Underwater Theme: Difference between revisions

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{{construction}}
{{construction}}
{{more media}}
{{more media|Add samples for all original arrangements that do not yet have one uploaded}}
[[File:Underwater_motif.oga|thumb|300px|The main motif played on a piano]]
{{Theme infobox
|composer=[[Koji Kondo]]
|key={{wp|C major}}
|file=[[File:Underwater_motif.oga]]<br>The main motif played on a piano
|first_appearance=''[[Super Mario Bros.]]''
|latest_appearance=''[[The Super Mario Bros. Movie]]''
}}
The "'''Underwater Theme'''" is a recurring musical theme composed by [[Koji Kondo]], first heard in [[World 2-2 (Super Mario Bros.)|World 2-2]] of ''[[Super Mario Bros.]]'' It was originally written in C major with a 3/4 time signature, resembling that of a waltz. As it was "easy to imagine what it should be like," it was the first composition Kondo finished for the game.<ref>[http://iwataasks.nintendo.com/interviews/#/wii/mario25th/4/4 Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory]. ''Nintendo''. Retrieved June 20, 2019.</ref> The theme plays in every level and section set underwater in ''Super Mario Bros.'', with following rearrangements largely featuring as title screen music.
The "'''Underwater Theme'''" is a recurring musical theme composed by [[Koji Kondo]], first heard in [[World 2-2 (Super Mario Bros.)|World 2-2]] of ''[[Super Mario Bros.]]'' It was originally written in C major with a 3/4 time signature, resembling that of a waltz. As it was "easy to imagine what it should be like," it was the first composition Kondo finished for the game.<ref>[http://iwataasks.nintendo.com/interviews/#/wii/mario25th/4/4 Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory]. ''Nintendo''. Retrieved June 20, 2019.</ref> The theme plays in every level and section set underwater in ''Super Mario Bros.'', with following rearrangements largely featuring as title screen music.


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|length1=0:25
}}
}}
The following list does not count ports and remakes (such as ''[[Super Mario Bros. Deluxe]]'') of ''Super Mario Bros.''
The following list does not count ports and remakes (such as ''[[Super Mario Bros. Deluxe]]'') of ''Super Mario Bros.''
 
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
*''[[Super Mario Bros.: The Lost Levels]]'': This game reuses the soundtrack from ''Super Mario Bros.''
!width=20%|Game
*''[[Mario & Sonic at the Olympic Games]]'' ([[Wii]]): The Underwater Theme is playable in the gallery.
!width=80%|Description
*''[[Mario Clock]]'': The theme is available as one of three choices of alarm music, represented by a sprite of a [[Cheep Cheep|Cheep-Cheep]] from ''Super Mario Bros.''
|-
*''[[StreetPass Mii Plaza]]'': In StreetPass Fishing/Ultimate Angler, the theme plays after successfully catching a Cheep Cheep or [[Blooper]]. It is absent from the sound test.
|''[[Super Mario Bros.: The Lost Levels]]''
*''[[Super Mario Maker]]'' / ''[[Super Mario Maker 2]]'': The Underwater Theme plays in Underwater-themed levels of the ''Super Mario Bros.'' style.
|This game reuses the soundtrack from ''Super Mario Bros.''
|-
|''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[Wii]])
|The Underwater Theme is playable in the gallery.
|-
|''[[Mario Clock]]''
|The theme is available as one of three choices of alarm music, represented by a sprite of a [[Cheep Cheep|Cheep-Cheep]] from ''Super Mario Bros.''
|-
|''[[StreetPass Mii Plaza]]''
|In StreetPass Fishing/Ultimate Angler, the theme plays after successfully catching a Cheep Cheep or [[Blooper]]. It is absent from the sound test.
|-
|''[[Super Mario Maker]]'' / ''[[Super Mario Maker 2]]''
|The Underwater Theme plays in Underwater-themed levels of the ''Super Mario Bros.'' style.
|}


==Arrangements==
==Arrangements==
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====''Super Mario All-Stars''====
====''Super Mario All-Stars''====
In addition to updated arrangements for underwater levels in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'' and the title screen in ''Super Mario Bros. 2'', ''[[Super Mario All-Stars]]'' features two new arrangements that play on the title screens for the other three games that did not previously feature title screen music.
In addition to updated arrangements for underwater levels in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'' and the title screen in ''Super Mario Bros. 2'', ''[[Super Mario All-Stars]]'' features three new arrangements that play on the title screens for the other three games that did not previously feature title screen music. Unlike the NES version, it does not directly loop at the intro.


