Super Mario Land: Difference between revisions

Added the eShop download size in megabytes as a supplement. (I know such small filesizes may look trivial, but they are more relevant than not.)
(The Game Boy version of Tetris uses the same font as Super Mario Land.)
(Added the eShop download size in megabytes as a supplement. (I know such small filesizes may look trivial, but they are more relevant than not.))
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{{FA}}
{{FA}}
{{italic title}}
{{italic title}}
{{about|the video game for the [[Game Boy]]|the [[microgame]] from [[WarioWare Gold]]|[[Super Mario Land (WarioWare Gold)]]|the microgame from [[WarioWare: Get It Together!]]|[[Super Mario Land (WarioWare: Get It Together!)]]}}
{{about|the video game for the [[Game Boy]]|the [[microgame]] from [[WarioWare Gold]]|[[Super Mario Land (WarioWare Gold)]]|the microgame from [[WarioWare: Get It Together!]]|[[Super Mario Land (WarioWare: Get It Together!)]]|the Super Mario-themed division of [[Super Nintendo World]]|[[Super Nintendo World#Super Mario Land|Super Nintendo World § Super Mario Land]]}}
{{distinguish|Super Mario 3D Land}}
{{distinguish|Super Mario 3D Land}}
{{game infobox
{{game infobox
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In addition to being the first of the three ''Super Mario Land'' games, this game is also the shortest, comprising of only twelve levels spanning four different worlds. It was succeeded by ''[[Super Mario Land 2: 6 Golden Coins]]'', which introduced [[Wario]], and ''[[Wario Land: Super Mario Land 3]]'', which is also the first installment in the ''[[Wario Land (series)|Wario Land]]'' series. They were originally excluded from the main ''[[Super Mario (series)|Super Mario]]'' series,<ref>''[[Nintendo Power]]'' volume 92, page 7. "''Oh yeah, Princess Daisy from the Game Boy "Land" series is another princess altogether.''"</ref> but were included alongside the more traditional games for the 30th anniversary of ''[[Super Mario Bros.]]'',<ref>{{media link|Super Mario Bros 30th Anniversary - JP Artwork.jpg|Official Japanese artwork for the 30th Anniversary of ''Super Mario Bros.'' illustrating the games part of the ''Super Mario'' series.}}</ref> and the history page from the Mario Portal and "The official home for Mario" websites.<ref>[https://www.nintendo.co.jp/character/mario/collection/search.html#?g=series&v=mariobros ''Super Mario'' game collection, Mario Portal website (Japanese)]</ref><ref>[http://mario.nintendo.com/history/ The official home for Mario - ''Super Mario'' games]</ref>
In addition to being the first of the three ''Super Mario Land'' games, this game is also the shortest, comprising of only twelve levels spanning four different worlds. It was succeeded by ''[[Super Mario Land 2: 6 Golden Coins]]'', which introduced [[Wario]], and ''[[Wario Land: Super Mario Land 3]]'', which is also the first installment in the ''[[Wario Land (series)|Wario Land]]'' series. They were originally excluded from the main ''[[Super Mario (series)|Super Mario]]'' series,<ref>''[[Nintendo Power]]'' volume 92, page 7. "''Oh yeah, Princess Daisy from the Game Boy "Land" series is another princess altogether.''"</ref> but were included alongside the more traditional games for the 30th anniversary of ''[[Super Mario Bros.]]'',<ref>{{media link|Super Mario Bros 30th Anniversary - JP Artwork.jpg|Official Japanese artwork for the 30th Anniversary of ''Super Mario Bros.'' illustrating the games part of the ''Super Mario'' series.}}</ref> and the history page from the Mario Portal and "The official home for Mario" websites.<ref>[https://www.nintendo.co.jp/character/mario/collection/search.html#?g=series&v=mariobros ''Super Mario'' game collection, Mario Portal website (Japanese)]</ref><ref>[http://mario.nintendo.com/history/ The official home for Mario - ''Super Mario'' games]</ref>


This game is notable for its inclusion of different or unrelated enemies and sound effects compared to traditional titles. Additionally, though the game did not receive critical acclaim, mainly due to its graphical capabilities and shortness in length, it sold extremely well, eventually totaling over 18 million copies sold, making it the fourth best-selling game for the Game Boy overall. The game was later rereleased for the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in 2011, over twenty years after the original game was released.
This game is notable for its inclusion of different or unrelated enemies and sound effects compared to traditional titles. Additionally, though the game did not receive critical acclaim, mainly due to its graphical capabilities and shortness in length, it sold extremely well, eventually totaling over 18 million copies sold, making it the fourth best-selling game for the Game Boy overall. The game was later rereleased for the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in 2011, over twenty years after the original game was released. The Virtual Console release requires 42 [[Memory Card|blocks]] (5.3 MB) of memory to be installed.


A board game adaptation of this game was released exclusively in Germany, titled ''[[Das Super Mario Spiel]]''. Although the board game does not explicitly state its theming to ''Super Mario Land'', it features the same characters, worlds, and story.
A board game adaptation of this game was released exclusively in Germany, titled ''[[Das Super Mario Spiel]]''. Although the board game does not explicitly state its theming to ''Super Mario Land'', it features the same characters, worlds, and story.
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==Glitches==
==Glitches==
{{main|List of Super Mario Land glitches}}
{{main|List of Super Mario Land glitches}}
In 1-1, Mario must get hit by a Honen at the same time he falls from the bottom side of the screen, causing a glitchy sound to play rather than the regular sound effects. This also happens in 1-3, if Mario auto-fires a wall while turning into Super Mario.
===Ganchan Coin glitch===
During the battle against [[Hiyoihoi]], Mario must be on the left edge of the boss's platform. If done correctly, every time the boss throws a Ganchan, Mario collects it as a coin.


Additionally, while battling Hiyoihoi, Mario may be at the left edge of the boss's platform. If done correctly, every time a Ganchan is thrown, Mario is able to collect it as a coin.
===Simultaneous sound glitch===
In [[Muda Kingdom|Muda Kingdom-1]], Mario must get hit by a [[Honen]] at the same time he falls from the bottom side of the screen, causing a glitched sound to play instead of the regular sound effects. This also happens in Muda Kingdom-3 if Mario auto-fires a wall while turning into [[Super Mario (form)|Super Mario]].


==References to other games==
==References to other games==
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