[Princess Peach]]
</gallery>


==Media==
|file4=M&LDT Dream's Forbidden Depths.oga
{{main-media|ingame=Jukebox}}
|title4=Dream's Forbidden Depths
{{media table
|description4=Plays in Dream's Deep
|file1=M&LDT Your Dream Adventure!.oga
|length4=0:30
|title1=''Mario & Luigi: Dream Team''
|description1=Main theme
|length1=0:29
}}
}}


==Update history==
==Update history==
This is the second 3DS ''Super Mario'' game to receive a patch, the first being ''[[Mario Kart 7]]''.
===Version 1.1===
===Version 1.1===
'''Date Released:''' 5 September, 2013
'''Date Released:''' 5 September, 2013
Line 1,655: Line 2,260:
*''[[Super Mario World 2: Yoshi's Island]]'': In some versions of the game, Bowser before his Giant Battle states he invented transforming into a giant while Luigi was in the cradle.
*''[[Super Mario World 2: Yoshi's Island]]'': In some versions of the game, Bowser before his Giant Battle states he invented transforming into a giant while Luigi was in the cradle.
*''[[Super Mario 64]]'': One counter-attack Giant Luigi uses against Giant Bowser involves Luigi grabbing him by the tail and spinning him around before launching him off the platform, much like in the Bowser battles of ''Super Mario 64''. Also, a Shelltop in Dozing Sands sings a song and mentions [[Jolly Roger Bay]].
*''[[Super Mario 64]]'': One counter-attack Giant Luigi uses against Giant Bowser involves Luigi grabbing him by the tail and spinning him around before launching him off the platform, much like in the Bowser battles of ''Super Mario 64''. Also, a Shelltop in Dozing Sands sings a song and mentions [[Jolly Roger Bay]].
*''[[Paper Mario]]'': In the third and final battle against [[Kamek]] in [[Dreamy Neo Bowser Castle]], he will create three different colored clones of himself: red, green and white. The green clone can raise defense like [[Green Magikoopa]]s and the white clone can heal its allies like [[White Magikoopa]]s.
*''[[Paper Mario]]'': In the third and final battle against [[Kamek]] in [[Dreamy Neo Bowser Castle]], he creates three different colored clones of himself: red, green and white. The green clone can raise defense like [[Green Magikoopa]]s and the white clone can heal its allies like [[White Magikoopa]]s.
*[[Luigi's Mansion (series)|''Luigi's Mansion'' series]]: One of the messages from Luigi displayed in [[Dream's Deep]] is "I fight ghosts!"
*[[Luigi's Mansion (series)|''Luigi's Mansion'' series]]: One of the messages from Luigi displayed in [[Dream's Deep]] is "I fight ghosts!"
*''[[Super Mario Sunshine]]'': Bowser Jr. uses his paintbrush as an attack. Also, the credits pictures are similar to this game's; showing Mario and Co. enjoying a vacation.
*''[[Super Mario Sunshine]]'': Bowser Jr. uses his paintbrush as an attack. Also, the credits pictures are similar to this game's; showing Mario and Co. enjoying a vacation.
*''[[Mario & Luigi: Superstar Saga]]'': [[Popple]] and other [[Beanish]] characters appear in this game. [[Queen Bean]] makes a cameo in the Wakeport trading quest with one of the items being a photo of her. Part of Driftwood Shore's theme is a cover of [[Oho Oasis]]'s music. The way the Mario Bros. get to Big Massif's Hooraws by having to go through their own puzzle-filled sections in Dreamy Wakeport is similar to how the Koopalings in Bowser's Castle were reached in the first game. When fighting Bowser Jr., he may summon two Shy Guys to carry a fiery rope that the brothers have to jump over to dodge in the same manner as the [[Border Bro]]s in ''Superstar Saga''. In this game, Somnom Woods serves as the penultimate area after collecting all the vital pieces of the Ultibed, just like how [[Joke's End]] was the second-to-last area to visit after collecting all the pieces of the [[Beanstar]]. Also, when perched on the Luiginary Stack, Mario's standing pose is his battle pose in ''Superstar Saga''. A singing Shelltop in Dozing Sands mentions [[Hoohoo Mountain]].
*''[[Mario & Luigi: Superstar Saga]]'': [[Popple]] and other [[Beanish]] characters appear in this game. [[Queen Bean]] makes a cameo in the Wakeport trading quest with one of the items being a photo of her. Part of Driftwood Shore's theme is a cover of [[Oho Oasis]]'s music. The way the Mario Bros. get to Big Massif's Hooraws by having to go through their own puzzle-filled sections in Dreamy Wakeport is similar to how the Koopalings in Bowser's Castle were reached in the first game. When fighting Bowser Jr., he may summon two Shy Guys to carry a fiery rope that the brothers have to jump over to dodge in the same manner as the [[Border Bro]]s in ''Superstar Saga''. In this game, Somnom Woods serves as the penultimate area after collecting all the vital pieces of the Ultibed, just like how [[Joke's End]] was the second-to-last area to visit after collecting all the pieces of the [[Beanstar]]. Also, when perched on the Luiginary Stack, Mario's standing pose is his battle pose in ''Superstar Saga''. A singing Shelltop in Dozing Sands mentions [[Hoohoo Mountain]]. Some elements of the battle theme are used from this game.
*''[[Mario & Luigi: Partners in Time]]'': The [[Bros. Ball]] move from this game returns as a Bros. Move in the overworld, under the name [[Ball Hop]], although it works differently. Also, Bowser resembles [[Shrowser]] when possessed by Antasma. [[Kylie Koopa]] also reappears along with a picture of a [[Shroob]].
*''[[Mario & Luigi: Partners in Time]]'': The [[Bros. Ball]] move from this game returns as a Bros. Move in the overworld, under the name [[Ball Hop]], although it works differently. Also, Bowser resembles [[Shrowser]] when possessed by Antasma. [[Kylie Koopa]] also reappears along with a picture of a [[Shroob]].
*''[[New Super Mario Bros.]]'' series: The sound effects for collecting [[Red Coins]] including the timer are the same as in these games.
*''[[New Super Mario Bros.]]'' series: The sound effects for collecting [[Red Coins]] including the timer are the same as in these games.
*''[[Mario & Luigi: Bowser's Inside Story]]'': The badges are similar to the ones from this game. [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] return as well. Bowser's theme is reused. The [[Banzai Bill Cannon]] re-appears as well as a prop during the battle with Private Goomp, Corporal Paraplonk and Sergeant Guy. When Giant Luigi fights Giant Bowser in Dreamy Neo Bowser Castle, he referenced his giant battles from this game, and also said "SHOWTIME!" before the fight begins. In the final battle, before Bowser becomes Dreamy Bowser, he inhales the fragments of the shattered Dream Stone using the inhaling power he received in this game. The [[Earthwake]] battle plays out the same as the Tower of [[Yikk]] battle.
*''[[Mario & Luigi: Bowser's Inside Story]]'': The badges are similar to the ones from this game. [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] return as well. Bowser's theme is reused. The [[Banzai Bill Cannon]] re-appears as well as a prop during the battle with Private Goomp, Corporal Paraplonk and Sergeant Guy. When Giant Luigi fights Giant Bowser in Dreamy Neo Bowser Castle, he referenced his giant battles from this game, and also said "SHOWTIME!" before the fight begins. In the final battle, before Bowser becomes Dreamy Bowser, he inhales the fragments of the shattered Dream Stone using the inhaling power he received in this game. The [[Earthwake]] battle plays out the same as the Tower of [[Yikk]] battle. The Mario icon on the Dreamy Mushrise Park pipe map is taken directly from this game. When achieving an "Excellent" with the [[Bye-Bye Cannon]], Mario and Luigi both have similar poses to when they level up in this game.  
*''[[New Super Mario Bros. Wii]]'': Kamek disguises himself as Princess Peach again.
*''[[New Super Mario Bros. Wii]]'': Kamek disguises himself as Princess Peach again.
*''[[Super Mario 3D Land]]'': [[Big Tail Goomba]]s and [[Inky Piranha Plant]]s appear in [[Dreamy Neo Bowser Castle]] and [[Neo Bowser Castle]] respectively.
*''[[Super Mario 3D Land]]'': [[Big Tail Goomba]]s and [[Inky Piranha Plant]]s appear in [[Dreamy Neo Bowser Castle]] and [[Neo Bowser Castle]] respectively.
*''[[Paper Mario: Sticker Star]]'': The √ and X panels from the [[Check-X Quiz]] are similar to the √ and X blocks from [[Snifit or Whiffit]].
*''[[Paper Mario: Sticker Star]]'': The √ and X panels from the [[Check-X Quiz]] are similar to the √ and X blocks from [[Snifit or Whiffit]].  
*''[[New Super Mario Bros. U]]'': Bombs very similar to the ones used by [[Lemmy Koopa]] in this game appear in the [[Bomb Derby]] attack.
*''[[New Super Mario Bros. U]]'': Bombs very similar to the ones used by [[Lemmy Koopa]] in this game appear in the [[Bomb Derby]] attack.