A sped-up version of the underwater level arrangement is reused for the [[World-e]] level [[Classic World 2-2]] in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''.
A sped-up version of the underwater level arrangement is reused for the [[World-e]] level [[Classic World 2-2]] in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''.
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====''Super Mario World: Super Mario Advance 2''====
====''Super Mario World: Super Mario Advance 2''====
In ''[[Super Mario World: Super Mario Advance 2]]'', an arrangement of the Underwater Theme's first half plays at the beginning of the prologue. A full arrangement plays on the title screen, using the same percussion that is added to the music when riding [[Yoshi]] in the game.
In ''[[Super Mario World: Super Mario Advance 2]]'', an arrangement of the Underwater Theme's first half plays at the beginning of the prologue. A full arrangement plays on the title screen, using the same percussion that is added to the music when riding [[Yoshi]] in the game.
{{media table
|file1=SMA2 Intro.oga
|title1=Intro
|length1=0:30
|file2=SMA2 Title Screen.oga
|title2=Title screen
|length2=0:30
}}


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
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====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====
An uptempo, jazz-styled arrangement plays on the title screen for ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', using a different melody for the second half.
An uptempo, jazz-styled arrangement plays on the title screen for ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', using a different melody for the second half.
{{media table
|file1=SMA4 Title Screen.oga
|title1=Title screen
|length1=0:30
}}


====''Super Mario 64 DS''====
====''Super Mario 64 DS''====
In ''[[Super Mario 64 DS]]'', a slow, music box arrangement plays in the minigame [[Loves Me...?]]
In ''[[Super Mario 64 DS]]'', a slow, music box arrangement plays in the minigame [[Loves Me...?]]. It is reused in the ''[[New Super Mario Bros.]]'' version of the minigame.
{{media table
|file1=SM64DS Loves Me.oga
|title1=Loves Me...?
|length1=0:30
}}


====''Super Mario Maker''====
====''Super Mario Maker''====
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===''Luigi's Mansion''===
===''Luigi's Mansion''===
In ''[[Luigi's Mansion]]'', the theme appears as one of the two songs [[Melody Pianissima]] can quiz [[Luigi]] over, along with the athletic theme from ''Super Mario Bros. 3''. When she plays it, she asks Luigi what he thinks the composer had in mind, with "water" being the correct answer.
In ''[[Luigi's Mansion]]'', the theme appears as one of the two songs [[Melody Pianissima]] can quiz [[Luigi]] over, along with the athletic theme from ''Super Mario Bros. 3''. When she plays it, she asks Luigi what he thinks the composer had in mind, with "water" being the correct answer.
{{media table
|file1=LM Underwater Theme.oga
|title1=Underwater Theme
|length1=0:12
}}
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
In ''[[Super Smash Bros. Melee]]'', the song for the [[Rainbow Cruise]] stage consists of an orchestrated arrangement of "[[Slider]]" from ''[[Super Mario 64]]'' in the first half and the Underwater Theme in the second half. It was arranged by [[HAL Laboratory]] composer Shogo Sakai and returns in ''[[Super Smash Bros. Brawl]]'' for the same stage, ''[[Super Smash Bros. for Nintendo 3DS]]'' as a song for [[smashwiki:Smash Run|Smash Run]], ''[[Super Smash Bros. for Wii U]]'' for the [[Delfino Plaza (stage)|Delfino Plaza]] stage, and ''[[Super Smash Bros. Ultimate]]'' for any ''Super Mario''-franchise stage. The arrangement is played by a live orchestra in the ''[[Super Smash Bros. Melee: Smashing...Live!]]'' album.
{{media table
|file1=SSBM Smashing Live Rainbow Cruise Underwater Theme.oga
|title1=Rainbow Cruise (Live)
|length1=0:15
}}
====''Super Smash Bros. Brawl''====
Another arrangement by Sakai is featured in ''Super Smash Bros. Brawl'', where it is split into three distinct sections: The first uses the original theme, the second is an orchestrated arrangement, and the third is a bluegrass arrangement. The song plays in the [[World 1-2 (Super Mario Bros.)|World 1-2]] version of the [[Mushroomy Kingdom]] stage, and returns in ''Super Smash Bros. for Wii U'' for the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages, and in ''Super Smash Bros. Ultimate'' for any ''Super Mario''-franchise stage.
{{media table
|file1=SSBB Underwater Theme.oga
|title1=Underwater Theme (Super Mario Bros.)
|length1=0:30
}}
====''Super Smash Bros. for Wii U''====
In ''Super Smash Bros. for Wii U'', an orchestrated arrangement is featured in "Super Mario Bros.: The Lost Levels Medley", which plays on Mushroom Kingdom U and Super Mario Maker and was arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Katsuro Tajima. The song returns in ''Super Smash Bros. Ultimate''.


