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|[[Donkey Kong]] || After completing the Barrel Blast Challenge in the storage room, DK can play the old ''[[Donkey Kong (game)|Donkey Kong]]'' game for a Golden Banana and twice for a Nintendo Coin. || Behind the gate to the testing area, DK can [[Simian Slam]] the DK switch to activate the numbers and Simian Slam the numbers descending from 16. || DK can blast the coconut switch above the production room by the Production Room's machine. Dk can go in a Gorilla Grab the switch to turn on the Factory's main core. He'll receive a Golden Banana if done. || Once the power is on, the gate in front of Bananaporter 4 will open and DK can use strong Kong to make his way through various mechanical engines to the Golden Banana. || DK's Kasplat is near the tip of the core. DK can blast him with his Coconut Shooter to grab the blueprint. | |[[Donkey Kong]] || After completing the Barrel Blast Challenge in the storage room, DK can play the old ''[[Donkey Kong (game)|Donkey Kong]]'' game for a Golden Banana and twice for a Nintendo Coin. || Behind the gate to the testing area, DK can [[Simian Slam]] the DK switch to activate the numbers and Simian Slam the numbers descending from 16. || DK can blast the coconut switch above the production room by the Production Room's machine. Dk can go in a Gorilla Grab the switch to turn on the Factory's main core. He'll receive a Golden Banana if done. || Once the power is on, the gate in front of Bananaporter 4 will open and DK can use strong Kong to make his way through various mechanical engines to the Golden Banana. || DK's Kasplat is near the tip of the core. DK can blast him with his Coconut Shooter to grab the blueprint. | ||
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|[[Diddy Kong]] || Diddy can Simian Slam a Diddy switch and make a Diddy pad appear near the top of the Factory core. Diddy can go up there and spring on his pad to a Golden Banana. || In the testing depot, Diddy can hop on his pad and spring atop a pile of ABC blocks to a Bonus Game. Once won, he can win a Golden Banana. || In R&D, Diddy can play his guitar to enter a room with numbers and three doors. By | |[[Diddy Kong]] || Diddy can Simian Slam a Diddy switch and make a Diddy pad appear near the top of the Factory core. Diddy can go up there and spring on his pad to a Golden Banana. || In the testing depot, Diddy can hop on his pad and spring atop a pile of ABC blocks to a Bonus Game. Once won, he can win a Golden Banana. || In R&D, Diddy can play his guitar to enter a room with numbers and three doors. By Chimpy Charging various numbers, the corresponding door will flourish Mechanical enemies. once each of the door's enemy supply is out a Golden will appear. || By the Production room's power house , Diddy can slam his switch and swing to a Bonus Barrel to win a Golden Banana. || Down the hall by the ABC blocks, in the elevator quarter, Diddy can demolish his Kasplat for a blueprint. | ||
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|[[Lanky Kong]] || Lanky can Slam his switch in the factory core to Race up to his Golden Banana near the core's tip. || Lanky can help Chincky escape his cage and get a Golden Banana || In the testing depo , Lanky can | |[[Lanky Kong]] || Lanky can Slam his switch in the factory core to Race up to his Golden Banana near the core's tip. || Lanky can help Chincky escape his cage and get a Golden Banana || In the testing depo , Lanky can Baboon Balloon up to a Bonus Barrel to win a Golden Banana. || In an alcove in the R&D department, lanky can play his trombone to enter a room. He must memorize the color sequence on the piano. Once successfully, a Golden Banana appears. || Lanky's Kasplat is in R&D , so Lanky can get his blueprint fairly easily. | ||
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|[[Tiny Kong]] || Tiny must Slam on her switch in the Factory's central core then race up to a Bonus Barrel and play the game for a Golden Banana. || Tiny must turn tiny in the testing wing and glide through the small pipe to the Golden Banana right by the ''Donkey Kong'' arcade game. || In the testing room by the ABC block stack, Tiny can shrink in her Tiny Barrel and go into a small alcove. Once inside she can play a round of darts (she must shoot whatever thing it says to on the wheel). Once complete a Golden banana will be in her wake. || Tiny must shrink once more in the R&D facility. Right inside the hallway by Bananaporter 2, Once shrunk she can go into a tiny raceway and the [[Kremling Car]]. Once beat and 10 DK coins have been acquired the car will give her a Golden Banana. || Tiny's Kasplat is in the production section of the factory, right near the fire escape pole. | |[[Tiny Kong]] || Tiny must Slam on her switch in the Factory's central core then race up to a Bonus Barrel and play the game for a Golden Banana. || Tiny must turn tiny in the testing wing and glide through the small pipe to the Golden Banana right by the ''Donkey Kong'' arcade game. || In the testing room by the ABC block stack, Tiny can shrink in her Tiny Barrel and go into a small alcove. Once inside she can play a round of darts (she must shoot whatever thing it says to on the wheel). Once complete a Golden banana will be in her wake. || Tiny must shrink once more in the R&D facility. Right inside the hallway by Bananaporter 2, Once shrunk she can go into a tiny raceway and the [[Kremling Car]]. Once beat and 10 DK coins have been acquired the car will give her a Golden Banana. || Tiny's Kasplat is in the production section of the factory, right near the fire escape pole. |
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