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Atop the platform closest to the [[Goal Pole]] is the course's stamp. If the player activates all the switches in that area, the platform will fall down. The stamp is [[Super Bell]], which can be collected via [[Spin Jump]]. If the player is not using [[Rosalina]], then they can accumulate the stamp by [[Wall Jump]]ing. | Atop the platform closest to the [[Goal Pole]] is the course's stamp. If the player activates all the switches in that area, the platform will fall down. The stamp is [[Super Bell]], which can be collected via [[Spin Jump]]. If the player is not using [[Rosalina]], then they can accumulate the stamp by [[Wall Jump]]ing. | ||
==Luigi | ==[[List of Luigi sightings in Super Mario 3D World|Luigi sighting]]== | ||
On the first spade-shaped mirror at the beginning of the level, an 8-bit Luigi can be seen running in its reflection. | On the first spade-shaped mirror at the beginning of the level, an 8-bit Luigi can be seen running in its reflection at 386 on the timer. | ||
==Enemies== | ==Enemies== |
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