===''Mario Party 5''===
===''Mario Party 5''===
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|file2=PMTTYD Peach Hum 2.oga
|file2=PMTTYD Peach Hum 2.oga
|title2={{conjectural|Peach Hums 2}}
|title2={{conjectural|Peach Hums 2}}
|length2=0:04
|length2=0:05
}}
}}


===''Dance Dance Revolution: Mario Mix''===
===''Dance Dance Revolution: Mario Mix''===
In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''Blooper Bop'''" is an arrangement of the Underwater Theme. This arrangement also samples the first part of the original theme halfway through.
In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''[[Blooper Bop]]'''" is an arrangement of the Underwater Theme. This arrangement also samples the first part of the original theme halfway through.
{{media table
|file1=DDRMM Blooper Bop.oga
|title1=Blooper Bop
|length1=0:30
}}


===''Mario Hoops 3-on-3''===
===''Mario Hoops 3-on-3''===
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|title1=Bloocheep Ocean
|title1=Bloocheep Ocean
|length1=0:30
|length1=0:30
}}
===''Art Style: PiCTOBiTS''===
An arrangement of the Underwater Theme by chiptune band {{wp|YMCK}} is featured in ''[[Art Style: PiCTOBiTS]]'' under the name "'''Super Mario Bros. Part 3'''". An arranged excerpt of the first bar is also featured in the game's credits.
{{media table
|file1=PiCTOBiTS SMB Part 3.oga
|title1=Super Mario Bros. Part 3
|length1=0:30
|file2=PiCTOBiTS End Credits SMB Underwater Theme.oga
|title2=End Credits
|description2=Underwater Theme
|length2=0:07
}}
}}


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===''Mario Golf: World Tour''===
===''Mario Golf: World Tour''===
In ''[[Mario Golf: World Tour]]'', an arrangement plays in [[Cheep Cheep Lagoon (golf course)|Cheep Cheep Lagoon]].
In ''[[Mario Golf: World Tour]]'', an arrangement plays in [[Cheep Cheep Lagoon (golf course)|Cheep Cheep Lagoon]].
{{media table
|file1=MGWT Cheep Cheep Lagoon.oga
|title1=Cheep Cheep Lagoon
|length1=0:30
}}


===''Super Smash Bros.'' series===
===''WarioWare Gold''===
====''Super Smash Bros. Melee''====
In ''[[WarioWare Gold]]'', a slower-tempo version of one of the Underwater Theme's Course Maker tracks in ''Super Mario Maker'' plays in the [[Super Mario Maker (microgame)|Super Mario Maker]] [[microgame]] in levels taking place underwater.
In ''[[Super Smash Bros. Melee]]'', the song for the [[Rainbow Cruise]] stage consists of an orchestrated arrangement of "[[Slider]]" from ''[[Super Mario 64]]'' in the first half and the Underwater Theme in the second half. It was arranged by [[HAL Laboratory]] composer Shogo Sakai and returns in ''[[Super Smash Bros. Brawl]]'' for the same stage, ''[[Super Smash Bros. for Nintendo 3DS]]'' as a song for [[smashwiki:Smash Run|Smash Run]], ''[[Super Smash Bros. for Wii U]]'' for the [[Delfino Plaza (stage)|Delfino Plaza]] stage, and ''[[Super Smash Bros. Ultimate]]'' for any ''Mario''-series stage. The arrangement is played by a live orchestra in the ''[[Super Smash Bros. Melee: Smashing...Live!]]'' album.
 
