File:SMB3 Unused propeller water fixed animation.png
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SMB3_Unused_propeller_water_fixed_animation.png (32 × 16 pixels, file size: 575 bytes, MIME type: image/png, looped, 4 frames, 0.3 s)
Summary[edit]
| File information for SMB3 Unused propeller water fixed animation.png | |
| Info | |
| Description | An unused graphic from Super Mario Bros. 3, depicting some sort of propeller. This is included in the VRAM for Lava Lotus's sprites and a re-ordered unused duplicate of Spiny Cheep Cheep's sprites. |
| Source | Self-ripped, adjusted to follow a consistent 16x16 pixels on the tiles (as the actual VRAM tiles for this object oddly do not), animated with a frame delay of 6.65570694 to roughly match a common 4 frames per sprite. |
| Image help • Image use policy • Media file guidelines | |
Licensing[edit]
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 19:31, September 15, 2025 | ![]() | 32 × 16 (575 bytes) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=An unused graphic from ''Super Mario Bros. 3'', depicting some sort of propeller. This is included in the VRAM for Lava Lotus's sprites. |2=Self-ripped, adjusted to follow a consistent 16x16 pixels on the tiles (as {{file link|SMB3 Unused propeller water.png|the actual VRAM tiles}} for this object oddly do not), animated with a frame delay of 6.65570694 to roughly match a common 4 frames per sprite. }} Category:Super Mario Bros. 3 assets [[Category:Pre-release and u... |
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File usage
The following 2 pages use this file:
