Super Bouncer: Difference between revisions

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{{Attack-infobox
{{M&L attack infobox
|image=
|image=[[File:Super Bouncer Sprite.png]] [[File:MLBISBJJSuperBouncer.png]]
|points=7
|points=7
|location=Energy Hold
|points_(remake)=12 (Normal)/15 (Easy)
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]''
|location=[[Energy Hold]]
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story]]''
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
|ml3=
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
|ml3=''Launch HIGH with {{button|ds|A}}. Move Luigi to the ball's top with {{button|Padleft}} {{button|Padright}}. Use {{button|ds|b}} to squash.<br>Target: All (random)<br>Bonus effect: Dizzy''
|mlb=''To help keep Luigi from falling, turn the ball that Mario throws by sliding <font color=blue>left and right on the {{button|3ds|Stick}}</font color>. Use the ball to crush enemies! Press {{button|3ds|B}} when the ball lands on an enemy and the ball will return to Mario. Time your {{button|3ds|A}} press to throw it again! Luigi will polish things off with a front ball press. Press {{button|3ds|B}} after he hits a foe with the ball to finish!''
}}
}}
{{articleabout|an attack part in ''Mario & Luigi: Bowser's Inside Story''|the technique used by Mario and Luigi in ''Mario & Luigi: Partners in Time''|[[Bros. Ball]]}}
{{multiple image
[[Image:Super bouncer.gif|thumb|200px|How to use the '''Super Bouncer'''.]]
|align=left
'''Super Bouncer''' is a [[Special Attack (Mario & Luigi: Bowser's Inside Story)|Special Attack]] used in ''[[Mario & Luigi: Bowser's Inside Story]]''.
|direction=vertical
|footer=A demonstration of the Super Bouncer attack.
|width=185
|image1=Super bouncer.png
|image2=BISDX Super Bouncer Illustration.png
}}
'''Super Bouncer''' is a [[Bros. Attack]]  used in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. This attack, along with the [[Yoo Who Cannon]], uses seven [[Special Point|SP]] in the original game, while in the remake, it uses twelve, a two SP difference from the Yoo Who Cannon. To use it, the player must collect all 10 [[Energy Hold]] [[Attack Piece]]s.
 
When using this attack, [[Luigi]] hops on a giant, starred, pink-colored ball, and [[Mario]] has to spike it by pressing the {{button|ds|A}} button. After a while, Luigi and the ball will descend down onto the enemies. While it is landing, the player has to control Luigi to put him in the middle of the ball and press the {{button|ds|B}} button. After that, the ball floats down to Mario so he can spike it again. If Luigi is too close to one of the edges, if the wrong button (or no button) is pressed, or when Mario fails to spike, the attack stops.
 
In ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', Luigi balances on the ball instead of "hugging" it, and he bounces off the enemy one last time before kicking the ball down on them at the end if the attack is performed successfully.
{{br|left}}


When using this attack, [[Luigi]] hops on a giant ball, and [[Mario]] has to spike it by pressing the {{button|ds|A}} button. After a while, it falls on enemies. While it's landing, the player has to control Luigi to put him in the middle of the ball and press the {{button|ds|B}} button. After that, the ball floats down to Mario so he can spike it again. If Luigi is too close to one of the edges, or if the wrong button (or no button) is pressed, or when Mario fails to spike, the attack stops. This attack, along with the [[Yoo Who Cannon]], uses seven [[Special Point|SP]]. To use it, the player must collect all 10 [[Energy Hold]] Attack Pieces.
{{br}}
==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=くるりんボール<br/>''Kururin Bōru''
|Jap=くるりんボール<br>''Kururin Bōru''
|JapM=''Kururin'' Ball. Kururin may be derived from 「転」 ''Kururi,'' meaning to turn over.
|JapM=Spinning Ball
|SpaA=Super Rebote
|SpaA=Super Rebote
|SpaAM=Super Bouncer
|SpaAM=Super Bouncer
|FraE=Balle Roulante
|FreE=Balle Roulante
|FraEM=Rolling ball
|FreEM=Rolling ball
|FraA=Ballon rebond
|FreA=Ballon rebond
|FraAM=Bounce Ball
|FreAM=Bounce Ball
|SpaE=Bolón Giratorio
|SpaE=Bolón Giratorio
|SpaEM=Spinning Ball
|SpaEM=Spinning Ball
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|ItaM=Brotherspin
|ItaM=Brotherspin
|Ger=Gummiball
|Ger=Gummiball
|GerM=Rubber Ball}}
|GerM=Rubber Ball
{{BoxTop}}
|Kor=빙글빙글볼
{{ML:BIS}}
|KorR=Binggeul-binggeul Bol
[[Category:Special Moves]]
|KorM=Turn round and round ball
[[Category:Mario & Luigi: Bowser's Inside Story]]
}}
[[Category:Mario & Luigi: Bowser's Inside Story Special Attacks]]
 
{{M&LBIS}}
[[Category:Mario & Luigi: Bowser's Inside Story attacks]]
[[it:Girafratello]]