Editing Mario Party 6

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 11: Line 11:
|platforms=[[Nintendo GameCube]]
|platforms=[[Nintendo GameCube]]
|media={{media|gcn=1}}
|media={{media|gcn=1}}
|input={{input|gcn=1|gcnmicrophone=1}}
|input={{input|gamecube=1|gcnmicrophone=1}}
}}
}}
'''''Mario Party 6''''' is the sixth main installment in the ''[[Mario Party (series)|Mario Party]]'' series, made for the [[Nintendo GameCube]], and the third installment for that console. As with the previous main installments in the series, it was developed by [[Hudson Soft]] and published by [[Nintendo]], and was first released in Japan on November 18, 2004, the only installment on the GameCube to be released there first. The game is the first in the series that features an installment of voice controlled mini-games using a packaged [[Nintendo GameCube Microphone|microphone]], where an all new Mic mode is designed specifically for microphone use; the microphone would later be reused in the next console installment, ''[[Mario Party 7]]''. Additionally, ''Mario Party 6'' supports the Nintendo GameCube's progressive scan mode.
'''''Mario Party 6''''' is the sixth main installment in the ''[[Mario Party (series)|Mario Party]]'' series, made for the [[Nintendo GameCube]], and the third installment for that console. As with the previous main installments in the series, it was developed by [[Hudson Soft]] and published by [[Nintendo]], and was first released in Japan on November 18, 2004, the only installment on the GameCube to be released there first. The game is the first in the series that features an installment of voice controlled mini-games using a packaged [[Nintendo GameCube Microphone|microphone]], where an all new Mic mode is designed specifically for microphone use; the microphone would later be reused in the next console installment, ''[[Mario Party 7]]''. Additionally, ''Mario Party 6'' supports the Nintendo GameCube's progressive scan mode.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 meta category: