Super Mario World 2: Yoshi's Island: Difference between revisions

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==Worlds and levels==
==Worlds and levels==
{{Multiframe|[[File:Yoshi's Island.gif]]<br>[[File:SMW2 World map 2.gif]]|Yoshi's Island (day/night)}}
{{multiple image
|align=
|direction=vertical
|width=256
|footer=Yoshi's Island
 
|image1=Yoshi's Island.gif
|caption1=Day
 
|image2=SMW2 World map 2.gif
|caption2=Night
}}
The setting of the game takes place on [[Yoshi's Island (location)|Yoshi's Island]], which is the first world setting of ''Super Mario World''. The island portrayed in ''Super Mario World 2: Yoshi's Island'', however, is much larger in scale and comes with a larger variety of biomes and characters endemic to the island as players progress through the game. The game contains six worlds with eight regular levels each, retaining the eight level per world structure first normalized by ''[[Super Mario Bros. 3]]'', having a consistent amount of levels per world, and every fourth and eighth level of the world features a boss fight against an enemy enlarged by Kamek. All worlds have particular themed biomes, such as [[World 1 (Super Mario World 2: Yoshi's Island)|World 1]] having a grasslands while [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]] has a stronger theme around caverns and lava as the player closer approaches [[King Bowser's Castle]]; this theming of levels has been carried in further entries of the ''Yoshi's Island'' series. Unlike ''Super Mario World'', ''Super Mario World 2: Yoshi's Island'' does not employ use of a world map and relies on a level select screen, which is represented by color-coded folders containing icons that preview the levels, and these levels are named after their features than rather than using generic numbered identifies, such as the third level of World 3 being called [[Nep-Enut's Domain]] rather simply being called World 3-3. One notable aspect of the level icons is that all Yoshis in their previews are Green Yoshis, despite Green Yoshis being used only in the first levels of each world, the Extra levels and King Bowser's Castle. While most levels have players moving on their own accord, a few levels are autoscrollers, with the first one being encountered in [[Hop! Hop! Donut Lifts]] in World 1.
The setting of the game takes place on [[Yoshi's Island (location)|Yoshi's Island]], which is the first world setting of ''Super Mario World''. The island portrayed in ''Super Mario World 2: Yoshi's Island'', however, is much larger in scale and comes with a larger variety of biomes and characters endemic to the island as players progress through the game. The game contains six worlds with eight regular levels each, retaining the eight level per world structure first normalized by ''[[Super Mario Bros. 3]]'', having a consistent amount of levels per world, and every fourth and eighth level of the world features a boss fight against an enemy enlarged by Kamek. All worlds have particular themed biomes, such as [[World 1 (Super Mario World 2: Yoshi's Island)|World 1]] having a grasslands while [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]] has a stronger theme around caverns and lava as the player closer approaches [[King Bowser's Castle]]; this theming of levels has been carried in further entries of the ''Yoshi's Island'' series. Unlike ''Super Mario World'', ''Super Mario World 2: Yoshi's Island'' does not employ use of a world map and relies on a level select screen, which is represented by color-coded folders containing icons that preview the levels, and these levels are named after their features than rather than using generic numbered identifies, such as the third level of World 3 being called [[Nep-Enut's Domain]] rather simply being called World 3-3. One notable aspect of the level icons is that all Yoshis in their previews are Green Yoshis, despite Green Yoshis being used only in the first levels of each world, the Extra levels and King Bowser's Castle. While most levels have players moving on their own accord, a few levels are autoscrollers, with the first one being encountered in [[Hop! Hop! Donut Lifts]] in World 1.


