Anti-gravity: Difference between revisions

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*[[Mute City (course)|Mute City]], Big Blue, and <small>GCN</small> Baby Park, both the latter in the 2nd DLC pack, are the only courses to take place entirely in anti-gravity: the wheels are turned sideaways already before starting.
*[[Mute City (course)|Mute City]], Big Blue, and <small>GCN</small> Baby Park, both the latter in the 2nd DLC pack, are the only courses to take place entirely in anti-gravity: the wheels are turned sideaways already before starting.
*When the player leaves the anti-gravity section, the SFX is similar to the zoom-in camera adjustment in ''[[Diddy Kong Racing]]''.
*When the player leaves the anti-gravity section, the SFX is similar to the zoom-in camera adjustment in ''[[Diddy Kong Racing]]''.
*None of the non-DLC retro courses have anti-gravity spin bumpers, while some of the nitro courses and two DLC retro courses, [[Cheese Land|<small>GBA</small> Cheese Land]] and [[Neo Bowser City|<small>3DS</small> Neo Bowser City]], do.
*None of the non-DLC retro courses have [[Spin Boost|spin boost]] bumpers, while some of the nitro courses and two DLC retro courses, [[Cheese Land|<small>GBA</small> Cheese Land]] and [[Neo Bowser City|<small>3DS</small> Neo Bowser City]], do.
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