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==Controls== | ==Controls== | ||
Racers will begin the race at | Racers will begin the race at thei starting line. When the announcer announces '''On Your Marks''' and '''Get Set''' pressing {{button|wii|B}} on the {{button|wii|Wiimote}} will cause the character to ready him/herself and build up potential energy. Once the gunshot is heard releasing {{button|wii|B}} and swinging down the wii remote will give the player a boost. Running is controlled by alternating the movement of the wii-mote and [[Nunchuk]]. The [[player]] must press the {{button|wii|B}} button for the participant to jump over the hurdle. | ||
Like the 400m, the characters have stamina that will run out if they run too fast. If it depletes, the player will stop running for a short time as the meter refills. If it runs out when a racer is about jump over a hurdle, the timing of the jump must be precise or else the obstacle will not be cleared. The sprint at the last hundred meters is also present. Like the [[110m]], if a hurdle is completed with perfect timing, a speed boost will be received. If the [[player]] hits a hurdle, their current speed will disappear and they will be stumbled. | Like the 400m, the characters have stamina that will run out if they run too fast. If it depletes, the player will stop running for a short time as the meter refills. If it runs out when a racer is about jump over a hurdle, the timing of the jump must be precise or else the obstacle will not be cleared. The sprint at the last hundred meters is also present. Like the [[110m]], if a hurdle is completed with perfect timing, a speed boost will be received. If the [[player]] hits a hurdle, their current speed will disappear and they will be stumbled. |
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