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Due to the light arts and crafts aesthetic of the game and usage of the Super FX2 graphics chip, levels and their backdrops are rendered reminiscent of drawings rather than the more organic approach that ''Super Mario World'' has done, and their backdrops are dynamically rendered with a more complex palette. For example, the primary backdrop for [[Watch Out Below!]] from World 1 uses a soft palette and hills having an emulated colored pencils aesthetic, clouds and hills contain visible shading streaks to communicate their shadows, environment features such as waterfalls and crystals in cave levels such as [[The Cave Of Chomp Rock]] and [[The Cave Of The Mystery Maze]] are animated, [[Goonie Rides!]] renders a shimmering ocean with a large flock of the [[Goonie]] species and variants flying in the background, while the general aesthetic of World 6 primarily uses warm color palettes to communicate players that the world is lava-themed and the final world of the game.
Due to the light arts and crafts aesthetic of the game and usage of the Super FX2 graphics chip, levels and their backdrops are rendered reminiscent of drawings rather than the more organic approach that ''Super Mario World'' has done, and their backdrops are dynamically rendered with a more complex palette. For example, the primary backdrop for [[Watch Out Below!]] from World 1 uses a soft palette and hills having an emulated colored pencils aesthetic, clouds and hills contain visible shading streaks to communicate their shadows, environment features such as waterfalls and crystals in cave levels such as [[The Cave Of Chomp Rock]] and [[The Cave Of The Mystery Maze]] are animated, [[Goonie Rides!]] renders a shimmering ocean with a large flock of the [[Goonie]] species and variants flying in the background, while the general aesthetic of World 6 primarily uses warm color palettes to communicate players that the world is lava-themed and the final world of the game.
{|border="1"cellspacing=0 cellpadding=2 align="center"style="background:whitesmoke"width=99%
{|class="wikitable" align="center"style="text-align:center;background:whitesmoke"width=99%
!colspan=6 style="background:forestgreen;color:white"align=center|<big>Levels</big>
!style="background:forestgreen;color:white"width=75%|<big>Levels</big>
|-bgcolor=limegreen
![[File:SMW2 New Game icon.png]] [[World 0]] [[File:SMW2 New Game icon.png]]
|-style="background:#ECFFEC"
|[[File:SMW2 Yoshi's House.png]]
|-
|-
!colspan=6 style="background:limegreen"align=center|[[File:SMW2 New Game icon.png]] [[World 0]] [[File:SMW2 New Game icon.png]]
|
{| class="wikitable"style="text-align:center"width=99% align=center
!style="background:limegreen" width=5%|Icon
!style="background:limegreen" width=5%|#
!style="background:limegreen" width=35%|Level
!style="background:limegreen" width=30%|Type of level
|-bgcolor=#AFFFAA
|[[File:SMW2 New Game icon.png]]
|0
|[[Welcome To Yoshi's Island]]
|Plains
|}
|-bgcolor="limegreen"
![[File:SMW2 - World 1 (icon).png]] [[World 1 (Super Mario World 2: Yoshi's Island)|World 1]] [[File:SMW2 - World 1 (icon).png]]
|-bgcolor=#ECFFEC
|[[File:World 1 Map SMW2YI.png]]
|-
|-
|colspan=6 style="background:#ECFFEC"align=center|[[File:SMW2 Yoshi's House.png]]
|
|-style=background:limegreen align=center
{| class="wikitable sortable"style="text-align:center"width=99% align=center
!rowspan=1 width=5%|Icon
!style="background:limegreen" width=5% class=unsortable|Icon
!rowspan=1 width=5%|#
!data-sort-type="number" style="background:limegreen" width=5%|#
!rowspan=1 width=35%|Level
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level
!rowspan=1 width=30%|Type of level
!style="background:limegreen" width=30%|Type of level
|-style="background:limegreen"align="center"
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Make Eggs, Throw Eggs.png|link=Make Eggs, Throw Eggs]]
|{{sort|1|1-1}}
|[[Make Eggs, Throw Eggs]]
|Plains
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Watch Out Below!.png|link=Watch Out Below!]]
|{{sort|2|1-2}}
|[[Watch Out Below!]]
|Plains
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - The Cave Of Chomp Rock.png|link=The Cave Of Chomp Rock]]
|{{sort|3|1-3}}
|{{sort|Cave Of Chomp Rock, The|[[The Cave Of Chomp Rock]]}}
|Cavern
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Burt The Bashful's Fort.png|link=Burt The Bashful's Fort]]
|{{sort|4|1-4}}
|[[Burt The Bashful's Fort]]
|Fortress
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Hop! Hop! Donut Lifts.png|link=Hop! Hop! Donut Lifts]]
|{{sort|5|1-5}}
|[[Hop! Hop! Donut Lifts]]
|Sky
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Shy-Guys On Stilts.png|link=Shy-Guys On Stilts]]
|{{sort|6|1-6}}
|[[Shy-Guys On Stilts]]
|Plains/Cavern
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Touch Fuzzy, Get Dizzy.png|link=Touch Fuzzy, Get Dizzy]]
|{{sort|7|1-7}}
|[[Touch Fuzzy, Get Dizzy]]
|Forest
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Salvo The Slime's Castle.png|link=Salvo The Slime's Castle]]
|{{sort|8|1-8}}
|[[Salvo The Slime's Castle]]
|Castle
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Poochy Ain't Stupid.png|link=Poochy Ain't Stupid]]
|{{sort|9|Extra 1}}
|[[Poochy Ain't Stupid]]
|Lava Cavern
|-bgcolor=#ECFFEC
|[[File:SMW2-FlipCardsIcon.png|link=Flip Cards]]
|{{sort|10|Bonus 1}}
|[[Flip Cards]]
|Bonus Challenge
|}
|-bgcolor=limegreen
![[File:SMW2 - World 2 (icon).png]] [[World 2 (Super Mario World 2: Yoshi's Island)|World 2]] [[File:SMW2 - World 2 (icon).png]]
|-
|-
|align=center style="background:#AFFFAA"|[[File:SMW2 New Game icon.png]]||align=center style="background:#AFFFAA"|0||align=center style="background:#AFFFAA"|[[Welcome To Yoshi's Island]]||align=center style="background:#AFFFAA"|Plains
|bgcolor=#ECFFEC|[[File:World 2 Map SMW2YI.png]]
|-
|-
!colspan=6 style="background:limegreen"align=center|[[File:SMW2 - World 1 (icon).png]] [[World 1 (Super Mario World 2: Yoshi's Island)|World 1]] [[File:SMW2 - World 1 (icon).png]]
|
{| class="wikitable sortable"style="text-align:center"width=99% align=center
!style="background:limegreen" width=5% class=unsortable|Icon
!data-sort-type="number" style="background:limegreen" width=5%|#
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level
!style="background:limegreen" width=30%|Type of level
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Visit Koopa And Para-Koopa.png|link=Visit Koopa And Para-Koopa]]
|{{sort|1|2-1}}
|[[Visit Koopa And Para-Koopa]]
|Sky
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - The Baseball Boys.png|link=The Baseball Boys]]
|{{sort|2|2-2}}
|{{sort|Baseball Boys, The|[[The Baseball Boys]]}}
|Plains
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - What's Gusty Taste Like.png|link=What's Gusty Taste Like?]]
|{{sort|3|2-3}}
|[[What's Gusty Taste Like?]]
|Forest/Cavern
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Bigger Boo's Fort.png|link=Bigger Boo's Fort]]
|{{sort|4|2-4}}
|[[Bigger Boo's Fort]]
|Fortress
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Watch Out For Lakitu.png|link=Watch Out For Lakitu]]
|{{sort|5|2-5}}
|[[Watch Out For Lakitu]]
|Plains/Sky
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - The Cave Of The Mystery Maze.png|link=The Cave Of The Mystery Maze]]
|{{sort|6|2-6}}
|{{sort|Cave Of The Mystery Maze, The|[[The Cave Of The Mystery Maze]]}}
|Forest/Cavern
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Lakitu's Wall.png|link=Lakitu's Wall]]
|{{sort|7|2-7}}
|[[Lakitu's Wall]]
|Plains
|-
|-
|colspan=6 style="background:#ECFFEC"align=center|[[File:World 1 Map SMW2YI.png]]
|[[File:Icon SMW2-YI - The Potted Ghost's Castle.png|link=The Potted Ghost's Castle]]
|-style=background:limegreen align=center
|{{sort|8|2-8}}
!rowspan=1 width=5%|Icon
|{{sort|Potted Ghost's Castle, The|[[The Potted Ghost's Castle]]}}
!rowspan=1 width=5%|#
|Castle
!rowspan=1 width=35%|Level
|-bgcolor=#AFFFAA
!rowspan=1 width=30%|Type of level
|[[File:Icon SMW2-YI - Hit That Switch!!.png|link=Hit That Switch!!]]
|-style="background:limegreen" align="center"
|{{sort|9|Extra 2}}
|[[Hit That Switch!!]]
|Sky
|-
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Make Eggs, Throw Eggs.png|link=Make Eggs, Throw Eggs]]||align=center style="background:#AFFFAA"|1-1||align=center style="background:#AFFFAA"|[[Make Eggs, Throw Eggs]]||align=center style="background:#AFFFAA"|Plains
|[[File:SMW2-ScratchandMatchIcon.png|link=Scratch and Match (minigame)]]
|{{sort|10|Bonus 2}}
|[[Scratch and Match (minigame)|Scratch and Match]]
|Bonus Challenge
|}
|-bgcolor=limegreen
![[File:SMW2 - World 3 (icon).png]] [[World 3 (Super Mario World 2: Yoshi's Island)|World 3]] [[File:SMW2 - World 3 (icon).png]]
|-bgcolor=#ECFFEC
|[[File:World 3 Map SMW2YI.png]]
|-
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Watch Out Below!.png|link=Watch Out Below!]]||align=center style="background:#ECFFEC"|1-2||align=center style="background:#ECFFEC"|[[Watch Out Below!]]||align=center style="background:#ECFFEC"|Plains
|
{| class="wikitable sortable"style="text-align:center"width=99% align=center
!style="background:limegreen" width=5% class=unsortable|Icon
!data-sort-type="number" style="background:limegreen" width=5%|#
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level
!style="background:limegreen" width=30%|Type of level
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Welcome To Monkey World!.png|link=Welcome To Monkey World!]]
|{{sort|1|3-1}}
|[[Welcome To Monkey World!]]
|Forest
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Jungle Rhythm....png|link=Jungle Rhythm...]]
|{{sort|2|3-2}}
|[[Jungle Rhythm...]]
|Forest
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Nep-Enut's Domain.png|link=Nep-Enut's Domain]]
|{{sort|3|3-3}}
|[[Nep-Enut's Domain]]
|Plains/Forest
|-#ECFFEC
|[[File:Icon SMW2-YI - Prince Froggy's Fort.png|link=Prince Froggy's Fort]]
|{{sort|4|3-4}}
|[[Prince Froggy's Fort]]
|Fortress/Sewer
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Jammin' Through The Trees.png|link=Jammin' Through The Trees]]
|{{sort|5|3-5}}
|[[Jammin' Through The Trees]]
|Forest/Sky
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - The Cave Of Harry Hedgehog.png|link=The Cave Of Harry Hedgehog]]
|{{sort|6|3-6}}
|{{sort|Cave Of Harry Hedgehog, The|[[The Cave Of Harry Hedgehog]]}}
|Forest/Cave
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Monkeys' Favorite Lake.png|link=Monkeys' Favorite Lake]]
|{{sort|7|3-7}}
|[[Monkeys' Favorite Lake]]
|Lake/Forest
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Naval Piranha's Castle.png|link=Naval Piranha's Castle]]
|{{sort|8|3-8}}
|[[Naval Piranha's Castle]]
|Castle/Sewer
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - More Monkey Madness.png|link=More Monkey Madness]]
|{{sort|9|Extra 3}}
|[[More Monkey Madness]]
|Forest/Sky
|-bgcolor=#ECFFEC
|[[File:SMW2-DrawingLotsIcon.png|link=Drawing Lots]]
|{{sort|10|Bonus 3}}
|[[Drawing Lots]]
|Bonus Challenge
|}
|-bgcolor=limegreen
![[File:SMW2 - World 4 (icon).png]] [[World 4 (Super Mario World 2: Yoshi's Island)|World 4]] [[File:SMW2 - World 4 (icon).png]]
|-bgcolor=#ECFFEC
|[[File:World 4 Map SMW2YI.png]]
|-
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - The Cave Of Chomp Rock.png|link=The Cave Of Chomp Rock]]||align=center style="background:#AFFFAA"|1-3||align=center style="background:#AFFFAA"|[[The Cave Of Chomp Rock]]||align=center style="background:#AFFFAA"|Cavern
|
{| class="wikitable sortable"style="text-align:center"width=99% align=center
!style="background:limegreen" width=5% class=unsortable|Icon
!data-sort-type="number" style="background:limegreen" width=5%|#
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level
!style="background:limegreen" width=30%|Type of level
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - GO! GO! MARIO!!.png|link=GO! GO! MARIO!!]]
|{{sort|1|4-1}}
|[[GO! GO! MARIO!!]]
|Plains/Valley
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - The Cave Of The Lakitus.png|link=The Cave Of The Lakitus]]
|{{sort|2|4-2}}
|{{sort|Cave Of The Lakitus, Cave|[[The Cave Of The Lakitus]]}}
|Valley/Cavern
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Don't Look Back!.png|link=Don't Look Back!]]
|{{sort|3|4-3}}
|[[Don't Look Back!]]
|Athletic
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Marching Milde's Fort.png|link=Marching Milde's Fort]]
|{{sort|4|4-4}}
|[[Marching Milde's Fort]]
|Fortress
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Chomp Rock Zone.png|link=Chomp Rock Zone]]
|{{sort|5|4-5}}
|[[Chomp Rock Zone]]
|Plains/Valley
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Lake Shore Paradise.png|link=Lake Shore Paradise]]
|{{sort|6|4-6}}
|[[Lake Shore Paradise]]
|Lake/Forest/Valley/Cavern
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Ride Like The Wind.png|link=Ride Like The Wind]]
|{{sort|7|4-7}}
|[[Ride Like The Wind]]
|Sky
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Hookbill The Koopa's Castle.png|link=Hookbill The Koopa's Castle]]
|{{sort|8|4-8}}
|[[Hookbill The Koopa's Castle]]
|Castle
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - The Impossible Maze.png|link=The Impossible? Maze]]
|{{sort|9|Extra 4}}
|{{sort|Impossible? Maze, The|[[The Impossible? Maze]]}}
|Cavern/Sewer
|-bgcolor=#ECFFEC
|[[File:SMW2-MatchCardsIcon.png|link=Match Cards]]
|{{sort|10|Bonus 4}}
|[[Match Cards]]
|Bonus Challenge
|}
|-bgcolor=limegreen
![[File:SMW2 - World 5 (icon).png]] [[World 5 (Super Mario World 2: Yoshi's Island)|World 5]] [[File:SMW2 - World 5 (icon).png]]
|-bgcolor=#ECFFEC
|[[File:World 5 Map SMW2YI.png]]
|-
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Burt The Bashful's Fort.png|link=Burt The Bashful's Fort]]||align=center style="background:#ECFFEC"|1-4||align=center style="background:#ECFFEC"|[[Burt The Bashful's Fort]]||align=center style="background:#ECFFEC"|Fortress
|
{| class="wikitable sortable"style="text-align:center"width=99% align=center
!style="background:limegreen" width=5% class=unsortable|Icon
!data-sort-type="number" style="background:limegreen" width=5%|#
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level
!style="background:limegreen" width=30%|Type of level
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - BLIZZARD!!!.png|link=BLIZZARD!!!]]
|{{sort|1|5-1}}
|[[BLIZZARD!!!]]
|Snow/Plains
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Ride The Ski Lifts.png|link=Ride The Ski Lifts]]
|{{sort|2|5-2}}
|[[Ride The Ski Lifts]]
|Plains/Snow
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Danger - Icy Conditions Ahead.png|link=Danger - Icy Conditions Ahead]]
|{{sort|3|5-3}}
|[[Danger - Icy Conditions Ahead]]
|Forest/Plains/Lake/Snow
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Sluggy The Unshaven's Fort.png|link=Sluggy The Unshaven's Fort]]
|{{sort|4|5-4}}
|[[Sluggy The Unshaven's Fort]]
|Fortress
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Goonie Rides!.png|link=Goonie Rides!]]
|{{sort|5|5-5}}
|[[Goonie Rides!]]
|Sky
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Welcome To Cloud World.png|link=Welcome To Cloud World]]
|{{sort|6|5-6}}
|[[Welcome To Cloud World]]
|Sky
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Shifting Platforms Ahead.png|link=Shifting Platforms Ahead]]
|{{sort|7|5-7}}
|[[Shifting Platforms Ahead]]
|Sky
|-bgcolor=#ECFFEC
|[[File:Icon SMW2-YI - Raphael The Raven's Castle.png|link=Raphael The Raven's Castle]]
|{{sort|8|5-8}}
|[[Raphael The Raven's Castle]]
|Castle
|-bgcolor=#AFFFAA
|[[File:Icon SMW2-YI - Kamek's Revenge.png|link=Kamek's Revenge]]
|{{sort|9|Extra 5}}
|[[Kamek's Revenge]]
|Snow/Sky
|-bgcolor=#ECFFEC
|[[File:SMW2-RouletteIcon.png|link=Roulette]]
|{{sort|10|Bonus 5}}
|[[Roulette]]
|Bonus Challenge
|}
|-bgcolor=limegreen
![[File:SMW2 - World 6 (icon).png]] [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]] [[File:SMW2 - World 6 (icon).png]]
|-bgcolor=#ECFFEC
|[[File:World 6 Map SMW2YI.png]]
|-
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Hop! Hop! Donut Lifts.png|link=Hop! Hop! Donut Lifts]]||align=center style="background:#AFFFAA"|1-5||align=center style="background:#AFFFAA"|[[Hop! Hop! Donut Lifts]]||align=center style="background:#AFFFAA"|Sky
|
|-
{| class="wikitable sortable"style="text-align:center"width=99% align=center
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Shy-Guys On Stilts.png|link=Shy-Guys On Stilts]]||align=center style="background:#ECFFEC"|1-6||align=center style="background:#ECFFEC"|[[Shy-Guys On Stilts]]||align=center style="background:#ECFFEC"|Plains/Cavern
!style="background:limegreen" width=5% class=unsortable|Icon
|-
!data-sort-type="number" style="background:limegreen" width=5%|#
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Touch Fuzzy, Get Dizzy.png|link=Touch Fuzzy, Get Dizzy]]||align=center style="background:#AFFFAA"|1-7||align=center style="background:#AFFFAA"|[[Touch Fuzzy, Get Dizzy]]||align=center style="background:#AFFFAA"|Forest
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level
|-
!style="background:limegreen" width=30%|Type of level
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Salvo The Slime's Castle.png|link=Salvo The Slime's Castle]]||align=center style="background:#ECFFEC"|1-8||align=center style="background:#ECFFEC"|[[Salvo The Slime's Castle]]||align=center style="background:#ECFFEC"|Castle
|-bgcolor=#AFFFAA
|-
|[[File:Icon SMW2-YI - Scary Skeleton Goonies!.png|link=Scary Skeleton Goonies!]]
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Poochy Ain't Stupid.png|link=Poochy Ain't Stupid]]||align=center style="background:#AFFFAA"|Extra 1||align=center style="background:#AFFFAA"|[[Poochy Ain't Stupid]]||align=center style="background:#AFFFAA"|Lava Cavern
|{{sort|1|6-1}}
|-
|[[Scary Skeleton Goonies!]]
|align=center style="background:#ECFFEC"|[[File:SMW2-FlipCardsIcon.png|link=Flip Cards]]||align=center style="background:#ECFFEC"|Bonus 1||align=center style="background:#ECFFEC"|[[Flip Cards]]||align=center style="background:#ECFFEC"|Bonus Challenge
|Lava/Cavern
|-
|-bgcolor=#ECFFEC
!colspan=6 style="background:limegreen"align=center|[[File:SMW2 - World 2 (icon).png]] [[World 2 (Super Mario World 2: Yoshi's Island)|World 2]] [[File:SMW2 - World 2 (icon).png]]
|[[File:Icon SMW2-YI - The Cave Of The Bandits.png|link=The Cave Of The Bandits]]
|-
|{{sort|2|6-2}}
|colspan=6 style="background:#ECFFEC"align=center|[[File:World 2 Map SMW2YI.png]]
|{{sort|Cave Of The Bandits, The|[[The Cave Of The Bandits]]}}
|-style=background:limegreen align=center
|Lava/Cavern
!rowspan=1 width=5%|Icon
|-bgcolor=#AFFFAA
!rowspan=1 width=5%|#
|[[File:Icon SMW2-YI - Beware The Spinning Logs.png|link=Beware The Spinning Logs]]
!rowspan=1 width=35%|Level
|{{sort|3|6-3}}
!rowspan=1 width=30%|Type of level
|[[Beware The Spinning Logs]]
|-style="background:limegreen" align="center"
|Lava/Sky
|-
|-bgcolor=#ECFFEC
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Visit Koopa And Para-Koopa.png|link=Visit Koopa And Para-Koopa]]||align=center style="background:#AFFFAA"|2-1||align=center style="background:#AFFFAA"|[[Visit Koopa And Para-Koopa]]||align=center style="background:#AFFFAA"|Sky
|[[File:Icon SMW2-YI - Tap-Tap The Red Nose's Fort.png|link=Tap-Tap The Red Nose's Fort]]
|-
|{{sort|4|6-4}}
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - The Baseball Boys.png|link=The Baseball Boys]]||align=center style="background:#ECFFEC"|2-2||align=center style="background:#ECFFEC"|[[The Baseball Boys]]||align=center style="background:#ECFFEC"|Plains
|[[Tap-Tap The Red Nose's Fort]]
|-
|Fortress
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - What's Gusty Taste Like.png|link=What's Gusty Taste Like?]]||align=center style="background:#AFFFAA"|2-3||align=center style="background:#AFFFAA"|[[What's Gusty Taste Like?]]||align=center style="background:#AFFFAA"|Forest/Cavern
|-bgcolor=#AFFFAA
|-
|[[File:Icon SMW2-YI - The Very Loooooong Cave.png|link=The Very Loooooong Cave]]
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Bigger Boo's Fort.png|link=Bigger Boo's Fort]]||align=center style="background:#ECFFEC"|2-4||align=center style="background:#ECFFEC"|[[Bigger Boo's Fort]]||align=center style="background:#ECFFEC"|Fortress
|{{sort|5|6-5}}
|-
|{{sort|Very Loooooong Cave, The|[[The Very Loooooong Cave]]}}
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Watch Out For Lakitu.png|link=Watch Out For Lakitu]]||align=center style="background:#AFFFAA"|2-5||align=center style="background:#AFFFAA"|[[Watch Out For Lakitu]]||align=center style="background:#AFFFAA"|Plains/Sky
|Lava/Cavern
|-
|-bgcolor=#ECFFEC
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - The Cave Of The Mystery Maze.png|link=The Cave Of The Mystery Maze]]||align=center style="background:#ECFFEC"|2-6||align=center style="background:#ECFFEC"|[[The Cave Of The Mystery Maze]]||align=center style="background:#ECFFEC"|Forest/Cavern
|[[File:Icon SMW2-YI - The Deep, Underground Maze.png|link=The Deep, Underground Maze]]
|-
|{{sort|6|6-6}}
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Lakitu's Wall.png|link=Lakitu's Wall]]||align=center style="background:#AFFFAA"|2-7||align=center style="background:#AFFFAA"|[[Lakitu's Wall]]||align=center style="background:#AFFFAA"|Plains
|{{sort|Deep Underground Maze, The|[[The Deep, Underground Maze]]}}
|-
|Cavern
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - The Potted Ghost's Castle.png|link=The Potted Ghost's Castle]]||align=center style="background:#ECFFEC"|2-8||align=center style="background:#ECFFEC"|[[The Potted Ghost's Castle]]||align=center style="background:#ECFFEC"|Castle
|-bgcolor=#AFFFAA
|-
|[[File:Icon SMW2-YI - KEEP MOVING!!!!.png|link=KEEP MOVING!!!!]]
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Hit That Switch!!.png|link=Hit That Switch!!]]||align=center style="background:#AFFFAA"|Extra 2||align=center style="background:#AFFFAA"|[[Hit That Switch!!]]||align=center style="background:#AFFFAA"|Sky
|{{sort|7|6-7}}
|-
|[[KEEP MOVING!!!!]]
|align=center style="background:#ECFFEC"|[[File:SMW2-ScratchandMatchIcon.png|link=Scratch and Match (minigame)]]||align=center style="background:#ECFFEC"|Bonus 2||align=center style="background:#ECFFEC"|[[Scratch and Match (minigame)|Scratch and Match]]||align=center style="background:#ECFFEC"|Bonus Challenge
|Hill/Castle
|-
|-bgcolor=#ECFFEC
!colspan=6 style="background:limegreen"align=center|[[File:SMW2 - World 3 (icon).png]] [[World 3 (Super Mario World 2: Yoshi's Island)|World 3]] [[File:SMW2 - World 3 (icon).png]]
|[[File:Icon SMW2-YI - King Bowser's Castle.png|link=King Bowser's Castle (Super Mario World 2: Yoshi's Island)]]
|-
|{{sort|8|6-8}}
|colspan=6 style="background:#ECFFEC"align=center|[[File:World 3 Map SMW2YI.png]]
|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|-style=background:limegreen align=center
|Castle
!rowspan=1 width=5%|Icon
|-bgcolor=#AFFFAA
!rowspan=1 width=5%|#
|[[File:Icon SMW2-YI - Ultimate Castle Challenge.png|link=Ultimate Castle Challenge]]
!rowspan=1 width=35%|Level
|{{sort|9|Extra 6}}
!rowspan=1 width=30%|Type of level
|[[Ultimate Castle Challenge|Castles - Masterpiece Set]]
|-style="background:limegreen" align="center"
|Castle/Fortress
|-
|-bgcolor=#ECFFEC
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Welcome To Monkey World!.png|link=Welcome To Monkey World!]]||align=center style="background:#AFFFAA"|3-1||align=center style="background:#AFFFAA"|[[Welcome To Monkey World!]]||align=center style="background:#AFFFAA"|Forest
|[[File:SMW2-SlotMachineIcon.png|link=Slot Machine (Yoshi's Island series)]]
|-
|{{sort|10|Bonus 6}}
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Jungle Rhythm....png|link=Jungle Rhythm...]]||align=center style="background:#ECFFEC"|3-2||align=center style="background:#ECFFEC"|[[Jungle Rhythm...]]||align=center style="background:#ECFFEC"|Forest
|[[Slot Machine (Yoshi's Island series)|Slot Machine]]
|-
|Bonus Challenge
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Nep-Enut's Domain.png|link=Nep-Enut's Domain]]||align=center style="background:#AFFFAA"|3-3||align=center style="background:#AFFFAA"|[[Nep-Enut's Domain]]||align=center style="background:#AFFFAA"|Plains/Forest
|}
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Prince Froggy's Fort.png|link=Prince Froggy's Fort]]||align=center style="background:#ECFFEC"|3-4||align=center style="background:#ECFFEC"|[[Prince Froggy's Fort]]||align=center style="background:#ECFFEC"|Fortress/Sewer
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Jammin' Through The Trees.png|link=Jammin' Through The Trees]]||align=center style="background:#AFFFAA"|3-5||align=center style="background:#AFFFAA"|[[Jammin' Through The Trees]]||align=center style="background:#AFFFAA"|Forest/Sky
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - The Cave Of Harry Hedgehog.png|link=The Cave Of Harry Hedgehog]]||align=center style="background:#ECFFEC"|3-6||align=center style="background:#ECFFEC"|[[The Cave Of Harry Hedgehog]]||align=center style="background:#ECFFEC"|Forest/Cave
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Monkeys' Favorite Lake.png|link=Monkeys' Favorite Lake]]||align=center style="background:#AFFFAA"|3-7||align=center style="background:#AFFFAA"|[[Monkeys' Favorite Lake]]||align=center style="background:#AFFFAA"|Lake/Forest
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Naval Piranha's Castle.png|link=Naval Piranha's Castle]]||align=center style="background:#ECFFEC"|3-8||align=center style="background:#ECFFEC"|[[Naval Piranha's Castle]]||align=center style="background:#ECFFEC"|Castle/Sewer
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - More Monkey Madness.png|link=More Monkey Madness]]||align=center style="background:#AFFFAA"|Extra 3||align=center style="background:#AFFFAA"|[[More Monkey Madness]]||align=center style="background:#AFFFAA"|Forest/Sky
|-
|align=center style="background:#ECFFEC"|[[File:SMW2-DrawingLotsIcon.png|link=Drawing Lots]]||align=center style="background:#ECFFEC"|Bonus 3||align=center style="background:#ECFFEC"|[[Drawing Lots]]||align=center style="background:#ECFFEC"|Bonus Challenge
|-
!colspan=6 style="background:limegreen"align=center|[[File:SMW2 - World 4 (icon).png]] [[World 4 (Super Mario World 2: Yoshi's Island)|World 4]] [[File:SMW2 - World 4 (icon).png]]
|-
|colspan=6 style="background:#ECFFEC"align=center|[[File:World 4 Map SMW2YI.png]]
|-style=background:limegreen align=center
!rowspan=1 width=5%|Icon
!rowspan=1 width=5%|#
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - GO! GO! MARIO!!.png|link=GO! GO! MARIO!!]]||align=center style="background:#AFFFAA"|4-1||align=center style="background:#AFFFAA"|[[GO! GO! MARIO!!]]||align=center style="background:#AFFFAA"|Plains/Valley
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - The Cave Of The Lakitus.png|link=The Cave Of The Lakitus]]||align=center style="background:#ECFFEC"|4-2||align=center style="background:#ECFFEC"|[[The Cave Of The Lakitus]]||align=center style="background:#ECFFEC"|Valley/Cavern
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Don't Look Back!.png|link=Don't Look Back!]]||align=center style="background:#AFFFAA"|4-3||align=center style="background:#AFFFAA"|[[Don't Look Back!]]||align=center style="background:#AFFFAA"|Athletic
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Marching Milde's Fort.png|link=Marching Milde's Fort]]||align=center style="background:#ECFFEC"|4-4||align=center style="background:#ECFFEC"|[[Marching Milde's Fort]]||align=center style="background:#ECFFEC"|Fortress
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Chomp Rock Zone.png|link=Chomp Rock Zone]]||align=center style="background:#AFFFAA"|4-5||align=center style="background:#AFFFAA"|[[Chomp Rock Zone]]||align=center style="background:#AFFFAA"|Plains/Valley
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Lake Shore Paradise.png|link=Lake Shore Paradise]]||align=center style="background:#ECFFEC"|4-6||align=center style="background:#ECFFEC"|[[Lake Shore Paradise]]||align=center style="background:#ECFFEC"|Lake/Forest/Valley/Cavern
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Ride Like The Wind.png|link=Ride Like The Wind]]||align=center style="background:#AFFFAA"|4-7||align=center style="background:#AFFFAA"|[[Ride Like The Wind]]||align=center style="background:#AFFFAA"|Sky
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Hookbill The Koopa's Castle.png|link=Hookbill The Koopa's Castle]]||align=center style="background:#ECFFEC"|4-8||align=center style="background:#ECFFEC"|[[Hookbill The Koopa's Castle]]||align=center style="background:#ECFFEC"|Castle
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - The Impossible Maze.png|link=The Impossible? Maze]]||align=center style="background:#AFFFAA"|Extra 4||align=center style="background:#AFFFAA"|[[The Impossible? Maze]]||align=center style="background:#AFFFAA"|Cavern/Sewer
|-
|align=center style="background:#ECFFEC"|[[File:SMW2-MatchCardsIcon.png|link=Match Cards]]||align=center style="background:#ECFFEC"|Bonus 4||align=center style="background:#ECFFEC"|[[Match Cards]]||align=center style="background:#ECFFEC"|Bonus Challenge
|-
!colspan=6 style="background:limegreen"align=center|[[File:SMW2 - World 5 (icon).png]] [[World 5 (Super Mario World 2: Yoshi's Island)|World 5]] [[File:SMW2 - World 5 (icon).png]]
|-
|colspan=6 style="background:#ECFFEC"align=center|[[File:World 5 Map SMW2YI.png]]
|-style=background:limegreen align=center
!rowspan=1 width=5%|Icon
!rowspan=1 width=5%|#
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - BLIZZARD!!!.png|link=BLIZZARD!!!]]||align=center style="background:#AFFFAA"|5-1||align=center style="background:#AFFFAA"|[[BLIZZARD!!!]]||align=center style="background:#AFFFAA"|Snow/Plains
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Ride The Ski Lifts.png|link=Ride The Ski Lifts]]||align=center style="background:#ECFFEC"|5-2||align=center style="background:#ECFFEC"|[[Ride The Ski Lifts]]||align=center style="background:#ECFFEC"|Plains/Snow
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Danger - Icy Conditions Ahead.png|link=Danger - Icy Conditions Ahead]]||align=center style="background:#AFFFAA"|5-3||align=center style="background:#AFFFAA"|[[Danger - Icy Conditions Ahead]]||align=center style="background:#AFFFAA"|Forest/Plains/Lake/Snow
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Sluggy The Unshaven's Fort.png|link=Sluggy The Unshaven's Fort]]||align=center style="background:#ECFFEC"|5-4||align=center style="background:#ECFFEC"|[[Sluggy The Unshaven's Fort]]||align=center style="background:#ECFFEC"|Fortress
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Goonie Rides!.png|link=Goonie Rides!]]||align=center style="background:#AFFFAA"|5-5||align=center style="background:#AFFFAA"|[[Goonie Rides!]]||align=center style="background:#AFFFAA"|Sky
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Welcome To Cloud World.png|link=Welcome To Cloud World]]||align=center style="background:#ECFFEC"|5-6||align=center style="background:#ECFFEC"|[[Welcome To Cloud World]]||align=center style="background:#ECFFEC"|Sky
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Shifting Platforms Ahead.png|link=Shifting Platforms Ahead]]||align=center style="background:#AFFFAA"|5-7||align=center style="background:#AFFFAA"|[[Shifting Platforms Ahead]]||align=center style="background:#AFFFAA"|Sky
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Raphael The Raven's Castle.png|link=Raphael The Raven's Castle]]||align=center style="background:#ECFFEC"|5-8||align=center style="background:#ECFFEC"|[[Raphael The Raven's Castle]]||align=center style="background:#ECFFEC"|Castle
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Kamek's Revenge.png|link=Kamek's Revenge]]||align=center style="background:#AFFFAA"|Extra 5||align=center style="background:#AFFFAA"|[[Kamek's Revenge]]||align=center style="background:#AFFFAA"|Snow/Sky
|-
|align=center style="background:#ECFFEC"|[[File:SMW2-RouletteIcon.png|link=Roulette]]||align=center style="background:#ECFFEC"|Bonus 5||align=center style="background:#ECFFEC"|[[Roulette]]||align=center style="background:#ECFFEC"|Bonus Challenge
|-
!colspan=6 style="background:limegreen"align=center|[[File:SMW2 - World 6 (icon).png]] [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]] [[File:SMW2 - World 6 (icon).png]]
|-
|colspan=6 style="background:#ECFFEC"align=center|[[File:World 6 Map SMW2YI.png]]
|-style=background:limegreen align=center
!rowspan=1 width=5%|Icon
!rowspan=1 width=5%|#
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Scary Skeleton Goonies!.png|link=Scary Skeleton Goonies!]]||align=center style="background:#AFFFAA"|6-1||align=center style="background:#AFFFAA"|[[Scary Skeleton Goonies!]]||align=center style="background:#AFFFAA"|Lava/Cavern
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - The Cave Of The Bandits.png|link=The Cave Of The Bandits]]||align=center style="background:#ECFFEC"|6-2||align=center style="background:#ECFFEC"|[[The Cave Of The Bandits]]||align=center style="background:#ECFFEC"|Lava/Cavern
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Beware The Spinning Logs.png|link=Beware The Spinning Logs]]||align=center style="background:#AFFFAA"|6-3||align=center style="background:#AFFFAA"|[[Beware The Spinning Logs]]||align=center style="background:#AFFFAA"|Lava/Sky
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - Tap-Tap The Red Nose's Fort.png|link=Tap-Tap The Red Nose's Fort]]||align=center style="background:#ECFFEC"|6-4||align=center style="background:#ECFFEC"|[[Tap-Tap The Red Nose's Fort]]||align=center style="background:#ECFFEC"|Fortress
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - The Very Loooooong Cave.png|link=The Very Loooooong Cave]]||align=center style="background:#AFFFAA"|6-5||align=center style="background:#AFFFAA"|[[The Very Loooooong Cave]]||align=center style="background:#AFFFAA"|Lava/Cavern
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - The Deep, Underground Maze.png|link=The Deep, Underground Maze]]||align=center style="background:#ECFFEC"|6-6||align=center style="background:#ECFFEC"|[[The Deep, Underground Maze]]||align=center style="background:#ECFFEC"|Cavern
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - KEEP MOVING!!!!.png|link=KEEP MOVING!!!!]]||align=center style="background:#AFFFAA"|6-7||align=center style="background:#AFFFAA"|[[KEEP MOVING!!!!]]||align=center style="background:#AFFFAA"|Hill/Castle
|-
|align=center style="background:#ECFFEC"|[[File:Icon SMW2-YI - King Bowser's Castle.png|link=King Bowser's Castle (Super Mario World 2: Yoshi's Island)]]||align=center style="background:#ECFFEC"|6-8||align=center style="background:#ECFFEC"|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]||align=center style="background:#ECFFEC"|Castle
|-
|align=center style="background:#AFFFAA"|[[File:Icon SMW2-YI - Ultimate Castle Challenge.png|link=Ultimate Castle Challenge]]||align=center style="background:#AFFFAA"|Extra 6||align=center style="background:#AFFFAA"|[[Ultimate Castle Challenge|Castles - Masterpiece Set]]|| align=center style="background:#AFFFAA"|Castle/Fortress
|-
|align=center style="background:#ECFFEC"|[[File:SMW2-SlotMachineIcon.png|link=Slot Machine (Yoshi's Island series)]]||align=center style="background:#ECFFEC"|Bonus 6||align=center style="background:#ECFFEC"|[[Slot Machine (Yoshi's Island series)|Slot Machine]]||align=center style="background:#ECFFEC"|Bonus Challenge
|}
|}