==References in later games==
==References in later games==
[[File:MLPJMegaThwonk.png|thumb|The Mega Thwonk Bros. Attack from ''Mario & Luigi: Paper Jam'' reuses the Giant Luigi model from this game.]]
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': An arrangement of the theme "Try, Try Again" arranged by the original composer [[Yoko Shimomura]] is used as the alternate track for the [[Paper Mario (stage)|Paper Mario]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' and a selectable track for the [[Woolly World]] stage in ''[[Super Smash Bros. for Wii U]]''.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': An arrangement of the theme "Try, Try Again" arranged by the original composer [[Yoko Shimomura]] is used as the alternate track for the [[Paper Mario (stage)|Paper Mario]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' and a selectable track for the [[Woolly World]] stage in ''[[Super Smash Bros. for Wii U]]''.
*''[[Mario & Luigi: Paper Jam]]'': Many of the game's graphics are reused, although some characters have received new animations. All of Mario's and Luigi's battle animations are reused with the exception of new jumping in battle animations. One of the new Bros. Attacks, known as [[Mega Thwonk]], features Luigi as a giant, using the same model from the Giant Battles in ''Mario & Luigi: Dream Team''. There are also two returning Bros. Attacks originally from ''Mario & Luigi: Dream Team''. Similar to giant battles, Papercraft battles allow players to win four items. The name [[Neo Bowser Castle]] is re-used. Bowser's theme in ''Paper Jam'' is a cover of his theme from this game. Antasma makes a cameo in one of Bowser's Character Cards, which is actually their duel artwork from this game.
*''[[Mario & Luigi: Paper Jam]]'': Many of the game's graphics are reused, although some characters have received new animations. All of Mario's and Luigi's battle animations are reused with the exception of new jumping in battle animations. One of the new Bros. Attacks, known as [[Mega Thwonk]], features Luigi as a giant, using the same model from the Giant Battles in ''Mario & Luigi: Dream Team''. There are also two returning Bros. Attacks originally from ''Mario & Luigi: Dream Team''. Similar to giant battles, Papercraft battles allow players to win four items. The name [[Neo Bowser Castle]] is re-used. Bowser's theme in ''Paper Jam'' is a cover of his theme from this game. Antasma makes a cameo in one of Bowser's Character Cards, which is actually their duel artwork from this game.
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': A cover of this game's minigame music is used for the Barrel and Chuckola Bounce minigames, as well as the tutorial for Splart. A poster of Prince Dreambert in front of a Zeekeeper statue can be seen in the lobby of [[Yoshi Theater (Mario & Luigi: Superstar Saga)|Yoshi Theater]]. Private Goomp, Corporal Paraplonk, and Sergeant Guy all wear their Elite Trio garb from this game, although this is probably a developer oversight.
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': A cover of this game's minigame music is used for the Barrel and Chuckola Bounce minigames, as well as the tutorial for Splart. A poster of Prince Dreambert in front of a Zeekeeper statue can be seen in the lobby of [[Yoshi Theater (Mario & Luigi: Superstar Saga)|Yoshi Theater]]. Private Goomp, Corporal Paraplonk, and Sergeant Guy all wear their Elite Trio garb from this game, although this is probably a developer oversight.
*''[[Super Smash Bros. Ultimate]]'': Prince Dreambert and Antasma appear as spirits. The song "Try, Try Again" appears as a remixed version.
*''[[Super Smash Bros. Ultimate]]'': Prince Dreambert and Antasma appear as spirits.


