Mario Kart 7: Difference between revisions

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'''''Mario Kart 7''''' is a [[Genre#Racing|racing]] game developed by [[Nintendo EAD]] and [[Retro Studios]] for the [[Nintendo 3DS]]. It is the seventh console installment in the [[Mario Kart (series)|''Mario Kart'' series]] (hence the game's title), and the second (the first being ''[[Super Mario 3D Land]]'') installment in the ''Super Mario'' franchise overall (excluding crossover installments) to be localized to Dutch, Portuguese, and Russian. Additionally, it is the first ''Mario Kart'' game to be developed by more than one video game developer, namely Nintendo EAD and Retro Studios, and the second ''Mario Kart'' to have a different video game developer (not including the ''Mario Kart Arcade GP'' series), the first being ''[[Mario Kart: Super Circuit]]''.
'''''Mario Kart 7''''' is a [[Genre#Racing|racing]] game developed by [[Nintendo EAD]] and [[Retro Studios]] for the [[Nintendo 3DS]]. It is the seventh console installment in the [[Mario Kart (series)|''Mario Kart'' series]] (hence the game's title), and the second (the first being ''[[Super Mario 3D Land]]'') installment in the ''Super Mario'' franchise overall (excluding crossover installments) to be localized to Dutch, Portuguese, and Russian. Additionally, it is the first ''Mario Kart'' game to be developed by more than one video game developer, namely Nintendo EAD and Retro Studios, and the second ''Mario Kart'' to have a different video game developer (not including the ''Mario Kart Arcade GP'' series), the first being ''[[Mario Kart: Super Circuit]]''.


The main new feature of this installment is the hang gliding and [[underwater driving]], which allows racers to glide through the air and race in underwater sections of the new and old tracks. [[Kart]] customization is also introduced instead of racing in pre-made karts like the previous titles. In the game, players are able to exchange [[Ghost (Mario Kart series)|Ghost]] data and play online in multiplayer mode. Players can also receive Ghost data via [[Nintendo 3DS#StreetPass and SpotPass|SpotPass]] and race against other player's Ghosts from around the world. Nintendo stated that the game brings "a bunch of new elements" to the ''Mario Kart'' series.
The main new feature of this installment is the hang gliding and [[underwater driving]], which allows racers to glide through the air and race in underwater sections of the new and old tracks. [[Kart]] customization is also introduced instead of racing in pre-made karts like the previous titles. In the game, players can exchange [[Ghost (Mario Kart series)|Ghost]] data and play online in multiplayer mode. Players can also receive Ghost data via [[Nintendo 3DS#StreetPass and SpotPass|SpotPass]] and race against other player's Ghosts from around the world. Nintendo stated that the game brings "a bunch of new elements" to the ''Mario Kart'' series.


''Mario Kart 7'' is the first [[Super Mario (franchise)|''Super Mario'' game]] to use the [[Nintendo Network]] service as it offers the ability to create custom communities, which would then become one of the features of the service; however, the service will be terminated in early April 2024, making the game no longer playable online.<ref name=Shutdown>Nintendo of America (October 4, 2023). [https://twitter.com/NintendoAmerica/status/1709418623566020975] ''Twitter''.</ref> Once Nintendo introduced retail games that could be downloaded via the [[Nintendo eShop#Nintendo 3DS|Nintendo eShop]] until its discontinuation on March 27, 2023, ''Mario Kart 7'' was released in 2012 for the eShop, where it required 635.38 MB (5,083 blocks) to download.
''Mario Kart 7'' was the first [[Super Mario (franchise)|''Super Mario'' game]] to use the [[Nintendo Network]] service, as it offered the ability to create custom communities, which would then become one of the features of the service; however, the service was terminated on April 8, 2024, making the game no longer playable online.<ref name=Shutdown> {{cite|author=@NintendoAmerica|date=October 4, 2023|title=As of early April 2024, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=https://twitter.com/NintendoAmerica/status/1709418623566020975|publisher=Twitter|accessdate=October 14, 2024}}</ref><ref name=ShutdownUpdate> {{cite|author=@NintendoAmerica|date=January 23, 2024|title=Update: as of 4/8, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=https://twitter.com/NintendoAmerica/status/1749963072998166670|publisher=Twitter|accessdate=February 17, 2024}}</ref> Once Nintendo introduced retail games that could be downloaded via the [[Nintendo eShop#Nintendo 3DS|Nintendo eShop]] until its discontinuation on March 27, 2023, ''Mario Kart 7'' was released in 2012 for the eShop, where it required 635.38 MB (5,083 blocks) to download.


==Gameplay==
==Gameplay==
===Features===
===Features===
[[File:LakituRaceKalimariDesertMK7.jpg|220px|thumb|One of the gameplay mechanics in ''Mario Kart 7'' is racing in [[First-Person View|first-person views]]. By pressing {{button|3ds|Padup}}, the player can activate the view and then {{button|3ds|tilt}} the system to steer.]]
[[File:LakituRaceKalimariDesertMK7.jpg|220px|thumb|One of the gameplay mechanics in ''Mario Kart 7'' is racing in [[First-Person View]]. By pressing {{button|3ds|Padup}}, the player can activate the view and then {{button|3ds|tilt}} the system to steer.]]
''Mario Kart 7'' features the standard gameplay present in preceding games in the series, with the gameplay style being very close to that of ''[[Mario Kart Wii]]''. Players compete for gold trophies in the eight Grand Prix cups, four consisting of the [[new course]]s and four consisting of the [[Classic course|retro courses]], a returning feature from ''[[Mario Kart DS]]'' and ''Mario Kart Wii''. Along with Grand Prix, Time Trials, and Battle Modes also return. Time Trials have players race on tracks to set records, as well as race against their own or other racers' ghosts. Battle Mode features two different modes; [[#Balloon Battle|Balloon Battle]] and [[#Coin Runners|Coin Runners]], the latter returning from ''Mario Kart Wii''. Players can set their own rules for Battle Mode, choosing CPU difficulty, which items will appear or team games. Online races and battles return, allowing up to 8 players to race or battle using the [[Nintendo Network]] online service. Players can also create custom communities, which can be accessed by other players via codes.
''Mario Kart 7'' features the standard gameplay present in preceding games in the series, with the gameplay style being very close to that of ''[[Mario Kart Wii]]''. Players compete for gold trophies in the eight Grand Prix cups, four consisting of the [[new course]]s and four consisting of the [[Classic course|retro courses]], a returning feature from ''[[Mario Kart DS]]'' and ''Mario Kart Wii''. Along with Grand Prix, Time Trials, and Battle Modes also return. Time Trials have players race on tracks to set records, as well as race against their own or other racers' ghosts. Battle Mode features two different modes; [[#Balloon Battle|Balloon Battle]] and [[#Coin Runners|Coin Runners]], the latter returning from ''Mario Kart Wii''. Players can set their own rules for Battle Mode, choosing CPU difficulty, which items will appear or team games. Online races and battles return, allowing up to 8 players to race or battle using the [[Nintendo Network]] online service. Players can also create custom communities, which can be accessed by other players via codes.


''Mario Kart 7'' also has some new features. Players can now use hang-gliders to navigate through the air and propellers to drive underwater. In addition, players now assemble their own karts, rather than select preset karts as in the previous games. It is possible to select the kart's body, wheels, and glider, although some parts need to be unlocked before they can be used, mainly through collecting coins during races. ''Mario Kart 7'' returns to the traditional eight-driver race like in the previous installments, instead of the total of twelve as seen in ''Mario Kart Wii''. It is also compatible with both SpotPass and StreetPass.  
''Mario Kart 7'' also has some new features. Players can now use hang-gliders to navigate through the air and propellers to drive underwater. In addition, players now assemble their own karts, rather than select preset karts as in the previous games. It is possible to select the kart's body, wheels, and glider, although some parts need to be unlocked before they can be used, mainly through collecting coins during races. ''Mario Kart 7'' returns to the traditional eight-driver race like in the previous installments, instead of the total of twelve as seen in ''Mario Kart Wii''. It is also compatible with both SpotPass and StreetPass.  


[[Coin]]s make a prominent return since ''[[Mario Kart: Super Circuit]]''. Coins are to be found along a race track, and can be underwater, on the road, or in the air. Collecting coins up to a maximum of ten slightly increases the player's top speed and, if enough are collected, will allow the player to unlock vehicle parts used for customization.  
[[Coin]]s make a prominent return since ''[[Mario Kart: Super Circuit]]''. Coins are to be found along a race track and can be underwater, on the road, or in the air. Collecting coins up to a maximum of ten slightly increases the player's top speed and, if enough are collected, will allow the player to unlock vehicle parts used for customization.  