Line 316: Line 524:
The Yoshi species are the primary playable characters of the game and this appearance is their first starring appearance in a platformer title. All Yoshis play identically to each other, and ''Super Mario World 2: Yoshi's Island'' introduces even more color variations to the Yoshi species: in addition to the Green, Red, Blue and Yellow Yoshis that are present in ''Super Mario World'', Pink, Light Blue, Purple, and Brown Yoshis are introduced. While Pink, Light Blue, and Purple Yoshis become mainstay colors in future installments of the overall ''Super Mario'' franchise, Brown Yoshis remain exclusive to this title, being replaced by Orange Yoshis. The Yoshis in this game retain their long tongues and their abilities to eat most objects from ''Super Mario World'', though the game introduces [[Flutter Jump|Hovering Jump]]s, turning enemies and objects into eggs that can be used as projectiles, and [[Ground Pound|pounding the ground]].
The Yoshi species are the primary playable characters of the game and this appearance is their first starring appearance in a platformer title. All Yoshis play identically to each other, and ''Super Mario World 2: Yoshi's Island'' introduces even more color variations to the Yoshi species: in addition to the Green, Red, Blue and Yellow Yoshis that are present in ''Super Mario World'', Pink, Light Blue, Purple, and Brown Yoshis are introduced. While Pink, Light Blue, and Purple Yoshis become mainstay colors in future installments of the overall ''Super Mario'' franchise, Brown Yoshis remain exclusive to this title, being replaced by Orange Yoshis. The Yoshis in this game retain their long tongues and their abilities to eat most objects from ''Super Mario World'', though the game introduces [[Flutter Jump|Hovering Jump]]s, turning enemies and objects into eggs that can be used as projectiles, and [[Ground Pound|pounding the ground]].


The Yoshi colors are specific to the levels they are played on. Green Yoshis see the most usage, as they are used in the first levels of every world, extra levels, Mini Battles, and King Bowser's Castle, while the rest of the worlds feature levels in a set order of colored Yoshis; Pink Yoshis are always used in the second levels while Yellow Yoshis always fight against bosses in forts. Blue Yoshis are the least used Yoshis in the game as they are not used in the last castle, with a Green Yoshi taking the role instead.
The Yoshi colors are specific to the levels they are played on.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
 
|-style="background:forestgreen; color:white;"
{{content appearances|wikitable=y|
!Image
|image1=[[File:GreenYoshi-SMW2YI.png]]
!Name
|name1=[[Yoshi|Green Yoshi]]
!Playable levels
|description1=The Green Yoshi is playable in the most levels of all Yoshis, with a total of eighteen, as it is always playable in the tutorial level, the first level of each world, extra levels, Mini Battles, and [[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]. It also fights the fewest bosses of all Yoshis, with a total of two (including [[Mega Baby Bowser|Big Baby Bowser]]).
|-style="background:#AFFFAA"
|firstlevel1=[[Welcome To Yoshi's Island]]
|align="center"|[[File:GreenYoshi-SMW2YI.png]]
|lastlevel1=[[Ultimate Castle Challenge|Castles - Masterpiece Set]]
|align="center"|[[Yoshi|Green Yoshi]]
|image2=[[File:PinkYoshi-SMW2YI.png]]
|First and extra levels, Mini Battles, [[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|name2=[[Yoshi (species)|Pink Yoshi]]
|-style="background:#ECFFEC"
|description2=The Pink Yoshi is always playable in the second level of each world.{{footnote|main|a}}
|align="center"|[[File:PinkYoshi-SMW2YI.png]]
|firstlevel2=[[Watch Out Below!]]
|align="center"|[[Yoshi (species)|Pink Yoshi]]
|lastlevel2=[[The Cave Of The Bandits]]
|Second levels
|image3=[[File:LightBlueYoshi-SMW2YI.png]]
|-style="background:#AFFFAA"
|name3=[[Yoshi (species)|Light Blue Yoshi]]
|align="center"|[[File:LightBlueYoshi-SMW2YI.png]]
|description3=The Light Blue Yoshi is always playable in the third level of each world.
|align="center"|[[Yoshi (species)|Light Blue Yoshi]]
|firstlevel3=[[The Cave Of Chomp Rock]]
|Third levels
|lastlevel3=[[Beware The Spinning Logs]]
|-style="background:#ECFFEC"
|image4=[[File:YellowYoshi-SMW2YI.png]]
|align="center"|[[File:YellowYoshi-SMW2YI.png]]
|name4=[[Yoshi (species)|Yellow Yoshi]]
|align="center"|[[Yoshi (species)|Yellow Yoshi]]
|description4=The Yellow Yoshi is always playable in [[Fortress|fort]]s, the fourth level of each world, and always fight against bosses here.
|[[Fort]]s (fourth levels)
|firstlevel4=[[Burt The Bashful's Fort]]
|-style="background:#AFFFAA"
|lastlevel4=[[Tap-Tap The Red Nose's Fort]]
|align="center"|[[File:PurpleYoshi-SMW2YI.png]]
|image5=[[File:PurpleYoshi-SMW2YI.png]]
|align="center"|[[Yoshi (species)|Purple Yoshi]]
|name5=[[Yoshi (species)|Purple Yoshi]]
|Fifth levels
|description5=The Purple Yoshi is always playable in the fifth level of each world.
|-style="background:#ECFFEC"
|firstlevel5=[[Hop! Hop! Donut Lifts]]
|align="center"|[[File:BrownYoshi-SMW2YI.png]]
|lastlevel5=[[The Very Loooooong Cave]]
|align="center"|[[Yoshi (species)|Brown Yoshi]]
|image6=[[File:BrownYoshi-SMW2YI.png]]
|Sixth levels
|name6=[[Yoshi (species)|Brown Yoshi]]
|-style="background:#AFFFAA"
|description6=The Brown Yoshi is always playable in the sixth level of each world.
|align="center"|[[File:RedYoshi-SMW2YI.png]]
|firstlevel6=[[Shy-Guys On Stilts]]
|align="center"|[[Yoshi (species)|Red Yoshi]]
|lastlevel6=[[The Deep, Underground Maze]]
|Seventh levels*
|image7=[[File:RedYoshi-SMW2YI.png]]
|-style="background:#ECFFEC"
|name7=[[Yoshi (species)|Red Yoshi]]
|align="center"|[[File:BlueYoshi-SMW2YI.png]]
|description7=The Red Yoshi is always playable in the seventh level of each world.{{footnote|main|a}}
|align="center"|[[Yoshi (species)|Blue Yoshi]]
|firstlevel7=[[Touch Fuzzy, Get Dizzy]]
|[[Castle]]s (eighth levels), excluding King Bowser's Castle
|lastlevel7=[[KEEP MOVING!!!!]]
|}
|image8=[[File:BlueYoshi-SMW2YI.png]]
<nowiki>*</nowiki> - The Pink and Red Yoshis' positions on the map screen are swapped, with the former at the seventh level and the latter at the second. This was corrected in the Game Boy Advance version.
|name8=[[Yoshi (species)|Blue Yoshi]]
|description8=The Blue Yoshi is playable in the fewest levels of all Yoshis, with a total of five, as it is playable in [[castle]]s, the eighth level of each world, with the exception of World 6, where the Green Yoshi takes the role instead.
|firstlevel8=[[Salvo The Slime's Castle]]
|lastlevel8=[[Raphael The Raven's Castle]]
}}
{{footnote|note|a|The Yoshis' positions on the map screen are swapped, with the Pink Yoshi at the seventh level and the Red Yoshi at the second. This was corrected in the Game Boy Advance version.}}


===Supporting characters===
===Supporting characters===
Line 362: Line 575:
Two supporting characters are introduced in ''Super Mario World 2: Yoshi's Island'' and make recurring appearances throughout the ''Yoshi'' franchise. The [[stork]], designed after the {{wp|white stork}} representing an animal of folklore known to deliver babies to parents, gets ambushed and kidnapped alongside baby Luigi at the start of the game. The latter character [[Poochy]] is a dog-like creature that follows Yoshi around and Yoshi can ride on who can run on dangerous terrain such as lava and spikes.
Two supporting characters are introduced in ''Super Mario World 2: Yoshi's Island'' and make recurring appearances throughout the ''Yoshi'' franchise. The [[stork]], designed after the {{wp|white stork}} representing an animal of folklore known to deliver babies to parents, gets ambushed and kidnapped alongside baby Luigi at the start of the game. The latter character [[Poochy]] is a dog-like creature that follows Yoshi around and Yoshi can ride on who can run on dangerous terrain such as lava and spikes.


Five more species of helpful, generic characters assist Yoshis should they meet them and are typically exclusive to this game. They are all harmless characters and help Yoshis either navigate through the course or provide Yoshis with ammunition such as [[Melon Bug]]s and [[Huffin Puffin]]s.
{{content description|wikitable=y|
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
|image1=[[File:SMW2YIBabyMarioSprite.png]]
|-style="background:forestgreen; color:white;"
|name1=[[Baby Mario]]
!Image
|description1=Mario as an infant. The Yoshis have to transport him and take care of him throughout the game. Players can control him when he obtains a [[Super Star]].
!Name
|image2=[[File:BabyLuigi - SMW2YI.png]]
!Description
|name2=[[Baby Luigi]]
|-style="background:#AFFFAA"
|description2=Luigi as an infant. He is kidnapped by [[Kamek]] and, similar to [[Princess Peach]] of the ''[[Super Mario (franchise)|Super Mario]]'' franchise, he needs to be rescued.
|align="center"|[[File:SMW2YIBabyMarioSprite.png]]
|image3=[[File:Hung Stork.png]]
|align="center"|[[Baby Mario]]
|name3=[[Stork]]
|Mario as an infant. The Yoshis have to transport him and take care of him throughout the game. Players can control him when he obtains a [[Super Star]].
|description3=The bird that delivers baby Mario and baby Luigi to their parents. The stork is captured by Kamek, alongside baby Luigi.
|-style="background:#ECFFEC"
|image4=[[File:SMW2 Poochy.png]]
|align="center"|[[File:BabyLuigi - SMW2YI.png]]
}}
|align="center"|[[Baby Luigi]]
 
|Luigi as an infant. He is kidnapped by [[Kamek]] and, similar to [[Princess Peach]] of the ''[[Super Mario (franchise)|Super Mario]]'' franchise, he needs to be rescued.
====Helpers====
|-style="background:#AFFFAA"
Six helpful, generic characters assist Yoshis should they meet them. They are all harmless characters and help Yoshis either navigate through the course or provide Yoshis with ammunition such as [[Melon Bug]]s and [[Huffin Puffin]]s.
|align="center"|[[File:Hung Stork.png]]
{{Content appearances|wikitable=y|
|align="center"|[[Stork]]
|image1=[[File:Melon Bug.png]] [[File:SMW2 Melon Bug roll.png]]
|The bird that delivers baby Mario and baby Luigi to their parents. The stork is captured alongside baby Luigi.
|name1=[[Melon Bug]]
|-style="background:#ECFFEC"
|description1=Pill bug-like creatures that can roll up into balls and be used as projectiles which can defeat a wide variety of enemies, including [[Tap-Tap]]s.
|align="center"|[[File:SMW2 Poochy.png]]
|firstlevel1=[[Touch Fuzzy, Get Dizzy]]
|align="center"|[[Poochy]]
|lastlevel1=[[Chomp Rock Zone]]
|A dog that can run across dangerous terrain. He travels in the same direction a Yoshi faces, and he follows a Yoshi.
|image2=[[File:SMW2 Roger Lift.png]]
|-style="background:#AFFFAA"
|name2=[[Liquid lift]]
|align="center" |[[File:Melon Bug.png]] [[File:SMW2 Melon Bug roll.png]]
|description2=A water spirit that lifts Yoshi to higher places by moving fluidly in a looping motion.
|align="center"|[[Melon Bug]]
|firstlevel2=[[Salvo The Slime's Castle]]
|Pill bug-like creatures that can roll up into balls and be used as projectiles which can defeat a wide variety of enemies, including [[Tap-Tap]]s.
|lastlevel2=[[Salvo The Slime's Castle]]
|-style="background:#ECFFEC"
|image3=[[File:SMW2 Poochy.png]]
|align="center"|[[File:HuffinPuffinSpriteYI.png]]
|name3=[[Poochy]]
|align="center"|[[Huffin Puffin]]
|description3=A dog that can run across dangerous terrain. He travels in the same direction a Yoshi faces, and he follows a Yoshi.
|Wanders around with chicks following. The chicks can be used as replacements for eggs.
|firstlevel3=[[Poochy Ain't Stupid]]
|-style="background:#AFFFAA"
|lastlevel3=[[Jungle Rhythm...]]
|align="center"|[[File:Muddy Buddy.png]]
|image4=[[File:HuffinPuffinSpriteYI.png]]
|align="center"|[[Muddy Buddy]]
|name4=[[Huffin Puffin]]
|Covers a Yoshi's feet, allowing Yoshis to safely traverse over spikes.
|description4=A fat chicken based on a duck that wanders around with chicks following. The chicks can be used as replacements for eggs.
|-style="background:#ECFFEC"
|firstlevel4=[[Nep-Enut's Domain]]
|align="center"|[[File:SMW2 Roger Lift.png]]
|lastlevel4=[[Welcome To Cloud World]]
|align="center"|[[Liquid lift]]
|image5=[[File:Muddy Buddy.png]]
|Lifts Yoshi to higher places by moving fluidly in a looping motion.
|name5=[[Muddy Buddy]]
|-style="background:#AFFFAA"
|description5=A creature out of mud that covers a Yoshi's feet, allowing Yoshis to safely traverse over spikes.
|align="center"|[[File:SupportGhost.png]]
|firstlevel5=[[Sluggy The Unshaven's Fort]]
|align="center"|[[Blarggwich|Support Ghost]]
|lastlevel5=[[Sluggy The Unshaven's Fort]]
|Takes Yoshi through treacherous terrain.  
|image6=[[File:SupportGhost.png]]
|}
|name6=[[Blarggwich|Support Ghost]]
|description6=A monochrome [[Blargg]] with a [[Lift|Flatbed Ferry]] atop its head that takes Yoshi through treacherous terrain.
|firstlevel6=[[Sluggy The Unshaven's Fort]]
|lastlevel6=[[Sluggy The Unshaven's Fort]]
}}


===Enemies===
===Enemies===
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{content appearances|wikitable=y|
|-style="background:forestgreen; color:white;"
|image1=[[File:SMW2-AquaLakitu.png]]
!Image
|name1=[[Aqua Lakitu]]
!Name
|description1=A Lakitu that hides underwater and throws [[Spiny Egg]]s at a Yoshi. Yoshis can defeat them when they come up from the water to attack.
!Description
|firstlevel1=[[Naval Piranha's Castle]]
!width=10%|First appearance
|lastlevel1=[[Naval Piranha's Castle]]
!width=10%|Last appearance
|image2=[[File:Bandit-SMW2.png]] [[File:SMW2 Bandit hide.png]]
|-style="background:#AFFFAA"
|name2=[[Bandit]]
|align="center"|[[File:SMW2-AquaLakitu.png]]
|description2=Thieves that attempt to steal baby Mario from Yoshi. It takes six eggs, three jumps or Pound the Ground to defeat them. They appear in [[Mini Battle]]s as the opponent a Yoshi faces.
|align="center"|[[Aqua Lakitu]]
|firstlevel2=[[Salvo The Slime's Castle]]
|A Lakitu that hides underwater and throws [[Spiny Egg]]s at a Yoshi. Yoshis can defeat them when they come up from the water to attack.
|lastlevel2=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|align=center|[[Naval Piranha's Castle]]
|image3=[[File:BarneyBubble SMW2.png]]
|align=center|[[Naval Piranha's Castle]]
|name3=[[Barney Bubble]]
|-style="background:#ECFFEC"
|description3=Circular, purple enemies that quickly run back forth. Eggs or jumping on them can defeat them, though they cannot be eaten. When stomped on, they produce bubbles that a Yoshi can use.
|align="center"|[[File:Bandit-SMW2.png]] [[File:SMW2 Bandit hide.png]]
|firstlevel3=[[Monkeys' Favorite Lake]]
|align="center"|[[Bandit]]
|lastlevel3=[[Monkeys' Favorite Lake]]
|Thieves that attempt to steal baby Mario from Yoshi. It takes six eggs, three jumps or Pound the Ground to defeat them. They appear in [[Mini Battle]]s as the opponent a Yoshi faces.
|image4=[[File:SMW2 Baron von Zeppelin R.png]] [[File:SMW2 Baron von Zeppelin Y.png]] [[File:BaronVonZepplin.png]] [[File:SMW2 Baron von Zeppelin M.png]]
|align=center|[[Salvo The Slime's Castle]]
|name4=[[Item Balloon|Baron von Zeppelin]]
|align=center|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|description4=A balloon that carries either helpful objects or harmful objects. They drop their item they are holding when a Yoshi approaches from underneath, or, in the case of helpful items only, when a Yoshi touches them or hits them with an egg.
|-style="background:#AFFFAA"
|firstlevel4=[[Make Eggs, Throw Eggs]]
|align="center"|[[File:BarneyBubble SMW2.png]]
|lastlevel4=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|align="center"|[[Barney Bubble]]
|image5=[[File:SMW2-BeachKoopaRed.png]] [[File:SMW2YI - Beach Koopa.png]]
|Circular, purple enemies that quickly run back forth. Eggs or jumping on them can defeat them, though they cannot be eaten. When stomped on, they produce bubbles that a Yoshi can use.
|name5=[[Unshelled Koopa Troopa|Beach Koopa]]
|align=center|[[Monkeys' Favorite Lake]]
|description5=A shell-less Koopa Troopa. They can be defeated by eating them, throwing eggs on them, or stomping them. If they find a shell, they wear it.
|align=center|[[Monkeys' Favorite Lake]]
|firstlevel5=[[Visit Koopa And Para-Koopa]]<br>(red)<br>[[GO! GO! MARIO!!]]<br>(green)
|-style="background:#ECFFEC"
|lastlevel5=[[Hookbill The Koopa's Castle
|align="center"|[[File:SMW2 Baron von Zeppelin R.png]] [[File:SMW2 Baron von Zeppelin Y.png]] [[File:BaronVonZepplin.png]] [[File:SMW2 Baron von Zeppelin M.png]]
|align="center"|[[Item Balloon|Baron von Zeppelin]]
|A balloon that carries either helpful objects or harmful objects. They drop their item they are holding when a Yoshi approaches from underneath, or, in the case of helpful items only, when a Yoshi touches them or hits them with an egg.
|align=center|[[Make Eggs, Throw Eggs]]
|align=center|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2YI - Beach Koopa.png]] [[File:SMW2-BeachKoopaRed.png]]
|align="center"|[[Beach Koopa]]
|A shell-less Koopa Troopa. They can be defeated by eating them, throwing eggs on them, or stomping them. If they find a shell, they wear it.
|align=center|[[GO! GO! MARIO!!]]<br>