==Names in other languages==
==Names in other languages==
Line 1,682: Line 2,288:
|SpaA=Mario & Luigi: Dream Team
|SpaA=Mario & Luigi: Dream Team
|SpaAM=-
|SpaAM=-
|FraE=Mario & Luigi: Dream Team Bros.
|FreE=Mario & Luigi: Dream Team Bros.
|FraEM=-
|FreEM=-
|FraA=Mario & Luigi: Dream Team
|FreA=Mario & Luigi: Dream Team
|FraAM=-
|FreAM=-
|Ger=Mario & Luigi: Dream Team Bros.
|Ger=Mario & Luigi: Dream Team Bros.
|GerM=-
|GerM=-
Line 1,703: Line 2,309:
|ChiTM=Mario & Luigi RPG 4: Dream Adventure
|ChiTM=Mario & Luigi RPG 4: Dream Adventure
}}
}}
==Trivia==
*''Mario & Luigi: Dream Team'' is the second ''Super Mario'' game to receive an E10+ rating by the ESRB, the first being ''[[Mario Strikers Charged]]''. The ACB rated it PG as well.
**This is also the final ''Super Mario'' game to use this type of the ESRB rating system logos. The reason for the change, starting from ''[[Mario Party: Island Tour]]'' onwards, is because they wanted to make it easier to see on mobile devices.<ref>[http://www.ign.com/articles/2013/08/02/esrb-alters-rating-logos-for-easier-reading-on-mobile]</ref>
**This game was originally shown to be rated E by the ESRB like its predecessors,<ref>[https://m.youtube.com/watch?v=qlCfGXxZCrU Mario & Luigi: Dream Team - E3 2013 Trailer]</ref> but was later changed to an E10+ rating. According to the ESRB, this was because of the [[#Giant Bosses|giant bosses]] [[#Giant battles|fought]] with [[Giant Luigi]].<ref>[https://www.esrb.org/ratings/32942/Mario+%26+Luigi%3A+Dream+Team/ Mario & Luigi: Dream Team - ESRB]</ref>
*This is the second 3DS ''Super Mario'' game to receive a patch, the first being ''[[Mario Kart 7]]''. The patch removes most freezing issues from the game and was released during September 2013.


==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
*[https://www.youtube.com/watch?v=qlCfGXxZCrU Launch Trailer]
*[https://www.youtube.com/watch?v=qlCfGXxZCrU Launch trailer]
*[http://marioandluigidreamteam.nintendo.com/ Official American website]
*[https://web.archive.org/web/20131204020506/http://marioandluigidreamteam.nintendo.com/ Official American website]
*[https://www.nintendo.co.uk/Games/Nintendo-3DS-games/Mario-Luigi-Dream-Team-Bros-762456.html Official European Website]
*[https://www.nintendo.co.uk/Games/Nintendo-3DS-games/Mario-Luigi-Dream-Team-Bros-762456.html Official European website]
*[http://gamesites.nintendo.com.au/mario-and-luigi-dream-team-bros/ Official Oceanian Website]
*[https://web.archive.org/web/20130812135207/http://gamesites.nintendo.com.au/mario-and-luigi-dream-team-bros/ Official Oceanian website]
*[https://www.nintendo.co.jp/3ds/aymj/index.html Official Japanese website]
*[https://www.nintendo.co.jp/3ds/aymj/index.html Official Japanese website]


6,541

edits