===''The Super Mario Bros. Movie''===
In ''[[The Super Mario Bros. Movie]]'', which was scored by [[Brian Tyler]], the first three notes after the introduction of the Underwater Theme can be faintly heard in the track "Welcome to the Mushroom Kingdom" as Mario passes a Toad carrying a plastic fish bag containing a [[Cheep Cheep]] in the [[Mushroom Kingdom]]'s town. A more direct arrangement plays in the credits theme "Level Complete" alongside arrangements of other ''Super Mario'' themes.
 
===Other arrangements===
=====''Super Mario Bros.: Mario Syndrome''=====
In the 1986 maxi-single ''[[Super Mario Bros.: Mario Syndrome]]'' by Bonus21, an arrangement of the song can be heard in the track "Princess Peach".


{{media table
{{media table
|file1=SSBM Smashing Live Rainbow Cruise Underwater Theme.oga
|file=3mariosyndrome.wav
|title1=Rainbow Cruise (Live)
|title=Princess Peach
|length1=0:15
|length=0:30
}}
}}


====''Super Smash Bros. Brawl''====
<blockquote>
Another arrangement by Sakai is featured in ''Super Smash Bros. Brawl'', where it is split into three distinct sections: The first uses the original theme, the second is an orchestrated arrangement, and the third is a bluegrass arrangement. The song plays in the [[World 1-2 (Super Mario Bros.)|World 1-2]] version of the [[Mushroomy Kingdom]] stage, and returns in ''Super Smash Bros. for Wii U'' for the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages, and in ''Super Smash Bros. Ultimate'' for any ''Mario''-series stage.
{|
!Lyrics
!Romanization
!Translation
|-
|私は そうよ ピーチ姫
|''Watashi wa sō yo Pīchi-hime''
|I am&mdash;that's right&mdash;Princess Peach
|-
|キノコの国の 王女様
|''Kinoko no Kuni no ōjo-sama''
|Princess of the Mushroom Kingdom
|-
|けれども なぜか 今は
|''Keredomo nazeka ima wa''
|But, somehow, now
|-
|暗い お城に一人きり
|''Kurai oshiro ni hitorikiri''
|I'm all alone in a dark castle
|-
|お願い マリオ 助けて
|''Onegai Mario tasukete''
|Please, Mario, help
|-
|私を マリオ 助けて
|''Watashi o Mario tasukete''
|Mario, save me
|-
|はるかな 山や
|''Haruka na yama ya''
|Distant mountains and
|-
|深い 谷も
|''Fukai tani mo''
|Deep valleys
|-
|あなたなら ひとっ飛び
|''Anata nara hitottobi''
|You'll make it in one jump
|-
|<br>
|-
|魔法のキノコ 食べたら
|''Mahō no kinoko tabetara''
|If you eat a magical mushroom
|-
|魔法の 花を 摘んだら
|''Mahō no hana o tsundara''
|If you pluck a magical flower
|-
|大きくなって ファイヤボール持って
|''Ōkiku natte faiyabōru motte''
|You'll grow big and carry fireballs
|-
|なんにも こわくない
|''Nanni mo kowakunai''
|Nothing will scare you
|-
|無敵の マリオ 大好き
|''Muteki no Mario daisuki''
|I love invincible Mario
|-
|あなたが マリオ 大好き
|''Anata ga Mario daisuki''
|I love you, Mario
|-
|レンガの壁や
|''Renga no kabe ya''
|Brick walls and
|-
|地下の中の
|''Chika no naka no''
|The underground
|-
|コイン取るの 忘れずに
|''Koin toru no wasurezuni''
|Don't forget to collect their coins
|-
|<br>
|-
|私は そうよ ピーチ姫
|''Watashi wa sō yo Pīchi-hime''
|I am&mdash;that's right&mdash;Princess Peach
|-
|キノコの国の 王女様
|''Kinoko no Kuni no ōjo-sama''
|Princess of the Mushroom Kingdom
|-
|けれども なぜか 今は
|''Keredomo nazeka ima wa''
|But, somehow, now
|-
|暗い お城に 一人きり
|''Kurai oshiro ni hitorikiri''
|I'm all alone in a dark castle
|-
|プカプカ ルルル 海の底
|''Pukapuka rururu umi no soko''
|Puff puff, rururu, at the bottom of the sea
|-
|フワフワ ルルル 雲の上
|''Fuwafuwa rururu kumo no ue''
|Float float, rururu, above the clouds
|-
|プクプク、パイポ、ゲッソー
|''Pukupuku, Paipo, Gessō''
|Cheep Cheeps, Spiny Eggs, Bloopers
|-
|パタパタ、バブル、クッパ
|''Patapata, Baburu, Kuppa''
|Koopa Paratroopas, Lava Bubbles, Bowser
|-
|Let's go! go! Super MARIO
|''Let's go! go! Super MARIO''
|Let's go! Go! Super Mario
|-
|<br>
|-
|苦しい旅も いつかは
|''Kurushii tabi mo itsuka wa''
|Though it will be a tough trip, someday
|-
|終わりにきっと 近づく
|''Owari ni kitto chikazuku''
|You will surely reach the end
|-
|あなたに はやく 逢いたい
|''Anata ni hayaku aitai''
|I want to see you soon
|-
|私、あなたの ピーチ姫
|''Watashi, anata no Pīchi-hime''
|Me, your Princess Peach
|}
</blockquote>