===Bosses===
===Bosses===
[[File:RaphaelTheRavensCastle2.png|thumb|200px|Yoshi fighting the boss of World 5, Raphael the Raven.]]
[[File:RaphaelTheRavensCastle2.png|thumb|200px|Yoshi fighting the boss of World 5, Raphael the Raven.]]
Each world features a midway fort and an end-world castle (the fourth and eighth levels of each world, respectively), both with their own boss. Every boss is just an enlarged version of a basic enemy that [[Kamek]] super-sizes with his magic. The only exception is [[Froggy]], who remains at his normal size while Yoshi and baby Mario are shrunk; he then eats them and the battle is located in his stomach.
Each world features a midway fort (the fourth level) and an end-world castle (the eighth level) with a mid-boss and a big boss respectively. Every boss is just an enlarged version of a basic enemy that [[Kamek]] super-sizes with his magic. The only exception is [[Froggy]], who remains at his normal size while Yoshi and baby Mario are shrunk; he then eats them and the battle is located in his stomach.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{br}}
|-style="background:forestgreen; color:white;"
 
!width=10%|Image
====Mid-bosses====
!width=15%|Name
{{content description|wikitable=y|
!width=5%|World
|image1=[[File:SMW2 Burt the Bashful.png]]
!width=15%|Location
|name1=[[Burt the Bashful]]
!width=70%|Description
|description1=Burt the Bashful is the mid-boss of [[World 1 (Super Mario World 2: Yoshi's Island)|World 1]], fought at the end of [[Burt The Bashful's Fort]]. He is an enlarged Burt that Yellow Yoshi must defeat by throwing eggs at him. Burt attacks Yellow Yoshi by bouncing around. Whenever Burt is hurt, his pants lower; he is defeated when his pants are gone entirely. It takes six hits to defeat him.
|-style="background:#AFFFAA"
|image2=[[File:BiggerBoo'sFort.png]]
|align="center"|[[File:SMW2 Burt the Bashful.png]]
|name2=[[Bigger Boo]]
|align="center"|[[Burt the Bashful]]
|description2=Bigger Boo is the mid-boss of [[World 2 (Super Mario World 2: Yoshi's Island)|World 2]], fought at the end of [[Bigger Boo's Fort]]. He is an enlarged Big Boo that chases around Yellow Yoshi when Yellow Yoshi is turned away. When Yellow Yoshi looks at Bigger Boo, he turns invisible and therefore, cannot be hit. To defeat Bigger Boo, Yellow Yoshi must ricochet eggs off walls so that it hits him while he is following Yellow Yoshi as Yellow Yoshi looks away. Every time Bigger Boo is hit, he grows in size; hitting him five times defeats him.
|align="center"|[[World 1 (Super Mario World 2: Yoshi's Island)|World 1]]
|image3=[[File:SMW2 Prince Froggy inside.png]]
|align="center"|[[Burt The Bashful's Fort]]
|name3=[[Froggy]]
|An enlarged Burt that Yellow Yoshi must defeat by throwing eggs at him. Burt attacks Yellow Yoshi by bouncing around. Whenever Burt is hurt, his pants lower; he is defeated when his pants are gone entirely. It takes six hits to defeat him.
|description3=Froggy is the mid-boss of [[World 3 (Super Mario World 2: Yoshi's Island)|World 3]], fought at the end of [[Prince Froggy's Fort]]. He is a normal Frog Pirate that eats Yellow Yoshi when he is shrunk by Kamek. The battle takes place in Froggy's stomach, where Yellow Yoshi needs to hit the uvula at the top of the stomach with eggs. The main hazards in this battle are the gastric acid and the Shy-Guys (appearing [[Mega Guy|big]] to Yoshi) Froggy eats.
|-style="background:#ECFFEC"
|image4=[[File:SMW2YI - Marching Milde.png]]
|align="center"|[[File:SMW2YI - Salvo the Slime.png]]
|name4=[[Marching Milde]]
|align="center"|[[Salvo the Slime]]
|description4=Marching Milde is the mid-boss of [[World 4 (Super Mario World 2: Yoshi's Island)|World 4]], fought at the end of [[Marching Milde's Fort]]. She is a large Milde who attacks by walking left and right, where she hurts Yellow Yoshi from the sides. To attack her, Yellow Yoshi needs to Pound The Ground below her from above, which causes her to split to two extra large [[Puchipuchi L]]. Yellow Yoshi needs to Pound The Ground on them again to turn them into common sized Puchipuchi L, and then again to turn them into regular Mildes. Once all Mildes are defeated, the boss battle is won.
|align="center"|[[World 1 (Super Mario World 2: Yoshi's Island)|World 1]]
|image5=[[File:SMW2YI - Sluggy the Unshaven.png]]
|align="center"|[[Salvo The Slime's Castle]]
|name5=[[Sluggy the Unshaven]]
|An enlarged Slime where Blue Yoshi must defeat him by throwing eggs at him. Whenever Salvo takes a hit, he reduces in size and releases Lemon Drops. Salvo additionally attacks by bouncing around, and the smaller he gets, the faster he moves around. He attempts to attack Yoshi by pushing him to the edge of the room, with lava as the obstacle.
|description5=Sluggy the Unshaven is the mid-boss of [[World 5 (Super Mario World 2: Yoshi's Island)|World 5]], fought at the end of [[Sluggy The Unshaven's Fort]]. He is an enlarged Sluggy whose weak point is a heart that Yellow Yoshi needs to attack in order to damage him. To reach his heart, Yellow Yoshi needs to throw eggs at his gelatinous skin, which exposes the heart with every hit. Sluggy does not damage Yellow Yoshi, but he can push Yellow Yoshi over a pit if he advances far enough.
|-style="background:#AFFFAA"
|image6=[[File:SMW2YI - Tap-Tap the Red Nose.png]]
|align="center"|[[File:BiggerBoo'sFort.png]]
|name6=[[Tap-Tap the Red Nose]]
|align="center"|[[Bigger Boo]]
|description6=Tap-Tap the Red Nose is the mid-boss of [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]], fought at the end of [[Tap-Tap The Red Nose's Fort]]. He is an invincible boss that attacks Yellow Yoshi by jumping onto the Yoshi. To defeat the boss, Yellow Yoshi needs to destroy the blocks on the floor to create a gap that leads to the lava and then push Tap-Tap the Red Nose into the lava by throwing eggs at him.
|align="center"|[[World 2 (Super Mario World 2: Yoshi's Island)|World 2]]
}}
|align="center"|[[Bigger Boo's Fort]]
 
|A bigger Boo that chases around Yellow Yoshi when Yellow Yoshi is turned away. When Yellow Yoshi looks at Bigger Boo, he turns invisible and therefore, cannot be hit. To defeat Bigger Boo, Yellow Yoshi must ricochet eggs off walls so that it hits him while he is following Yellow Yoshi as Yellow Yoshi looks away. Every time Bigger Boo is hit, he grows in size; hitting him five times defeats him.
====Big bosses====
|-style="background:#ECFFEC"
{{content description|wikitable=y|
|align="center"|[[File:SMW2YI - Roger the Potted Ghost.png]]
|image1=[[File:SMW2YI - Salvo the Slime.png]]
|align="center"|[[Roger the Potted Ghost]]
|name1=[[Salvo the Slime]]
|align="center"|[[World 2 (Super Mario World 2: Yoshi's Island)|World 2]]
|description1=Salvo the Slime is the big boss of [[World 1 (Super Mario World 2: Yoshi's Island)|World 1]], fought at the end of [[Salvo The Slime's Castle]]. He is an enlarged Slime where Blue Yoshi must defeat him by throwing eggs at him. Whenever Salvo takes a hit, he reduces in size and releases Lemon Drops. Salvo additionally attacks by bouncing around, and the smaller he gets, the faster he moves around. He attempts to attack Yoshi by pushing him to the edge of the room, with lava as the obstacle.
|align="center"|[[The Potted Ghost's Castle]]
|image2=[[File:SMW2YI - Roger the Potted Ghost.png]]
|A large ghost growing from a pot that is a stationary target. In order to defeat Roger, Blue Yoshi needs to push the pot he is stationed at off a cliff, where other Shy-Guys resist Blue Yoshi's efforts from the other side. Roger can also lunge and shoot fire at Blue Yoshi.
|name2=[[Roger the Potted Ghost]]
|-style="background:#AFFFAA"
|description2=Roger the Potted Ghost is the big boss of [[World 2 (Super Mario World 2: Yoshi's Island)|World 2]], fought at the end of [[The Potted Ghost's Castle]]. He is a large ghost growing from a pot that is a stationary target. In order to defeat Roger, Blue Yoshi needs to push the pot he is stationed at off a cliff, where other Shy-Guys resist Blue Yoshi's efforts from the other side. Roger can also lunge and shoot fire at Blue Yoshi.
|align="center"|[[File:SMW2 Prince Froggy inside.png]]
|image3=[[File:SMW2 Naval.png]]
|align="center"|[[Froggy]]
|name3=[[Naval Piranha]]
|align="center"|[[World 3 (Super Mario World 2: Yoshi's Island)|World 3]]
|description3=Naval Piranha is the big boss of [[World 3 (Super Mario World 2: Yoshi's Island)|World 3]], fought at the end of [[Naval Piranha's Castle]]. It is an enlarged Wild Piranha that attacks Blue Yoshi with [[Nipper Spore]]s and its two buds. Its weakness is the bandaged bump where Blue Yoshi can throw eggs at. Blue Yoshi can also defeat Naval Piranha in one hit before it even enlarges by throwing an egg at it before Blue Yoshi approaches the area.
|align="center"|[[Prince Froggy's Fort]]
|image4=[[File:Hookbill-SMW2.png]]
|A normal Frog Pirate that eats Yellow Yoshi when he is shrunk by Kamek. The battle takes place in Froggy's stomach, where Yellow Yoshi needs to hit the uvula at the top of the stomach with eggs. The main hazards in this battle are the gastric acid and the Shy-Guys (appearing [[Mega Guy|big]] to Yoshi) Froggy eats.
|name4=[[Hookbill the Koopa]]
|-style="background:#ECFFEC"
|description4=Hookbill the Koopa is the big boss of [[World 4 (Super Mario World 2: Yoshi's Island)|World 4]], fought at the end of [[Hookbill The Koopa's Castle]]. He is an enlarged Koopa Troopa who attacks by lunging towards Blue Yoshi. Blue Yoshi needs to toss several eggs at Hookbill's head or arms to topple him over, where Blue Yoshi needs to Pound The Ground on his belly to damage him. After Hookbill has been damaged, he retreats into his shell and pounds the ground repeatedly. Once this attack is finished, he resumes his normal attack pattern.
|align="center"|[[File:SMW2 Naval.png]]
|image5=[[File:SMW2YI - Raphael the Raven.png]]
|align="center"|[[Naval Piranha]]
|name5=[[Raphael the Raven]]
|align="center"|[[World 3 (Super Mario World 2: Yoshi's Island)|World 3]]
|description5=Raphael the Raven is the big boss of [[World 5 (Super Mario World 2: Yoshi's Island)|World 5]], fought at the end of [[Raphael The Raven's Castle]]. He is an enlarged Raven where the battle takes place on the moon. Blue Yoshi needs to pound on stakes on the opposite side as Raphael in order to damage him. Raphael attacks by chasing Blue Yoshi, as well as Pounding The Ground to create shockwaves that circle the moon. Every time Raphael is hit, he obtains a faster attack pattern; three hits defeats him.
|align="center"|[[Naval Piranha's Castle]]
|image6=[[File:SnesBabyBowser.PNG]]
|An enlarged Wild Piranha that attacks Blue Yoshi with [[Nipper Spore]]s and its two buds. Its weakness is the bandaged bump where Blue Yoshi can throw eggs at. Blue Yoshi can also defeat Naval Piranha in one hit before it even enlarges by throwing an egg at it before Blue Yoshi approaches the area.
|name6=[[Baby Bowser]]
|-style="background:#AFFFAA"
|description6=Baby Bowser is the big boss of [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]], fought at the end of [[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]. He is one of the antagonists of the game and has two phases. The first phase involves baby Bowser in his normal form, where he tries to Pound The Ground on the Green Yoshi to ride on him. Green Yoshi can attack baby Bowser by Pounding The Ground, using the shockwaves as an attack.
|align="center"|[[File:SMW2YI - Marching Milde.png]]
|image7=[[File:SMW2 Big Baby Bowser far.png]] [[File:SMW2 Baby Bowser 2.png]]
|align="center"|[[Marching Milde]]
|name7=[[Mega Baby Bowser|Big Baby Bowser]]
|align="center"|[[World 4 (Super Mario World 2: Yoshi's Island)|World 4]]
|description7=In the [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]] castle [[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]], when Green Yoshi delivers three hits to Baby Bowser, Kamek enlarges baby Bowser, starting the second phase of the fight. In order to attack Big Baby Bowser, who approaches from the background, Green Yoshi needs to obtain Giant Eggs from Baron von Zeppelins that occasionally fly in. Big Baby Bowser attacks by sending flying rocks, breathing fireballs at Green Yoshi, and charging into Green Yoshi. He is defeated when Green Yoshi hits him seven times. If Big Baby Bowser gets too close, he destroys the platform Green Yoshi is standing on, defeating Green Yoshi.
|align="center"|[[Marching Milde's Fort]]
}}
|A large Milde who attacks by walking left and right, where she hurts Yellow Yoshi from the sides. To attack her, Yellow Yoshi needs to Pound The Ground on her from above, which causes her to split to two extra large [[Puchipuchi L]]. Yellow Yoshi needs to Pound The Ground on them again to turn them into common sized Puchipuchi L, and then again to turn them into regular Mildes. Once all Mildes are defeated, the boss battle is won.
|-style="background:#ECFFEC"
|align="center"|[[File:Hookbill-SMW2.png]]
|align="center"|[[Hookbill the Koopa]]
|align="center"|[[World 4 (Super Mario World 2: Yoshi's Island)|World 4]]
|align="center"|[[Hookbill The Koopa's Castle]]
|An enlarged Koopa Troopa who attacks by lunging towards Blue Yoshi. Blue Yoshi needs to toss several eggs at Hookbill's head or arms to topple him over, where Blue Yoshi needs to Pound The Ground on his belly to damage him. After Hookbill has been damaged, he retreats into his shell and pounds the ground repeatedly. Once this attack is finished, he resumes his normal attack pattern.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2YI - Sluggy the Unshaven.png]]
|align="center"|[[Sluggy the Unshaven]]
|align="center"|[[World 5 (Super Mario World 2: Yoshi's Island)|World 5]]
|align="center"|[[Sluggy The Unshaven's Fort]]
|An enlarged Sluggy where Yellow Yoshi needs to attack his heart in order to damage him. To reach his heart, Yellow Yoshi needs to throw eggs at his gelatinous skin, which exposes the heart with every hit. Sluggy does not damage Yellow Yoshi, but he can push Yellow Yoshi over a pit if he advances far enough.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2YI - Raphael the Raven.png]]
|align="center"|[[Raphael the Raven]]
|align="center"|[[World 5 (Super Mario World 2: Yoshi's Island)|World 5]]
|align="center"|[[Raphael The Raven's Castle]]
|An enlarged Raven where the battle takes place on the moon. Blue Yoshi needs to pound on stakes on the opposite side as Raphael in order to damage him. Raphael attacks by chasing Blue Yoshi, as well as Pounding The Ground to create shockwaves that circle the moon. Every time Raphael is hit, he obtains a faster attack pattern; three hits defeats him.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2YI - Tap-Tap the Red Nose.png]]
|align="center"|[[Tap-Tap the Red Nose]]
|align="center"|[[World 6 (Super Mario World 2: Yoshi's Island)|World 6]]
|align="center"|[[Tap-Tap The Red Nose's Fort]]
|An invincible boss that attacks Yellow Yoshi by jumping onto the Yoshi. To defeat the boss, Yellow Yoshi needs to destroy the blocks on the floor to create a gap that leads to the lava and then push Tap-Tap the Red Nose into the lava via throwing eggs at him.
|-style="background:#ECFFEC"
|align="center"|[[File:SnesBabyBowser.PNG]]
|align="center"|[[Baby Bowser]]
|align="center"|[[World 6 (Super Mario World 2: Yoshi's Island)|World 6]]
|align="center"|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|One of the antagonists of the game that has two phases. The first phase involves baby Bowser in his normal form, where he tries to Pound The Ground on the Green Yoshi to ride on him. Green Yoshi can attack baby Bowser by Pounding The Ground, using the shockwaves as an attack.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2 Big Baby Bowser far.png]] [[File:SMW2 Baby Bowser 2.png]]
|align="center"|[[Mega Baby Bowser|Big Baby Bowser]]
|align="center"|[[World 6 (Super Mario World 2: Yoshi's Island)|World 6]]
|align="center"|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|After Green Yoshi delivers three hits to Baby Bowser, Kamek enlarges baby Bowser, starting the second phase of the fight. In order to attack Big Baby Bowser, who approaches from the background, Green Yoshi needs to obtain Giant Eggs from Baron von Zeppelins that occasionally fly in. Big Baby Bowser attacks by sending flying rocks, breathing fireballs at Green Yoshi, and charging into Green Yoshi. He is defeated when Green Yoshi hits him seven times. If Big Baby Bowser gets too close, he destroys the platform Green Yoshi is standing on, defeating Green Yoshi.
|}


==Transformations==
==Transformations==
===Metamorphosis bubble===
===Metamorphosis bubble===
Entering a [[morph bubble|metamorphosis bubble]] causes Yoshi to be transformed into one of several different types of vehicles, each with their own unique capabilities. While in this state, Yoshi is allowed to move around as the vehicle without baby Mario for a limited time before being pulled back to the metamorphosis bubble and being turned back to normal. If the player is able to hit a [[Yoshi Block]] while transformed, the transformation is automatically reversed at that location.
Entering a [[morph bubble|metamorphosis bubble]] causes Yoshi to be transformed into one of several different types of vehicles, each with their own unique capabilities. While in this state, Yoshi is allowed to move around as the vehicle without baby Mario for a limited time before being pulled back to the metamorphosis bubble and being turned back to normal. If the player is able to hit a [[Yoshi Block]] while transformed, the transformation is automatically reversed at that location.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{content appearances|wikitable=y|
|-style="background:forestgreen; color:white;"
|image1=[[File:SMW2 Helicopter Yoshi pink.png]]
!Image
|name1=[[Helicopter Yoshi|Helicopter]]
!Name
|description1=Allows a Yoshi to fly around for a brief time.
!Description
|firstlevel1=[[Watch Out Below!]]
|-style="background:#AFFFAA"
|lastlevel1=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|align="center"|[[File:SMW2 Helicopter Yoshi pink.png]]
|image2=[[File:SMW2 Mole Tank brown.png]]
|align="center"|[[Helicopter Yoshi|Helicopter]]
|name2=[[Mole Tank]]
|Allows a Yoshi to fly around for a brief time.
|description2=Allows a Yoshi to tunnel through sections of dirt.
|-style="background:#ECFFEC"
|firstlevel2=[[Shy-Guys On Stilts]]
|align="center"|[[File:SMW2 Mole Tank brown.png]]
|lastlevel2=[[The Impossible? Maze]]
|align="center"|[[Mole Tank]]
|image3=[[File:SMW2 Train Yoshi purple.png]]
|Allows a Yoshi to tunnel through sections of dirt.
|name3=[[Train (form)|Train]]
|-style="background:#AFFFAA"
|description3=Allows a Yoshi to move along tracks seen in the background.
|align="center"|[[File:SMW2YI - Submarine -LightBlue.png]]
|firstlevel3=[[Watch Out For Lakitu]]
|align="center"|[[Submarine Yoshi|Submarine]]
|lastlevel3=[[Raphael The Raven's Castle]]
|Allows a Yoshi to move around underwater and fire torpedoes.
|image4=[[File:SMW2YI - Car -Red.png]]
|-style="background:#ECFFEC"
|name4=[[Car Yoshi|Vehicle]]
|align="center"|[[File:SMW2 Train Yoshi purple.png]]
|description4=Allows a Yoshi to move quickly across land. The Yoshi can increase the height of its suspension, allowing it to avoid enemies and reach higher areas.
|align="center"|[[Train (form)|Train]]
|firstlevel4=[[Lakitu's Wall]]
|Allows a Yoshi to move along tracks seen in the background.
|lastlevel4=[[Lakitu's Wall]]
|-style="background:#AFFFAA"
|image5=[[File:SMW2YI - Submarine -LightBlue.png]]
|align="center"|[[File:SMW2YI - Car -Red.png]]
|name5=[[Submarine Yoshi|Submarine]]
|align="center"|[[Car Yoshi|Vehicle]]
|description5=Allows a Yoshi to move around underwater and fire torpedoes.
|Allows a Yoshi to move quickly across land. The Yoshi can increase the height of its suspension, allowing it to avoid enemies and reach higher areas.
|firstlevel5=[[Nep-Enut's Domain]]
|}
|lastlevel5=[[Monkeys' Favorite Lake]]
}}