Similar to preceding games, an overall "game ranking" of ★, ★★, or ★★★ is shown next to the player's nationality flag if the player has earned the designated ratings in all cups and in all classes. The overall ranking can also be seen while participating at a Grand Prix. The game shows the overall ranking at the results of the last course ''before'' the overall results of the last cup being shown.
Similar to preceding games, an overall "game ranking" of ★, ★★, or ★★★ is shown next to the player's nationality flag if the player has earned the designated ratings in all cups and all classes. The overall ranking can also be seen while participating in a Grand Prix. The game shows the overall ranking at the results of the last course ''before'' the overall results of the last cup are shown.


Among other gameplay mechanics is the vehicle's behavior in the courses. Each element to assemble the vehicle has a function that grants an advantage on certain courses. In other words, speed and handling alter if the player is driving through land, underwater, or in the air. Gliders also provide speed and duration for the vehicle when airborne and can be controlled using the {{button|3ds|Stick}}. Players can tilt the {{button|3ds|Stick}} either up or down to fall quickly or gently, respectively. Additionally, when driving underwater, the kart's handling, speed, and drifting can considerably change compared to when driving on land.  
Among other gameplay mechanics is the vehicle's behavior in the courses. Each element to assemble the vehicle has a function that grants an advantage on certain courses. In other words, speed and handling alter if the player is driving through land, underwater, or in the air. Gliders also provide speed and duration for the vehicle when airborne and can be controlled using the {{button|3ds|Stick}}. Players can tilt the {{button|3ds|Stick}} either up or down to fall quickly or gently, respectively. Additionally, when driving underwater, the kart's handling, speed, and drifting can considerably change compared to when driving on land.  
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In a minor note, an extra track with beats is added to the course's music if the player gets ahead in first place at top speed (frontrunning). This track fades when the player slows down via braking, going off-road, or getting hit by an item. This happens only in 100cc, 150cc, and Mirror class.
In a minor note, an extra track with beats is added to the course's music if the player gets ahead in first place at top speed (frontrunning). This track fades when the player slows down via braking, going off-road, or getting hit by an item. This happens only in 100cc, 150cc, and Mirror class.


Motorbikes, which made their first appearance in ''Mario Kart Wii'', do not return in the game. On the other hand, [[Jump Boost|Trick]]s return, now being known as "jump actions", and are now the sole way of obtaining a boost, known as "Jump Boost", when the kart jumps because of a ramp or an element of the course. The jump action can also be performed on glider ramps to receive a speed boost when gliding starts. The map is viewed in the bottom screen, but unlike in ''Mario Kart DS'', the map does not display course hazards and obstacles such as some items and obstacles in {{classic-link|DS|Airship Fortress}}. The map also shows a larger area surrounding the player. The Single Player version of VS mode from the other ''Mario Kart'' games and the mission mode from ''Mario Kart DS'' are also removed.
Motorbikes, which made their first appearance in ''Mario Kart Wii'', do not return in the game. On the other hand, [[Jump Boost|Trick]]s return, now known as "jump actions", and are now the sole way of obtaining a boost, known as "Jump Boost", when the kart jumps because of a ramp or an element of the course. The jump action can also be performed on glider ramps to receive a speed boost when gliding starts. The map is viewed in the bottom screen, but unlike in ''Mario Kart DS'', the map does not display course hazards and obstacles such as some items and obstacles in {{classic-link|DS|Airship Fortress}}. The map also shows a larger area surrounding the player. The Single Player version of VS mode from the other ''Mario Kart'' games and the mission mode from ''Mario Kart DS'' are also removed.


===Controls===
===Controls===
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====Grand Prix====
====Grand Prix====
[[File:MK73.png|thumb|upright=1.1|The game's main option mode.]]
[[File:MK73.png|thumb|upright=1.1|The game's main option mode.]]
As usual in the ''Mario Kart'' series, ''Mario Kart 7'' has the Grand Prix, where a single player has to compete against computer-controlled opponents in order to obtain the trophies of the eight cups in the game. The Grand Prix has three engine classes: 50cc, 100cc, and 150cc. The higher the engine class, the harder the races will be against the opponents. In this mode, by beating the first cups available, the user unlocks the other cups as well as new elements such as the kart's parts (by collecting coins in each race) or a new playable character. By completing all the engine classes available at the start, the player unlocks the Mirror class.
As usual in the ''Mario Kart'' series, ''Mario Kart 7'' has the Grand Prix, where a single player has to compete against computer-controlled opponents to obtain the trophies of the eight cups in the game. The Grand Prix has three engine classes: 50cc, 100cc, and 150cc. The higher the engine class, the harder the races will be against the opponents. In this mode, by beating the first cups available, the user unlocks the other cups as well as new elements such as the kart's parts (by collecting coins in each race) or a new playable character. By completing all the engine classes available at the start, the player unlocks the Mirror class.


A notable change featured in the game is the point system given to the racers after a race in Grand Prix mode. It is similar to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]'', but racers who finish a race in fourth place or lower get an extra point. Also, 4th place is not a losing place, similar to ''[[Super Mario Kart]]'', ''[[Mario Kart 64]]'', ''[[Mario Kart: Super Circuit]]'', and ''[[Mario Kart Wii]]'' (which has 12 racers). Below is a chart of the point spread comparison between these seven games:
A notable change featured in the game is the point system given to the racers after a race in Grand Prix mode. It is similar to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]'', but racers who finish a race in fourth place or lower get an extra point. Also, 4th place is not a losing place, similar to ''[[Super Mario Kart]]'', ''[[Mario Kart 64]]'', ''[[Mario Kart: Super Circuit]]'', and ''[[Mario Kart Wii]]'' (which has 12 racers). Below is a chart of the point spread comparison between these seven games:
{|align=center class="wikitable"style="margin:auto;text-align:center;max-width:60em"
{|align=center class="wikitable"style="margin:auto;text-align:center;max-width:60em"
|-
|-
!colspan="13"style="background:#e0e0e0"|Point Spread Comparisons (GP)
!colspan="13"style="background:#e0e0e0"|Point spread comparisons (Grand Prix)
|-
|-
!style="max-width:20em"| !!style="width:2.5em"|1st!!style="width:2.5em"|2nd!!style="width:2.5em"|3rd!!style="width:2.5em"|4th!!style="width:2.5em"|5th!!style="width:2.5em"|6th!!style="width:2.5em"|7th!!style="width:2.5em"|8th!!style="width:2.5em"|9th!!style="width:2.5em"|10th!!style="width:2.5em"|11th!!style="width:2.5em"|12th
!style="max-width:20em"| !!style="width:2.5em"|1st!!style="width:2.5em"|2nd!!style="width:2.5em"|3rd!!style="width:2.5em"|4th!!style="width:2.5em"|5th!!style="width:2.5em"|6th!!style="width:2.5em"|7th!!style="width:2.5em"|8th!!style="width:2.5em"|9th!!style="width:2.5em"|10th!!style="width:2.5em"|11th!!style="width:2.5em"|12th
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|'''''Mario Kart 7'''''||style="background:#096;color:white;font-weight:bold"|10||style="background:#CF0"|8||style="background:#CF0"|6||style="background:#CF0"|5||4||3||2||1||&mdash;||&mdash;||&mdash;||&mdash;
|'''''Mario Kart 7'''''||style="background:#096;color:white;font-weight:bold"|10||style="background:#CF0"|8||style="background:#CF0"|6||style="background:#CF0"|5||4||3||2||1||&mdash;||&mdash;||&mdash;||&mdash;
|-
|-
|colspan=13 style="text-align:justify;font-size:smaller;"|<span style="background:#096;color:white">Grove-green bg signifies victory results (great clapping, character(s) cheering), best after-race music</span><br><span style="background:#CF0">Yellow-limegreen bg signifies moderate results (mild clapping, moderate character reaction), same music in Wi-Fi as winner (different in MKDS GP)</span><br>Normal bg signifies losing results, losing music; - means not available<br>In ''Super Mario Kart'', and ''Mario Kart Super Circuit'', 5th or worse forces the player to retry the race. If the racer fares this badly four times, the Grand Prix must be started over. In ''Mario Kart 64'', 5th or worse forces the player to retry the race, but without the restrictions on how many times the player can retry a race. Starting with ''Mario Kart: Double Dash'' to recent installments including this one, the Grand Prix normally goes forth.
|colspan=13 style="text-align:justify;font-size:smaller;"|<span style="background:#096;color:white">A grove-green cell signifies victory results (great clapping, characters cheering) and the best after-race music.</span><br><span style="background:#CF0">A yellow-lime-green cell signifies moderate results (mild clapping, moderate character reaction) and the same music in Wi-Fi as the winner (different in ''Mario Kart DS'' GP).</span><br>A normal-colored cell signifies losing results and losing music.<br>In ''Super Mario Kart'', and ''Mario Kart Super Circuit'', 5th or worse forces the player to retry the race. If the racer fares this poorly four times, the Grand Prix must be started over. In ''Mario Kart 64'', 5th or worse forces the player to retry the race, but without the restrictions on how many times the player can retry a race. Starting with ''Mario Kart: Double Dash!!'', the Grand Prix normally continues.
|}
|}


====Time Trials====
====Time Trials====
Time Trials allows the player to complete all the laps of a race course in the fastest time possible. ''Mario Kart 7'' saves the player's records, and a Ghost for the combo that they used. Through Nintendo Network connection, the player can exchange his or her Ghosts to other players, compare their records, and even compete with their Ghosts. Up to seven Ghosts can be raced against at the same time, making it an 8-player race.
Time Trials allow the player to complete all the laps of a race course in the fastest time possible. ''Mario Kart 7'' saves the player's records, and a Ghost for the combo that they used. Through a Nintendo Network connection, the player can exchange his or her Ghosts with other players, compare their records, and even compete with their Ghosts. Up to seven Ghosts can be raced against at the same time, making it an 8-player race.


====VS====
====VS====
In Versus Mode, players can customize the races selecting personally the order of the racecourses and change other settings, such as setting the computer difficulty, the requirements to win the races, and the engine class of the player's and computer players' karts. Unlike in ''Mario Kart DS'' and ''Mario Kart Wii'', this mode is no longer available in single-player mode. In Download Play, the players that do not have the ''Mario Kart 7'' game card in their handhelds play as [[Shy Guy]], like in ''Mario Kart DS'', and are unable to customize their kart.
In Versus Mode, players can customize the races by selecting personally the order of the racecourses and changing other settings, such as setting the computer difficulty, the requirements to win the races, and the engine class of the player's and computer players' karts. Unlike in ''Mario Kart DS'' and ''Mario Kart Wii'', this mode is no longer available in single-player mode. In Download Play, the players that do not have the ''Mario Kart 7'' game card in their handhelds play as [[Shy Guy]], like in ''Mario Kart DS'', and are unable to customize their kart.
{|class="wikitable"
{|class="wikitable"
!colspan=9|'''Point Spread'''
!colspan=9|'''Point Spread'''
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====Battle====
====Battle====
In Battle Mode, the player can select one of the two types of battles available in ''Mario Kart 7'' and one of the six battle courses that appear in this mode. There are three new courses, and the remaining three are from the previous installments in the series.
In Battle Mode, the player can select one of the two types of battles available in ''Mario Kart 7'' and one of the six battle courses that appear in this mode. There are three new courses, and the remaining three are from the previous installments in the series. This version of Battle can be played with any vehicle like in ''[[Mario Kart: Double Dash!!]]'', as opposed to ''[[Mario Kart DS]]'' and ''[[Mario Kart Wii]]'', in which players could only use the [[Standard Kart]] or the [[Standard Bike]].
 
=====Balloon Battle=====
=====Balloon Battle=====
[[File:Balloon Battle - MK7.png|thumb|left|Free-for-all Balloon Battle]]
[[File:Balloon Battle - MK7.png|thumb|left|Free-for-all Balloon Battle]]
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===Online multiplayer===
===Online multiplayer===
With the Nintendo 3DS's online capabilities, players can look for other users for online play, local, or global range. Players can choose a worldwide competition to race against other users that are connected, race with friends that were met via StreetPass, or play in communities formed by users with customized rules for the races. Just like in ''Mario Kart Wii'', ''Mario Kart 7'' has the [[Wii#Mario Kart Channel|Mario Kart Channel]] that shows updates of online activity automatically through the SpotPass and StreetPass modes. With StreetPass, the users can exchange their Miis, Ghost Data from Time Trials, players' names, and information of communities, while the user will only receive Ghost Data from other users and community recommendations via SpotPass.
With the Nintendo 3DS's online capabilities, players could look for other users for online play, local, or global range. Players could choose a worldwide competition to race against other users who are connected, race with friends that were met via StreetPass, or play in communities formed by users with customized rules for the races. Just like in ''Mario Kart Wii'', ''Mario Kart 7'' had the [[Wii#Mario Kart Channel|Mario Kart Channel]] that showed updates of online activity automatically through the SpotPass and StreetPass modes. With StreetPass, the users can exchange their Miis, Ghost Data from Time Trials, players' names, and information about communities, while the user would only receive Ghost Data from other users and community recommendations via SpotPass.
 
====VR====
====VR====
When players take part in online races or battles, points are added to or removed from their VR (short for VS Rating) based on their finishing position. The main purpose of VR is determining the skill of players, to match them with players of a similar skill level. Players start with 1000 VR (rather than 5000 VR, as in ''Mario Kart Wii''). Online play in Communities does not use the VR system. Also, a player's VR counts for both races and battles, as opposed to ''Mario Kart Wii'' with races affecting VR, and battles affecting BR (Battle Rating).
When players take part in online races or battles, points are added to or removed from their VR (short for VS Rating) based on their finishing position. The main purpose of VR is to determine the skill of players, to match them with players of a similar skill level. Players start with 1000 VR (rather than 5000 VR, as in ''Mario Kart Wii''). Online play in Communities does not use the VR system. Also, a player's VR counts for both races and battles, as opposed to ''Mario Kart Wii'' with races affecting VR, and battles affecting BR (Battle Rating).
=====Names in other languages=====
=====Names in other languages=====
{{foreign names
{{foreign names
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|Ita=PC / Punti Corsa
|Ita=PC / Punti Corsa
|ItaM=Race Points
|ItaM=Race Points
|Fra=PC / Points course
|Fre=PC / Points course
|FraM=Race Points
|FreM=Race Points
|Por=PO / Pontos Obtidos
|Por=PO / Pontos Obtidos
|PorM=Earned Points
|PorM=Earned Points
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==Characters==
==Characters==
[[File:Mario Kart 7 Character Select Screen.png|thumb|250px|The character select screen, with all characters unlocked.]]
[[File:Mario Kart 7 Character Select Screen.png|thumb|250px|The character select screen, with all characters unlocked.]]
''Mario Kart 7'' includes 17 total drivers (eight starting drivers and nine unlockable drivers). New playable characters to the ''Mario Kart'' series in this game include [[Metal Mario]], [[Wiggler]], [[Honey Queen]], and [[Lakitu]] (with a red shell as opposed to the [[Lakitu (Mario Kart referee)|Lakitu referee]] which wears a green shell), with Lakitu and Honey Queen also making their overall playable debuts. Additionally, this marks the first ''Mario Kart'' game where [[Shy Guy]] is a normal selectable driver, after only being available in ''[[Mario Kart DS]]'' to players who were playing in Download Play without a game card. Also, this is the first installment in the series for a handheld console where [[Koopa Troopa]], [[Rosalina]], and [[Mii]] are playable, after previously being playable in at least one home console installment. Each driver is categorized into any of five weight classes: '''Feather''' being the lightest, followed by '''Light''', '''Medium''', '''Cruiser''', and finally '''Heavy'''. The player's Mii never appears as a CPU driver, but Miis the player has obtained via StreetPass for this game's Mario Kart Channel can occasionally appear as a CPU driver during the standard Grand Prix mode.
''Mario Kart 7'' includes seventeen total drivers (eight starting drivers and nine unlockable drivers). New playable characters to the ''Mario Kart'' series in this game include [[Metal Mario]], [[Wiggler]], [[Honey Queen]], and [[Lakitu]] (with a red shell as opposed to the [[Lakitu (Mario Kart referee)|Lakitu referee]] which wears a green shell), with Lakitu and Honey Queen also making their overall playable debuts. Additionally, this marks the first ''Mario Kart'' game where [[Shy Guy]] is a normal selectable driver, after only being available in ''[[Mario Kart DS]]'' to players who were playing in Download Play without a game card. Also, this is the first installment in the series for a handheld console where [[Koopa Troopa]], [[Rosalina]], and [[Mii]] are playable, after previously being playable in at least one home console installment. Each driver is categorized into any of five weight classes: '''Feather''' being the lightest, followed by '''Light''', '''Medium''', '''Cruiser''', and finally '''Heavy'''. The player's Mii never appears as a CPU driver, but Miis the player has obtained via StreetPass for this game's Mario Kart Channel can occasionally appear as a CPU driver during the standard Grand Prix mode.


All of the starting characters are the same as in ''[[Super Mario Kart]]'', but with [[Donkey Kong]] in place of [[Donkey Kong Jr.]].
All of the starting characters are the same as in ''[[Super Mario Kart]]'', but with [[Donkey Kong]] in place of [[Donkey Kong Jr.]]


