Editing Sound Decision
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:WWMI Sound Decision.png| | |image=[[File:WWMI Sound Decision.png|250px]] | ||
|appears_in=''[[WarioWare: Move It!]]'' | |appears_in=''[[WarioWare: Move It!]]'' | ||
|type= | |type=[[Jimmy T]] | ||
|intro=''Hear greetings!'' | |intro=''Hear greetings!'' | ||
|info="''This place sure is noisy. Cover the ear that's exposed to the din, but open up for pleasant greetings!''" | |info="''This place sure is noisy. Cover the ear that's exposed to the din, but open up for pleasant greetings!''" | ||
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|form="Lovestruck" | |form="Lovestruck" | ||
}} | }} | ||
'''Sound Decision''' is one of [[Jimmy T]]'s [[microgame]]s in ''[[WarioWare: Move It!]]'' This microgame | |||
'''Sound Decision''' is one of [[Jimmy T]]'s [[microgame]]s in ''[[WarioWare: Move It!]]'' This microgame shares its music with [[Cavity Grinder]]. | |||
==Gameplay== | ==Gameplay== | ||
The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry | The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry; if a sound wave reaches her ear, it is damaged. Both cause a loss. | ||
* '''Level 1:''' There are two people | * '''Level 1:''' There are two people, and one makes a greeting. The greeting is always in the same language as the Nintendo Switch system's language. | ||
* '''Level 2:''' There are three people | * '''Level 2:''' There are three people, and two of them each make a greeting. | ||
* '''Level 3:''' There are four people | * '''Level 3:''' There are four people, and two of them each make a greeting. | ||
==Names in other languages== | ==Names in other languages== | ||
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|Jap=きく、きかない | |Jap=きく、きかない | ||
|JapR=Kiku, Kikanai | |JapR=Kiku, Kikanai | ||
|JapM= | |JapM=Hear and don't hear | ||
|Fre=Oreille sélective | |Fre=Oreille sélective | ||
|FreM=Selective ear | |FreM=Selective ear | ||
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|KorR=Garyeodeutgi | |KorR=Garyeodeutgi | ||
|KorM=Filter-listening<br><small>''portmanteau of "가리기"(picking from many) and "듣기"(listening)''</small> | |KorM=Filter-listening<br><small>''portmanteau of "가리기"(picking from many) and "듣기"(listening)''</small> | ||
}} | }} | ||