===Other transformations===
===Other transformations===
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{content appearances|wikitable=y|
|-style="background:forestgreen; color:white;"
|image1=[[File:SMW2YI - Superstar Mario.png]]
!Image
|name1=[[Superstar Mario|Powerful Mario]]
!Name
|description1=Collecting a [[Super Star]] causes baby Mario to be temporarily transformed into [[Superstar Mario|Powerful Mario]]. While in this state, baby Mario can run around without needing to ride Yoshi, completely invincible. Powerful Mario is also capable of running on walls, ceilings, and spikes, and can glide with his cape.
!Description
|firstlevel1=[[Visit Koopa And Para-Koopa]]
|-style="background:#AFFFAA"
|lastlevel1=[[KEEP MOVING!!!!]]
|align="center"|[[File:SMW2YI - Superstar Mario.png]]
|image2=[[File:SMW2 Ski Yoshi light blue.png]]
|align="center"|[[Superstar Mario|Powerful Mario]]
|name2=[[Ski Yoshi]]
|Collecting a [[Super Star]] causes baby Mario to be temporarily transformed into [[Superstar Mario|Powerful Mario]]. While in this state, baby Mario can run around without needing to ride Yoshi, completely invincible. Powerful Mario is also capable of running on walls, ceilings, and spikes, and can glide with his cape.
|description2=Attained upon entering a house in certain snow levels, this causes a Yoshi to don ski equipment to traverse across hills and ramps. The Yoshi stays in this form until the level is completed or he fails. If a Ski Yoshi hits an obstacle or fails the ramp jump, the Yoshi rolls over and becomes a snowball. While in this form, the Yoshi is invincible, but the player can control the Yoshi nor jump.
|-style="background:#ECFFEC"
|firstlevel2=[[Danger - Icy Conditions Ahead]]
|align="center"|[[File:SMW2 Ski Yoshi light blue.png]]
|lastlevel2=[[Kamek's Revenge]]
|align="center"|[[Ski Yoshi]]
}}
|Attained upon entering a house in certain snow levels, this causes a Yoshi to don ski equipment to traverse across hills and ramps. The Yoshi stays in this form until the level is completed or he fails. If a Ski Yoshi hits an obstacle or fails the ramp jump, the Yoshi rolls over and becomes a snowball. While in this form, the Yoshi is invincible, but the player cannot control the Yoshi and cannot jump.
|}
{{br}}
{{br}}


==Items==
==Items==
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{content description|wikitable=y|
|-style="background:forestgreen; color:white;"
|image1=[[File:SMW2-1UP.png]] [[File:SMW2 1-Up cloud.png]]
!width=10%|Image
|name1=[[Extra life|1-Up]]
!width=10%|Name
|description1=Provide an extra life if collected; usually carried by [[Fly Guy]]s, [[bubble]]s, and [[Winged Cloud]]s.
!width=80%|Description
|image2=[[File:SMW2YI Boss Key.png]]
|-style="background:#AFFFAA"
|name2=[[Key|Big Key]]
|align="center"|[[File:SMW2-1UP.png]] [[File:SMW2 1-Up cloud.png]]
|description2=Huge keys held by each world boss, these lead to the next world.
|align="center"|[[Extra life|1-Up]]
|image3=[[File:SMW2YI - Watermelon blue.png]]
|Provide an extra life if collected; usually carried by [[Fly Guy]]s, [[bubble]]s, and [[Winged Cloud]]s.
|name3=[[Ice watermelon|Blue watermelon]]
|-style="background:#ECFFEC"
|description3=Watermelons that give Yoshis the ability to breathe frost, allowing them to freeze enemies.
|align="center"|[[File:SMW2YI Boss Key.png]]
|image4=[[File:SMW2YI - Coin.png]] [[File:SMW2 Coin alt.png]]
|align="center"|[[Key|Big Key]]
|name4=[[Coin]]
|Huge keys held by each world boss, these lead to the next world.
|description4=Currency that, when 100 are collected, grants Yoshi an extra life.
|-style="background:#AFFFAA"
|image5=[[File:SMW2YI Flashing Egg.gif]]
|align="center"|[[File:SMW2YI - Watermelon blue.png]]
|name5=[[Flashing Egg]]
|align="center"|[[Ice watermelon|Blue watermelon]]
|description5=Eggs that release a red coin when a Yoshi strikes an enemy with it.
|Watermelons that give Yoshis the ability to breathe frost, allowing them to freeze enemies.
|image6=[[File:SMW2 Giant Yoshi Egg.png]] [[File:SMW2 Giant Egg red.png]]
|-style="background:#ECFFEC"
|name6=[[Giant Egg]]
|align="center"|[[File:SMW2YI - Coin.png]] [[File:SMW2 Coin alt.png]]
|description6=Giant Yoshi Eggs that can defeat all on-screen enemies merely from the shock-wave they give off when thrown.
|align="center"|[[Coin]]
|image7=[[File:SMW2 Green Shell.png]]
|Currency that, when 100 are collected, Yoshi receives an extra life.
|name7=[[Green Shell]]
|-style="background:#AFFFAA"
|description7=Shells that can be carried by Yoshi. Despite this, Yoshi cannot swallow them due to them being hard and inedible and they still can hurt Yoshi when they are sliding on the ground.
|align="center"|[[File:SMW2YI Flashing Egg.gif]]
|image8=[[File:SMW2 Hidden Coin.png]]
|align="center"|[[Flashing Egg]]
|name8=[[Hidden Coin]]
|Eggs that release a red coin when a Yoshi strikes an enemy with it.
|description8=Coins that cannot be collected unless they are made to appear with a [[! Switch|Switch]].
|-style="background:#ECFFEC"
|image9=[[File:SMW2 Key.png]]
|align="center"|[[File:SMW2 Giant Yoshi Egg.png]] [[File:SMW2 Giant Egg red.png]]
|name9=[[Key]]
|align="center"|[[Giant Egg]]
|description9=Keys that can be collected and carried like Yoshi Eggs, taking up one space of the player's maximum number of eggs.
|Giant Yoshi Eggs that can defeat all on-screen enemies merely from the shock-wave they give off when thrown.
|image10=[[File:SMW2 Red Coin.png]]
|-style="background:#AFFFAA"
|name10=[[Red Coin|Red coin]]
|align="center"|[[File:SMW2 Green Shell.png]]
|description10=Coins that are hidden behind regular gold coins. There are 20 of them in each level and grabbing one adds one point to Yoshi's score tally at the end of the level.
|align="center"|[[Green Shell]]
|image11=[[File:SMW2 Red Egg.png]]
|Shells that can be carried by Yoshi, but Yoshi cannot swallow them due to them being hard and inedible and they still can hurt Yoshi when they are sliding on the ground.
|name11=[[Red Egg]]
|-style="background:#ECFFEC"
|description11=A red Yoshi Egg that causes two Stars to appear when it hits an enemy or other destroyable object (such as a Winged Cloud).
|align="center"|[[File:SMW2 Hidden Coin.png]]
|image12=[[File:SMW2 Red Shell.png]]
|align="center"|[[Hidden Coin]]
|name12=[[Red Shell]]
|Coins that cannot be collected unless they are made to appear with a [[! Switch|Switch]].
|description12=A Red Koopa Shell that can be used by spitting it out. Despite this, it cannot be used for making eggs and can still hurt Yoshi when they are sliding on the ground.
|-style="background:#AFFFAA"
|image13=[[File:SMW2YI - Watermelon red.png]]
|align="center"|[[File:SMW2 Key.png]]
|name13=[[Fire watermelon|Red watermelon]]
|align="center"|[[Key]]
|description13=Watermelons that give Yoshis to breathe fire, allowing them to burn enemies and melt Ice Blocks.
|Keys that can be collected and carried like Yoshi Eggs, taking up one space of the player's maximum number of eggs.
|image14=[[File:SMW2 Special Flower unbloomed.png]] [[File:Smiley Flower SMW2YI sprite.png]]
|-style="background:#ECFFEC"
|name14=[[Smiley Flower|Special Flower]]
|align="center"|[[File:SMW2 Red Coin.png]]
|description14=Special Flowers that serve as collectibles. Netting all five flowers earns Yoshi an extra life and fifty points toward the completion score. Getting all the flowers in each level is also necessary for Yoshi to get a perfect score. Collecting at least one flower is also necessary to access a Bonus Challenge via the Goal Ring, and the chance of playing a Bonus Challenge is increased by collecting more.
|align="center"|[[Red Coin|Red coin]]
|image15=[[File:Sprite Star Yoshis Island.png]]
|Coins that are hidden behind regular gold coins. There are 20 of them in each level and grabbing one adds one point to Yoshi's score tally at the end of the level.  
|name15=[[Star (Yoshi's Island series)|Star]]
|-style="background:#AFFFAA"
|description15=Stars that add one more second to Yoshi's [[Countdown Timer]].
|align="center"|[[File:SMW2 Red Egg.png]]
|image16=[[File:Super Star.PNG]]
|align="center"|[[Red Egg]]
|name16=[[Super Star]]
|A red Yoshi Egg that causes two Stars to appear when it hits an enemy or other destroyable object (such as a Winged Cloud).
|description16=Turns [[Baby Mario]] into [[Superstar Mario|Powerful Mario]].
|-style="background:#ECFFEC"
|image17=[[File:SMW2YI - Watermelon.png]] [[File:SMW2YI - Watermelon bite.png]] [[File:SMW2 Watermelon seed.png]]
|align="center"|[[File:SMW2 Red Shell.png]]
|name17=[[Watermelon]]
|align="center"|[[Red Shell]]
|description17=Fruit that gives Yoshis the ability to shoot seeds. Watermelons with bite marks come with only a third of the seeds.
|A Red Koopa Shell that can be used by spitting it out, but it cannot be used for making eggs.
|image18=[[File:SMW2 Yellow Egg.png]]
|-style="background:#AFFFAA"
|name18=[[Yellow Egg]]
|align="center"|[[File:SMW2YI - Watermelon red.png]]
|description18=Yoshi Eggs that can be acquired if Yoshi throws a green egg that recoils once from the wall.
|align="center"|[[Fire watermelon|Red watermelon]]
|image19=[[File:SMW2YI - Yoshi Egg.png]]
|Watermelons that give Yoshis to breathe fire, allowing them to burn enemies and melt Ice Blocks.
|name19=[[Yoshi's Egg|Yoshi Egg]]
|-style="background:#ECFFEC"
|description19=Eggs that can be used as projectiles and can be obtained from eating enemies or hitting an Egg Block. Only six eggs can be carried at one time.
|align="center"|[[File:SMW2 Special Flower unbloomed.png]] [[File:Smiley Flower SMW2YI sprite.png]]
}}
|align="center"|[[Smiley Flower|Special Flower]]
|Special Flowers that serve as collectibles. Netting all five flowers earns Yoshi an extra life and fifty points toward the completion score. Getting all the flowers in each level is also necessary for Yoshi to get a perfect score. Collecting at least one flower is also necessary to access a Bonus Challenge via the Goal Ring, and the chance of playing a Bonus Challenge is increased by collecting more.  
|-style="background:#AFFFAA"
|align="center"|[[File:Sprite Star Yoshis Island.png]]
|align="center"|[[Star (Yoshi's Island series)|Star]]
|Stars that add one more second to Yoshi's [[Countdown Timer]].
|-style="background:#ECFFEC"
|align="center"|[[File:Super Star.PNG]]
|align="center"|[[Super Star]]
|Turns [[Baby Mario]] into [[Superstar Mario|Powerful Mario]].
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2YI - Watermelon.png]] [[File:SMW2YI - Watermelon bite.png]] [[File:SMW2 Watermelon seed.png]]
|align="center"|[[Watermelon]]
|Fruit that gives Yoshis the ability to shoot seeds. Watermelons with bite marks come with only a third of the seeds.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Yellow Egg.png]]
|align="center"|[[Yellow Egg]]
|Yoshi Eggs that can be acquired if Yoshi throws a green egg that recoils once from the wall.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2YI - Yoshi Egg.png]]
|align="center"|[[Yoshi's Egg|Yoshi Egg]]
|Eggs that can be used as projectiles and can be obtained from eating enemies or hitting an Egg Block. Only six eggs can be carried at one time.
|}