===Drivers===
===Drivers===
{|class="wikitable sortable"style="text-align:center; margin:auto"
{|class="wikitable sortable"style="text-align:center;margin:auto"
|-
|-
!class=unsortable style="background-color:#FF0000;color:white;"|Artwork
!class=unsortable style="background-color:#FF0000;color:white;"|Artwork
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|-
|-
|[[File:Luigi MK7.png|150px]]
|[[File:Luigi MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Luigi|green}}'''<br>[[File:MK7_Luigi_Emblem.png]]
|style="text-align:center"|'''{{color-link|Luigi|#009933}}'''<br>[[File:MK7_Luigi_Emblem.png]]
|style="text-align:center" data-sort-value="3"|'''<span style="color:green">Medium</span>'''
|style="text-align:center" data-sort-value="3"|'''<span style="color:green">Medium</span>'''
|Starting driver
|Starting driver
|-
|-
|[[File:Peach MK7.png|150px]]
|[[File:Peach MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Peach|hotpink}}'''<br>[[File:MK7_Peach_Emblem.png]]
|style="text-align:center"|'''{{color-link|Peach|#FF6699}}'''<br>[[File:MK7_Peach_Emblem.png]]
|style="text-align:center" data-sort-value="2"|'''<span style="color:dodgerblue">Light</span>'''
|style="text-align:center" data-sort-value="2"|'''<span style="color:dodgerblue">Light</span>'''
|Starting driver
|Starting driver
|-
|-
|[[File:Yoshi MK7.png|150px]]
|[[File:Yoshi MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Yoshi|lawngreen}}'''<br>[[File:MK7_Yoshi_Emblem.png]]
|style="text-align:center"|'''{{color-link|Yoshi|#00B3CC}}'''<br>[[File:MK7_Yoshi_Emblem.png]]
|style="text-align:center" data-sort-value="2"|'''<span style="color:dodgerblue">Light</span>'''
|style="text-align:center" data-sort-value="2"|'''<span style="color:dodgerblue">Light</span>'''
|Starting driver
|Starting driver
|-
|-
|[[File:Bowser MK7.png|150px]]
|[[File:Bowser MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Bowser|#FF8000}}'''<br>[[File:MK7_Bowser_Emblem.png]]
|style="text-align:center"|'''{{color-link|Bowser|#FFBF00}}'''<br>[[File:MK7_Bowser_Emblem.png]]
|style="text-align:center" data-sort-value="5"|'''<span style="color:red">Heavy</span>'''
|style="text-align:center" data-sort-value="5"|'''<span style="color:red">Heavy</span>'''
|Starting driver
|Starting driver
|-
|-
|[[File:Donkey MK7.png|150px]]
|[[File:Donkey MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Donkey Kong|gold}}'''<br>[[File:MK7_DK_Emblem.png]]
|style="text-align:center"|'''{{color-link|Donkey Kong|#663300}}'''<br>[[File:MK7_DK_Emblem.png]]
|style="text-align:center" data-sort-value="4"|'''<span style="color:purple">Cruiser</span>'''
|style="text-align:center" data-sort-value="4"|'''<span style="color:purple">Cruiser</span>'''
|Starting driver
|Starting driver
|-
|-
|[[File:Toad MK7.png|150px]]
|[[File:Toad MK7.png|150px]]
|style="text-align:center"|'''[[Toad]]'''<br>[[File:MK7_Toad_Emblem.png]]
|style="text-align:center"|'''{{color-link|Toad|#003399}}'''<br>[[File:MK7_Toad_Emblem.png]]
|style="text-align:center" data-sort-value="1"|'''<span style="color:gold">Feather</span>'''
|style="text-align:center" data-sort-value="1"|'''<span style="color:gold">Feather</span>'''
|Starting driver
|Starting driver
|-
|-
|[[File:Koopa MK7.png|150px]]
|[[File:Koopa MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Koopa Troopa|#c0db00}}'''<br>[[File:MK7_Koopa_Troopa_Emblem.png]]
|style="text-align:center"|'''{{color-link|Koopa Troopa|#80B333}}'''<br>[[File:MK7_Koopa_Troopa_Emblem.png]]
|style="text-align:center" data-sort-value="1"|'''<span style="color:gold">Feather</span>'''
|style="text-align:center" data-sort-value="1"|'''<span style="color:gold">Feather</span>'''
|Starting driver
|Starting driver
|-
|-
|[[File:Daisy MK7.png|150px]]
|[[File:Daisy MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Daisy|#FFCC00}}'''<br>[[File:MK7_Daisy_Emblem.png]]
|style="text-align:center"|'''{{color-link|Daisy|#FFB300}}'''<br>[[File:MK7_Daisy_Emblem.png]]
|style="text-align:center" data-sort-value="2"|'''<span style="color:dodgerblue">Light</span>'''
|style="text-align:center" data-sort-value="2"|'''<span style="color:dodgerblue">Light</span>'''
|Win 150cc Mushroom Cup
|Win the 150cc Mushroom Cup
|-
|-
|[[File:Wario MK7.png|150px]]
|[[File:Wario MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Wario|#A300CC}}'''<br>[[File:MK7_Wario_Emblem.png]]
|style="text-align:center"|'''{{color-link|Wario|#BF00FF}}'''<br>[[File:MK7_Wario_Emblem.png]]
|style="text-align:center" data-sort-value="5"|'''<span style="color:red">Heavy</span>'''
|style="text-align:center" data-sort-value="5"|'''<span style="color:red">Heavy</span>'''
|Win 150cc Flower Cup
|Win the 150cc Flower Cup
|-
|-
|[[File:Rosalina MK7.png|150px]]
|[[File:Rosalina MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Rosalina|#00FFCC}}'''<br>[[File:MK7_Rosalina_Emblem.png]]
|style="text-align:center"|'''{{color-link|Rosalina|#33A699}}'''<br>[[File:MK7_Rosalina_Emblem.png]]
|style="text-align:center" data-sort-value="4"|'''<span style="color:purple">Cruiser</span>'''
|style="text-align:center" data-sort-value="4"|'''<span style="color:purple">Cruiser</span>'''
|Win 150cc Star Cup
|Win the 150cc Star Cup
|-
|-
|[[File:Metal Mario MK7.png|150px]]
|[[File:Metal Mario MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Metal Mario|#4D4D80}}'''<br>[[File:MK7_Metal_Mario_Emblem.png]]<br>''New driver''
|style="text-align:center"|'''{{color-link|Metal Mario|#B3B9CC}}'''<br>[[File:MK7_Metal_Mario_Emblem.png]]<br>''New driver''
|style="text-align:center" data-sort-value="5"|'''<span style="color:red">Heavy</span>'''
|style="text-align:center" data-sort-value="5"|'''<span style="color:red">Heavy</span>'''
|Win 150cc Special Cup
|Win the 150cc Special Cup
|-
|-
|[[File:Shy Guy MK7.png|150px]]
|[[File:Shy Guy MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Shy Guy|black}}'''*<br>[[File:MK7_Shy_Guy_Emblem.png]]<br>''First time as a fully playable driver''
|style="text-align:center"|'''{{color-link|Shy Guy|#D9D9D9}}'''{{footnote|main|a}}<br>[[File:MK7_Shy_Guy_Emblem.png]]<br>''First time as a fully playable driver''
|style="text-align:center" data-sort-value="1"|'''<span style="color:gold">Feather</span>'''
|style="text-align:center" data-sort-value="1"|'''<span style="color:gold">Feather</span>'''
|Win 150cc Shell Cup
|Win the 150cc Shell Cup
|-
|-
|[[File:Honey Queen MK7.png|150px]]
|[[File:Honey Queen MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Honey Queen|#800039}}'''<br>[[File:MK7_Honey_Queen_Emblem.png]]<br>''New driver''
|style="text-align:center"|'''{{color-link|Honey Queen|#CC4DFF}}'''<br>[[File:MK7_Honey_Queen_Emblem.png]]<br>''New driver''
|style="text-align:center" data-sort-value="5"|'''<span style="color:red">Heavy</span>'''
|style="text-align:center" data-sort-value="5"|'''<span style="color:red">Heavy</span>'''
|Win 150cc Banana Cup
|Win the 150cc Banana Cup
|-
|-
|[[File:Wiggler MK7.png|150px]]
|[[File:Wiggler MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Wiggler|#803900}}'''<br>[[File:MK7_Wiggler_Emblem.png]]<br>''New driver''
|style="text-align:center"|'''{{color-link|Wiggler|#803300}}'''<br>[[File:MK7_Wiggler_Emblem.png]]<br>''New driver''
|style="text-align:center" data-sort-value="4"|'''<span style="color:purple">Cruiser</span>'''
|style="text-align:center" data-sort-value="4"|'''<span style="color:purple">Cruiser</span>'''
|Win 150cc Leaf Cup
|Win the 150cc Leaf Cup
|-
|-
|[[File:Lakitu MK7.png|150px]]
|[[File:Lakitu MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Lakitu|#00E6FF}}'''<br>[[File:MK7_Lakitu_Emblem.png]]<br>''New driver''
|style="text-align:center"|'''{{color-link|Lakitu|#0099E6}}'''<br>[[File:MK7_Lakitu_Emblem.png]]<br>''New driver''
|style="text-align:center" data-sort-value="1"|'''<span style="color:gold">Feather</span>'''
|style="text-align:center" data-sort-value="1"|'''<span style="color:gold">Feather</span>'''
|Win 150cc Lightning Cup
|Win the 150cc Lightning Cup
|-
|-
|[[File:Mii MK7.png|150px]]
|[[File:Mii MK7.png|150px]]
|style="text-align:center"|'''{{color-link|Mii|dodgerblue}}'''<br>[[File:MK7_Mii_Emblem.png]]
|style="text-align:center"|'''{{color-link|Mii|#FF9933}}'''<br>[[File:MK7_Mii_Emblem.png]]
|style="text-align:center" data-sort-value="3"|'''<span style="color:green">Medium</span>'''
|style="text-align:center" data-sort-value="3"|'''<span style="color:green">Medium</span>'''
|Successfully complete all cups in any class
|Successfully complete all cups in any class
|}
|}
<sub>*When playing in Download Play, players without a game card are restricted to an alternate colored Shy Guy.</sub>
{{footnote|note|a|When playing in Download Play, players without a game card are restricted to an alternate-colored Shy Guy.}}