====''Super Smash Bros. for Wii U''====
====''Nintendo Campus Challenge''====
In ''Super Smash Bros. for Wii U'', an orchestrated arrangement is featured in "Super Mario Bros.: The Lost Levels Medley", which plays on Mushroom Kingdom U and Super Mario Maker and was arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Katsuro Tajima. The song returns in ''Super Smash Bros. Ultimate''.
In the 1992 version of ''[[Nintendo Campus Challenge]]'', a {{wp|chiptune}} arrangement of the Underwater Theme plays on the title screen, which its nearly identical to the original heard in ''Super Mario Bros.'', albeit with few differences in the tempo and instruments.
 
===''WarioWare Gold''===
In ''[[WarioWare Gold]]'', a slower-tempo version of one of the Underwater Theme's Course Maker tracks in ''Super Mario Maker'' plays in the [[Super Mario Maker (microgame)|Super Mario Maker]] [[microgame]] in levels taking place underwater.


===''The Super Mario Bros. Movie''===
====''Pushmo World''====
{{new subject|section=y|film}}
''{{wp|Pushmo World}}'' contains a medley consisting of the "[[Ground Theme (Super Mario Bros.)|Ground Theme]]", "[[Underground Theme]]", and "Underwater Theme" from ''Super Mario Bros.''
In ''[[The Super Mario Bros. Movie]]'', the first three notes after the introduction of the Underwater Theme can be faintly heard in the score as Mario passes a Toad carrying a plastic fish bag containing a [[Cheep Cheep]] in the [[Mushroom Kingdom]]'s town.<ref>Illumination (December 8, 2022). [https://youtu.be/e-3sYL7vJTQ The Super Mario Bros. Movie | “Mushroom Kingdom” | Official Movie Clip]. ''YouTube''. Retrieved December 10, 2022.</ref>


==Appearances in other media==
==Appearances in other media==
An arrangement of the Underwater Theme by chiptune band {{wp|YMCK}} is featured in ''{{wp|Picopict|Pictobits}}'' under the name "'''Super Mario Bros. Part 3'''".
In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a techno arrangement of the first half of the Underwater Theme plays in Mushroom Battles.
In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a techno arrangement of the first half of the Underwater Theme plays in Mushroom Battles.
{{media table
|file1=Tekken TT2 Mushroom Battle Underwater Mix.oga
|title1=Mushroom Battle -Underwater Mix-
|length1=0:30
}}


==List of ''Mario'' appearances==
==List of ''Super Mario'' appearances==
{| class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
{| class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Work
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|Past arrangement (''Super Mario Maker'')
|Past arrangement (''Super Mario Maker'')
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|-
|''[[The Super Mario Bros. Movie]]''
|2023
|Arrangement
|[[Brian Tyler]]
|}
|}


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<references/>
<references/>


{{Themes}}
{{SMB}}
{{SMB}}
[[Category:Musical themes]]
[[Category:Recurring themes]]
[[Category:Super Mario Bros.]]
[[Category:Super Mario Bros.]]
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