==Objects==
==Objects==
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{content description|wikitable=y|
|-style="background:forestgreen; color:white;"
|image1=[[File:SMW2 ! Block.png]]
!width=10%|Image
|name1=[[! Block]]
!width=10%|Name
|description1=Dotted Line Blocks that turn into these blocks after a Yoshi activates a ! Switch.
!width=80%|Description
|image2=[[File:SMW2 Air pump.png]]
|-style="background:#AFFFAA"
|name2=Air pump<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 81.</ref>
|align="center"|[[File:SMW2 ! Block.png]]
|description2=Inflates a [[Red balloon (object)|red balloon]] when jumped on repeatedly.
|align="center"|[[! Block]]
|image3=[[File:SMW2YI Switch Block green.png]] [[File:SMW2YI Switch Block red.png]]
|Dotted Line Blocks that turn into these blocks after a Yoshi activates a ! Switch.
|name3=[[Arrow block]]
|-style="background:#ECFFEC"
|description3=Blocks that cause spotted platforms to rotate when hit.
|align="center"|[[File:SMW2 Air pump.png]]
|image4=[[File:SMW2 Arrow Cloud red.png]] [[File:SMW2 Arrow Cloud Yellow.png]] [[File:SMW2 Arrow Cloud Green.png]] [[File:SMW2 Arrow Cloud Purple.png]]
|align="center"|Air pump<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 81.</ref>
|name4=[[Arrow Cloud]]
|Inflates a [[Red balloon (object)|red balloon]] when jumped on repeatedly.
|description4=Clouds that sends eggs flying in the direction the arrow is pointing.
|-style="background:#AFFFAA"
|image5=[[File:SMW2 Arrow Sign board.png]] [[File:SMW2 Arrow Sign float.png]]
|align="center"|[[File:SMW2YI Switch Block green.png]] [[File:SMW2YI Switch Block red.png]]
|name5=[[Arrow Sign]]
|align="center"|[[Arrow block]]
|description5=Points to areas of interest or the path through the level.
|Blocks that cause spotted platforms to rotate when hit.
|image6=[[File:SMW2 Balloon battle red.png]] [[File:SMW2 Balloon battle magenta.png]]
|-style="background:#ECFFEC"
|name6=[[Balloon (Mini Battle)]]
|align="center"|[[File:SMW2 Arrow Cloud red.png]] [[File:SMW2 Arrow Cloud Yellow.png]] [[File:SMW2 Arrow Cloud Green.png]] [[File:SMW2 Arrow Cloud Purple.png]]
|description6=Inflatable balls that appear in two [[Mini Battle]]s focused on them popping.
|align="center"|[[Arrow Cloud]]
|image7=[[File:Balloon-1.png]] [[File:SMW2 Balloon yellow.png]] [[File:SMW2 Balloon green.png]] [[File:SMW2 Balloon magenta.png]]
|Clouds that sends eggs flying in the direction the arrow is pointing.
|name7=[[Balloon (platform)]]
|-style="background:#AFFFAA"
|description7=Rising platforms a Yoshi can ride on, for a limited period of time. Riding on them stops them from rising. If a Yoshi rides on them too long, the balloons disappear.
|align="center"|[[File:SMW2 Arrow Sign board.png]] [[File:SMW2 Arrow Sign float.png]]
|image8=[[File:SMW2 Sunflower seed.png]] [[File:SMW2 Beanstalk.png]]
|align="center"|[[Arrow Sign]]
|name8=[[Beanstalk]]
|Points to areas of interest or the path through the level.
|description8=Plants that are spawned from large seeds dropped by hit Winged Clouds. The beanstalk then grows into a tall, ladder-like platform, where Yoshis can use the leaves to traverse to upper elevations.
|-style="background:#ECFFEC"
|image9=[[File:SMW2 Bobbing rock.png]]
|align="center"|[[File:SMW2 Balloon battle red.png]] [[File:SMW2 Balloon battle magenta.png]]
|name9=Bobbing rock
|align="center"|[[Balloon (Mini Battle)]]
|description9=Small platforms that float in water. Standing on them tips Yoshi into the water.
|Inflatable balls that appear in two [[Mini Battle]]s focused on them popping.
|image10=[[File:SMW2 Bomb green.png]] [[File:SMW2 Bomb magenta.png]]
|-style="background:#AFFFAA"
|name10=[[Bomb]]
|align="center"|[[File:Balloon-1.png]] [[File:SMW2 Balloon yellow.png]] [[File:SMW2 Balloon green.png]] [[File:SMW2 Balloon magenta.png]]
|description10=Small explosives used by many enemies.
|align="center"|[[Balloon (platform)]]
|image11=[[File:SMW2 Breakable block green.png]] [[File:SMW2 Breakable block yellow.png]] [[File:SMW2 Breakable block red.png]]
|Rising platforms a Yoshi can ride on, for a limited period of time. Riding on them stops them from rising. If a Yoshi rides on them too long, the balloons disappear.
|name11=[[Breakable block]]
|-style="background:#ECFFEC"
|description11=Large colored bricks that, when hit, go from red to yellow to green before being destroyed.
|align="center"|[[File:SMW2 Sunflower seed.png]] [[File:SMW2 Beanstalk.png]]
|image12=[[File:SMW2 Brick lift.png]]
|align="center"|[[Beanstalk]]
|name12=Brick lift
|Plants that are spawned from large seeds dropped by hit Winged Clouds. The beanstalk then grows into a tall, ladder-like platform, where Yoshis can use the leaves to traverse to upper elevations.
|description12=Stone slabs that appear in different sizes in isometric sections, moving up and down.
|-style="background:#AFFFAA"
|image13=[[File:SMW2 Bubble.png]]
|align="center"|[[File:SMW2 Bobbing rock.png]]
|name13=[[Bubble]]
|align="center"|Bobbing rock
|description13=Bubbles that can carry various items, such as 1-Ups, though most bubbles take form as [[morph bubble|metamorphosis bubble]]s. When a Yoshi is damaged by an enemy, baby Mario gets encased in a bubble.
|Small platforms that float in water. Standing on them tips Yoshi into the water.
|image14=[[File:Bucket2.PNG]]
|-style="background:#ECFFEC"
|name14=[[Bucket (Yoshi's Island series)|Bucket]]
|align="center"|[[File:SMW2 Bomb green.png]] [[File:SMW2 Bomb magenta.png]]
|description14=Buckets that turn upside down and drop [[coin]]s or occasionally enemies when hit by an egg. In some levels, these buckets can be used as platforms to traverse water or lava.
|align="center"|[[Bomb]]
|image15=[[File:SMW2 Cannon.png]]
|Small explosives used by many enemies.
|name15=[[Cannon]]
|-style="background:#AFFFAA"
|description15=Cannons fire coins in the [[Gather Coins]] Mini Battle.
|align="center"|[[File:SMW2 Breakable block green.png]] [[File:SMW2 Breakable block yellow.png]] [[File:SMW2 Breakable block red.png]]
|image16=[[File:SMW2YI Gray Chomp Rock.png]] [[File:SMW2YI Brown Chomp Rock.png]]
|align="center"|[[Breakable block]]
|name16=[[Chomp Rock]]
|Large colored bricks that, when hit, go from red to yellow to green before being destroyed.
|description16=Rocks that can be pushed, which defeats any enemy in its path. Yoshis can also stand on top of them as platforms and can roll them by walking on the preferred direction. Gray Chomp Rocks revert to their original position if a Yoshi leaves the screen and brown variations do not.
|-style="background:#ECFFEC"
|image17=[[File:SMW2 Chomp sign.png]]
|align="center"|[[File:SMW2 Brick lift.png]]
|name17=Chomp sign
|align="center"|Brick lift
|description17=Marks the territory of [[Incoming Chomp]]s.
|Stone slabs that appear in different sizes in isometric sections, moving up and down.
|image18=[[File:SMW2 Coin Block.png]]
|-style="background:#AFFFAA"
|name18=[[Coin Block]]
|align="center"|[[File:SMW2 Bubble.png]]
|description18=Blocks that provide endless coins and stars to [[Superstar Mario|Powerful Mario]].
|align="center"|[[Bubble]]
|image19=[[File:SMW2 Cork.png]]
|Bubbles that can carry various items, such as 1-Ups, though most bubbles take form as [[morph bubble|metamorphosis bubble]]s. When a Yoshi is damaged by an enemy, baby Mario gets encased in a bubble.
|name19=[[Cork]]
|-style="background:#ECFFEC"
|description19=A special lock that plugs a pipe.
|align="center"|[[File:Bucket2.PNG]]
|image20=[[File:SMW2 Countdown Platform TCOTMM 1.png]] [[File:SMW2 Countdown Platform TCOTMM 2.png]] [[File:SMW2 Countdown Platform TCOTMM 3.png]]<br>[[File:SMW2 Number Platform.png]] [[File:SMW2 Countdown Platform DLB 2.png]] [[File:SMW2 Countdown Platform DLB 3.png]]<br>[[File:SMW2 Countdown Platform KM 1.png]] [[File:SMW2 Countdown Platform KM 2.png]] [[File:SMW2 Countdown Platform KM 3.png]] [[File:SMW2 Countdown Platform KM 4.png]]
|align="center"|[[Bucket (Yoshi's Island series)|Bucket]]
|name20=[[Countdown Platform]]
|Buckets that turn upside down and drop [[coin]]s or occasionally enemies when hit by an egg. In some levels, these buckets can be used as platforms to traverse water or lava.
|description20=A balance that has a number labeled on it, with the number shown decreasing by one every time something moves on it. When the number decreases to zero, the entire platform vanishes into dust. The highest number they can be is four.
|-style="background:#AFFFAA"
|image21=[[File:SMW2 Rock Block brown.png]] [[File:SMW2 Rock Block tan.png]] [[File:SMW2 Rock Block maroon.png]]<br>[[File:SMW2 Rock Block gray.png]] [[File:SMW2 Rock Block gray smooth.png]] [[File:SMW2 Rock Block.png]] [[File:SMW2 Rock Block blue smooth.png]]
|align="center"|[[File:SMW2 Cannon.png]]
|name21=[[Rock Block|Cracked block]]
|align="center"|[[Cannon]]
|description21=A large block made of a durable type of rock that can only be destroyed with Yoshi Eggs.
|Cannons fire coins in the [[Gather Coins]] Mini Battle.
|image22=[[File:YoshisIslandCrate.png]]
|-style="background:#ECFFEC"
|name22=[[Crate]]
|align="center"|[[File:SMW2YI Gray Chomp Rock.png]] [[File:SMW2YI Brown Chomp Rock.png]]
|description22=Objects that can be broken by Pounding The Ground below them. They release coins, Stars or keys. They occasionally appear from Baron von Zeppelin, where a Yoshi can knock down the crate by throwing an egg at the object.
|align="center"|[[Chomp Rock]]
|image23=[[File:SMW2 Donut Block.png]] [[File:SMW2 Donut Lift giant.png]]
|Rocks that can be pushed, which defeats any enemy in its path. Yoshis can also stand on top of them as platforms and can roll them by walking on the preferred direction. Gray Chomp Rocks revert to their original position if a Yoshi leaves the screen and brown variations do not.
|name23=[[Donut Block|Donut Lift]]
|-style="background:#AFFFAA"
|description23=Unstable platforms that collapse when a Yoshi stays too long on one block.
|align="center"|[[File:SMW2 Chomp sign.png]]
|image24=[[File:SMW2 Door.png]]
|align="center"|Chomp sign
|name24=[[Warp Door|Door]]
|Marks the territory of [[Incoming Chomp]]s.
|description24=Take Yoshi to other rooms.
|-style="background:#ECFFEC"
|image25=[[File:SMW2 Dotted Line Block.png]]
|align="center"|[[File:SMW2 Coin Block.png]]
|name25=[[Dotted-Line Block|Dotted Line Block]]
|align="center"|[[Coin Block]]
|description25=Invisible platforms that indicate where a ! Block will spawn if a ! Switch is hit.
|Blocks that provide endless coins and stars to [[Superstar Mario|Powerful Mario]].
|image26=[[File:SMW2 Egg Blocks.png]] [[File:SMW2 Egg Block yellow.png]] [[File:SMW2 Egg Block red.png]] [[File:SMW2 Egg Block flashing.gif]]
|-style="background:#AFFFAA"
|name26=[[Egg Block]]
|align="center"|[[File:SMW2 Cork.png]]
|description26=Blocks that, when struck from below, produce Yoshi Eggs. They stop making eggs when a Yoshi has the maximum amount. Non-green ones simply turn into eggs of the same color.
|align="center"|[[Cork]]
|image27=[[File:Egg-Plant SMW2.png]]
|A special lock that plugs a pipe.
|name27=[[Egg Plant]]
|-style="background:#ECFFEC"
|description27=Plants that produce eggs. They stop emitting eggs when a Yoshi has the maximum amount. They emit eggs at a faster rate when a Yoshi Pounds The Ground below them.
|align="center"|[[File:SMW2 Countdown Platform TCOTMM 1.png]] [[File:SMW2 Countdown Platform TCOTMM 2.png]] [[File:SMW2 Countdown Platform TCOTMM 3.png]]<br>[[File:SMW2 Number Platform.png]] [[File:SMW2 Countdown Platform DLB 2.png]] [[File:SMW2 Countdown Platform DLB 3.png]]<br>[[File:SMW2 Countdown Platform KM 1.png]] [[File:SMW2 Countdown Platform KM 2.png]] [[File:SMW2 Countdown Platform KM 3.png]] [[File:SMW2 Countdown Platform KM 4.png]]
|image28=[[File:SMW2 Expansion Block.png]] [[File:SMW2 Expansion Block big.png]]
|align="center"|[[Countdown Platform]]
|name28=[[Expansion Block]]
|A balance that has a number labeled on it, with the number shown decreasing by one every time something moves on it. When the number decreases to zero, the entire platform vanishes into dust. The highest number they can be is four.
|description28=A block that resembles a pink Egg Block. When struck from below, it grows, allowing a Yoshi to reach higher platforms. After a set amount of time, it reverts to its original size.
|-style="background:#AFFFAA"
|image29=[[File:SMW2 Door boss.png]] [[File:SMW2 Door Bowser.png]]
|align="center"|[[File:SMW2 Rock Block brown.png]] [[File:SMW2 Rock Block tan.png]] [[File:SMW2 Rock Block maroon.png]]<br>[[File:SMW2 Rock Block gray.png]] [[File:SMW2 Rock Block gray smooth.png]] [[File:SMW2 Rock Block.png]] [[File:SMW2 Rock Block blue smooth.png]]
|name29=Exit door<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 34.</ref>
|align="center"|[[Rock Block|Cracked block]]
|description29=Take Yoshi to the boss of the respective [[fortress|fort]] or [[castle]].
|A large block made of a durable type of rock that can only be destroyed with Yoshi Eggs.
|image30=[[File:SMW2 Falling Rock.png]]
|-style="background:#ECFFEC"
|name30=[[Cascading Stone|Falling stone block]]
|align="center"|[[File:YoshisIslandCrate.png]]
|description30=Platforms that fall when a Yoshi stands on them. When they are about to fall, they start shaking. These platforms can also crush a Yoshi, instantly defeating it.
|align="center"|[[Crate]]
|image31=[[File:Flatbed Ferry.png]] [[File:SMW2 Flatbed Ferry yellow.png]] [[File:SMW2 Flatbed Ferry red.png]]<br>[[File:SMW2 Flatbed Ferry magenta.png]] [[File:SMW2 Flatbed Ferry pink.png]] [[File:SMW2 Flatbed Ferry cyan.png]]
|Objects that can be broken by Pounding The Ground on them. They release coins, Stars or keys. They occasionally appear from Baron von Zeppelin, where a Yoshi can knock down the crate by throwing an egg at the object.
|name31=[[Lift|Flatbed Ferry]]
|-style="background:#AFFFAA"
|description31=Platforms attached to a dotted line that travel across it until the end, indicated by a large red sphere. These fall when the dotted lines do not have a large red sphere at the end of it. There are different varieties of Flatbed Ferry, and their color indicates their speed. Green Flatbed Ferries are the slowest, yellow ones run at a medium speed, and red ones are the fastest Flatbed Ferries.
|align="center"|[[File:SMW2 Donut Block.png]] [[File:SMW2 Donut Lift giant.png]]
|image32=[[File:SMW2 Flip bridge.png]]
|align="center"|[[Donut Block|Donut Lift]]
|name32=Flip bridge
|Unstable platforms that collapse when a Yoshi stays too long on one block.
|description32=Bridges that rotate along the center towards the screen.
|-style="background:#ECFFEC"
|image33=[[File:SMW2 Flipper.png]]
|align="center"|[[File:SMW2 Door.png]]
|name33=[[Flipper]]
|align="center"|[[Warp Door|Door]]
|description33=Bars that, once passed through, prevent access to the area before.
|Take Yoshi to other rooms.
|image34=[[File:SMW2 Goal Roulette.png]]
|-style="background:#AFFFAA"
|name34=[[Goal Ring]]
|align="center"|[[File:SMW2 Dotted Line Block.png]]
|description34=Roulettes that are found at the end of every level, except for castles and fortresses, and act as the goal point.
|align="center"|[[Dotted-Line Block|Dotted Line Block]]
|image35=[[File:SMW2 Hard Block gray.png]] [[File:SMW2 Hard Block brown.png]] [[File:SMW2 Hard Block blue.png]] [[File:SMW2 Hard Block toy.png]]
|Invisible platforms that indicate where a ! Block will spawn if a ! Switch is hit.
|name35=[[Hard Block]]
|-style="background:#ECFFEC"
|description35=Blocks that Yoshi cannot destroy.
|align="center"|[[File:SMW2 Egg Blocks.png]] [[File:SMW2 Egg Block yellow.png]] [[File:SMW2 Egg Block red.png]] [[File:SMW2 Egg Block flashing.gif]]
|image36=[[File:SMW2-YI - Ice Block.png]]
|align="center"|[[Egg Block]]
|name36=[[Ice Block]]
|Blocks that, when struck from below, produce Yoshi Eggs. They stop making eggs when a Yoshi has the maximum amount. Non-green ones simply turn into eggs of the same color.
|description36=Blocks that serve as slippery obstacles and cannot be picked up. Despite this, they can be melted by Yoshi's fire breath. Some Ice Blocks can hide items as well.
|-style="background:#AFFFAA"
|image37=[[File:SMW2 Lakitu's Cloud.png]]
|align="center"|[[File:Egg-Plant SMW2.png]]
|name37=[[Lakitu's cloud]]
|align="center"|[[Egg Plant]]
|description37=Clouds that enable Yoshis to reach places that they could normally not get to.
|Plants that produce eggs. They stop emitting eggs when a Yoshi has the maximum amount. They emit eggs at a faster rate when a Yoshi Pounds The Ground near them.
|image38=[[File:SMW2 Door locked.png]]
|-style="background:#ECFFEC"
|name38=[[Key Door|Locked Door]]
|align="center"|[[File:SMW2 Expansion Block.png]] [[File:SMW2 Expansion Block big.png]]
|description38=Doors that require a [[key]] to open.
|align="center"|[[Expansion Block]]
|image39=[[File:SMW2 Wobbling log small.png]] [[File:SMW2 Wobbling log vertical.png]]
|A block that resembles a pink Egg Block. When struck from below, it grows, allowing a Yoshi to reach higher platforms. After a set amount of time, it reverts to its original size.
|name39=[[Makeshift surfboard]]
|-style="background:#AFFFAA"
|description39=Small platforms that float in lava. Ones on their sides act as makeshift boats, while ones on-end simply bob in place.
|align="center"|[[File:SMW2 Door boss.png]] [[File:SMW2 Door Bowser.png]]
|image40=[[File:SMW2 Message Block.png]]
|align="center"|Exit door<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 34.</ref>
|name40=[[Message Block]]
|Take Yoshi to the boss of the respective [[fortress|fort]] or [[castle]].
|description40=Blocks that teach the player about controls and give tips.
|-style="background:#ECFFEC"
|image41=[[File:SMW2 Middle Ring.png]]
|align="center"|[[File:SMW2 Falling Rock.png]]
|name41=[[Checkpoint Ring|Middle Ring]]
|align="center"|[[Cascading Stone|Falling stone block]]
|description41=Rings of light that appear partway through most stages and serve as checkpoints.
|Platforms that fall when a Yoshi stands on them. When they are about to fall, they start shaking. These platforms can also crush a Yoshi, instantly defeating it.
|image42=[[File:SMW2 Checker block blue.png]] [[File:SMW2 Checker block blue 2.png]] [[File:SMW2 Checker block pink.png]] [[File:SMW2 Checker block pink 2.png]]
|-style="background:#AFFFAA"
|name42=[[Moving block]]
|align="center"|[[File:Flatbed Ferry.png]] [[File:SMW2 Flatbed Ferry yellow.png]] [[File:SMW2 Flatbed Ferry red.png]]<br>[[File:SMW2 Flatbed Ferry magenta.png]] [[File:SMW2 Flatbed Ferry pink.png]] [[File:SMW2 Flatbed Ferry cyan.png]]
|description42=Blocks that change into small moving platforms when hit.
|align="center"|[[Flatbed Ferry]]
|image43=[[File:SMW2 Checker Ferry.png]]
|Platforms attached to a dotted line that travel across it until the end, indicated by a large red sphere. These fall when the dotted lines do not have a large red sphere at the end of it. There are different varieties of Flatbed Ferry, and their color indicates their speed. Green Flatbed Ferries are the slowest, yellow ones run at a faster speed, and red ones are the fastest Flatbed Ferries.
|name43=Moving platform<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 14.</ref>
|-style="background:#ECFFEC"
|description43=Small platforms that carry other objects along a horizontal track in Mini Battles.
|align="center"|[[File:SMW2 Flip bridge.png]]
|image44=[[File:SMW2 Paddle Wheel.png]]
|align="center"|Flip bridge
|name44=[[Paddle Platform|Paddle wheel]]
|Bridges that rotate along the center towards the screen.
|description44=A round platform that is made up of four smaller platforms connected to chains.
|-style="background:#AFFFAA"
|image45=[[File:SMW2 Track ball.png]]
|align="center"|[[File:SMW2 Flipper.png]]
|name45=[[Pinwheel (object)|Pinwheel]]
|align="center"|[[Flipper]]
|description45=Round platforms that can be made to roll along rails if spun.
|Bars that, once passed through, prevent access to the area before.
|image46=[[File:SMW2 Post.png]]
|-style="background:#ECFFEC"
|name46=[[Stump|Post]]
|align="center"|[[File:SMW2 Goal Roulette.png]]
|description46=Wooden posts that come up from the ground. Yoshi must Pound The Ground on them to get rid of them. Their color and design vary by location.
|align="center"|[[Goal Ring]]
|image47=[[File:Vase SMW2.png]]
|Roulettes that are found at the end of every level, except for castles and fortresses, and act as the goal point.
|name47=[[Vase|Pot]]
|-style="background:#AFFFAA"
|description47=Objects that break when Yoshi pushes them off an edge.
|align="center"|[[File:SMW2 Hard Block gray.png]] [[File:SMW2 Hard Block brown.png]] [[File:SMW2 Hard Block blue.png]] [[File:SMW2 Hard Block toy.png]]
|image48=[[File:POWBlock SMW2.png]]
|align="center"|[[Hard Block]]
|name48=[[POW Block]]
|Blocks that Yoshi cannot destroy.
|description48=A block that turns all nearby enemies turn into Stars. They can be hit three times before they disappear.
|-style="background:#ECFFEC"
|image49=[[File:SMW2 Flimsy Ferry.png]]
|align="center"|[[File:SMW2-YI - Ice Block.png]]
|name49=[[Red-and-yellow bridge]]
|align="center"|[[Ice Block]]
|description49=Weak platforms that fall apart if Yoshi Pounds The Ground below them.
|Blocks that serve as slippery obstacles and cannot be picked up, but can be melted by Yoshi's fire breath. Some Ice Blocks can hide items as well.
|image50=[[File:SMW2 Red Balloon.png]]
|-style="background:#AFFFAA"
|name50=[[Red balloon (object)|Red balloon]]
|align="center"|[[File:SMW2 Lakitu's Cloud.png]]
|description50=A large red balloon that Yoshi can ride for a limited time before it deflates.
|align="center"|[[Lakitu's cloud]]
|image51=[[File:SMW2 Wobble Rock.png]]
|Clouds that enable Yoshis to reach places that they could normally not get to.
|name51=[[Wobble Rock|Rolling rock]]
|-style="background:#ECFFEC"
|description51=Tilting stone buttes that fall if stood on too long.
|align="center"|[[File:SMW2 Door locked.png]]
|image52=[[File:SMW2 Door sealed.png]]
|align="center"|[[Key Door|Locked Door]]
|name52=[[Warp Door|Sealed Door]]
|Doors that require a [[key]] to open.
|description52=Doors that have been boarded up and can no longer be entered after a certain point.
|-style="background:#AFFFAA"
|image53=[[File:SMW2 Shack.png]]
|align="center"|[[File:SMW2 Wobbling log small.png]] [[File:SMW2 Wobbling log vertical.png]]
|name53=Shack
|align="center"|[[Makeshift surfboard]]
|description53=Most shacks are locked and contain Mini Battles. Unlocked ones give Yoshi [[ski]]s.
|Small platforms that float in lava. Ones on their sides act as makeshift boats, while ones on-end simply bob in place.
|image54=[[File:SMW2 Ski Lift.png]]
|-style="background:#ECFFEC"
|name54=[[Chairlift|Ski Lift]]
|align="center"|[[File:SMW2 Message Block.png]]
|description54=Moving seats suspended from rails on the snowy mountains.
|align="center"|[[Message Block]]
|image55=[[File:Snowball.PNG]] [[File:SMW2 Snowball biggest.png]]
|Blocks that teach the player about controls and give tips.
|name55=[[Snowball]]
|-style="background:#AFFFAA"
|description55=A snowball that becomes larger the more Yoshi pushes it in snow. It can also defeat enemies and can be used as a platform for Yoshi.
|align="center"|[[File:SMW2 Middle Ring.png]]
|image56=[[File:SMW2 Breakable rock yellow.png]]
|align="center"|[[Checkpoint Ring|Middle Ring]]
|name56=[[Soft rock]]<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 10.</ref>
|Rings of light that appear partway through most stages and serve as checkpoints.
|description56=Weak rocky walls that can be quickly chipped through with nearly any manner of attack. Breakable rock comes in various colors and textures.
|-style="background:#ECFFEC"
|image57=[[File:SMW2 Door carousel.png]]
|align="center"|[[File:SMW2 Checker block blue.png]] [[File:SMW2 Checker block blue 2.png]] [[File:SMW2 Checker block pink.png]] [[File:SMW2 Checker block pink 2.png]]
|name57=Spinning doors<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 116.</ref>
|align="center"|[[Moving block]]
|description57=A rapidly spinning quartet of doors; Yoshi can pick the one he will go through by hitting it with an egg, causing it to fall and the rest to disappear.
|Blocks that change into small moving platforms when hit.
|image58=[[File:SMW2 Spinning Log.png]]
|-style="background:#AFFFAA"
|name58=[[Spinning Log]]
|align="center"|[[File:SMW2 Checker Ferry.png]]
|description58=Orange logs that stay still for a while and then start spinning wildly, which can either help or hinder Yoshi.
|align="center"|Moving platform<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 14.</ref>
|image59=[[File:Arrow Lift.png]] [[File:SMW2 Spinning wheel blue.png]] [[File:SMW2 Arrow wheel special.png]]
|Small platforms that carry other objects along a horizontal track in Mini Battles.
|name59=[[Arrow wheel|Spinning wheel]]
|-style="background:#ECFFEC"
|description59=Circular lifts that travel in the direction it is pointing when a Yoshi stands on it. They stop spinning when a Yoshi stands on it, and they continue when a Yoshi jumps off of it. A Yoshi can also eat these and spit them out to another area. If a Yoshi falls off to an area where the Yoshi cannot reach the spinning wheel, it respawns in the location it started at. There are two main types of spinning wheels: the blue spinning wheels disappear if a Yoshi jumps off one and does not ride it again for a while, while the tan ones stay there until Yoshi leaves the room or goes at a far enough distance away from the tan spinning wheel. A rare double-arrowed type only moves up and down or left and right, rotating when hit by an egg.
|align="center"|[[File:SMW2 Paddle Wheel.png]]
|image60=[[File:SMW2 Spiked Ferry green.png]] [[File:SMW2 Spiked Ferry red.png]]
|align="center"|[[Paddle Platform|Paddle wheel]]
|name60=[[Rough platform|Spotted platform]]
|A round platform that is made up of four smaller platforms connected to chains.
|description60=Flatbed Ferries with spikes covering one side.
|-style="background:#AFFFAA"
|image61=[[File:Springball.PNG]] [[File:SMW2 Spring ball big.png]]
|align="center"|[[File:SMW2 Track ball.png]]
|name61=[[Spring Ball|Spring ball]]
|align="center"|[[Pinwheel (object)|Pinwheel]]
|description61=Balls that Yoshi can jump on top of, then jump again to be propelled high into the air with a boosted jump. Yoshi can jump even further up if he times the jump right when the he contacts the spring ball. There are also larger variations, which propel Yoshi even higher.
|Round platforms that can be made to roll along rails if spun.
|image62=[[File:SMW2 Squishy block 2.png]] [[File:SMW2 Squishy Block.png]]
|-style="background:#ECFFEC"
|name62=[[Squishy block]]
|align="center"|[[File:SMW2 Post.png]]
|description62=Jelly-like blocks that move when pushed. When they hit a wall, they squish against the wall, growing taller and thinner. When performing a Pound The Ground on them, the inverse happens. They can be used to safely cross over spikes.
|align="center"|[[Stump|Post]]
|image63=[[File:SMW2 Step.png]]
|Wooden posts that come up from the ground. Yoshi must Pound The Ground on them to get rid of them. Their color and design vary by location.
|name63=Step
|-style="background:#AFFFAA"
|description63=Tiny [[Semisolid Platform]]s that appear in chains as bridges or stairs, often summoned by ? Clouds.
|align="center"|[[File:Vase SMW2.png]]
|image64=[[File:SMW2 Sway bridge.png]]
|align="center"|[[Vase|Pot]]
|name64=Sway bridge
|Objects that break when Yoshi pushes them off an edge.
|description64=A bridge that wildly rocks along its center towards the screen.
|-style="background:#ECFFEC"
|image65=[[File:SMW2YI ! Switch.png]]
|align="center"|[[File:POWBlock SMW2.png]]
|name65=[[! Switch|Switch]]
|align="center"|[[POW Block]]
|description65=Switches that cause [[Dotted-Line Block|Dotted Line Block]]s to transform into [[! Block]]s.
|A block that turns all nearby enemies turn into Stars. They can be hit three times before they disappear.
|image66=[[File:SMW2 Seesaw.png]] [[File:SMW2 Wobbling log.png]]
|-style="background:#AFFFAA"
|name66=[[Seesaw|Teeter-totter]]
|align="center"|[[File:SMW2 Flimsy Ferry.png]]
|description66=Long platforms that rotate from Yoshi's weight. Log-based ones fall if tilted far enough.
|align="center"|[[Red-and-yellow bridge]]
|image67=[[File:SMW2 Track.png]]
|Weak platforms that fall apart if Yoshi Pounds The Ground on them.
|name67=[[Track]]
|-style="background:#ECFFEC"
|description67=Rails that various types of platforms travel along.
|align="center"|[[File:SMW2 Red Balloon.png]]
|image68=[[File:SMW2 Tulip.png]]
|align="center"|[[Red balloon (object)|Red balloon]]
|name68=[[Tulip]]
|A large red balloon that Yoshi can ride for a limited time before it deflates.
|description68=Giant floating red flowers that spit out eight Stars when an egg, shell, or a spit-up enemy enters them.
|-style="background:#AFFFAA"
|image69=[[File:SMW2 Bolt Lift.png]]
|align="center"|[[File:SMW2 Wobble Rock.png]]
|name69=[[Bolt Lift|Tumbler]]
|align="center"|[[Wobble Rock|Rolling rock]]
|description69=Huge industrial nuts that spin when stood upon.
|Tilting stone buttes that fall if stood on too long.
|image70=[[File:SMW2 Rotating board.png]]
|-style="background:#ECFFEC"
|name70=Twirling tier<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 124.</ref>
|align="center"|[[File:SMW2 Door sealed.png]]
|description70=Spinning platforms that can move Yoshi and whose functional length changes depending on how big they look at the time.
|align="center"|[[Warp Door|Sealed Door]]
|image71=[[File:SMW2 Warp Pipe.png]]
|Doors that have been boarded up and can no longer be entered after a certain point.
|name71=[[Warp Pipe]]
|-style="background:#AFFFAA"
|description71=Pipes that lead to other places. They can sometimes spawn enemies, usually as a source for Yoshi Eggs.
|align="center"|[[File:SMW2 Shack.png]]
|image72=[[File:SMW2 Watermelon jar.png]]
|align="center"|Shack
|name72=Watermelon jar
|Most shacks are locked and contain Mini Battles. Unlocked ones give Yoshi [[ski]]s.
|description72=Small pots that appear in the [[Watermelon Seed Spitting Contest]] to dispense watermelons.
|-style="background:#ECFFEC"
|image73=[[File:SMW2 Winged Cloud.png]] [[File:SMW2 Wingless Cloud.png]]
|align="center"|[[File:SMW2 Ski Lift.png]]
|name73=[[Winged Cloud]]
|align="center"|[[Chairlift|Ski Lift]]
|description73=Clouds that trigger events when a Yoshi Egg is thrown at them.
|Moving seats suspended from rails on the snowy mountains.
|image74=[[File:SMW2 Wooden Ferry.png]]
|-style="background:#AFFFAA"
|name74=Wooden Ferry{{ref needed}}
|align="center"|[[File:Snowball.PNG]] [[File:SMW2 Snowball biggest.png]]
|description74=Completely inert brown Flatbed Ferries of varying length that act as floating [[Semisolid Platform]]s.
|align="center"|[[Snowball]]
|image75=[[File:SMW2 Yoshi Block.png]] [[File:SMW2 Yoshi Block pink.png]] [[File:SMW2 Yoshi Block light-blue.png]] [[File:SMW2 Yoshi Block yellow.png]]<br>[[File:SMW2 Yoshi Block purple.png]] [[File:SMW2 Yoshi Block brown.png]] [[File:SMW2 Yoshi Block red.png]] [[File:SMW2 Yoshi Block blue.png]]
|A snowball that becomes larger the more Yoshi pushes it in snow. It can also defeat enemies and can be used as a platform for Yoshi.
|name75=[[Yoshi Block]]
|-style="background:#ECFFEC"
|description75=Blocks that transform Yoshi back to normal after he has been transformed into a vehicle.
|align="center"|[[File:SMW2 Breakable rock yellow.png]]
}}
|align="center"|[[Soft rock]]<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 10.</ref>
|Weak rocky walls that can be quickly chipped through with nearly any manner of attack. Breakable rock comes in various colors and textures.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2 Door carousel.png]]
|align="center"|Spinning doors<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 116.</ref>
|A rapidly spinning quartet of doors; Yoshi can pick the one he will go through by hitting it with an egg, causing it to fall and the rest to disappear.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Spinning Log.png]]
|align="center"|[[Spinning Log]]
|Orange logs that stay still for a while and then start spinning wildly, which can either help or hinder Yoshi.
|-style="background:#AFFFAA"
|align="center"|[[File:Arrow Lift.png]] [[File:SMW2 Spinning wheel blue.png]] [[File:SMW2 Arrow wheel special.png]]
|align="center"|[[Arrow wheel|Spinning wheel]]
|Circular lifts that travel in the direction it is pointing when a Yoshi stands on it. They stop spinning when a Yoshi stands on it, and they continue when a Yoshi jumps off of it. A Yoshi can also eat these and spit them out to another area. If a Yoshi falls off to an area where the Yoshi cannot reach the spinning wheel, it respawns in the location it started at. There are two main types of spinning wheels: the blue spinning wheels disappear if a Yoshi jumps off one and does not ride it again for a while, while the tan ones stay there until Yoshi leaves the room or goes at a far enough distance away from the tan spinning wheel. A rare double-arrowed type only moves up and down or left and right, rotating when hit by an egg.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Spiked Ferry green.png]] [[File:SMW2 Spiked Ferry red.png]]
|align="center"|[[Rough platform|Spotted platform]]
|Flatbed Ferries with spikes covering one side.
|-style="background:#AFFFAA"
|align="center"|[[File:Springball.PNG]] [[File:SMW2 Spring ball big.png]]
|align="center"|[[Spring Ball|Spring ball]]
|Balls that Yoshi can jump on top of, then jump again to be propelled high into the air with a boosted jump. Yoshi can jump even further up if he times the jump right when the he contacts the spring ball. There are also larger variations, which propel Yoshi even higher.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Squishy block 2.png]] [[File:SMW2 Squishy Block.png]]
|align="center"|[[Squishy block]]
|Jellylike blocks that move when pushed. When they hit a wall, they squish against the wall, growing taller and thinner. When performing a Pound The Ground on them, the inverse happens. They can be used to safely cross over spikes.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2 Step.png]]
|align="center"|Step
|Tiny [[Semisolid Platform]]s that appear in chains as bridges or stairs, often summoned by ? Clouds.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Sway bridge.png]]
|align="center"|Sway bridge
|A bridge that wildly rocks along its center towards the screen.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2YI ! Switch.png]]
|align="center"|[[! Switch|Switch]]
|Switches that cause [[Dotted-Line Block|Dotted Line Block]]s to transform into [[! Block]]s.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Seesaw.png]][[File:SMW2 Wobbling log.png]]
|align="center"|[[Seesaw|Teeter-totter]]
|Long platforms that rotate from Yoshi's weight. Log-based ones fall if tilted far enough.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2 Track.png]]
|align="center"|[[Track]]
|Rails that various types of platforms travel along.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Tulip.png]]
|align="center"|[[Tulip]]
|Giant floating red flowers that spit out eight Stars when an egg, shell, or a spit-up enemy enters them.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2 Bolt Lift.png]]
|align="center"|[[Bolt Lift|Tumbler]]
|Huge industrial nuts that spin when stood upon.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Rotating board.png]]
|align="center"|Twirling tier<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 124.</ref>
|Spinning platforms that can move Yoshi and whose functional length changes depending on how big they look at the time.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2 Warp Pipe.png]]
|align="center"|[[Warp Pipe]]
|Pipes that lead to other places. They can sometimes spawn enemies, usually as a source for Yoshi Eggs.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Watermelon jar.png]]
|align="center"|Watermelon jar
|Small pots that appear in the [[Watermelon Seed Spitting Contest]] to dispense watermelons.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2 Winged Cloud.png]] [[File:SMW2 Wingless Cloud.png]]
|align="center"|[[Winged Cloud]]
|Clouds that trigger events when a Yoshi Egg is thrown at them.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Wooden Ferry.png]]
|align="center"|Wooden Ferry{{ref needed}}
|Completely inert brown Flatbed Ferries of varying length that act as floating [[Semisolid Platform]]s.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2 Yoshi Block.png]] [[File:SMW2 Yoshi Block pink.png]] [[File:SMW2 Yoshi Block light-blue.png]] [[File:SMW2 Yoshi Block yellow.png]]<br>[[File:SMW2 Yoshi Block purple.png]] [[File:SMW2 Yoshi Block brown.png]] [[File:SMW2 Yoshi Block red.png]] [[File:SMW2 Yoshi Block blue.png]]
|align="center"|[[Yoshi Block]]
|Blocks that transform Yoshi back to normal after he has been transformed into a vehicle.
|}