===Rival order===
===Rival order===
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|-  
|-  
|-bgcolor=#dedede
|-bgcolor=#dedede
!width="6%"bgcolor="#dedede"|Character
!width="6%"style="background:#dedede"|Character
!width="6%"bgcolor="#dedede"|Rivals
!width="6%"style="background:#dedede"|Rivals
!width="6%"bgcolor="#dedede"|Third Rival
!width="6%"style="background:#dedede"|Third Rival
|-
|-
|[[File:MarioMKW.png|link=Mario|32x32px]]
|[[File:MarioMKW.png|link=Mario|32x32px]]
Line 342: Line 344:
{|
{|
|
|
*[[Birdo (species)|Birdo]]s
*[[Birdo]]s
*[[Boo]]s
*[[Boo]]s
*[[Mii]]s
*[[Mii]]s
Line 357: Line 359:
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
|-
|-
!colspan="3"bgcolor="#9c9c9c"align=center|Characters and elements
!colspan="3"style="background:#9c9c9c"align=center|Characters and elements
|-
|-
!width="15%"bgcolor="#dedede"align=center|Character/element
!width="15%"style="background:#dedede"align=center|Character/element
!width="20%"bgcolor="#dedede"align=center|Location
!width="20%"style="background:#dedede"align=center|Location
!width="65%"bgcolor="#dedede"align=center|Description
!width="65%"style="background:#dedede"align=center|Description
|-
|-
|align=center|[[File:MK7 Banzai Bill.jpg|100px]]<br>[[Banzai Bill]]
|align=center|[[File:MK7 Banzai Bill.jpg|100px]]<br>[[Banzai Bill]]
Line 489: Line 491:
|align=center|[[File:MK7 Rocky Wrench.jpg|100px]]<br>[[Rocky Wrench]]
|align=center|[[File:MK7 Rocky Wrench.jpg|100px]]<br>[[Rocky Wrench]]
|align=center|{{classic-link|DS|Airship Fortress}}<br>{{classic-link|GBA|Battle Course 1}}
|align=center|{{classic-link|DS|Airship Fortress}}<br>{{classic-link|GBA|Battle Course 1}}
|Rocky Wrenches pop out of the ground and will flip over racers who hit them. Players can also do jump actions off of their manhole covers when they peak out from the ground.
|Rocky Wrenches pop out of the ground and will flip over racers who hit them. Players can also do jump actions off of their manhole covers when they peek out from the ground.
|-
|-
|align=center|[[File:MK7 Screaming Pillar.jpg|100px]]<br>[[Screaming Pillar]]
|align=center|[[File:MK7 Screaming Pillar.jpg|100px]]<br>[[Screaming Pillar]]
Line 544: Line 546:
===Available parts===
===Available parts===
There are 17 kart bodies, 10 tires, and 7 gliders for a grand total of 1,190 kart combinations. The following is a list of all the available parts, using the American English names. If the kart has a different name in the British English version, the British name is put in parentheses under the American name. All kart parts are sorted based on how they're ordered in-game, starting with the standard parts. The following notation is used:
There are 17 kart bodies, 10 tires, and 7 gliders for a grand total of 1,190 kart combinations. The following is a list of all the available parts, using the American English names. If the kart has a different name in the British English version, the British name is put in parentheses under the American name. All kart parts are sorted based on how they're ordered in-game, starting with the standard parts. The following notation is used:
*<nowiki>*</nowiki> = Changes color, depending on the character.
 
*<nowiki>**</nowiki> = Changes color for [[Daisy]], [[Rosalina]], and [[Honey Queen]].
{{footnote|note|b|Changes color, depending on the character.}}
*<nowiki>***</nowiki> = Not used by male or gender-indeterminate CPU drivers.
{{footnote|note|c|Changes color for [[Daisy]], [[Rosalina]], and [[Honey Queen]].}}
*<nowiki>****</nowiki> = Not used by CPU drivers, except for Miis obtained via StreetPass from this game's Mario Kart Channel, if they are equipped.
{{footnote|note|d|Not used by male or gender-indeterminate CPU drivers.}}
{{footnote|note|e|Not used by CPU drivers, except for Miis obtained via StreetPass from this game's Mario Kart Channel, if they are equipped.}}
====Karts====
====Karts====
<gallery>
<gallery>
MK7 Toad-Standard Kart.png|[[Standard Kart#Mario Kart 7|Standard]]*
MK7 Toad-Standard Kart.png|[[Standard Kart#Mario Kart 7|Standard]]{{footnote|main|b}}
MK7 Gold Kart.png|[[Gold Standard#Mario Kart 7|Gold Standard]]****<br><small>''(Gold Kart)''</small>
MK7 Gold Kart.png|[[Gold Standard#Mario Kart 7|Gold Standard]]{{footnote|main|e}}<br><small>''(Gold Kart)''</small>
MK7 Royal Ribbon.png|[[Birthday Girl]]**/***<br><small>''(Royal Ribbon)''</small>
MK7 Royal Ribbon.png|[[Birthday Girl]]{{footnote|main|c}}{{footnote|main|d}}<br><small>''(Royal Ribbon)''</small>
MK7 Bumble V.png|[[Bumble V]]
MK7 Bumble V.png|[[Bumble V]]
MK7 Growlster.png|[[Bruiser]]<br><small>''(Growlster)''</small>
MK7 Growlster.png|[[Bruiser]]<br><small>''(Growlster)''</small>
Line 566: Line 569:
MK7 Blue Seven.png|[[Blue Seven]]
MK7 Blue Seven.png|[[Blue Seven]]
MK7 Bolt Buggy.png|[[Bolt Buggy]]
MK7 Bolt Buggy.png|[[Bolt Buggy]]
MK7 Pipe Frame.png|[[Pipe Frame]]*
MK7 Pipe Frame.png|[[Pipe Frame]]{{footnote|main|b}}
</gallery>
</gallery>


