Area 1-DK: Difference between revisions
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==Layout== | ==Layout== | ||
The level is an arrangement of several [[Red Girder]]s that can be drawn. Donkey Kong may occasionally hit a switch, disabling some Red Girder connectors while re-enabling others. He may also pound the ground to cause some [[Barrel]]s to fall down; hitting these will cause a Mini Mario to break, though they can be blocked by any kind of [[Girder]]. The Mini Marios must climb the [[Ladder]]s in order to run a spark through each wire and electrocute Donkey Kong. | The level is an arrangement of several [[Red Girder]]s that can be drawn. Donkey Kong may occasionally hit a switch, disabling some Red Girder connectors while re-enabling others. He may also pound the ground to cause some [[Barrel]]s to fall down; hitting these will cause a Mini Mario to break, though they can be blocked by any kind of [[Girder]]. The Mini Marios must climb the [[Ladder]]s in order to run a spark through each wire and electrocute Donkey Kong. In Plus Mode, spike traps are added in the middle which will also cause a Mini Mario to break. | ||
===M-Token=== | ===M-Token=== |