===Obstacles===
===Obstacles===
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{content appearances|wikitable=y|
|-style="background:forestgreen; color:white;"
|image1=[[File:SMW2 Ball 'N' Chain.png]] [[File:SMW2 Ball 'N' Chain double.png]]
!Image
|name1=[[Spinner|Ball 'N' Chain]]
!Name
|description1=Giant, slow-moving flails that are usually powered by groups of [[Boo Guy]]s.
!Description
|firstlevel1=[[Burt The Bashful's Fort]]<br>(single)<br>[[Burt The Bashful's Fort]]<br>(double)
!width=10%|First appearance
|lastlevel1=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]<br>(single)<br>[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]<br>(double)
!width=10%|Last appearance
|image2=[[File:Shy Guy mace.png]]
|-style="background:#AFFFAA"
|name2=[[Ball and chain (windup)|Ball and chain]]
|align="center"|[[File:SMW2 Ball 'N' Chain.png]] [[File:SMW2 Ball 'N' Chain double.png]]
|description2=A large mace that is operated by a Boo Guy. Timed jumps must be used to pass.
|align="center"|[[Spinner|Ball 'N' Chain]]
|firstlevel2=[[Hookbill The Koopa's Castle]]
|Giant, slow-moving flails that are usually powered by groups of [[Boo Guy]]s.
|lastlevel2=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|align="center"|[[Burt The Bashful's Fort]]<br>(single)<br>[[Burt The Bashful's Fort]]<br>(double)
|image3=[[File:SMW2 Boulder.png]]
|align="center"|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]<br>(single)<br>[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]<br>(double)
|name3=[[Boulder]]
|-style="background:#ECFFEC"
|description3=Huge chunks of rock summoned to drop and destroy terrain by Big Baby Bowser.
|align="center"|[[File:Shy Guy mace.png]]
|firstlevel3=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|align="center"|[[Ball and chain (windup)|Ball and chain]]
|lastlevel3=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|A large mace that is operated by a Boo Guy. Timed jumps must be used to pass.
|image4=[[File:SMW2 Cannonball.png]]
|align="center"|[[Hookbill The Koopa's Castle]]
|name4=[[Cannonball]]
|align="center"|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|description4=Projectiles fired by [[Kaboomba]]s.
|-style="background:#AFFFAA"
|firstlevel4=[[The Cave Of The Mystery Maze]]
|align="center"|[[File:SMW2 Boulder.png]]
|lastlevel4=[[Raphael The Raven's Castle]]
|align="center"|[[Boulder]]
|image5=[[File:Makiage Dosun.png]]
|Huge chunks of rock summoned to drop and destroy terrain by the giant Baby Bowser.
|name5=[[Spiked weight|Chain Gate]]
|align="center"|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|description5=Spiky logs on chain operated by a crank marked with a question mark. Yoshis can lift the log by hitting the crank with eggs. However, after a set amount of time, the log comes back down.
|align="center"|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|firstlevel5=[[The Potted Ghost's Castle]]
|-style="background:#ECFFEC"
|lastlevel5=[[The Potted Ghost's Castle]]
|align="center"|[[File:SMW2 Cannonball.png]]
|image6=[[File:SMW2 Rushing water.png]]
|align="center"|[[Cannonball]]
|name6=[[Current]]
|Projectiles fired by [[Kaboomba]]s.
|description6=Streams found in sewers that push Yoshi and anything else caught in them around.
|align=center|[[The Cave Of The Mystery Maze]]
|firstlevel6=[[The Impossible? Maze]]
|align=center|[[Raphael The Raven's Castle]]
|lastlevel6=[[The Impossible? Maze]]
|-style="background:#AFFFAA"
|image7=[[File:SMW2 Drawbridge.png]]
|align="center"|[[File:Makiage Dosun.png]]
|name7=Drawbridge
|align="center"|[[Spiked weight|Chain Gate]]
|description7=Heavy wooden doors that open to crush Yoshi.
|Spiky logs on chain operated by a crank marked with a question mark. Yoshis can lift the log by hitting the crank with eggs. However, after a set amount of time, the log comes back down.
|firstlevel7=[[Burt The Bashful's Fort]]
|align="center"|[[The Potted Ghost's Castle]]
|lastlevel7=[[Burt The Bashful's Fort]]
|align="center"|[[The Potted Ghost's Castle]]
|image8=[[File:SMW2YI - Fire Bar.png]] [[File:SMW2 Fire-Bar double.png]]
|-style="background:#ECFFEC"
|name8=[[Fire Bar|Fire-Bar]]
|align="center"|[[File:SMW2 Rushing water.png]]
|description8=A line of balls of fire that rotate around a central pivot point, swinging in three dimensions.
|align="center"|[[Current]]
|firstlevel8=[[Bigger Boo's Fort]]<br>(single)<br>[[Bigger Boo's Fort]]<br>(double)
|Streams found in sewers that push Yoshi and anything else caught in them around.
|lastlevel8=[[Tap-Tap The Red Nose's Fort]]<br>(single)<br>[[Tap-Tap The Red Nose's Fort]]<br>(double)
|align="center"|[[The Impossible? Maze]]
|image9=[[File:SMW2 Fireball Roger.png]] [[File:SMW2 Fireball Bowser.png]]
|align="center"|[[The Impossible? Maze]]
|name9=[[Fireball (obstacle)|Fireball]]
|-style="background:#AFFFAA"
|description9=Hazards spat out by certain bosses.
|align="center"|[[File:SMW2 Drawbridge.png]]
|firstlevel9=[[The Potted Ghost's Castle]]
|align="center"|Drawbridge
|lastlevel9=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|Heavy wooden doors that open to crush Yoshi.
|image10=[[File:SMW2 Icicle.png]] [[File:SMW2 Icicle long.png]] [[File:SMW2 Icicle longer.png]]
|align="center"|[[Burt The Bashful's Fort]]
|name10=[[Icicle]]
|align="center"|[[Burt The Bashful's Fort]]
|description10=Icicles that fall from the ceiling when an egg is thrown at them.
|-style="background:#ECFFEC"
|firstlevel10=[[BLIZZARD!!!]]<br>(short)<br>[[BLIZZARD!!!]]<br>(medium)<br>[[BLIZZARD!!!]]<br>(long)
|align="center"|[[File:SMW2YI - Fire Bar.png]] [[File:SMW2 Fire-Bar double.png]]
|lastlevel10=[[The Very Loooooong Cave]]<br>(long)<br>[[The Very Loooooong Cave]]<br>(medium)<br>[[The Very Loooooong Cave]]<br>(short)
|align="center"|[[Fire Bar|Fire-Bar]]
|image11=[[File:SMW2 PoochyTraps.png]]
|A line of balls of fire that rotate around a central pivot point, swinging in three dimensions.
|name11=[[Lava]]
|align="center"|[[Bigger Boo's Fort]]<br>(single)<br>[[Bigger Boo's Fort]]<br>(double)
|description11=Molten rock that causes Yoshi to lose a life upon contact.
|align="center"|[[Tap-Tap The Red Nose's Fort]]<br>(single)<br>[[Tap-Tap The Red Nose's Fort]]<br>(double)
|firstlevel11=[[Burt The Bashful's Fort]]
|-style="background:#AFFFAA"
|lastlevel11=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|align="center"|[[File:SMW2 Fireball Roger.png]] [[File:SMW2 Fireball Bowser.png]]
|image12=[[File:SMW2 Mud.png]]
|align="center"|[[Fireball (obstacle)|Fireball]]
|name12=[[Mud]]
|Hazards spat out by certain bosses.
|description12=Soft soil that acts as a slick surface in swamps.
|align="center"|[[The Potted Ghost's Castle]]
|firstlevel12=[[Welcome To Monkey World!]]
|align="center"|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|lastlevel12=[[More Monkey Madness]]
|-style="background:#ECFFEC"
|image13=[[File:SMW2 Shockwave.png]]
|align="center"|[[File:SMW2 Icicle.png]] [[File:SMW2 Icicle long.png]] [[File:SMW2 Icicle longer.png]]
|name13=Shockwave
|align="center"|[[Icicle]]
|description13=Rapidly moving bursts of energy created by Raphael the Raven to travel around the moon.
|Icicles that fall from the ceiling when an egg is thrown at them.
|firstlevel13=[[Raphael The Raven's Castle]]
|align="center"|[[BLIZZARD!!!]]<br>(short)<br>[[BLIZZARD!!!]]<br>(medium)<br>[[BLIZZARD!!!]]<br>(long)
|lastlevel13=[[Raphael The Raven's Castle]]
|align="center"|[[The Very Loooooong Cave]]<br>(short)<br>[[The Very Loooooong Cave]]<br>(medium)<br>[[BLIZZARD!!!]]<br>(long)
|image14=[[File:SMW2 Spike Trap.png]]
|-style="background:#AFFFAA"
|name14=[[Spike Trap|Spike]]
|align="center"|[[File:SMW2 PoochyTraps.png]]
|description14=Obstacles that cause Yoshi to lose a life instantly upon touching them.
|align="center"|[[Lava]]
|firstlevel14=[[Salvo The Slime's Castle]]
|Molten rock that causes Yoshi to lose a life upon contact.
|lastlevel14=[[Ultimate Castle Challenge|Castles - Masterpiece Set]]
|align="center"|[[Burt The Bashful's Fort]]
|image15=[[File:SMW2 Spiny Egg 1.png]] [[File:SMW2 Spiny Egg 2.png]]
|align="center"|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]
|name15=[[Spiny Egg]]
|-style="background:#ECFFEC"
|description15=Explosive projectiles tossed by the Lakitu family.
|align="center"|[[File:SMW2 Mud.png]]
|firstlevel15=[[Watch Out For Lakitu]]
|align="center"|[[Mud]]
|lastlevel15=[[Welcome To Cloud World]]
|Soft soil that acts as a slick surface in swamps.
|image16=[[File:SMW2 Acid.png]]
|align="center"|[[Welcome To Monkey World!]]
|name16=Stomache acid<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 61.</ref>
|align="center"|[[More Monkey Madness]]
|description16=Caustic drops found in Froggy's stomach.
|-style="background:#AFFFAA"
|firstlevel16=[[Prince Froggy's Fort]]
|align="center"|[[File:SMW2 Shockwave.png]]
|lastlevel16=[[Prince Froggy's Fort]]
|align="center"|Shockwave
|image17=[[File:SMW2 Thorn.png]]
|Rapidly moving bursts of energy created by Raphael the Raven to travel around the moon.
|name17=[[Thorn]]
|align="center"|[[Raphael The Raven's Castle]]
|description17=Spiky obstacles that act similar to Spikes and will cause Yoshi to die instantly.
|align="center"|[[Raphael The Raven's Castle]]
|firstlevel17=[[The Potted Ghost's Castle]]
|-style="background:#ECFFEC"
|lastlevel17=[[Ultimate Castle Challenge|Castles - Masterpiece Set]]
|align="center"|[[File:SMW2 Spike Trap.png]]
|image18=[[File:SMW2 Turtle Cannon green.png]] [[File:SMW2 Turtle Cannon yellow.png]]
|align="center"|[[Spike Trap|Spike]]
|name18=[[Bill Blaster|Turtle Cannon]]
|Obstacles that cause Yoshi to lose a life instantly upon touching them.
|description18=Cannons that puff up and fire [[Bullet Bill]]s of their color.
|align="center"|[[Salvo The Slime's Castle]]
|firstlevel18=[[Poochy Ain't Stupid]]<br>(green)<br>[[Raphael The Raven's Castle]]<br>(yellow)
|align="center"|[[Ultimate Castle Challenge]]
|lastlevel18=[[Raphael The Raven's Castle]]<br>(yellow)<br>[[Raphael The Raven's Castle]]<br>(green)
|-style="background:#AFFFAA"
}}
|align="center"|[[File:SMW2 Spiny Egg 1.png]] [[File:SMW2 Spiny Egg 2.png]]
|align="center"|[[Spiny Egg]]
|Explosive projectiles tossed by the Lakitu family.
|align="center"|[[Watch Out For Lakitu]]
|align="center"|[[Welcome To Cloud World]]
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Acid.png]]
|align="center"|Stomache acid<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 61.</ref>
|Caustic drops found in Froggy's stomach.
|align="center"|[[Prince Froggy's Fort]]
|align="center"|[[Prince Froggy's Fort]]
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2 Thorn.png]]
|align="center"|[[Thorn]]
|Spiky obstacles that act similar to Spikes and will cause Yoshi to die instantly.
|align="center"|[[The Potted Ghost's Castle]]
|align="center"|[[Ultimate Castle Challenge]]
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2 Turtle Cannon green.png]] [[File:SMW2 Turtle Cannon yellow.png]]
|align="center"|[[Bill Blaster|Turtle Cannon]]
|Cannons that puff up and fire [[Bullet Bill]]s of their color.
|align="center"|[[Poochy Ain't Stupid]]<br>(green)<br>[[Raphael The Raven's Castle]]<br>(yellow)
|align="center"|[[Raphael The Raven's Castle]]<br>(green)<br>[[Raphael The Raven's Castle]]<br>(yellow)
|}


