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{{ | {{multiframe|[[File:Game & Watch Gallery 2 Parachute Classic.png]] [[File:GaWG2 Parachute Game Boy Color.png]]|size=340|align=right|''Parachute''{{'}}s Classic version (left) and Modern version (right) in ''Game & Watch Gallery 2''}} | ||
| | '''''Parachute''''' is a [[Game & Watch]] game released as part of the Wide Screen series on June 19, 1981.<ref>[http://web.archive.org/web/20220120023930/http://www.intheattic.co.uk:80/parachute.htm ''Parachute'' info page on In The Attic, a website dedicated to classic videogames] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref> It is featured in the [[Museum|Gallery Corner]] in ''[[Game & Watch Gallery]]''. It also appears in ''[[Game & Watch Gallery 2]]'' and ''[[Game & Watch Gallery 4]]''. The helicopter from this game also appears in the ''[[WarioWare, Inc.: Mega Microgame$!]]'' microgame [[Air Supplies]]. | ||
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'''''Parachute''''' is a [[Game & Watch]] game released as part of the Wide Screen series on June 19, 1981.<ref>[http://web.archive.org/web/20220120023930/http://www.intheattic.co.uk:80/parachute.htm ''Parachute'' info page on In The Attic, a website dedicated to classic videogames] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref> It | |||
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==Gameplay== | ==Gameplay== | ||
===Classic version=== | ===Classic version=== | ||
The player controls a rowboat and has to catch smaller people parachuting out of a helicopter. Every parachutist the player catches is worth a [[point]]. As the player progresses in the game, more parachutists appear, and they eventually fall faster. If the player does not catch one, a shark lurking below will catch the person, and the player will get a miss. At 200 and 500 points, any misses the player has are removed. When the player gets three misses, they receive a [[Game Over]]. In Game B, some parachutists get stuck in a tree. | The player controls a rowboat and has to catch smaller people parachuting out of a helicopter. Every parachutist the player catches is worth a [[point]]. As the player progresses in the game, more parachutists appear, and they eventually fall faster. If the player does not catch one, a shark lurking below will catch the person, and the player will get a miss. At 200 and 500 points, any misses the player has are removed. When the player gets three misses, they receive a [[Game Over]]. In Game B, some parachutists get stuck in a tree. | ||
===Modern version=== | ===Modern version=== | ||
''Parachute'' was remade with an updated "Modern" version for ''Game & Watch Gallery 2''. In this version, [[Mario]] controls the boat, trying to catch [[Toad (species)|Toad]]s, [[Yoshi (species)|Yoshi]]s, and [[Donkey Kong Jr.|Donkey Kong Jrs.]] as they parachute from a [[airship|flying ship]]. The parachuting characters open their parachutes at different times: The Toads open them immediately after jumping out of the ship, while the Donkey Kong Jrs. open them at the last minute. The farther from the ship the Yoshis jump, the sooner they open their parachutes. If a parachuting character falls into a [[cannon]], he will be blasted back out. If a parachuting character falls into the water, a [[Cheep Cheep]] will attempt to eat him; eventually, a [[Fishin' Lakitu]] will reel the fallen parachutist out of the water. However, if a parachuting character falls on the Cheep Cheep, it will bounce him on its head until it moves. Every 100 points, three [[Yoshi's Egg|Yoshi Egg]]s come out of the flying ship: one that contains a [[Boo|Boo Buddy]] (which will shoot [[Bob-omb]]s from the cannon), one that contains a [[Super Star]] (which, if caught again, will award five bonus points), and one that contains nothing. If Mario catches a Bob-omb, it will explode, sending him into the water and giving the player a miss. The number of shots goes up based on how many points the player has (100 = one shot, 200 = two shots, 300 = three shots, etc.). If the player has any misses at 200, 500, or 700 points, three [[Magic Ball]]s will come out of the flying ship, one containing a [[1 UP Heart|heart]] to remove a miss. Unlike in the Classic version, music is featured, with the tempo changing depending on the speed of the game. | |||
''Parachute'' was remade with an updated "Modern" version for ''Game & Watch Gallery 2''. In this version, [[Mario]] controls the boat, trying to catch [[Toad (species)|Toad]]s, [[Yoshi (species)|Yoshi]]s, and [[Donkey Kong Jr.|Donkey Kong Jrs.]] as they parachute from a [[airship|flying ship]]. The parachuting characters open their parachutes at different times: The Toads open them immediately after jumping out of the ship, while the Donkey Kong Jrs. open them at the last minute. The farther from the ship the Yoshis jump, the sooner they open their parachutes. If a parachuting character falls into a [[cannon]], he will be blasted back out. If a parachuting character falls into the water, a [[Cheep Cheep]] will attempt to eat him; eventually, a [[Fishin' Lakitu]] will reel the fallen parachutist out of the water. However, if a parachuting character falls on the Cheep Cheep, it will bounce him on its head until it moves. Every 100 points, three [[Yoshi's Egg|Yoshi Egg]]s come out of the flying ship: one that contains a [[Boo|Boo Buddy]] (which will shoot [[Bob-omb]]s from the cannon), one that contains a [[Super Star]] (which, if caught again, will award five bonus points), and one that contains nothing. If Mario catches a Bob-omb, it will | |||
==Controls== | ==Controls== | ||
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*{{button|gba|b}}: Move left | *{{button|gba|b}}: Move left | ||
*{{button|gba|a}}: Move right | *{{button|gba|a}}: Move right | ||
==Gallery== | ==Gallery== | ||
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<references/> | <references/> | ||
{{Game & Watch}} | {{Game & Watch Gallery}} | ||
[[Category:Game & Watch Gallery series minigames]] | |||
[[Category:Game & Watch | |||
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