RamRam: Difference between revisions

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(Technically, it's listed under "RAMRAM" and there's no real indication there should be CamelCase, but eh.)
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[[File:RamRam.jpg|thumb|A '''RamRam'''.]]
[[File:MvsDK RamRam.png|thumb|right]]
'''RamRams'''<ref>''Mario vs. Donkey Kong'' instruction booklet, pg. 29</ref> are enemies in ''[[Mario vs. Donkey Kong]]'' that first appear in the second [[world]] of the game, [[Donkey Kong Jungle (world)|Donkey Kong Jungle]]. RamRams hinder [[Mario]]'s progress by ramming into him. Mario can pick them up and throw them onto spikes, which they are immune to. Mario can then use them as platforms to get over the spikes. RamRams can also be used as a weight to keep a switch activated. RamRams can be defeated by dropping [[fruit]] on top of them, or throwing other RamRams and barrels on them. They slightly resemble the animal helper [[Rambi]].
'''RamRams'''<ref>''Mario vs. Donkey Kong'' instruction booklet, pg. 29</ref> are enemies in ''[[Mario vs. Donkey Kong]]'' that first appear in the second [[world]] of the game, [[Donkey Kong Jungle (world)|Donkey Kong Jungle]]. RamRams hinder [[Mario]]'s progress by ramming into him. Mario can pick them up and throw them onto spikes, which they are immune to. Mario can then use them as platforms to get over the spikes. RamRams can also be used as a weight to keep a switch activated. RamRams can be defeated by dropping [[fruit]] on top of them, or throwing other RamRams and barrels on them. They slightly resemble the animal helper [[Rambi]].
 
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