==Minigames==
==Minigames==
Line 1,788: Line 1,714:


There are six Bonus Challenges in total.
There are six Bonus Challenges in total.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
 
|-style="background:forestgreen; color:white;"
{{content description|wikitable=y|
!width=10%|Image
|image1=[[File:SMW2 - Flip Cards.png]]
!width=10%|Name
|name1=[[Flip Cards]]
!width=80%|Description
|description1=Players flip over panels to earn Special Items and lives, but lose their rewards if Kamek is flipped over.
|-style="background:#AFFFAA"
|image2=[[File:ScratchandMatch.png]]
|align="center"|[[File:SMW2-FlipCardsIcon.png]]
|name2=[[Scratch and Match (minigame)|Scratch and Match]]
|align="center"|[[Flip Cards]]
|description2=Players scratch cards with baby Mario icons to earn lives.
|Players flip over panels to earn Special Items and lives, but lose their rewards if Kamek is flipped over.
|image3=[[File:DrawlingLots.png]]
|-style="background:#ECFFEC"
|name3=[[Drawing Lots]]
|align="center"|[[File:SMW2-ScratchandMatchIcon.png]]
|description3=Players can earn Special Items by selecting a panel that does not contain a Kamek card.
|align="center"|[[Scratch and Match (minigame)|Scratch and Match]]
|image4=[[File:MatchCards.png]]
|Players scratch cards with baby Mario icons to earn lives.
|name4=[[Match Cards]]
|-style="background:#AFFFAA"
|description4=Players need to memorize pairs of panels and flip over the correct pairing to receive Special Items or lives.
|align="center"|[[File:SMW2-DrawingLotsIcon.png]]
|image5=[[File:Roulette.png]]
|align="center"|[[Drawing Lots]]
|name5=[[Roulette]]
|Players can earn Special Items by selecting a panel that does not contain a Kamek card.
|description5=Players bet lives on a roulette, which randomly spins to generate an equation that increases or decreases lives depending on what was stopped on.
|-style="background:#ECFFEC"
|image6=[[File:SlotMachine.png]]
|align="center"|[[File:SMW2-MatchCardsIcon.png]]
|name6=[[Slot Machine (Yoshi's Island series)|Slot Machine]]
|align="center"|[[Match Cards]]
|description6=Players stop a slot machine, which generates lives depending on the combo stopped on.
|Players need to memorize pairs of panels and flip over the correct pairing to receive Special Items or lives.
}}
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2-RouletteIcon.png]]
|align="center"|[[Roulette]]
|Players bet lives on a roulette, which randomly spins to generate an equation that increases or decreases lives depending on what was stopped on.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2-SlotMachineIcon.png]]
|align="center"|[[Slot Machine (Yoshi's Island series)|Slot Machine]]
|Players stop a slot machine, which generates lives depending on the combo stopped on.
|}


===Mini Battles===
===Mini Battles===
Line 1,823: Line 1,740:


There are four Mini Battles in total.
There are four Mini Battles in total.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{content appearances|wikitable=y|
|-style="background:forestgreen; color:white;"
|image1=[[File:SMW2-ThrowingBalloons4Icon.png]] [[File:SMW2-ThrowingBalloons6Icon.png]] [[File:SMW2-ThrowingBalloonsIcon.png]]
!width=10%|Image
|name1=[[Throwing Balloons]]
!width=10%|Name
|description1=Players need to toss a water balloon back and forth against a Bandit, using the button commands displayed on a screen. The player must either press four or six buttons depending on the variation of the game.
!width=80%|Description
|firstlevel1=[[The Cave Of Chomp Rock]]
|-style="background:#AFFFAA"
|lastlevel1=[[KEEP MOVING!!!!]]
|align="center"|[[File:SMW2-ThrowingBalloons4Icon.png]] [[File:SMW2-ThrowingBalloons6Icon.png]] [[File:SMW2-ThrowingBalloonsIcon.png]]
|image2=[[File:SMW2-GatherCoinsIcon.png]]
|align="center"|[[Throwing Balloons]]
|name2=[[Gather Coins]]
|Players need to toss a water balloon back and forth against a Bandit, using the button commands displayed on a screen. The player must either press four or six buttons depending on the variation of the game.
|description2=Players need to collect the most coins shot out by a cannon before the time limit expires.
|-style="background:#ECFFEC"
|firstlevel2=[[Touch Fuzzy, Get Dizzy]]
|align="center"|[[File:SMW2-PoppingBalloonsIcon.png]]
|lastlevel2=[[Ride Like The Wind]]
|align="center"|[[Popping Balloons]]
|image3=[[File:SMW2-PoppingBalloonsIcon.png]]
|Players need to pop a balloon with a Special Item in it.
|name3=[[Popping Balloons]]
|-style="background:#AFFFAA"
|description3=Players need to pop a balloon with a Special Item in it.
|align="center"|[[File:SMW2-SeedSpitIcon.png]]
|firstlevel3=[[Visit Koopa And Para-Koopa]]
|align="center"|[[Watermelon Seed Spitting Contest]]
|lastlevel3=[[Scary Skeleton Goonies!]]
|Players need to spit watermelon seed projectiles at an opponent.
|image4=[[File:SMW2-SeedSpitIcon.png]]
|-style="background:#ECFFEC"
|name4=[[Watermelon Seed Spitting Contest]]
|align="center"|[[File:SMW2-GatherCoinsIcon.png]]
|description4=Players need to spit watermelon seed projectiles at an opponent.
|align="center"|[[Gather Coins]]
|firstlevel4=[[The Cave Of The Mystery Maze]]
|Players need to collect the most coins shot out by a cannon before the time limit expires.
|lastlevel4=[[The Cave Of The Mystery Maze]]
|}
}}


===Special Items===
===Special Items===
By winning Bonus Challenges and Mini Battles, the player's prizes can be one of several [[Special Item (Yoshi's Island series)|Special Item]]s. These items can be used at any time during a level (except during boss battles) by going to the pause menu and selecting one of them with {{button|SNES|A}}. Up to 22 of these items can be carried at a time.
By winning Bonus Challenges and Mini Battles, the player's prizes can be one of several [[Special Item (Yoshi's Island series)|Special Item]]s. These items can be used at any time during a level (except during boss battles) by going to the pause menu and selecting one of them with {{button|SNES|A}}. Up to 22 of these items can be carried at a time.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{{content description|wikitable=y|
|-style="background:forestgreen; color:white;"
|image1=[[File:SMW2YI 10-Point Star.png]]
!width=10%|Image
|name1=[[10-Point Star|10 Point Star]]
!width=10%|Name
|description1=Increases the amount of time in the Countdown Timer by ten seconds.
!width=80%|Description
|image2=[[File:20PointStar.png]]
|-style="background:#AFFFAA"
|name2=[[20-Point Star|20 Point Star]]
|align="center"|[[File:SMW2YI 10-Point Star.png]]
|description2=Increases the amount of time in the Countdown Timer by twenty seconds.
|align="center"|[[10-Point Star|10 Point Star]]
|image3=[[File:Anytime Egg.png]]
|Increases the amount of time in the Countdown Timer by ten seconds.
|name3=[[Anytime Egg]]
|-style="background:#ECFFEC"
|description3=Refills Yoshi Egg count up to six.
|align="center"|[[File:20PointStar.png]]
|image4=[[File:Anywhere POW.png]]
|align="center"|[[20-Point Star|20 Point Star]]
|name4=[[Anywhere POW]]
|Increases the amount of time in the Countdown Timer by twenty seconds.
|description4=Creates a shockwave that turns all on-screen enemies into [[Star (Yoshi's Island series)|Star]]s.
|-style="background:#AFFFAA"
|image5=[[File:Winged cloud maker.png]]
|align="center"|[[File:Anytime Egg.png]]
|name5=[[Winged Cloud Maker]]
|align="center"|[[Anytime Egg]]
|description5=Transforms all on-screen enemies into Winged Clouds.
|Refills Yoshi Egg count up to six.
|image6=[[File:Magnifying Glass SMW2YI sprite.png]]
|-style="background:#ECFFEC"
|name6=[[Magnifying Glass (Super Mario World 2: Yoshi's Island)|Magnifying Glass]]
|align="center"|[[File:Anywhere POW.png]]
|description6=Reveals red coins and hidden Winged Clouds to the player.
|align="center"|[[Anywhere POW]]
|image7=[[File:SMW2-GreenWatermelonIcon.png]]
|Creates a shockwave that turns all on-screen enemies into [[Star (Yoshi's Island series)|Star]]s.
|name7=[[Watermelon (Yoshi's Island series)|Super Green Watermelon]]
|-style="background:#AFFFAA"
|description7=Gives Yoshi a green watermelon, allowing him to shoot seeds.
|align="center"|[[File:Winged cloud maker.png]]
|image8=[[File:SMW2-RedWatermelonIcon.png]]
|align="center"|[[Winged Cloud Maker]]
|name8=[[Fire watermelon|Super Red Watermelon]]
|Transforms all enemies on-screen into Winged Clouds.
|description8=Gives Yoshi a red watermelon, allowing him to spit fire.
|-style="background:#ECFFEC"
|image9=[[File:SMW2-BlueWatermelonIcon.png]]
|align="center"|[[File:Magnifying Glass SMW2YI sprite.png]]
|name9=[[Ice watermelon|Super Blue Watermelon]]
|align="center"|[[Magnifying Glass (Super Mario World 2: Yoshi's Island)|Magnifying Glass]]
|description9=Gives Yoshi a blue watermelon, allowing him to breathe frost.
|Reveals red coins and hidden Winged Clouds to the player.
}}
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2-GreenWatermelonIcon.png]]
|align="center"|[[Watermelon (Yoshi's Island series)|Super Green Watermelon]]
|Gives Yoshi a green watermelon, allowing him to shoot seeds.
|-style="background:#ECFFEC"
|align="center"|[[File:SMW2-RedWatermelonIcon.png]]
|align="center"|[[Fire watermelon|Super Red Watermelon]]
|Gives Yoshi a red watermelon, allowing him to spit fire.
|-style="background:#AFFFAA"
|align="center"|[[File:SMW2-BlueWatermelonIcon.png]]
|align="center"|[[Ice watermelon|Super Blue Watermelon]]
|Gives Yoshi a blue watermelon, allowing him to breathe frost.
|}


==Soundtrack==
==Soundtrack==
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==Glitches==
==Glitches==
{{main|List of Super Mario World 2: Yoshi's Island glitches}}
{{main|List of Super Mario World 2: Yoshi's Island glitches}}
===Constantly full mouth===
By jumping through a Middle Ring and spitting out an enemy at the same time, Yoshi constantly appears to have a full mouth, despite still being able to stick his tongue out and not being able to spit anything out.<ref name="SOAG"></ref>
===Giant Egg anywhere===
===Giant Egg anywhere===
By going into any level with a [[Fat Guy]] and carrying a [[Giant Egg]] to the end of a level, the player must go to the edge of the screen past the exit and throw the egg up, then use Yoshi's tongue to push it slightly into the edge of the screen. By finishing the level like this, the next Yoshi will collect the egg as it appears to take baby Mario, allowing the player to take a Giant Egg into any level in the game.<ref name="SOAG">[https://www.youtube.com/watch?v=kLn2FqOhvFQ Super Mario World 2: Yoshi's Island Glitches (SNES) - Son Of A Glitch - Episode 37]. A + Start (January 30, 2015). Retrieved February 15, 2015.</ref>
By going into any level with a [[Fat Guy]] and carrying a [[Giant Egg]] to the end of a level, the player must go to the edge of the screen past the exit and throw the egg up, then use Yoshi's tongue to push it slightly into the edge of the screen. By finishing the level like this, the next Yoshi will collect the egg as it appears to take baby Mario, allowing the player to take a Giant Egg into any level in the game.<ref name="SOAG">[https://www.youtube.com/watch?v=kLn2FqOhvFQ Super Mario World 2: Yoshi's Island Glitches (SNES) - Son Of A Glitch - Episode 37]. A + Start (January 30, 2015). Retrieved February 15, 2015.</ref>
===Constantly full mouth===
By jumping through a Middle Ring and spitting out an enemy at the same time, Yoshi constantly appears to have a full mouth, despite still being able to stick his tongue out and not being able to spit anything out.<ref name="SOAG"></ref>
{{br}}


==Remakes and ports==
==Remakes and ports==
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*''[[WarioWare Gold]]'': This game contains [[Yoshi's Island (microgame)|a microgame]] based on ''Super Mario World 2: Yoshi's Island'', where Yoshi must save Baby Mario from a bubble.
*''[[WarioWare Gold]]'': This game contains [[Yoshi's Island (microgame)|a microgame]] based on ''Super Mario World 2: Yoshi's Island'', where Yoshi must save Baby Mario from a bubble.
*''[[Super Smash Bros. Ultimate]]'': Slugger & Green Glove appear as a spirit, using artwork from ''Super Mario World 2: Yoshi's Island''. Bowser's Final Smash in this game is based on Baby Bowser's second boss battle.
*''[[Super Smash Bros. Ultimate]]'': Slugger & Green Glove appear as a spirit, using artwork from ''Super Mario World 2: Yoshi's Island''. Bowser's Final Smash in this game is based on Baby Bowser's second boss battle.
*''[[Mario Kart 8 Deluxe]]'': The [[Yoshi's Island (race course)|Yoshi's Island]] course in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] is based on the game, with numerous obstacles being based on its enemies and sections based on the island layout and world themes as seen in the 3D overview on the title screen. The music is an arrangement of the athletic theme. Starting a race plays the Game Start theme, and finishing a race plays an arrangement of the Goal & Score theme. Kamek's speaking sound effect is used for his horn.
*''[[Mario Kart 8 Deluxe]]'': The [[Yoshi's Island (race course)|Yoshi's Island]] course in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' is based on the game, with numerous obstacles being based on its enemies and sections based on the island layout and world themes as seen in the 3D overview on the title screen. The music is an arrangement of the athletic theme. Starting a race plays the Game Start theme, and finishing a race plays an arrangement of the Goal & Score theme. Kamek's speaking sound effect is used for his horn.
*''[[Mario Kart Tour]]'': Yoshi's Island returns as a race course in this game. The [[Smiley Flower Glider]]'s art and animation are derived from the Smiley Flower from this game.
*''[[Mario Kart Tour]]'': Yoshi's Island returns as a race course in this game. The [[Smiley Flower Glider]]'s art and animation are derived from the Smiley Flower from this game.
*''[[Super Mario Bros. Wonder]]'': The 1-Up jingle sounds similar to the one from ''Yoshi's Island''. Melon Piranha Plants spit seeds similar to Yoshi and [[Ukiki]]s with a [[watermelon]], and Yoshis can spit seeds by eating them as well. The Yoshis' animations like running and falling are also similar.
*''[[Super Mario Bros. Wonder]]'': The 1-Up jingle sounds similar to the one from ''Yoshi's Island''. Melon Piranha Plants spit seeds similar to Yoshi and [[Ukiki]]s with a [[watermelon]], and Yoshis can spit seeds by eating them as well. The Yoshis' animations like running and falling are also similar.
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