Sleepy Time: Difference between revisions

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{{SMRPG Moves|[[Princess Peach]]|Magic|N/A|[[Sleep]]|Neutral|All enemies|N/A|[[Image:RPG_Sleepy_Time.png]]}}
{{SMRPG Moves|[[Princess Peach]]|Magic|N/A|[[Sleep]]|Neutral|All enemies|N/A|[[Image:RPG_Sleepy_Time.png]]}}


'''Sleepy Time''' is a status-changing attack used by [[Princess Peach|Princess Toadstool]] in ''[[Super Mario  RPG: Legend of the Seven Stars]]''. When used, Toadstool magically creates sheep that fall on an enemy in order to [[sleeping|lull it to sleep]]. The [[player]] must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at the [[Level Up|level]] eleven, and needs four [[Flower Point|FP]] to use it.
'''Sleepy Time''' is a status-changing attack used by [[Princess Peach|Princess Toadstool]] in ''[[Super Mario  RPG: Legend of the Seven Stars]]''. When used, Toadstool magically creates sheep that fall on an enemy in order to [[sleeping|lull it to sleep]]. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at the [[Level Up|level]] eleven, and needs four [[Flower Point|FP]] to use it.


==Names in other Languages==
==Names in other Languages==