Line 572: Line 575:
<gallery>
<gallery>
MK7 Standard.png|[[Standard (tire)|Standard]]<br><small>''(Normal)''</small>
MK7 Standard.png|[[Standard (tire)|Standard]]<br><small>''(Normal)''</small>
MK7 Gold Tires.png|[[Gold Tires]]****<br><small>''(Gold Wheels)''<br></small>
MK7 Gold Tires.png|[[Gold Tires]]{{footnote|main|e}}<br><small>''(Gold Wheels)''<br></small>
MK7 Roller.png|[[Roller]]
MK7 Roller.png|[[Roller]]
MK7 Slim.png|[[Slim (tire)|Slim]]
MK7 Slim.png|[[Slim (tire)|Slim]]
Line 585: Line 588:
====Gliders====
====Gliders====
<gallery>
<gallery>
MK7 Super Glider.png|[[Super Glider]]*
MK7 Super Glider.png|[[Super Glider]]{{footnote|main|b}}
MK7 Gold Glider.png|[[Gold Glider]]****
MK7 Gold Glider.png|[[Gold Glider]]{{footnote|main|e}}
MK7 Peach Parasol.png|[[Peach Parasol (glider)|Peach Parasol]]**
MK7 Peach Parasol.png|[[Peach Parasol (glider)|Peach Parasol]]{{footnote|main|c}}
MK7 Flower Glider.png|[[Flower Glider]]
MK7 Flower Glider.png|[[Flower Glider]]
MK7 Beast Glider.png|[[Beast Glider]]<br><small>''(Ghastly Glider)''</small>
MK7 Beast Glider.png|[[Beast Glider]]<br><small>''(Ghastly Glider)''</small>
Line 740: Line 743:
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:94%;border-collapse:collapse;margin-bottom:5px;"align=center
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:94%;border-collapse:collapse;margin-bottom:5px;"align=center
|-
|-
!colspan="14"bgcolor="#9c9c9c"|Character Stats
!colspan="14"style="background:#9c9c9c"|Character Stats
|-
|-
!width="20%"bgcolor="#dedede"rowspan="2"colspan="2"|Weight Class
!width="20%"style="background:#dedede"rowspan="2"colspan="2"|Weight Class
!width="24%"bgcolor="#dedede"colspan="3"|Speed
!width="24%"style="background:#dedede"colspan="3"|Speed
!width="6%"bgcolor="#dedede"rowspan="2"|Acceleration
!width="6%"style="background:#dedede"rowspan="2"|Acceleration
!width="6%"bgcolor="#dedede"rowspan="2"|Weight
!width="6%"style="background:#dedede"rowspan="2"|Weight
!width="24%"bgcolor="#dedede"colspan="3"|Handling
!width="24%"style="background:#dedede"colspan="3"|Handling
!width="6%"bgcolor="#dedede"rowspan="2"|Off-Road
!width="6%"style="background:#dedede"rowspan="2"|Off-Road
!width="6%"bgcolor="#dedede"rowspan="2"|Mini-Turbo  
!width="6%"style="background:#dedede"rowspan="2"|Mini-Turbo  
!width="6%"bgcolor="#dedede"rowspan="2"|Stability
!width="6%"style="background:#dedede"rowspan="2"|Stability
!width="6%"bgcolor="#dedede"rowspan="2"|Drift
!width="6%"style="background:#dedede"rowspan="2"|Drift
|-
|-
!width="6%"bgcolor="#dedede"|Land
!width="6%"style="background:#dedede"|Land
!width="6%"bgcolor="#dedede"|Water
!width="6%"style="background:#dedede"|Water
!width="6%"bgcolor="#dedede"|Air
!width="6%"style="background:#dedede"|Air
!width="6%"bgcolor="#dedede"|Land
!width="6%"style="background:#dedede"|Land
!width="6%"bgcolor="#dedede"|Water
!width="6%"style="background:#dedede"|Water
!width="6%"bgcolor="#dedede"|Air
!width="6%"style="background:#dedede"|Air
|-style="font-weight:bold"
|-style="font-weight:bold"
!rowspan="1"style="background-color: beige; color: gold; border-color: black;"|Feather
!rowspan="1"style="background-color: beige; color: gold; border-color: black;"|Feather
Line 839: Line 842:
{|class="wikitable center"style="margin: auto;"
{|class="wikitable center"style="margin: auto;"
|-
|-
!colspan=13 bgcolor="#b8b8b8"|Bodies
!colspan=13 style="background:#b8b8b8"|Bodies
|-
|-
!width=10% rowspan="2"bgcolor="#dedede"|Body
!width=10% rowspan="2"style="background:#dedede"|Body
!width=10% colspan="3"bgcolor="#dedede"|Speed
!width=10% colspan="3"style="background:#dedede"|Speed
!width=10% rowspan="2"bgcolor="#dedede"|Acceleration
!width=10% rowspan="2"style="background:#dedede"|Acceleration
!width=10% rowspan="2"bgcolor="#dedede"|Weight
!width=10% rowspan="2"style="background:#dedede"|Weight
!width=10% colspan="3"bgcolor="#dedede"|Handling
!width=10% colspan="3"style="background:#dedede"|Handling
!width=10% rowspan="2"bgcolor="#dedede"|Off-Road
!width=10% rowspan="2"style="background:#dedede"|Off-Road
!width=10% rowspan="2"bgcolor="#dedede"|Mini-Turbo
!width=10% rowspan="2"style="background:#dedede"|Mini-Turbo
!width=10% rowspan="2"bgcolor="#dedede"|Stability
!width=10% rowspan="2"style="background:#dedede"|Stability
!width=10% rowspan="2"bgcolor="#dedede"|Drift
!width=10% rowspan="2"style="background:#dedede"|Drift
|-
|-
!bgcolor="#dedede"|Land
!style="background:#dedede"|Land
!bgcolor="#dedede"|Water
!style="background:#dedede"|Water
!bgcolor="#dedede"|Air
!style="background:#dedede"|Air
!bgcolor="#dedede"|Land
!style="background:#dedede"|Land
!bgcolor="#dedede"|Water
!style="background:#dedede"|Water
!bgcolor="#dedede"|Air
!style="background:#dedede"|Air
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"style="background-color:#ededed;"|[[File:MK7 Toad-Standard Kart.png|x32px|link=Standard Kart#Mario Kart 7|Standard]]
|width="1%"style="background-color:#ededed;"|[[File:MK7 Toad-Standard Kart.png|x32px|link=Standard Kart#Mario Kart 7|Standard]]
Line 1,096: Line 1,099:
|style="background-color:#8080ff;"|3
|style="background-color:#8080ff;"|3
|-
|-
!colspan=13 bgcolor="#b8b8b8"|Tires
!colspan=13 style="background:#b8b8b8"|Tires
|-
|-
!width=10% rowspan="2"bgcolor="#dedede"|Tire
!width=10% rowspan="2"style="background:#dedede"|Tire
!width=10% colspan="3"bgcolor="#dedede"|Speed
!width=10% colspan="3"style="background:#dedede"|Speed
!width=10% rowspan="2"bgcolor="#dedede"|Acceleration
!width=10% rowspan="2"style="background:#dedede"|Acceleration
!width=10% rowspan="2"bgcolor="#dedede"|Weight
!width=10% rowspan="2"style="background:#dedede"|Weight
!width=10% colspan="3"bgcolor="#dedede"|Handling
!width=10% colspan="3"style="background:#dedede"|Handling
!width=10% rowspan="2"bgcolor="#dedede"|Off-Road
!width=10% rowspan="2"style="background:#dedede"|Off-Road
!width=10% rowspan="2"bgcolor="#dedede"|Mini-Turbo
!width=10% rowspan="2"style="background:#dedede"|Mini-Turbo
!width=10% rowspan="2"bgcolor="#dedede"|Stability
!width=10% rowspan="2"style="background:#dedede"|Stability
!width=10% rowspan="2"bgcolor="#dedede"|Drift
!width=10% rowspan="2"style="background:#dedede"|Drift
|-
|-
!bgcolor="#dedede"|Land
!style="background:#dedede"|Land
!bgcolor="#dedede"|Water
!style="background:#dedede"|Water
!bgcolor="#dedede"|Air
!style="background:#dedede"|Air
!bgcolor="#dedede"|Land
!style="background:#dedede"|Land
!bgcolor="#dedede"|Water
!style="background:#dedede"|Water
!bgcolor="#dedede"|Air
!style="background:#dedede"|Air
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"style="background-color:#ededed;"|[[File:MK7 Standard.png|x32px|link=Standard (tire)|Standard (Normal)]]
|width="1%"style="background-color:#ededed;"|[[File:MK7 Standard.png|x32px|link=Standard (tire)|Standard (Normal)]]
Line 1,255: Line 1,258:
|style="background-color:#80ffff;"|4
|style="background-color:#80ffff;"|4
|-
|-
!colspan=13 bgcolor="#b8b8b8"|Gliders
!colspan=13 style="background:#b8b8b8"|Gliders
|-
|-
!width=10% rowspan="2"bgcolor="#dedede"|Glider
!width=10% rowspan="2"style="background:#dedede"|Glider
!width=10% colspan="3"bgcolor="#dedede"|Speed
!width=10% colspan="3"style="background:#dedede"|Speed
!width=10% rowspan="2"bgcolor="#dedede"|Acceleration
!width=10% rowspan="2"style="background:#dedede"|Acceleration
!width=10% rowspan="2"bgcolor="#dedede"|Weight
!width=10% rowspan="2"style="background:#dedede"|Weight
!width=10% colspan="3"bgcolor="#dedede"|Handling
!width=10% colspan="3"style="background:#dedede"|Handling
!width=10% rowspan="2"bgcolor="#dedede"|Off-Road
!width=10% rowspan="2"style="background:#dedede"|Off-Road
!width=10% rowspan="2"bgcolor="#dedede"|Mini-Turbo
!width=10% rowspan="2"style="background:#dedede"|Mini-Turbo
!width=10% rowspan="2"bgcolor="#dedede"|Stability
!width=10% rowspan="2"style="background:#dedede"|Stability
!width=10% rowspan="2"bgcolor="#dedede"|Drift
!width=10% rowspan="2"style="background:#dedede"|Drift
|-
|-
!bgcolor="#dedede"|Land
!style="background:#dedede"|Land
!bgcolor="#dedede"|Water
!style="background:#dedede"|Water
!bgcolor="#dedede"|Air
!style="background:#dedede"|Air
!bgcolor="#dedede"|Land
!style="background:#dedede"|Land
!bgcolor="#dedede"|Water
!style="background:#dedede"|Water
!bgcolor="#dedede"|Air
!style="background:#dedede"|Air
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"style="background-color:#ededed;"|[[File:MK7 Super Glider.png|x32px|link=Super Glider|Super Glider]][[File:MK7 Gold Glider.png|x32px|link=Gold Glider|Gold Glider]][[File:MK7 Beast Glider.png|x32px|link=Beast Glider|Beast Glider (Ghastly Glider)]]
|width="1%"style="background-color:#ededed;"|[[File:MK7 Super Glider.png|x32px|link=Super Glider|Super Glider]][[File:MK7 Gold Glider.png|x32px|link=Gold Glider|Gold Glider]][[File:MK7 Beast Glider.png|x32px|link=Beast Glider|Beast Glider (Ghastly Glider)]]
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*The Mainland China release was published by [[iQue]]. It is one of the last two games published by the company, the other being ''[[Super Mario 3D Land]]''.
*The Mainland China release was published by [[iQue]]. It is one of the last two games published by the company, the other being ''[[Super Mario 3D Land]]''.
*The flag of Taiwan (ROC) was removed in the China release. Any Taiwanese locations were also hidden.<ref>https://twitter.com/chinesenintendo/status/1152588845570908160</ref>
*The flag of Taiwan (ROC) was removed in the China release. Any Taiwanese locations were also hidden.<ref>https://twitter.com/chinesenintendo/status/1152588845570908160</ref>
*The China release is the only ''Super Mario'' game, as well as the last Nintendo game officially released in China (PRC), to support global online multiplayer, as the next PRC release that supports online multiplayer is ''[[Mario Kart 8 Deluxe]]'', published by Tencent, which operates completely separately from the global release and offers no interactions between the two versions.
*The China release is the only ''Super Mario'' game, as well as the last Nintendo game officially released in China (PRC), to support global online multiplayer, as the next PRC release that supports online multiplayer is ''[[Mario Kart 8 Deluxe]]'', published by Tencent, operates completely separately from the global release and offers no interactions between the two versions.
*''Mario Kart 7'' has more track name differences between the American English and British English versions than any other ''Mario Kart'' game, with a total of eight racetracks and one battle course.
*''Mario Kart 7'' has more track name differences between the American English and British English versions than any other ''Mario Kart'' game, with a total of eight racetracks and one battle course.


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Resolved shortcut exploits for Wuhu Loop, Maka Wuhu, and <small>GBA</small> Bowser Castle 1 when playing online. Does not affect offline play; the exploits remain in Single Player and Local Multiplayer, and Ghosts that used these exploits are unaffected. Starting on May 15, 2012, all players must download and install this update to access Online Multiplayer.
Resolved shortcut exploits for Wuhu Loop, Maka Wuhu, and <small>GBA</small> Bowser Castle 1 when playing online. Does not affect offline play; the exploits remain in Single Player and Local Multiplayer, and Ghosts that used these exploits are unaffected. Starting on May 15, 2012, all players must download and install this update to access Online Multiplayer.
;Version 1.2 of December 13, 2022 (46 SD Card blocks)
;Version 1.2 of December 13, 2022 (46 SD Card blocks)
This update patches a vulnerability in the game's network code which enables hackers to take full, remote control of a user's (unmodified) Nintendo 3DS system during online multiplayer sessions,<ref>PabloMK7, Rambo6Glaz, and Fishguy6564 (December 22, 2022). [https://github.com/PabloMK7/ENLBufferPwn ENLBufferPwn (CVE-2022-47949)]. ''GitHub''. Retrieved December 25, 2022. ([https://web.archive.org/web/20221225025808/https://github.com/PabloMK7/ENLBufferPwn Archived] December 25, 2022, 02:58:08 UTC via Wayback Machine.)</ref> with one possible use case being using it to reset the user's VR.<ref>Fishguy6564 (February 13, 2022). https://twitter.com/fishguy6564/status/1492742285590736896. ''Twitter''. Retrieved June 18, 2023.</ref> Starting on December 13, 2022, all players must download and install this update to access Online Multiplayer.
This update patches a vulnerability in the game's network code which enables hackers to take full, remote control of a user's (unmodified) Nintendo 3DS system during online multiplayer sessions,<ref>PabloMK7, Rambo6Glaz, and Fishguy6564 (December 22, 2022). [https://github.com/PabloMK7/ENLBufferPwn ENLBufferPwn (CVE-2022-47949)]. ''GitHub''. Retrieved December 25, 2022. ([https://web.archive.org/web/20221225025808/https://github.com/PabloMK7/ENLBufferPwn Archived] December 25, 2022, 02:58:08 UTC via Wayback Machine.)</ref> with one possible use case being using it to reset the user's VR.<ref>Fishguy6564 (February 13, 2022). https://twitter.com/fishguy6564/status/1492742285590736896. ''Twitter''. Retrieved June 18, 2023.</ref> Starting on December 13, 2022, all players (excluding the iQue version) must download and install this update to access Online Multiplayer.
 
This update is not available for the Mainland China (iQue) version as the [[Nintendo 3DS XL|iQue 3DSXL]] lacks the [[Nintendo eShop]] to distribute the update. After December 13, 2022, the iQue version still has access to Online Multiplayer, but can no longer play together with other versions.<ref> https://twitter.com/chinesenintendo/status/1743566077932544485</ref>
{{br|left}}
{{br|left}}


