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{{Catch Card #1 | |||
|image = [[Image:156. Ninjohn Card.JPG]] | |||
|hp = 8 | |||
|atk = 3 | |||
|def = 0 | |||
|card type = Common | |||
|tattle = Ninjohn is an assassin from King Sammer's Kingdom. He really knows how to hurl a mean throwing star. | |||
|before = [[Ninjoe|155]] | |||
|# = 156 | |||
|after = [[Ninjerry|157]] | |||
}} | |||
The '''Ninjohn''' is an enemy in ''[[Super Paper Mario]]''. Its name is a pun on the word "ninja" and "John", a common name. It appears as a blue [[Ninjoe]] The Ninjohn is found assisting [[Sammer Guy]]s in [[Sammer's Kingdom]], and on their own in the [[Pit of 100 Trials]]. It is even quicker than the [[Ninjoe]], and often throws many ninja stars at the player. There is no solid strategy to defeat it, though stunning it with [[Fleep]] and then jumping on it works effectively. While they may not be much of a threat alone, when they are encountered in groups, as they often are in the Pit of 100 Trials, they can become extremely dangerous. | The '''Ninjohn''' is an enemy in ''[[Super Paper Mario]]''. Its name is a pun on the word "ninja" and "John", a common name. It appears as a blue [[Ninjoe]] The Ninjohn is found assisting [[Sammer Guy]]s in [[Sammer's Kingdom]], and on their own in the [[Pit of 100 Trials]]. It is even quicker than the [[Ninjoe]], and often throws many ninja stars at the player. There is no solid strategy to defeat it, though stunning it with [[Fleep]] and then jumping on it works effectively. While they may not be much of a threat alone, when they are encountered in groups, as they often are in the Pit of 100 Trials, they can become extremely dangerous. | ||
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