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*''[[Mario Kart: Double Dash!!]]'': Part of the [[3DS Bowser's Castle|Bowser's Castle]] and Rainbow Road themes are based on their respective themes originating from this game. Some voice clips are reused. Also, the [[Barrel Train]] returns from this game. [[GCN Daisy Cruiser|Daisy Cruiser]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]] return as retro courses, and finally, the 3-2-1 starting countdown returns with a new design.
*''[[Mario Kart: Double Dash!!]]'': Part of the [[3DS Bowser's Castle|Bowser's Castle]] and Rainbow Road themes are based on their respective themes originating from this game. Some voice clips are reused. Also, the [[Barrel Train]] returns from this game. [[GCN Daisy Cruiser|Daisy Cruiser]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]] return as retro courses, and finally, the 3-2-1 starting countdown returns with a new design.
*''[[Mario Kart Arcade GP]]'': The way that [[coin]]s give the kart a small boost upon being collected originated from this game.
*''[[Mario Kart Arcade GP]]'': The way that [[coin]]s give the kart a small boost upon being collected originated from this game.
*''[[Mario Kart DS]]'': The [[Egg 1]] and [[B Dasher]] return from this game as kart parts. [[DS Luigi's Mansion|Luigi's Mansion]], [[DS Waluigi Pinball|Waluigi Pinball]], [[DS DK Pass|DK Pass]], and [[DS Airship Fortress|Airship Fortress]] return as retro courses, plus [[DS Palm Shore|Palm Shore]] returns as a playable battle arena. During multiplayer with someone who doesn't have the game, [[Shy Guy]] becomes their automatic character like in this game.
*''[[Mario Kart DS]]'': The [[Egg 1]] and [[B Dasher]] return from this game as kart parts. [[DS Luigi's Mansion|Luigi's Mansion]], [[DS Waluigi Pinball|Waluigi Pinball]], [[DS DK Pass|DK Pass]], and [[DS Airship Fortress|Airship Fortress]] return as retro courses, plus [[DS Palm Shore|Palm Shore]] returns as a playable battle arena. During multiplayer with someone who doesn't have the game, [[Shy Guy]] becomes their automatic character like in this game. A portion of the [[Figure-8 Circuit]] and [[DS Mario Circuit|Mario Circuit]] theme from this game can be heard on the title screen.
*''[[New Super Mario Bros.]]'': The playable Lakitu's artwork in ''Mario Kart 7'' is a color swapped version of Lakitu's artwork from this game. Koopa Troopa's artwork is also reused from the game.
*''[[New Super Mario Bros.]]'': The playable Lakitu's artwork in ''Mario Kart 7'' is a color swapped version of Lakitu's artwork from this game. Koopa Troopa's artwork is also reused from the game.
*''[[Super Mario Galaxy]]'': The [[Comet Observatory]], some domes, the Starshroom and the starting planet of [[Gateway Galaxy]] appear in the background in the course [[3DS Rosalina's Ice World|Rosalina's Ice World]]. [[Rosalina]] and [[Honey Queen]] both originate from this game.
*''[[Super Mario Galaxy]]'': The [[Comet Observatory]], some domes, the Starshroom and the starting planet of [[Gateway Galaxy]] appear in the background in the course [[3DS Rosalina's Ice World|Rosalina's Ice World]]. [[Rosalina]] and [[Honey Queen]] both originate from this game.
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*''[[Mario Golf: World Tour]]'': The countdown timer and the signal light returns in Speed Golf to signal the start of the first hole. Various voice clips of Rosalina are recycled.
*''[[Mario Golf: World Tour]]'': The countdown timer and the signal light returns in Speed Golf to signal the start of the first hole. Various voice clips of Rosalina are recycled.
*''[[Mario Kart 8]]'': The [[Wii U]] follow-up includes various elements from this game. [[3DS DK Jungle|DK Jungle]], [[3DS Music Park|Music Park]], and [[3DS Piranha Plant Slide|Piranha Plant Slide]] return as this game's retro tracks. The glider and underwater racing mechanics return. Customization returns as well. Some vehicle bodies, tires, and gliders from ''Mario Kart 7'' return also. [[3DS Neo Bowser City|Neo Bowser City]] returns as a downloadable retro course.
*''[[Mario Kart 8]]'': The [[Wii U]] follow-up includes various elements from this game. [[3DS DK Jungle|DK Jungle]], [[3DS Music Park|Music Park]], and [[3DS Piranha Plant Slide|Piranha Plant Slide]] return as this game's retro tracks. The glider and underwater racing mechanics return. Customization returns as well. Some vehicle bodies, tires, and gliders from ''Mario Kart 7'' return also. [[3DS Neo Bowser City|Neo Bowser City]] returns as a downloadable retro course.
**''[[Mario Kart 8 Deluxe]]'': The [[Koopa Clown]] kart body returns. [[3DS Wuhu Town|Wuhu Town]] returns as a retro battle course. [[Lunar Colony]] has a moon section with low gravity just like Rainbow Road. [[3DS Toad Circuit|Toad Circuit]], [[3DS Rock Rock Mountain|Rock Rock Mountain]], [[3DS Rosalina's Ice World|Rosalina's Ice World]], and [[3DS Rainbow Road|Rainbow Road]] return as downloadable courses in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]].
**''[[Mario Kart 8 Deluxe]]'': The [[Koopa Clown]] kart body returns. [[3DS Wuhu Town|Wuhu Town]] returns as a retro battle course. [[Lunar Colony]] has a moon section with low gravity just like Rainbow Road. [[3DS Toad Circuit|Toad Circuit]], [[3DS Rock Rock Mountain|Rock Rock Mountain]], [[3DS Rosalina's Ice World|Rosalina's Ice World]], and [[3DS Rainbow Road|Rainbow Road]] return as downloadable courses in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''.
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': Various voice clips of Rosalina are recycled in these games.
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': Various voice clips of Rosalina are recycled in these games.
**Nintendo 3DS version: [[3DS Rainbow Road|Rainbow Road]] appears as a stage in this game. The Rainbow Road theme music can play on the aforementioned stage, along with an arrangement of Rainbow Road themes from handheld ''[[Mario Kart (series)|Mario Kart]]'' games. In addition, various trophies reference content from this game.
**Nintendo 3DS version: [[3DS Rainbow Road|Rainbow Road]] appears as a stage in this game. The Rainbow Road theme music can play on the aforementioned stage, along with an arrangement of Rainbow Road themes from handheld ''[[Mario Kart (series)|Mario Kart]]'' games. In addition, various trophies reference content from this game.
**Wii U version: The Rainbow Road theme, an arrangement of Rainbow Road themes from handheld ''Mario Kart'' games, and an arrangement of this game's circuit theme appear as music tracks for the Mario Circuit stage. Various trophies reference content from this game.
**Wii U version: The Rainbow Road theme, an arrangement of Rainbow Road themes from handheld ''Mario Kart'' games, and an arrangement of this game's circuit theme appear as music tracks for the Mario Circuit stage. Various trophies reference content from this game.
*''[[Mario Kart Tour]]'': All of the game's race courses return in this game except for [[Wuhu Loop]], Music Park, [[Maka Wuhu]], and DK Jungle. All of this game's [[classic course]]s also return in this game. Many of ''Mario Kart 7''{{'}}s music is also included in the game. [[Honey Queen]]'s emblem appears on a badge. The [[Birthday Girl]], [[Cloud 9]], [[Zucchini]], [[Blue Seven]], [[Bolt Buggy]], [[Bumble V]], [[Bruiser]], [[Soda Jet]], [[Koopa Clown]], and [[Gold Standard]] return as kart parts, along with various tires that are no longer separate pieces. The [[Super Glider]], [[Parachute (glider)|Parachute]], [[Parafoil]], [[Peach Parasol (glider)|Peach Parasol]], [[Flower Glider]], [[Gold Glider]], and [[Swooper (glider)|Swooper]] return as gliders.
*''[[Mario Kart Tour]]'': All of the game's race courses return in this game except for [[Wuhu Loop]], Music Park, [[Maka Wuhu]], and DK Jungle. All of this game's [[classic course]]s also return in this game. Many of ''Mario Kart 7''{{'}}s music is also included in the game, including the local and online multiplayer menu music. [[Honey Queen]]'s emblem appears on a badge. The [[Birthday Girl]], [[Cloud 9]], [[Zucchini]], [[Blue Seven]], [[Bolt Buggy]], [[Bumble V]], [[Bruiser]], [[Soda Jet]], [[Koopa Clown]], and [[Gold Standard]] return as kart parts, along with various tires that are no longer separate pieces. The [[Super Glider]], [[Parachute (glider)|Parachute]], [[Parafoil]], [[Peach Parasol (glider)|Peach Parasol]], [[Flower Glider]], [[Gold Glider]], and [[Swooper (glider)|Swooper]] return as gliders.


==Names in other languages==
==Names in other languages==
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*The new courses use the current ''Mario Kart'' logo on their starting banners, while retro courses still use the classic logo.
*The new courses use the current ''Mario Kart'' logo on their starting banners, while retro courses still use the classic logo.
*When unlocking a new kart part, if the player goes to the [[Wii#Mario Kart Channel|Mario Kart Channel]] to change parts, no jingle sound will play and the gift icon will not be there. However, it will still appear when going into the Grand Prix or Time Trials.
*When unlocking a new kart part, if the player goes to the [[Wii#Mario Kart Channel|Mario Kart Channel]] to change parts, no jingle sound will play and the gift icon will not be there. However, it will still appear when going into the Grand Prix or Time Trials.
*This is the only ''Mario Kart'' game that does not have its corresponding year of release on the title screen.
*This is the first ''Mario Kart'' game that does not have its corresponding year of release on the title screen.
*The Circle Pad can be used to manually rotate the trophy in the Grand Prix results screen, as well as move the camera in both ending screens.
*The Circle Pad can be used to manually rotate the trophy in the Grand Prix results screen, as well as move the camera in both ending screens.


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*[https://www.nintendo.co.jp/3ds/amkj/index.html Official Japanese Website]
*[https://www.nintendo.co.jp/3ds/amkj/index.html Official Japanese Website]
*[https://www.nintendo.co.uk/NOE/en_GB/games/nintendo_3ds/mario_kart_7_44817.html Official European Website]
*[https://www.nintendo.co.uk/NOE/en_GB/games/nintendo_3ds/mario_kart_7_44817.html Official European Website]
*[https://gamesites.nintendo.com.au/mario-kart-7/ Official Oceanian Website]
*[https://web.archive.org/web/20120103104229/http://gamesites.nintendo.com.au/mario-kart-7/en_AU/index.php Official Oceanian Website]
*[https://mariokart7.nintendo.com/ Official American Website]
*[https://web.archive.org/web/20120722030929/https://mariokart7.nintendo.com/ Official American Website]
*[https://mariokart7.nintendo.com/es/ Official Mexican Website]
*[https://web.archive.org/web/20120603144650/https://mariokart7.nintendo.com/es/ Official Mexican Website]
*[https://nintendo.co.kr/3DS/software/mariokart7/index.php Official Korean Website]
*[https://nintendo.co.kr/3DS/software/mariokart7/index.php Official Korean Website]
*[https://www.nintendo.com.hk/mk7/ Official Chinese (Hong Kong) Website]
*[https://www.nintendo.com.hk/mk7/ Official Chinese (Hong Kong) Website]
*[https://www.nintendo.com.tw/mk7/ Official Chinese (Taiwan) Website]
*[https://www.nintendo.com.tw/mk7/ Official Chinese (Taiwan) Website]
*[http://www.ique.com/3ds/amkj/index.html Official Chinese (China) Website]
*[http://www.ique.com/3ds/amkj/index.html Official Chinese (China) Website]
*[https://www.nintendo.com/consumer/gameslist/manuals/3DS_mario_kart_7_single_sheet_en.pdf American English manual]
*[https://web.archive.org/web/20120112171709/http://www.nintendo.com/consumer/gameslist/manuals/3DS_mario_kart_7_single_sheet_en.pdf American English manual]
*[https://www.nintendo.com/consumer/downloads/manual-3DS-mario-kart-7-en.pdf American English e-manual]
*[https://web.archive.org/web/20200130042113/https://www.nintendo.com/consumer/downloads/manual-3DS-mario-kart-7-en.pdf American English e-manual]


{{MK7}}
{{MK7}}
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